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authorRĂ©mi Verschelde <rverschelde@gmail.com>2016-11-01 00:37:24 +0100
committerGitHub <noreply@github.com>2016-11-01 00:37:24 +0100
commit7e3aa4bd5e500d35401f5f2b15f1da65af12b26d (patch)
tree2d074bb474b4b093c849ad2f6317dcc4ae5784f5 /platform/windows
parent681575fa7123592897090c6cce44402c4e45baeb (diff)
parentf34151ff0f91e8f0df8eaf829334b2205eb7da3c (diff)
Merge pull request #6985 from akien-mga/python-pep8
Apply PEP8 to all python files using autopep8
Diffstat (limited to 'platform/windows')
-rw-r--r--platform/windows/SCsub32
-rw-r--r--platform/windows/detect.py543
2 files changed, 286 insertions, 289 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index e53eb7af34..32c23b906a 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -3,27 +3,27 @@
Import('env')
-common_win=[
- "context_gl_win.cpp",
- "os_windows.cpp",
- "ctxgl_procaddr.cpp",
- "key_mapping_win.cpp",
- "tcp_server_winsock.cpp",
- "packet_peer_udp_winsock.cpp",
- "stream_peer_winsock.cpp",
- "joystick.cpp",
+common_win = [
+ "context_gl_win.cpp",
+ "os_windows.cpp",
+ "ctxgl_procaddr.cpp",
+ "key_mapping_win.cpp",
+ "tcp_server_winsock.cpp",
+ "packet_peer_udp_winsock.cpp",
+ "stream_peer_winsock.cpp",
+ "joystick.cpp",
]
-restarget="godot_res"+env["OBJSUFFIX"]
+restarget = "godot_res" + env["OBJSUFFIX"]
-obj = env.RES(restarget,'godot_res.rc')
+obj = env.RES(restarget, 'godot_res.rc')
common_win.append(obj)
-env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"])
+env.Program('#bin/godot', ['godot_win.cpp'] + common_win, PROGSUFFIX=env["PROGSUFFIX"])
# Microsoft Visual Studio Project Generation
-if (env['vsproj'])=="yes":
- env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
- for x in common_win:
- env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
+if (env['vsproj']) == "yes":
+ env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
+ for x in common_win:
+ env.vs_srcs = env.vs_srcs + ["platform/windows/" + str(x)]
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 7ae0100762..0576b0bfa9 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -85,7 +85,7 @@
#####
# TODO :
-#
+#
# - finish to cleanup this script to remove all the remains of previous hacks and workarounds
# - make it work with the Windows7 SDK that is supposed to enable 64bits compilation for MSVC2010-Express
# - confirm it works well with other Visual Studio versions.
@@ -99,300 +99,297 @@ import sys
import methods
-def is_active():
- return True
-
-def get_name():
- return "Windows"
-
-def can_build():
-
- if (os.name=="nt"):
- #building natively on windows!
- if ( os.getenv("VCINSTALLDIR") ):
- return True
- else:
- print("\nMSVC not detected, attempting Mingw.")
- mingw32 = ""
- mingw64 = ""
- if ( os.getenv("MINGW32_PREFIX") ) :
- mingw32 = os.getenv("MINGW32_PREFIX")
- if ( os.getenv("MINGW64_PREFIX") ) :
- mingw64 = os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version > NUL 2>&1"
- if os.system(test)!= 0 and os.system(mingw32+test)!=0 and os.system(mingw64+test)!=0 :
- print("- could not detect gcc.")
- print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
- return False
- else:
- print("- gcc detected.")
