diff options
author | Juan Linietsky <reduzio@gmail.com> | 2015-01-11 11:43:31 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-11 11:43:31 -0300 |
commit | 66afddb3e8db03a675e744f74b07acc4db8f2aa1 (patch) | |
tree | 9a86cad05634fdaf922f467d930be7bcd9521611 /platform/windows | |
parent | 336d9ce5d7c104c7828d620295ff977203b57c2d (diff) |
-Initial (untested) implementation of 2D shaders. Probably broken, will be fixed later.
-fixed issue of opacity not working
Diffstat (limited to 'platform/windows')
-rw-r--r-- | platform/windows/os_windows.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp index a3a26ddb25..45d13da828 100644 --- a/platform/windows/os_windows.cpp +++ b/platform/windows/os_windows.cpp @@ -134,7 +134,7 @@ int OS_Windows::get_video_driver_count() const { } const char * OS_Windows::get_video_driver_name(int p_driver) const { - return p_driver=="GLES2"; + return "GLES2"; } OS::VideoMode OS_Windows::get_default_video_mode() const { |