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author | Juan Linietsky <reduzio@gmail.com> | 2014-11-17 07:46:11 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2014-11-17 07:46:11 -0300 |
commit | d5cb758d36035fc35e960a466d0b370ff19e4f76 (patch) | |
tree | be190717a7b8cd3924c3d9ff3ba5f5237cd26d41 /platform/windows/packet_peer_udp_winsock.cpp | |
parent | 56b30b31e4df887a5b7b5c70a87597d250482c1f (diff) |
NavMesh
-=-=-=-
-Fixed NavMesh API
-New NavMesh demo
-Support for animated Particles2D
-Fixes for native video playback on iOS
Diffstat (limited to 'platform/windows/packet_peer_udp_winsock.cpp')
-rw-r--r-- | platform/windows/packet_peer_udp_winsock.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/windows/packet_peer_udp_winsock.cpp b/platform/windows/packet_peer_udp_winsock.cpp index c28d72c99c..aff92b8fc8 100644 --- a/platform/windows/packet_peer_udp_winsock.cpp +++ b/platform/windows/packet_peer_udp_winsock.cpp @@ -61,6 +61,8 @@ int PacketPeerUDPWinsock::get_max_packet_size() const{ void PacketPeerUDPWinsock::_set_blocking(bool p_blocking) { + //am no windows expert + //hope this is the right thing if (blocking==p_blocking) return; |