-
- return True
-
- if (os.name=="posix"):
-
- mingw = "i586-mingw32msvc-"
- mingw64 = "x86_64-w64-mingw32-"
- mingw32 = "i686-w64-mingw32-"
-
- if (os.getenv("MINGW32_PREFIX")):
- mingw32=os.getenv("MINGW32_PREFIX")
- mingw = mingw32
- if (os.getenv("MINGW64_PREFIX")):
- mingw64=os.getenv("MINGW64_PREFIX")
-
- test = "gcc --version &>/dev/null"
- if (os.system(mingw+test) == 0 or os.system(mingw64+test) == 0 or os.system(mingw32+test) == 0):
- return True
-
- return False
-
-def get_opts():
-
- mingw=""
- mingw32=""
- mingw64=""
- if ( os.name == "posix" ):
- mingw = "i586-mingw32msvc-"
- mingw32 = "i686-w64-mingw32-"
- mingw64 = "x86_64-w64-mingw32-"
-
- if os.system(mingw32+"gcc --version &>/dev/null") != 0 :
- mingw32 = mingw
-
- if (os.getenv("MINGW32_PREFIX")):
- mingw32=os.getenv("MINGW32_PREFIX")
- mingw = mingw32
- if (os.getenv("MINGW64_PREFIX")):
- mingw64=os.getenv("MINGW64_PREFIX")
-
-
- return [
- ('mingw_prefix','Mingw Prefix',mingw32),
- ('mingw_prefix_64','Mingw Prefix 64 bits',mingw64),
- ]
-
-def get_flags():
-
- return [
- ('builtin_zlib', 'yes'),
- ('openssl','builtin'), #use builtin openssl
- ]
-
-def build_res_file( target, source, env ):
-
- cmdbase = ""
- if (env["bits"] == "32"):
- cmdbase = env['mingw_prefix']
- else:
- cmdbase = env['mingw_prefix_64']
- CPPPATH = env['CPPPATH']
- cmdbase = cmdbase + 'windres --include-dir . '
- import subprocess
- for x in range(len(source)):
- cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x])
- try:
- out = subprocess.Popen(cmd,shell = True,stderr = subprocess.PIPE).communicate()
- if len(out[1]):
- return 1
- except:
- return 1
- return 0
-
-def configure(env):
-
- env.Append(CPPPATH=['#platform/windows'])
- env['is_mingw']=False
- if (os.name=="nt" and os.getenv("VCINSTALLDIR") ):
- #build using visual studio
- env['ENV']['TMP'] = os.environ['TMP']
- env.Append(CPPPATH=['#platform/windows/include'])
- env.Append(LIBPATH=['#platform/windows/lib'])
-
-
- if (env["target"]=="release"):
-
- env.Append(CCFLAGS=['/O2'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"]=="release_debug"):
-
- env.Append(CCFLAGS=['/O2','/DDEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- elif (env["target"]=="debug_release"):
-
- env.Append(CCFLAGS=['/Z7','/Od'])
- env.Append(LINKFLAGS=['/DEBUG'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
- env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
-
- elif (env["target"]=="debug"):
-
- env.Append(CCFLAGS=['/Z7','/DDEBUG_ENABLED','/DDEBUG_MEMORY_ENABLED','/DD3D_DEBUG_INFO','/Od'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
-
-
- env.Append(CCFLAGS=['/MT','/Gd','/GR','/nologo'])
- env.Append(CXXFLAGS=['/TP'])
- env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
- env.Append(CCFLAGS=['/I'+os.getenv("WindowsSdkDir")+"/Include"])
- env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
- env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['/DWIN32'])
- env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
-
- env.Append(CCFLAGS=['/DGLES2_ENABLED'])
- LIBS=['winmm','opengl32','dsound','kernel32','ole32','oleaut32','user32','gdi32', 'IPHLPAPI','Shlwapi', 'wsock32','Ws2_32', 'shell32','advapi32','dinput8','dxguid']
- env.Append(LINKFLAGS=[p+env["LIBSUFFIX"] for p in LIBS])
-
- env.Append(LIBPATH=[os.getenv("WindowsSdkDir")+"/Lib"])
- if (os.getenv("DXSDK_DIR")):
- DIRECTX_PATH=os.getenv("DXSDK_DIR")
- else:
- DIRECTX_PATH="C:/Program Files/Microsoft DirectX SDK (March 2009)"
- if (os.getenv("VCINSTALLDIR")):
- VC_PATH=os.getenv("VCINSTALLDIR")
- else:
- VC_PATH=""
-
- env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
- env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
- env.Append(CCFLAGS=["/I"+DIRECTX_PATH+"/Include"])
- env.Append(LIBPATH=[DIRECTX_PATH+"/Lib/x86"])
- env['ENV'] = os.environ;
-
- # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
-
- # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
- if(env["bits"] != "default"):
- print "Error: bits argument is disabled for MSVC"
- print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
- +" that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
- +" will be executed and inform you.")
