diff options
| author | Juan Linietsky <reduzio@gmail.com> | 2014-09-02 23:13:40 -0300 |
|---|---|---|
| committer | Dana Olson <dana@shineuponthee.com> | 2014-09-15 17:43:28 -0400 |
| commit | 247e7ed716a4c0bd5140c2b2a938f7118e84fb14 (patch) | |
| tree | 2487f84d19ea60c4140c085164219a893a4f8566 /platform/windows/detect.py | |
| parent | dbae857b293231882307c52217e9569a17da0f23 (diff) | |
3D Physics and Other Stuff
-=-=-=-=-=-=-=-=-=-=-=-=-=
-New Vehicle (Based on Bullet's RaycastVehicle) - Vehiclebody/VehicleWheel. Demo will come soon, old vehicle (CarBody) will go away soon too.
-A lot of fixes to the 3D physics engine
-Added KinematicBody with demo
-Fixed the space query API for 2D (demo will come soon). 3D is WIP.
-Fixed long-standing bug with body_enter/body_exit for Area and Area2D
-Performance variables now includes physics (active bodies, collision pairs and islands)
-Ability to see what's inside of instanced scenes!
-Fixed Blend Shapes (no bs+skeleton yet)
-Added an Android JavaClassWrapper singleton for using Android native classes directly from GDScript. This is very Alpha!
Diffstat (limited to 'platform/windows/detect.py')
| -rw-r--r-- | platform/windows/detect.py | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/windows/detect.py b/platform/windows/detect.py index 0e21540e13..b866dd2ec3 100644 --- a/platform/windows/detect.py +++ b/platform/windows/detect.py @@ -51,7 +51,7 @@ def get_flags(): return [
('freetype','builtin'), #use builtin freetype
- ('openssl','builtin'), #use builtin openssl
+ ('openssl','builtin'), #use builtin openssl
]
@@ -166,6 +166,7 @@ def configure(env): env.Append(CCFLAGS=['-O3','-ffast-math','-fomit-frame-pointer','-msse2'])
env['OBJSUFFIX'] = "_opt"+env['OBJSUFFIX']
env['LIBSUFFIX'] = "_opt"+env['LIBSUFFIX']
+ env.Append(LINKFLAGS=['-Wl,--subsystem,windows'])
elif (env["target"]=="release_debug"):
env.Append(CCFLAGS=['-O2','-DDEBUG_ENABLED'])
|