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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2020-12-15 08:45:30 +0100 |
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committer | GitHub <noreply@github.com> | 2020-12-15 08:45:30 +0100 |
commit | ddbdafbcf1b9ef2b16987b8c89c1a9997b60c755 (patch) | |
tree | 7dacbd27dd425d9b5722d61c3b5e9473715c6ef3 /platform/windows/display_server_windows.h | |
parent | a511a26ad82bf70ed00ab34a3201ec5c6049387f (diff) | |
parent | 043b6c2d93a560209fcd59fbff6de083659835bc (diff) |
Merge pull request #44112 from winterpixelgames/PR-more-deterministic-and-reliable-2d-physics
make 2d constraint solving more deterministic by solving in push order
Diffstat (limited to 'platform/windows/display_server_windows.h')
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