- sys.exit()
-
- # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the propper command prompt
- # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
- env["bits"]="32"
- env["x86_libtheora_opt_vc"]=True
-
- print "Detected MSVC compiler: "+compiler_version_str
- # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
- env["bits"]="64"
- env["x86_libtheora_opt_vc"]=False
- print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
- elif (compiler_version_str=="x86" or compiler_version_str == "amd64_x86"):
- print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
- else:
- print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
- if env["bits"]=="64":
- env.Append(CCFLAGS=['/D_WIN64'])
-
- # Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
-
- else:
-
- # Workaround for MinGW. See:
- # http://www.scons.org/wiki/LongCmdLinesOnWin32
- env.use_windows_spawn_fix()
-
- #build using mingw
- if (os.name=="nt"):
- env['ENV']['TMP'] = os.environ['TMP'] #way to go scons, you can be so stupid sometimes
- else:
- env["PROGSUFFIX"]=env["PROGSUFFIX"]+".exe" # for linux cross-compilation
-
- mingw_prefix=""
-
- if (env["bits"]=="default"):
- env["bits"]="32"
-
- if (env["bits"]=="32"):
- env.Append(LINKFLAGS=['-static'])
- env.Append(LINKFLAGS=['-static-libgcc'])
- env.Append(LINKFLAGS=['-static-libstdc++'])
- mingw_prefix=env["mingw_prefix"];
- else:
- env.Append(LINKFLAGS=['-static'])
- mingw_prefix=env["mingw_prefix_64"];
-
- nulstr=""
+def is_active():
+ return True
- if (os.name=="posix"):
- nulstr=">/dev/null"
- else:
- nulstr=">nul"
+def get_name():
+ return "Windows"
- # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
- # #not really super consistent but..
- # print("Can't find Windows compiler: "+mingw_prefix)
- # sys.exit(255)
+def can_build():
- if (env["target"]=="release"):
+ if (os.name == "nt"):
+ # building natively on windows!
+ if (os.getenv("VCINSTALLDIR")):
+ return True
+ else:
+ print("\nMSVC not detected, attempting Mingw.")
+ mingw32 = ""
+ mingw64 = ""
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32 = os.getenv("MINGW32_PREFIX")
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64 = os.getenv("MINGW64_PREFIX")
- env.Append(CCFLAGS=['-msse2'])
+ test = "gcc --version > NUL 2>&1"
+ if os.system(test) != 0 and os.system(mingw32 + test) != 0 and os.system(mingw64 + test) != 0:
+ print("- could not detect gcc.")
+ print("Please, make sure a path to a Mingw /bin directory is accessible into the environment PATH.\n")
+ return False
+ else:
+ print("- gcc detected.")
