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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-05-18 16:33:18 +0200
committerGitHub <noreply@github.com>2020-05-18 16:33:18 +0200
commit9844cd45e35b122de3dc0bf7eea76a3034fb5cf2 (patch)
tree22979f6581b8696c2e22c5254a2036327130713f /platform/windows/display_server_windows.cpp
parentd3d118baaac67b7fe97251647fea28c195f505fd (diff)
parente460456e60b5129f89b4647d8bbb9c71a294c1ca (diff)
Merge pull request #38820 from ericrybick/master
Fix certain characters being recognized as special keys on Windows when using the us international layout
Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r--platform/windows/display_server_windows.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index 14116d6f23..9e117dba29 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2658,7 +2658,8 @@ void DisplayServerWindows::_process_key_events() {
KeyEvent &ke = key_event_buffer[i];
switch (ke.uMsg) {
case WM_CHAR: {
- if ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR)) {
+ // extended keys should only be processed as WM_KEYDOWN message.
+ if (!KeyMappingWindows::is_extended_key(ke.wParam) && ((i == 0 && ke.uMsg == WM_CHAR) || (i > 0 && key_event_buffer[i - 1].uMsg == WM_CHAR))) {
Ref<InputEventKey> k;
k.instance();