diff options
author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-08-25 17:50:53 +0200 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-08-25 17:50:53 +0200 |
commit | ce56743aa1b90310ebd036eff8897030c45638b4 (patch) | |
tree | 1675730227eae9a6eebec5104de0c246551a6c7e /platform/windows | |
parent | 0cf0e960387620e6a206b5417b25aca008788043 (diff) |
Improve platform-specific READMEs to add useful links
This also adds READMEs for all platforms.
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/README.md | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/platform/windows/README.md b/platform/windows/README.md new file mode 100644 index 0000000000..17ce6f216b --- /dev/null +++ b/platform/windows/README.md @@ -0,0 +1,15 @@ +# Windows platform port + +This folder contains the C++ and JavaScript code for the Windows platform port. + +See also [`misc/dist/windows`](/misc/dist/windows) folder for additional files +used by this platform. + +## Documentation + +- [Compiling for Windows](https://docs.godotengine.org/en/latest/development/compiling/compiling_for_windows.html) + - Instructions on building this platform port from source. +- [Exporting for Windows](https://docs.godotengine.org/en/latest/tutorials/export/exporting_for_windows.html) + - Instructions on using the compiled export templates to export a project. +- [Changing application icon for Windows](https://docs.godotengine.org/en/stable/tutorials/export/changing_application_icon_for_windows.html) + - Instructions on using a custom icon for the exported project executable. |