diff options
author | masoud bh <masoud.bh@chmail.ir> | 2015-11-09 02:23:58 +0330 |
---|---|---|
committer | masoud bh <masoud.bh@chmail.ir> | 2015-11-09 02:23:58 +0330 |
commit | 24f3f43457ac6bdeed95c1ed0a882387a509078a (patch) | |
tree | b8249a4f8c1674538b80b0a5d22d4b6810f7cf1e /platform/windows/export | |
parent | 3fcfdfec0ac5175f55527b3ec95d14d48bf29dd2 (diff) |
Add icon to exe file in windows export
add version_info and icon sections in "export to windows platform".
add version_info and icon to godot exe file (editor & template exe).
fix an problem in image class.
change all default icons to android export icon (a little more rounded).
create an python script for convert file to cpp byte array for use in
'splash.h'.
Diffstat (limited to 'platform/windows/export')
-rw-r--r-- | platform/windows/export/export.cpp | 349 | ||||
-rw-r--r-- | platform/windows/export/export.h | 35 |
2 files changed, 382 insertions, 2 deletions
diff --git a/platform/windows/export/export.cpp b/platform/windows/export/export.cpp index 952f51fdd4..47daf21de4 100644 --- a/platform/windows/export/export.cpp +++ b/platform/windows/export/export.cpp @@ -1,6 +1,351 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + #include "export.h" #include "platform/windows/logo.h" -#include "tools/editor/editor_import_export.h" +#include "os/os.h" +#include "globals.h" +#include "tools/editor/editor_node.h" + +/** + @author Masoud BaniHashemian <masoudbh3@gmail.com> +*/ + +String (*EditorExportPlatformWindows::_add_resrc_func)(const char* ,int ,int ,String& , + String& ,String& ,String& , String& ,String& , DVector<uint8_t>& )=NULL; + +void EditorExportPlatformWindows::store_16(DVector<uint8_t>& vector, uint16_t value) { + const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&value); + int size = vector.size(); + vector.resize( size + 2 ); + DVector<uint8_t>::Write w = vector.write(); + w[size]=bytes[0]; + w[size+1]=bytes[1]; +} +void EditorExportPlatformWindows::store_32(DVector<uint8_t>& vector, uint32_t value) { + const uint8_t* bytes = reinterpret_cast<const uint8_t*>(&value); + int size = vector.size(); + vector.resize( size + 4 ); + DVector<uint8_t>::Write w = vector.write(); + w[size]=bytes[0]; + w[size+1]=bytes[1]; + w[size+2]=bytes[2]; + w[size+3]=bytes[3]; +} + +bool EditorExportPlatformWindows::_set(const StringName& p_name, const Variant& p_value) { + + String n = p_name; + + if (n=="icon/icon_ico") { + + icon_ico=p_value; + } else if (n=="icon/icon_png") { + + icon_png=p_value; + } else if (n=="icon/icon_png16x16") { + + icon16=p_value; + } else if (n=="icon/icon_png32x32") { + + icon32=p_value; + } else if (n=="icon/icon_png48x48") { + + icon48=p_value; + } else if (n=="icon/icon_png64x64") { + + icon64=p_value; + } else if (n=="icon/icon_png128x128") { + + icon128=p_value; + } else if (n=="icon/icon_png256x256") { + + icon256=p_value; + } else if (n=="version_info/version_major") { + + version_major=p_value; + } else if (n=="version_info/version_minor") { + + version_minor=p_value; + } else if (n=="version_info/version_text") { + + version_text=p_value; + } else if (n=="version_info/company_name") { + + company_name=p_value; + } else if (n=="version_info/file_description") { + + file_description=p_value; + } else if (n=="version_info/product_name") { + + product_name=p_value; + } else if (n=="version_info/legal_copyright") { + + legal_copyright=p_value; + } else if (n=="version_info/add_godot_version") { + + set_godot_version=p_value; + } else + return false; + + return true; + +} + +bool EditorExportPlatformWindows::_get(const StringName& p_name,Variant &r_ret) const { + + String n = p_name; + + if (n=="icon/icon_ico") { + + r_ret=icon_ico; + } else if (n=="icon/icon_png") { + + r_ret=icon_png; + } else if (n=="icon/icon_png16x16") { + + r_ret=icon16; + } else if (n=="icon/icon_png32x32") { + + r_ret=icon32; + } else if (n=="icon/icon_png48x48") { + + r_ret=icon48; + } else if (n=="icon/icon_png64x64") { + + r_ret=icon64; + } else if (n=="icon/icon_png128x128") { + + r_ret=icon128; + } else if (n=="icon/icon_png256x256") { + + r_ret=icon256; + } else if (n=="version_info/version_major") { + + r_ret=version_major; + } else if (n=="version_info/version_minor") { + + r_ret=version_minor; + } else if (n=="version_info/version_text") { + + r_ret=version_text; + } else if (n=="version_info/company_name") { + + r_ret=company_name; + } else if (n=="version_info/file_description") { + + r_ret=file_description; + } else if (n=="version_info/product_name") { + + r_ret=product_name; + } else if (n=="version_info/legal_copyright") { + + r_ret=legal_copyright; + } else if (n=="version_info/add_godot_version") { + + r_ret=set_godot_version; + } else + return false; + + return true; + +} + +void EditorExportPlatformWindows::_get_property_list( List<PropertyInfo> *p_list) const { + + p_list->push_back( PropertyInfo( Variant::STRING, "icon/icon_ico",PROPERTY_HINT_FILE,"ico") ); + p_list->push_back( PropertyInfo( Variant::STRING, "icon/icon_png",PROPERTY_HINT_FILE,"png") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png16x16") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png32x32") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png48x48") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png64x64") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png128x128") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "icon/icon_png256x256") ); + p_list->push_back( PropertyInfo( Variant::INT, "version_info/version_major", PROPERTY_HINT_RANGE,"0,65535,1")); + p_list->push_back( PropertyInfo( Variant::INT, "version_info/version_minor", PROPERTY_HINT_RANGE,"0,65535,0")); + p_list->push_back( PropertyInfo( Variant::STRING, "version_info/version_text") ); + p_list->push_back( PropertyInfo( Variant::STRING, "version_info/company_name") ); + p_list->push_back( PropertyInfo( Variant::STRING, "version_info/file_description") ); + p_list->push_back( PropertyInfo( Variant::STRING, "version_info/product_name") ); + p_list->push_back( PropertyInfo( Variant::STRING, "version_info/legal_copyright") ); + p_list->push_back( PropertyInfo( Variant::BOOL, "version_info/add_godot_version") ); + +} + +Error EditorExportPlatformWindows::export_project(const String& p_path, bool p_debug, bool p_dumb,bool p_remote_debug) { + + Error err = EditorExportPlatformPC::export_project(p_path, p_debug, p_dumb, p_remote_debug); + if(err != OK) + { + return err; + } + if(!_add_resrc_func) { + return err; + } else { + EditorProgress ep("editexe","Edit EXE File",102); + ep.step("Create ico file..",0); + + DVector<uint8_t> icon_content; + if (this->icon_ico!="" && this->icon_ico.ends_with(".ico")) { + FileAccess *f = FileAccess::open(this->icon_ico,FileAccess::READ); + if (f) { + icon_content.resize(f->get_len()); + DVector<uint8_t>::Write write = icon_content.write(); + f->get_buffer(write.ptr(),icon_content.size()); + f->close(); + memdelete(f); + } + } else if (this->icon_png!="" && this->icon_png.ends_with(".png") && (icon16 || icon32 || icon48 || icon64 || icon128 || icon256)) { + #ifdef PNG_ENABLED + Vector<Image> pngs; + Image png; + Error err_png = png.load(this->icon_png); + if (err_png==OK && !png.empty()) { + if(icon256) { + Image icon_256(png); + if(!(png.get_height()==256 && png.get_width()==256)) icon_256.resize(256,256); + pngs.push_back(icon_256); + } + if(icon128) { + Image icon_128(png); + if(!(png.get_height()==128 && png.get_width()==128)) icon_128.resize(128,128); + pngs.push_back(icon_128); + } + if(icon64) { + Image icon_64(png); + if(!(png.get_height()==64 && png.get_width()==64)) icon_64.resize(64,64); + pngs.push_back(icon_64); + } + if(icon48) { + Image icon_48(png); + if(!(png.get_height()==48 && png.get_width()==48)) icon_48.resize(48,48); + pngs.push_back(icon_48); + } + if(icon32) { + Image icon_32(png); + if(!(png.get_height()==32 && png.get_width()==32)) icon_32.resize(32,32); + pngs.push_back(icon_32); + } + if(icon16) { + Image icon_16(png); + if(!