diff options
author | Clay John <claynjohn@gmail.com> | 2021-10-26 08:18:39 -0700 |
---|---|---|
committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-31 15:56:45 +0100 |
commit | 8a10bb7d0dd0cc03353bb751af25a0eca1357c9d (patch) | |
tree | ae63bd8b1d4bacd65673f7bc455994ed4d288a84 /platform/windows | |
parent | ce97ddbcb125228cc88fbfdcae932e110ee7daee (diff) |
Use OpenGL 3.3 core profile instead of compatibility profile
- Rename OpenGL to GLES3 in the source code per community feedback.
- The renderer is still exposed as "OpenGL 3" to the user.
- Hide renderer selection dropdown until OpenGL support is more mature.
- The renderer can still be changed in the Project Settings or using
the `--rendering-driver opengl` command line argument.
- Remove commented out exporter code.
- Remove some OpenGL/DisplayServer-related debugging prints.
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/context_gl_windows.cpp | 186 | ||||
-rw-r--r-- | platform/windows/detect.py | 4 | ||||
-rw-r--r-- | platform/windows/display_server_windows.cpp | 69 | ||||
-rw-r--r-- | platform/windows/display_server_windows.h | 4 | ||||
-rw-r--r-- | platform/windows/gl_manager_windows.cpp | 74 | ||||
-rw-r--r-- | platform/windows/gl_manager_windows.h | 5 |
6 files changed, 58 insertions, 284 deletions
diff --git a/platform/windows/context_gl_windows.cpp b/platform/windows/context_gl_windows.cpp deleted file mode 100644 index 74b12cbb3b..0000000000 --- a/platform/windows/context_gl_windows.cpp +++ /dev/null @@ -1,186 +0,0 @@ -/*************************************************************************/ -/* context_gl_windows.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) - -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#include "context_gl_windows.h" - -#include <dwmapi.h> - -#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091 -#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092 -#define WGL_CONTEXT_FLAGS_ARB 0x2094 -#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x00000002 -#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126 -#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001 - -#if defined(__GNUC__) -// Workaround GCC warning from -Wcast-function-type. -#define wglGetProcAddress (void *)wglGetProcAddress -#endif - -typedef HGLRC(APIENTRY *PFNWGLCREATECONTEXTATTRIBSARBPROC)(HDC, HGLRC, const int *); - -void ContextGL_Windows::release_current() { - wglMakeCurrent(hDC, nullptr); -} - -void ContextGL_Windows::make_current() { - wglMakeCurrent(hDC, hRC); -} - -int ContextGL_Windows::get_window_width() { - return OS::get_singleton()->get_video_mode().width; -} - -int ContextGL_Windows::get_window_height() { - return OS::get_singleton()->get_video_mode().height; -} - -void ContextGL_Windows::swap_buffers() { - SwapBuffers(hDC); -} - -void ContextGL_Windows::set_use_vsync(bool p_use) { - if (wglSwapIntervalEXT) { - int swap_interval = p_use ? 1 : 0; - wglSwapIntervalEXT(swap_interval); - } - - use_vsync = p_use; -} - -bool ContextGL_Windows::is_using_vsync() const { - return use_vsync; -} - -#define _WGL_CONTEXT_DEBUG_BIT_ARB 0x0001 - -Error ContextGL_Windows::initialize() { - static PIXELFORMATDESCRIPTOR pfd = { - sizeof(PIXELFORMATDESCRIPTOR), // Size Of This Pixel Format Descriptor - 1, - PFD_DRAW_TO_WINDOW | // Format Must Support Window - PFD_SUPPORT_OPENGL | // Format Must Support OpenGL - PFD_DOUBLEBUFFER, - (BYTE)PFD_TYPE_RGBA, - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 32 : 24), - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Color Bits Ignored - (BYTE)(OS::get_singleton()->is_layered_allowed() ? 