diff options
author | Juan Linietsky <reduzio@gmail.com> | 2017-06-10 10:15:33 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2017-06-10 10:15:33 -0300 |
commit | bcc435094d0734174818cf3e55887a26ef111686 (patch) | |
tree | 90dc704b66912a4e016aa115674125d4ff3abb97 /platform/windows | |
parent | 935f730170d75955f708b5014da3e11c95fcdac4 (diff) |
Restired multithread support in OSX and Windows, should stop the crashes.
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/os_windows.cpp | 14 |
1 files changed, 6 insertions, 8 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a9fcf70b55..4393cad3bf 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -37,15 +37,15 @@ #include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" #include "drivers/windows/thread_windows.h" -#include "servers/audio_server.h" -#include "servers/visual/visual_server_raster.h" -//#include "servers/visual/visual_server_wrap_mt.h" #include "global_config.h" #include "io/marshalls.h" #include "joypad.h" #include "lang_table.h" #include "main/main.h" #include "packet_peer_udp_winsock.h" +#include "servers/audio_server.h" +#include "servers/visual/visual_server_raster.h" +#include "servers/visual/visual_server_wrap_mt.h" #include "stream_peer_winsock.h" #include "tcp_server_winsock.h" @@ -1029,12 +1029,10 @@ void OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int #endif visual_server = memnew(VisualServerRaster); - // FIXME: Reimplement threaded rendering? Or remove? - /* - if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { - visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { + + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } - */ physics_server = memnew(PhysicsServerSW); physics_server->init(); |