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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2021-06-07 09:38:37 +0200 |
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committer | GitHub <noreply@github.com> | 2021-06-07 09:38:37 +0200 |
commit | afbabd12f3a5b83c6a9ddc4e8e43be4041b290bf (patch) | |
tree | 68df4835b670f4cb5c8b4ab6492788f7f72034e2 /platform/windows/godot.ico | |
parent | 9ddc19d8bd55a192bf0daa6f8cd479d569b86373 (diff) | |
parent | b2d2822a39c73465f1c543500bf5fe0a35ad92e9 (diff) |
Merge pull request #49337 from Chaosus/vs_texture_func
Adds `UVFunc` for panning/scaling on UV's to VisualShader's.
Diffstat (limited to 'platform/windows/godot.ico')
0 files changed, 0 insertions, 0 deletions