- if (env["bits"]=="64"):
- env.Append(CCFLAGS=['-O3'])
- else:
- env.Append(CCFLAGS=['-O2'])
+ return True
- env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+ if (os.name == "posix"):
- elif (env["target"]=="release_debug"):
+ mingw = "i586-mingw32msvc-"
+ mingw64 = "x86_64-w64-mingw32-"
+ mingw32 = "i686-w64-mingw32-"
- env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32 = os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64 = os.getenv("MINGW64_PREFIX")
- elif (env["target"]=="debug"):
+ test = "gcc --version &>/dev/null"
+ if (os.system(mingw + test) == 0 or os.system(mingw64 + test) == 0 or os.system(mingw32 + test) == 0):
+ return True
- env.Append(CCFLAGS=['-g', '-Wall','-DDEBUG_ENABLED','-DDEBUG_MEMORY_ENABLED'])
+ return False
+def get_opts():
- env["CC"]=mingw_prefix+"gcc"
- env['AS']=mingw_prefix+"as"
- env['CXX'] = mingw_prefix+"g++"
- env['AR'] = mingw_prefix+"ar"
- env['RANLIB'] = mingw_prefix+"ranlib"
- env['LD'] = mingw_prefix+"g++"
- env["x86_libtheora_opt_gcc"]=True
+ mingw = ""
+ mingw32 = ""
+ mingw64 = ""
+ if (os.name == "posix"):
+ mingw = "i586-mingw32msvc-"
+ mingw32 = "i686-w64-mingw32-"
+ mingw64 = "x86_64-w64-mingw32-"
- #env['CC'] = "winegcc"
- #env['CXX'] = "wineg++"
+ if os.system(mingw32 + "gcc --version &>/dev/null") != 0:
+ mingw32 = mingw
- env.Append(CCFLAGS=['-DWINDOWS_ENABLED','-mwindows'])
- env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
- env.Append(CCFLAGS=['-DGLES2_ENABLED'])
- env.Append(LIBS=['mingw32','opengl32', 'dsound', 'ole32', 'd3d9','winmm','gdi32','iphlpapi','shlwapi','wsock32','ws2_32','kernel32', 'oleaut32', 'dinput8', 'dxguid'])
+ if (os.getenv("MINGW32_PREFIX")):
+ mingw32 = os.getenv("MINGW32_PREFIX")
+ mingw = mingw32
+ if (os.getenv("MINGW64_PREFIX")):
+ mingw64 = os.getenv("MINGW64_PREFIX")
- # if (env["bits"]=="32"):
- # env.Append(LIBS=['gcc_s'])
- # #--with-arch=i686
- # env.Append(CPPFLAGS=['-march=i686'])
- # env.Append(LINKFLAGS=['-march=i686'])
+ return [
+ ('mingw_prefix', 'Mingw Prefix', mingw32),
+ ('mingw_prefix_64', 'Mingw Prefix 64 bits', mingw64),
+ ]
+def get_flags():
+ return [
+ ('builtin_zlib', 'yes'),
+ ('openssl', 'builtin'), # use builtin openssl
+ ]
+
+
+def build_res_file(target, source, env):
+
+ cmdbase = ""
+ if (env["bits"] == "32"):
+ cmdbase = env['mingw_prefix']
+ else:
+ cmdbase = env['mingw_prefix_64']
+ CPPPATH = env['CPPPATH']
+ cmdbase = cmdbase + 'windres --include-dir . '
+ import subprocess
+ for x in range(len(source)):
+ cmd = cmdbase + '-i ' + str(source[x]) + ' -o ' + str(target[x])
+ try:
+ out = subprocess.Popen(cmd, shell=True, stderr=subprocess.PIPE).communicate()
+ if len(out[1]):
+ return 1
+ except:
+ return 1
+ return 0
- #'d3dx9d'
- env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
- #env.Append(LINKFLAGS=['-g'])
- # resrc
- env['is_mingw']=True
- env.Append( BUILDERS = { 'RES' : env.Builder(action = build_res_file, suffix = '.o',src_suffix = '.rc') } )
+def configure(env):
- env.Append( BUILDERS = { 'GLSL120' : env.Builder(action = methods.build_legacygl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'GLSL' : env.Builder(action = methods.build_glsl_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
- env.Append( BUILDERS = { 'HLSL9' : env.Builder(action = methods.build_hlsl_dx9_headers, suffix = 'hlsl.h',src_suffix = '.hlsl') } )
- env.Append( BUILDERS = { 'GLSL120GLES' : env.Builder(action = methods.build_gles2_headers, suffix = 'glsl.h',src_suffix = '.glsl') } )
+ env.Append(CPPPATH=['#platform/windows'])
+ env['is_mingw'] = False