(png.get_height()==16 && png.get_width()==16)) icon_16.resize(16,16); + pngs.push_back(icon_16); + } + // create icon according to https://www.daubnet.com/en/file-format-ico + store_16(icon_content,0); //Reserved + store_16(icon_content,1); //Type + store_16(icon_content,pngs.size()); //Count + int offset = 6+pngs.size()*16; + //List of bitmaps + for(int i=0;i<pngs.size();i++) { + int w = pngs[i].get_width(); + int h = pngs[i].get_height(); + icon_content.push_back(w<256?w:0); //width + icon_content.push_back(h<256?h:0); //height + icon_content.push_back(0); //ColorCount = 0 + icon_content.push_back(0); //Reserved + store_16(icon_content,1); //Planes + store_16(icon_content,32); //BitCount (bit per pixel) + int size = 40 + (w * h * 4) + (w * h / 8); + store_32(icon_content,size); //Size of (InfoHeader + ANDbitmap + XORbitmap) + store_32(icon_content,offset); //FileOffset + offset += size; + } + //Write bmp files. + for(int i=0;i<pngs.size();i++) { + int w = pngs[i].get_width(); + int h = pngs[i].get_height(); + store_32(icon_content,40); //Size of InfoHeader structure = 40 + store_32(icon_content,w); //Width + store_32(icon_content,h*2); //Height + store_16(icon_content,1); //Planes + store_16(icon_content,32); //BitCount + store_32(icon_content,0); //Compression + store_32(icon_content,w*h*4); //ImageSize = Size of Image in Bytes + store_32(icon_content,0); //unused = 0 + store_32(icon_content,0); //unused = 0 + store_32(icon_content,0); //unused = 0 + store_32(icon_content,0); //unused = 0 + //XORBitmap + for(int y=h-1;y>=0;y--) { + for(int x=0;x<w;x++) { + store_32(icon_content,pngs[i].get_pixel(x,y).to_32()); + } + } + //ANDBitmap + for(int m=0;m<(w * h / 8);m+=4) store_32(icon_content,0x00000000); // Add empty ANDBitmap , TODO create full ANDBitmap Structure if need. + } + } + #endif + } + + ep.step("Add rsrc..",50); + + String basename = Globals::get_singleton()->get("application/name"); + product_name=product_name.replace("$genname",basename); + String godot_version; + if(set_godot_version) godot_version = String( VERSION_MKSTRING ); + String ret = EditorExportPlatformWindows::_add_resrc_func(p_path.utf8(), version_major, version_minor, + company_name, file_description, legal_copyright, version_text, + product_name, godot_version, icon_content); + if (ret.empty()) { + return OK; + } else { + EditorNode::add_io_error(ret); + return ERR_FILE_CANT_WRITE; + } + } + +} + +EditorExportPlatformWindows::EditorExportPlatformWindows() { + + icon16=true; + icon32=true; + icon48=true; + icon64=true; + icon128=true; + icon256=true; + product_name="$genname"; + company_name="Okam Studio"; + file_description="Created With Godot Engine"; + version_text="1.0"; + OS::Date date = OS::get_singleton()->get_date(); + legal_copyright="Copyright (c) 2007-"; + legal_copyright+=String::num(date.year); + legal_copyright+=" Juan Linietsky, Ariel Manzur"; + version_major=1; + version_minor=0; + set_godot_version=true; +} + + void register_windows_exporter() { @@ -9,7 +354,7 @@ void register_windows_exporter() { logo->create_from_image(img); { - Ref<EditorExportPlatformPC> exporter = Ref<EditorExportPlatformPC>( memnew(EditorExportPlatformPC) ); + Ref<EditorExportPlatformWindows> exporter = Ref<EditorExportPlatformWindows>( memnew(EditorExportPlatformWindows) ); exporter->set_binary_extension("exe"); exporter->set_release_binary32("windows_32_release.exe"); exporter->set_debug_binary32("windows_32_debug.exe"); diff --git a/platform/windows/export/export.h b/platform/windows/export/export.h index de3dc3fa50..af1e2838df 100644 --- a/platform/windows/export/export.h +++ b/platform/windows/export/export.h @@ -1,3 +1,38 @@ +#include "tools/editor/editor_import_export.h" + +class EditorExportPlatformWindows : public EditorExportPlatformPC { + OBJ_TYPE( EditorExportPlatformWindows,EditorExportPlatformPC ); + +private: + String icon_ico; + String icon_png; + bool icon16; + bool icon32; + bool icon48; + bool icon64; + bool icon128; + bool icon256; + String company_name; + String file_description; + String product_name; + String legal_copyright; + String version_text; + int version_major; + int version_minor; + bool set_godot_version; + void store_16(DVector<uint8_t>& vector, uint16_t value); ///< store 16 bits uint + void store_32(DVector<uint8_t>& vector, uint32_t value); ///< store 32 bits uint + +protected: + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name,Variant &r_ret) const; + void _get_property_list( List<PropertyInfo> *p_list) const; + +public: + static String (*_add_resrc_func)(const char*,int,int,String&,String&,String&,String&,String&,String&,DVector<uint8_t>&); + Error export_project(const String& p_path, bool p_debug, bool p_dumb=false, bool p_remote_debug=false); + EditorExportPlatformWindows(); +}; void register_windows_exporter(); |