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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-17 08:31:38 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-17 08:31:38 -0700 |
commit | 91fdf7c15b9e60a89916e50d43e66ecc8afca204 (patch) | |
tree | 6f9dd25a3cff83befe4bffce2ef3df90b1f92cc7 /platform/windows/godot.natvis | |
parent | 913a7a63d5260e32ac992ff419f35992446ead0b (diff) |
Fix Skeleton3D regression when bones are not sorted from root to leaves
Tentative fix for missing bones when bones are not sorted as expected.
For example, if the root comes last, all child bones are removed and
the skeleton ends up with just the root.
Diffstat (limited to 'platform/windows/godot.natvis')
0 files changed, 0 insertions, 0 deletions