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authorJuan Linietsky <reduzio@gmail.com>2015-05-26 01:05:08 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-05-26 01:06:05 -0300
commit9df77d276593ef7082e3971d1c180b8f74b0cb2e (patch)
tree449dc05c32222d54507dba5cfc0973097d9ffdf4 /platform/windows
parent3826b66a6ed785845757fbe54f6a3d028ef79720 (diff)
ability to run 2D physics in a thread
also, 2D physics is now thread safe too. see physics_2d/thread_model
Diffstat (limited to 'platform/windows')
-rw-r--r--platform/windows/os_windows.cpp7
-rw-r--r--platform/windows/os_windows.h1
2 files changed, 6 insertions, 2 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 1350719778..4e8f9fcd9b 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1177,7 +1177,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
physics_server = memnew( PhysicsServerSW );
physics_server->init();
- physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
if (!is_no_window_mode_enabled()) {
@@ -1375,6 +1375,9 @@ void OS_Windows::finalize() {
physics_2d_server->finish();
memdelete(physics_2d_server);
+ joystick_change_queue.clear();
+ monitor_info.clear();
+
}
void OS_Windows::finalize_core() {
@@ -2052,7 +2055,7 @@ String OS_Windows::get_executable_path() const {
wchar_t bufname[4096];
GetModuleFileNameW(NULL,bufname,4096);
String s= bufname;
- print_line("EXEC PATHP¨®: "+s);
+ print_line("EXEC PATHP??: "+s);
return s;
}
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 2e3700da6a..64fbbf23c0 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -45,6 +45,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "drivers/unix/ip_unix.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include <windows.h>