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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-21 15:23:10 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-06-21 15:23:10 +0200 |
commit | fae3df1204df6d4a64f48b4ae931d52897e4996c (patch) | |
tree | 9059b07ec7c19c5b8740f1e1510a0cdd45a25c67 /platform/windows/os_windows.h | |
parent | 02319dceb2e17184eb765c67719a306f56dafc1b (diff) |
Particles: Properly initialize angular velocity parameter
Right now it would take garbage values when loading scenes,
which could end up written to the scene file.
Diffstat (limited to 'platform/windows/os_windows.h')
0 files changed, 0 insertions, 0 deletions