+ if (os.name == "nt" and os.getenv("VCINSTALLDIR")):
+ # build using visual studio
+ env['ENV']['TMP'] = os.environ['TMP']
+ env.Append(CPPPATH=['#platform/windows/include'])
+ env.Append(LIBPATH=['#platform/windows/lib'])
+
+ if (env["target"] == "release"):
+
+ env.Append(CCFLAGS=['/O2'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "release_debug"):
+
+ env.Append(CCFLAGS=['/O2', '/DDEBUG_ENABLED'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ elif (env["target"] == "debug_release"):
+
+ env.Append(CCFLAGS=['/Z7', '/Od'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS'])
+ env.Append(LINKFLAGS=['/ENTRY:mainCRTStartup'])
+
+ elif (env["target"] == "debug"):
+
+ env.Append(CCFLAGS=['/Z7', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED', '/DD3D_DEBUG_INFO', '/Od'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ env.Append(CCFLAGS=['/MT', '/Gd', '/GR', '/nologo'])
+ env.Append(CXXFLAGS=['/TP'])
+ env.Append(CPPFLAGS=['/DMSVC', '/GR', ])
+ env.Append(CCFLAGS=['/I' + os.getenv("WindowsSdkDir") + "/Include"])
+ env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
+ env.Append(CCFLAGS=['/DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['/DWIN32'])
+ env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
+
+ env.Append(CCFLAGS=['/DGLES2_ENABLED'])
+ LIBS = ['winmm', 'opengl32', 'dsound', 'kernel32', 'ole32', 'oleaut32', 'user32', 'gdi32', 'IPHLPAPI', 'Shlwapi', 'wsock32', 'Ws2_32', 'shell32', 'advapi32', 'dinput8', 'dxguid']
+ env.Append(LINKFLAGS=[p + env["LIBSUFFIX"] for p in LIBS])
+
+ env.Append(LIBPATH=[os.getenv("WindowsSdkDir") + "/Lib"])
+ if (os.getenv("DXSDK_DIR")):
+ DIRECTX_PATH = os.getenv("DXSDK_DIR")
+ else:
+ DIRECTX_PATH = "C:/Program Files/Microsoft DirectX SDK (March 2009)"
+
+ if (os.getenv("VCINSTALLDIR")):
+ VC_PATH = os.getenv("VCINSTALLDIR")
+ else:
+ VC_PATH = ""
+
+ env.Append(CCFLAGS=["/I" + p for p in os.getenv("INCLUDE").split(";")])
+ env.Append(LIBPATH=[p for p in os.getenv("LIB").split(";")])
+ env.Append(CCFLAGS=["/I" + DIRECTX_PATH + "/Include"])
+ env.Append(LIBPATH=[DIRECTX_PATH + "/Lib/x86"])
+ env['ENV'] = os.environ
+
+ # This detection function needs the tools env (that is env['ENV'], not SCons's env), and that is why it's this far bellow in the code
+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+
+ # Note: this detection/override code from here onward should be here instead of in SConstruct because it's platform and compiler specific (MSVC/Windows)
+ if(env["bits"] != "default"):
+ print "Error: bits argument is disabled for MSVC"
+ print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
+ + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=windows) and SCons will attempt to detect what MSVC compiler"
+ + " will be executed and inform you.")
+ sys.exit()
+
+ # Forcing bits argument because MSVC does not have a flag to set this through SCons... it's different compilers (cl.exe's) called from the propper command prompt
+ # that decide the architecture that is build for. Scons can only detect the os.getenviron (because vsvarsall.bat sets a lot of stuff for cl.exe to work with)
+ env["bits"] = "32"
+ env["x86_libtheora_opt_vc"] = True
+
+ print "Detected MSVC compiler: " + compiler_version_str
+ # If building for 64bit architecture, disable assembly optimisations for 32 bit builds (theora as of writting)... vc compiler for 64bit can not compile _asm
+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ env["bits"] = "64"
+ env["x86_libtheora_opt_vc"] = False
+ print "Compiled program architecture will be a 64 bit executable (forcing bits=64)."
