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authorclayjohn <claynjohn@gmail.com>2022-11-15 14:14:21 -0800
committerclayjohn <claynjohn@gmail.com>2022-11-15 14:14:21 -0800
commit58a9cfee80a6889dd72d0c937eab895df50dba61 (patch)
treecb5223598a1f12fa2ca13ae456345d7fcdb7adbb /platform/windows/display_server_windows.cpp
parent4935493f720b0c4e925b0643960b5949bedae0c7 (diff)
Set vsync on window creation when using GLES3.
Add vsync to Windows platform
Diffstat (limited to 'platform/windows/display_server_windows.cpp')
-rw-r--r--platform/windows/display_server_windows.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/platform/windows/display_server_windows.cpp b/platform/windows/display_server_windows.cpp
index af80a07da9..0b878feb7f 100644
--- a/platform/windows/display_server_windows.cpp
+++ b/platform/windows/display_server_windows.cpp
@@ -2023,6 +2023,12 @@ void DisplayServerWindows::window_set_vsync_mode(DisplayServer::VSyncMode p_vsyn
context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_window, p_vsync_mode != DisplayServer::VSYNC_DISABLED);
+ }
+#endif
}
DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_window) const {
@@ -2032,6 +2038,13 @@ DisplayServer::VSyncMode DisplayServerWindows::window_get_vsync_mode(WindowID p_
return context_vulkan->get_vsync_mode(p_window);
}
#endif
+
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return gl_manager->is_using_vsync(p_window) ? DisplayServer::VSYNC_ENABLED : DisplayServer::VSYNC_DISABLED;
+ }
+#endif
+
return DisplayServer::VSYNC_ENABLED;
}
@@ -3601,6 +3614,7 @@ DisplayServer::WindowID DisplayServerWindows::_create_window(WindowMode p_mode,
windows.erase(id);
ERR_FAIL_V_MSG(INVALID_WINDOW_ID, "Failed to create an OpenGL window.");
}
+ window_set_vsync_mode(p_vsync_mode, id);
}
#endif