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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-01-05 08:37:06 +0100
committerGitHub <noreply@github.com>2017-01-05 08:37:06 +0100
commite39a6242ac1c503a3c35f40c8a44296fa9df28cb (patch)
tree2679fbc9347eb5096a3e04ee1152db8654ecbea1 /platform/windows/os_windows.cpp
parentd8e54b1e2620be99a3f1fdc7df11009f5a107eaa (diff)
parent5e717ed8a38dee1b6c722ad0827a764d45089cdb (diff)
Merge pull request #7429 from BastiaanOlij/glew3-osx
Fixing compilation errors for gles3 for Mac OS X
Diffstat (limited to 'platform/windows/os_windows.cpp')
-rw-r--r--platform/windows/os_windows.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/platform/windows/os_windows.cpp b/platform/windows/os_windows.cpp
index 445f4fc328..cfa73b5e0e 100644
--- a/platform/windows/os_windows.cpp
+++ b/platform/windows/os_windows.cpp
@@ -1087,13 +1087,15 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
RasterizerGLES3::make_current();
#else
- #ifdef DX9_ENABLED
+ // FIXME: Does DX support still work now that rasterizer is no longer used?
+#ifdef DX9_ENABLED
rasterizer = memnew( RasterizerDX9(hWnd) );
- #endif
+#endif
#endif
visual_server = memnew( VisualServerRaster );
- //if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
+ // FIXME: Reimplement threaded rendering? Or remove?
+// if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
//
// visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
// }