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authorPouleyKetchoupp <pouleyketchoup@gmail.com>2020-04-22 14:35:25 +0200
committerPouleyKetchoupp <pouleyketchoup@gmail.com>2020-04-22 14:35:25 +0200
commit72ee09082c693370ef7856eb7d7426c91c178cc1 (patch)
treeb64dd4288921f554c455bcb32b89727ff4958280 /platform/windows/godot.ico
parent088c2a087029901e5657089a6f2531ce6c015fe5 (diff)
Fix get_active_material when a material is directly set on the mesh
Makes MeshInstance3D::get_active_material consistent with the logic in the rendering system. Fixes #38108
Diffstat (limited to 'platform/windows/godot.ico')
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