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authorKenneth Lorthioir <ibelimb@gmail.com>2017-02-08 19:00:16 -0500
committerKenneth Lorthioir <ibelimb@gmail.com>2017-02-09 10:27:40 -0500
commit091202589c787ccceb58d8a77167e3312ed80347 (patch)
tree37bee45b9e8d19ebda36e325604b20b2ebad93b1 /platform/windows/os_windows.h
parentb19c9bd1983b8c72621595b7c22daade4ebf6625 (diff)
Removed DX9 Rasterizer in windows.
This doesn't seem to be needed anymore and the code to free the unused rasterizer was throwing a memory violation since it was getting set to a value somehow.
Diffstat (limited to 'platform/windows/os_windows.h')
-rw-r--r--platform/windows/os_windows.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/windows/os_windows.h b/platform/windows/os_windows.h
index 2c8fa64f8e..fb708854f0 100644
--- a/platform/windows/os_windows.h
+++ b/platform/windows/os_windows.h
@@ -92,7 +92,6 @@ class OS_Windows : public OS {
ContextGL_Win *gl_context;
#endif
VisualServer *visual_server;
- Rasterizer *rasterizer;
PhysicsServer *physics_server;
Physics2DServer *physics_2d_server;
int pressrc;