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author | simpu <id.simpu@gmail.com> | 2020-05-18 20:25:49 +0530 |
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committer | simpu <id.simpu@gmail.com> | 2020-08-26 11:24:51 +0530 |
commit | ea2eaf8c276e5d694aee075f8701467c3db76735 (patch) | |
tree | 35d4738a5d9769f2dc71d41b8407ac033e3e2c4a /platform/windows/crash_handler_windows.h | |
parent | a609b30ddb77bcc1c64008a7848da07b5448a10d (diff) |
Added debugger plugin support
Changes:
* EngineDebugger is exposed to gdscript. Game side of communication can be implemented through it.
* EditorDebuggerPlugin is added which handles the editor side of communication.
Diffstat (limited to 'platform/windows/crash_handler_windows.h')
0 files changed, 0 insertions, 0 deletions