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authorRémi Verschelde <rverschelde@gmail.com>2019-08-05 11:48:54 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-02-11 11:59:04 +0100
commit511f65214fcc95011525e2f23e4d1be7cd7b8731 (patch)
treeb9ab281613cc08c3a41767a5e342fadc85821178 /platform/windows
parent324082471de5e923fe8d03e43085ea52e1f117e4 (diff)
SCons: Streamline Vulkan buildsystem + fixups
- Renamed option to `builtin_vulkan`, since that's the name of the library and if we were to add new components, we'd likely use that same option. - Merge `vulkan_loader/SCsub` in `vulkan/SCsub`. - Accordingly, don't use built-in Vulkan headers when not building against the built-in loader library. - Drop Vulkan registry which we don't appear to need currently. - Style and permission fixes.
Diffstat (limited to 'platform/windows')
-rw-r--r--platform/windows/detect.py10
1 files changed, 4 insertions, 6 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py
index 0b65565a37..3ab0d38a6a 100644
--- a/platform/windows/detect.py
+++ b/platform/windows/detect.py
@@ -224,9 +224,8 @@ def configure_msvc(env, manual_msvc_config):
'shell32', 'advapi32', 'dinput8', 'dxguid', 'imm32', 'bcrypt', 'Avrt',
'dwmapi']
- env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
- env.AppendUnique(CPPDEFINES = ['VULKAN_ENABLED'])
- if not env["builtin_vulkan_loader"]:
+ env.AppendUnique(CPPDEFINES=['VULKAN_ENABLED'])
+ if not env['builtin_vulkan']:
LIBS += ['vulkan']
else:
LIBS += ['cfgmgr32']
@@ -361,13 +360,12 @@ def configure_mingw(env):
env.Append(CPPDEFINES=[('WINVER', env['target_win_version']), ('_WIN32_WINNT', env['target_win_version'])])
env.Append(LIBS=['mingw32', 'dsound', 'ole32', 'd3d9', 'winmm', 'gdi32', 'iphlpapi', 'shlwapi', 'wsock32', 'ws2_32', 'kernel32', 'oleaut32', 'dinput8', 'dxguid', 'ksuser', 'imm32', 'bcrypt', 'avrt', 'uuid', 'dwmapi'])
- env.Prepend(CPPPATH=['#thirdparty/vulkan/include/', "#thirdparty/vulkan/registry/"])
env.Append(CPPDEFINES=['VULKAN_ENABLED'])
- if not env["builtin_vulkan_loader"]:
+ if not env['builtin_vulkan']:
env.Append(LIBS=['vulkan'])
else:
env.Append(LIBS=['cfgmgr32'])
-
+
## TODO !!! Reenable when OpenGLES Rendering Device is implemented !!!
#env.Append(CPPDEFINES=['OPENGL_ENABLED'])
env.Append(LIBS=['opengl32'])