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ print "Compiled program architecture will be a 32 bit executable. (forcing bits=32)."
+ else:
+ print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ if env["bits"] == "64":
+ env.Append(CCFLAGS=['/D_WIN64'])
+
+ # Incremental linking fix
+ env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
+ env['BUILDERS']['Program'] = methods.precious_program
+
+ else:
+
+ # Workaround for MinGW. See:
+ # http://www.scons.org/wiki/LongCmdLinesOnWin32
+ env.use_windows_spawn_fix()
+
+ # build using mingw
+ if (os.name == "nt"):
+ env['ENV']['TMP'] = os.environ['TMP'] # way to go scons, you can be so stupid sometimes
+ else:
+ env["PROGSUFFIX"] = env["PROGSUFFIX"] + ".exe" # for linux cross-compilation
+
+ mingw_prefix = ""
+
+ if (env["bits"] == "default"):
+ env["bits"] = "32"
+
+ if (env["bits"] == "32"):
+ env.Append(LINKFLAGS=['-static'])
+ env.Append(LINKFLAGS=['-static-libgcc'])
+ env.Append(LINKFLAGS=['-static-libstdc++'])
+ mingw_prefix = env["mingw_prefix"]
+ else:
+ env.Append(LINKFLAGS=['-static'])
+ mingw_prefix = env["mingw_prefix_64"]
+
+ nulstr = ""
+
+ if (os.name == "posix"):
+ nulstr = ">/dev/null"
+ else:
+ nulstr = ">nul"
+
+ # if os.system(mingw_prefix+"gcc --version"+nulstr)!=0:
+ # #not really super consistent but..
+ # print("Can't find Windows compiler: "+mingw_prefix)
+ # sys.exit(255)
+
+ if (env["target"] == "release"):
+
+ env.Append(CCFLAGS=['-msse2'])
+
+ if (env["bits"] == "64"):
+ env.Append(CCFLAGS=['-O3'])
+ else:
+ env.Append(CCFLAGS=['-O2'])
+
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
+
+ elif (env["target"] == "release_debug"):
+
+ env.Append(CCFLAGS=['-O2', '-DDEBUG_ENABLED'])
+
+ elif (env["target"] == "debug"):
+
+ env.Append(CCFLAGS=['-g', '-Wall', '-DDEBUG_ENABLED', '-DDEBUG_MEMORY_ENABLED'])
+
+ env["CC"] = mingw_prefix + "gcc"
+ env['AS'] = mingw_prefix + "as"
+ env['CXX'] = mingw_prefix + "g++"
+ env['AR'] = mingw_prefix + "ar"
+ env['RANLIB'] = mingw_prefix + "ranlib"
+ env['LD'] = mingw_prefix + "g++"
+ env["x86_libtheora_opt_gcc"] = True
+
+ #env['CC'] = "winegcc"
+ #env['CXX'] = "wineg++"
+
+ env.Append(CCFLAGS=['-DWINDOWS_ENABLED', '-mwindows'])
+ env.Append(CPPFLAGS=['-DRTAUDIO_ENABLED'])
+ env.Append(CCFLAGS=['-DGLES2_ENABLED'])
+ env.Append(LIBS=['mingw32', 'opengl32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid'])
+
+ # if (env["bits"]=="32"):
+ # env.Append(LIBS=['gcc_s'])
+ # #--with-arch=i686
+ # env.Append(CPPFLAGS=['-march=i686'])
+ # env.Append(LINKFLAGS=['-march=i686'])
+
+ #'d3dx9d'
+ env.Append(CPPFLAGS=['-DMINGW_ENABLED'])
+ # env.Append(LINKFLAGS=['-g'])
+
+ # resrc
+ env['is_mingw'] = True
+ env.Append(BUILDERS={'RES': env.Builder(action=build_res_file, suffix='.o', src_suffix='.rc')})
+
+ env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
+ env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})