8 : 0), // Alpha Buffer - (BYTE)0, // Shift Bit Ignored - (BYTE)0, // No Accumulation Buffer - (BYTE)0, (BYTE)0, (BYTE)0, (BYTE)0, // Accumulation Bits Ignored - (BYTE)24, // 24Bit Z-Buffer (Depth Buffer) - (BYTE)0, // No Stencil Buffer - (BYTE)0, // No Auxiliary Buffer - (BYTE)PFD_MAIN_PLANE, // Main Drawing Layer - (BYTE)0, // Reserved - 0, 0, 0 // Layer Masks Ignored - }; - - hDC = GetDC(hWnd); - if (!hDC) { - return ERR_CANT_CREATE; // Return FALSE - } - - pixel_format = ChoosePixelFormat(hDC, &pfd); - if (!pixel_format) // Did Windows Find A Matching Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - BOOL ret = SetPixelFormat(hDC, pixel_format, &pfd); - if (!ret) // Are We Able To Set The Pixel Format? - { - return ERR_CANT_CREATE; // Return FALSE - } - - hRC = wglCreateContext(hDC); - if (!hRC) // Are We Able To Get A Rendering Context? - { - return ERR_CANT_CREATE; // Return FALSE - } - - wglMakeCurrent(hDC, hRC); - - if (opengl_3_context) { - int attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context - WGL_CONTEXT_MINOR_VERSION_ARB, 3, - //and it shall be forward compatible so that we can only use up to date functionality - WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, - 0 - }; //zero indicates the end of the array - - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); - - if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported - { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; - } - - HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); - if (!new_hRC) { - wglDeleteContext(hRC); - return ERR_CANT_CREATE; // Return false - } - wglMakeCurrent(hDC, nullptr); - wglDeleteContext(hRC); - hRC = new_hRC; - - if (!wglMakeCurrent(hDC, hRC)) // Try To Activate The Rendering Context - { - return ERR_CANT_CREATE; // Return FALSE - } - } - - wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)wglGetProcAddress("wglSwapIntervalEXT"); - wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)wglGetProcAddress("wglGetSwapIntervalEXT"); - //glWrapperInit(wrapper_get_proc_address); - - return OK; -} - -ContextGL_Windows::ContextGL_Windows(HWND hwnd, bool p_opengl_3_context) { - opengl_3_context = p_opengl_3_context; - hWnd = hwnd; - use_vsync = false; - pixel_format = 0; -} - -ContextGL_Windows::~ContextGL_Windows() { -} - -#endif diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 4740181df0..22fbbeb74f 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -279,7 +279,7 @@ def configure_msvc(env, manual_msvc_config): if not env["use_volk"]: LIBS += ["vulkan"] - env.AppendUnique(CPPDEFINES=["OPENGL_ENABLED"]) + env.AppendUnique(CPPDEFINES=["GLES3_ENABLED"]) LIBS += ["opengl32"] env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS]) @@ -453,7 +453,7 @@ def configure_mingw(env): if not env["use_volk"]: env.Append(LIBS=["vulkan"]) - env.Append(CPPDEFINES=["OPENGL_ENABLED"]) + env.Append(CPPDEFINES=["GLES3_ENABLED"]) env.Append(LIBS=["opengl32"]) env.Append(CPPDEFINES=["MINGW_ENABLED", ("MINGW_HAS_SECURE_API", 1)]) diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp index fda0bb1627..e2c9951692 100644 --- a/platform/windows/display_server_windows.cpp +++ b/platform/windows/display_server_windows.cpp @@ -38,8 +38,8 @@ #include <avrt.h> -#if defined(OPENGL_ENABLED) -#include "drivers/opengl/rasterizer_opengl.h" +#if defined(GLES3_ENABLED) +#include "drivers/gles3/rasterizer_gles3.h" #endif static String format_error_message(DWORD id) { @@ -537,8 +537,8 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { context_vulkan->window_destroy(p_window); } #endif -#ifdef OPENGL_ENABLED - if (rendering_driver == "opengl") { +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { gl_manager->window_destroy(p_window); } #endif @@ -552,7 +552,7 @@ void DisplayServerWindows::delete_sub_window(WindowID p_window) { } void DisplayServerWindows::gl_window_make_current(DisplayServer::WindowID p_window_id) { -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) gl_manager->window_make_current(p_window_id); #endif } @@ -827,8 +827,8 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo context_vulkan->window_resize(p_window, w, h); } #endif -#if defined(OPENGL_ENABLED) - if (rendering_driver == "opengl") { +#if defined(GLES3_ENABLED) + if (rendering_driver == "opengl3") { gl_manager->window_resize(p_window, w, h); } #endif @@ -1611,7 +1611,7 @@ void DisplayServerWindows::make_rendering_thread() { } void DisplayServerWindows::swap_buffers() { -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) gl_manager->swap_buffers(); #endif } @@ -3110,9 +3110,8 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode, } #endif -#ifdef OPENGL_ENABLED - print_line("rendering_driver " + rendering_driver); - if (rendering_driver == "opengl") { +#ifdef GLES3_ENABLED + if (rendering_driver == "opengl3") { Error err = gl_manager->window_create(id, wd.hWnd, hInstance, WindowRect.right - WindowRect.left, WindowRect.bottom - WindowRect.top); ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Failed to create an OpenGL window."); } @@ -3326,8 +3325,6 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win use_raw_input = false; } - print_line("rendering_driver " + rendering_driver); - #if defined(VULKAN_ENABLED) if (rendering_driver == "vulkan") { context_vulkan = memnew(VulkanContextWindows); @@ -3340,9 +3337,9 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } #endif // Init context and rendering device -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) - if (rendering_driver == "opengl") { + if (rendering_driver == "opengl3") { GLManager_Windows::ContextType opengl_api_type = GLManager_Windows::GLES_3_0_COMPATIBLE; gl_manager = memnew(GLManager_Windows(opengl_api_type)); @@ -3355,42 +3352,10 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win } // gl_manager->set_use_vsync(current_videomode.use_vsync); - - if (true) { - RasterizerOpenGL::make_current(); - } else { - memdelete(gl_manager); - gl_manager = nullptr; - r_error = ERR_UNAVAILABLE; - return; - } + RasterizerGLES3::make_current(); } #endif - /* -#if defined(OPENGL_ENABLED) - if (rendering_driver_index == VIDEO_DRIVER_GLES2) { - context_gles2 = memnew(ContextGL_Windows(hWnd, false)); - - if (context_gles2->initialize() != OK) { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - - context_gles2->set_use_vsync(video_mode.use_vsync); - - if (RasterizerOpenGL::is_viable() == OK) { - RasterizerOpenGL::register_config(); - RasterizerOpenGL::make_current(); - } else { - memdelete(context_gles2); - context_gles2 = nullptr; - ERR_FAIL_V(ERR_UNAVAILABLE); - } - } -#endif - */ Point2i window_position( (screen_get_size(0).width - p_resolution.width) / 2, (screen_get_size(0).height - p_resolution.height) / 2); @@ -3448,8 +3413,8 @@ Vector<String> DisplayServerWindows::get_rendering_drivers_func() { #ifdef VULKAN_ENABLED drivers.push_back("vulkan"); #endif -#ifdef OPENGL_ENABLED - drivers.push_back("opengl"); +#ifdef GLES3_ENABLED + drivers.push_back("opengl3"); #endif return drivers; @@ -3479,7 +3444,7 @@ DisplayServerWindows::~DisplayServerWindows() { SetWindowLongPtr(windows[MAIN_WINDOW_ID].hWnd, GWLP_WNDPROC, (LONG_PTR)user_proc); }; -#ifdef OPENGL_ENABLED +#ifdef GLES3_ENABLED // destroy windows .. NYI? #endif @@ -3511,7 +3476,7 @@ DisplayServerWindows::~DisplayServerWindows() { if (restore_mouse_trails > 1) { SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0); } -#ifdef OPENGL_ENABLED +#ifdef GLES3_ENABLED if (gl_manager) { memdelete(gl_manager); gl_manager = nullptr; diff --git a/platform/windows/display_server_windows.h b/platform/windows/display_server_windows.h index 86f47eabc8..8e2c346d5b 100644 --- a/platform/windows/display_server_windows.h +++ b/platform/windows/display_server_windows.h @@ -56,7 +56,7 @@ #include "platform/windows/vulkan_context_win.h" #endif -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) #include "gl_manager_windows.h" #endif @@ -304,7 +304,7 @@ class DisplayServerWindows : public DisplayServer { int old_x, old_y; Point2i center; -#if defined(OPENGL_ENABLED) +#if defined(GLES3_ENABLED) GLManager_Windows *gl_manager; #endif diff --git a/platform/windows/gl_manager_windows.cpp b/platform/windows/gl_manager_windows.cpp index 8a79da987b..98205d6282 100644 --- a/platform/windows/gl_manager_windows.cpp +++ b/platform/windows/gl_manager_windows.cpp @@ -31,7 +31,7 @@ #include "gl_manager_windows.h" #ifdef WINDOWS_ENABLED -#ifdef OPENGL_ENABLED +#ifdef GLES3_ENABLED #include <stdio.h> #include <stdlib.h> @@ -129,50 +129,46 @@ Error GLManager_Windows::_create_context(GLWindow &win, GLDisplay &gl_display) { wglMakeCurrent(hDC, gl_display.hRC); - if (opengl_3_context) { - int attribs[] = { - WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context - WGL_CONTEXT_MINOR_VERSION_ARB, 3, - //and it shall be forward compatible so that we can only use up to date functionality - WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, - WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, - 0 - }; //zero indicates the end of the array - - PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method - wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); - - if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported - { - wglDeleteContext(gl_display.hRC); - gl_display.hRC = 0; - return ERR_CANT_CREATE; - } - - HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); - if (!new_hRC) { - wglDeleteContext(gl_display.hRC); - gl_display.hRC = 0; - return ERR_CANT_CREATE; // Return false - } - wglMakeCurrent(hDC, nullptr); + int attribs[] = { + WGL_CONTEXT_MAJOR_VERSION_ARB, 3, //we want a 3.3 context + WGL_CONTEXT_MINOR_VERSION_ARB, 3, + //and it shall be forward compatible so that we can only use up to date functionality + WGL_CONTEXT_PROFILE_MASK_ARB, WGL_CONTEXT_CORE_PROFILE_BIT_ARB, + WGL_CONTEXT_FLAGS_ARB, WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB /*| _WGL_CONTEXT_DEBUG_BIT_ARB*/, + 0 + }; //zero indicates the end of the array + + PFNWGLCREATECONTEXTATTRIBSARBPROC wglCreateContextAttribsARB = nullptr; //pointer to the method + wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)wglGetProcAddress("wglCreateContextAttribsARB"); + + if (wglCreateContextAttribsARB == nullptr) //OpenGL 3.0 is not supported + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; + } + + HGLRC new_hRC = wglCreateContextAttribsARB(hDC, 0, attribs); + if (!new_hRC) { wglDeleteContext(gl_display.hRC); - gl_display.hRC = new_hRC; - - if (!wglMakeCurrent(hDC, gl_display.hRC)) // Try To Activate The Rendering Context - { - wglDeleteContext(gl_display.hRC); - gl_display.hRC = 0; - return ERR_CANT_CREATE; // Return FALSE - } + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return false + } + wglMakeCurrent(hDC, nullptr); + wglDeleteContext(gl_display.hRC); + gl_display.hRC = new_hRC; + + if (!wglMakeCurrent(hDC, gl_display.hRC)) // Try To Activate The Rendering Context + { + wglDeleteContext(gl_display.hRC); + gl_display.hRC = 0; + return ERR_CANT_CREATE; // Return FALSE } return OK; } Error GLManager_Windows::window_create(DisplayServer::WindowID p_window_id, HWND p_hwnd, HINSTANCE p_hinstance, int p_width, int p_height) { - print_line("window_create window id " + itos(p_window_id)); - HDC hdc = GetDC(p_hwnd); if (!hdc) { return ERR_CANT_CREATE; // Return FALSE @@ -349,5 +345,5 @@ GLManager_Windows::~GLManager_Windows() { release_current(); } -#endif // OPENGL_ENABLED +#endif // GLES3_ENABLED #endif // WINDOWS diff --git a/platform/windows/gl_manager_windows.h b/platform/windows/gl_manager_windows.h index 53557cf68e..9733a57420 100644 --- a/platform/windows/gl_manager_windows.h +++ b/platform/windows/gl_manager_windows.h @@ -31,7 +31,7 @@ #ifndef GL_MANAGER_WINDOWS_H #define GL_MANAGER_WINDOWS_H -#if defined(WINDOWS_ENABLED) && defined(OPENGL_ENABLED) +#if defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) #include "core/error/error_list.h" #include "core/os/os.h" @@ -76,7 +76,6 @@ private: LocalVector<GLDisplay> _displays; GLWindow *_current_window; - bool opengl_3_context = false; PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; @@ -123,6 +122,6 @@ public: ~GLManager_Windows(); }; -#endif // defined(WINDOWS_ENABLED) && defined(OPENGL_ENABLED) +#endif // defined(WINDOWS_ENABLED) && defined(GLES3_ENABLED) #endif // GL_MANAGER_WINDOWS_H |