diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-06-16 10:22:26 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-06-16 10:22:26 +0200 |
commit | baab976d0f2853231e8ea2f048f4a32334d635b8 (patch) | |
tree | aa11ccbe2a70610647a4b59f398689a0c070f245 /platform/windows | |
parent | ce8e5413390b48542b98ffafe5fc8b0b8032efa2 (diff) | |
parent | 02ea99129e8f3882914431374c60a7d80c5146e1 (diff) |
Merge pull request #10643 from BastiaanOlij/camera_server
CameraServer class
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/SCsub | 1 | ||||
-rw-r--r-- | platform/windows/camera_win.cpp | 94 | ||||
-rw-r--r-- | platform/windows/camera_win.h | 46 | ||||
-rw-r--r-- | platform/windows/os_windows.cpp | 3 | ||||
-rw-r--r-- | platform/windows/os_windows.h | 2 |
5 files changed, 146 insertions, 0 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 892d734734..8426ccbb89 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -8,6 +8,7 @@ import platform_windows_builders common_win = [ "godot_windows.cpp", + "camera_win.cpp", "context_gl_windows.cpp", "crash_handler_windows.cpp", "os_windows.cpp", diff --git a/platform/windows/camera_win.cpp b/platform/windows/camera_win.cpp new file mode 100644 index 0000000000..6eff2749f2 --- /dev/null +++ b/platform/windows/camera_win.cpp @@ -0,0 +1,94 @@ +/*************************************************************************/ +/* camera_win.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "camera_win.h" + +///@TODO sorry guys, I got about 80% through implementing this using DirectShow only to find out Microsoft deprecated half the API and its replacement is as confusing as they could make it +// Joey suggested looking into libuvc which offers a more direct route to webcams over USB and this is very promissing but it wouldn't compile on windows for me... +// I've gutted the classes I implemented DirectShow in just to have a skeleton for someone to work on, mail me for more details or if you want a copy.... + +////////////////////////////////////////////////////////////////////////// +// CameraFeedWindows - Subclass for our camera feed on windows + +/// @TODO need to implement this + +class CameraFeedWindows : public CameraFeed { +private: +protected: +public: + CameraFeedWindows(); + virtual ~CameraFeedWindows(); + + bool activate_feed(); + void deactivate_feed(); +}; + +CameraFeedWindows::CameraFeedWindows(){ + ///@TODO implement this, should store information about our available camera +}; + +CameraFeedWindows::~CameraFeedWindows() { + // make sure we stop recording if we are! + if (is_active()) { + deactivate_feed(); + }; + + ///@TODO free up anything used by this +}; + +bool CameraFeedWindows::activate_feed() { + ///@TODO this should activate our camera and start the process of capturing frames + + return true; +}; + +///@TODO we should probably have a callback method here that is being called by the camera API which provides frames and call back into the CameraServer to update our texture + +void CameraFeedWindows::deactivate_feed(){ + ///@TODO this should deactivate our camera and stop the process of capturing frames +}; + +////////////////////////////////////////////////////////////////////////// +// CameraWindows - Subclass for our camera server on windows + +void CameraWindows::add_active_cameras(){ + ///@TODO scan through any active cameras and create CameraFeedWindows objects for them +}; + +CameraWindows::CameraWindows() { + // Find cameras active right now + add_active_cameras(); + + // need to add something that will react to devices being connected/removed... +}; + +CameraWindows::~CameraWindows(){ + +}; diff --git a/platform/windows/camera_win.h b/platform/windows/camera_win.h new file mode 100644 index 0000000000..61d22ac6b1 --- /dev/null +++ b/platform/windows/camera_win.h @@ -0,0 +1,46 @@ +/*************************************************************************/ +/* camera_win.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef CAMERAWIN_H +#define CAMERAWIN_H + +#include "servers/camera/camera_feed.h" +#include "servers/camera_server.h" + +class CameraWindows : public CameraServer { +private: + void add_active_cameras(); + +public: + CameraWindows(); + ~CameraWindows(); +}; + +#endif /* CAMERAWIN_H */ diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index af4f5d22bf..db56bf5c7e 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -1357,6 +1357,8 @@ Error OS_Windows::initialize(const VideoMode &p_desired, int p_video_driver, int power_manager = memnew(PowerWindows); + camera_server = memnew(CameraWindows); + AudioDriverManager::initialize(p_audio_driver); TRACKMOUSEEVENT tme; @@ -1516,6 +1518,7 @@ void OS_Windows::finalize() { memdelete(joypad); memdelete(input); + memdelete(camera_server); touch_state.clear(); visual_server->finish(); diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h index 0aacbcb9ff..b20d847baa 100644 --- a/platform/windows/os_windows.h +++ b/platform/windows/os_windows.h @@ -31,6 +31,7 @@ #ifndef OS_WINDOWS_H #define OS_WINDOWS_H +#include "camera_win.h" #include "context_gl_windows.h" #include "core/os/input.h" #include "core/os/os.h" @@ -108,6 +109,7 @@ class OS_Windows : public OS { ContextGL_Windows *gl_context; #endif VisualServer *visual_server; + CameraWindows *camera_server; int pressrc; HDC hDC; // Private GDI Device Context HINSTANCE hInstance; // Holds The Instance Of The Application |