diff options
author | lawnjelly <lawnjelly@gmail.com> | 2020-11-18 18:11:30 +0000 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2021-10-30 02:05:48 +0200 |
commit | e3491a37445014cc3527d6f2c1467063222b2dd8 (patch) | |
tree | 7f8250aee66fbc382040f0c843a91a5f85238d45 /platform/windows/context_gl_windows.h | |
parent | d046817536a21358f9c51bf5b932d0a6615ee76a (diff) |
Add GLES2 2D renderer + Linux display manager
First implementation with Linux display manager.
- Add single-threaded mode for EditorResourcePreview (needed for OpenGL).
Co-authored-by: clayjohn <claynjohn@gmail.com>
Co-authored-by: Fabio Alessandrelli <fabio.alessandrelli@gmail.com>
Diffstat (limited to 'platform/windows/context_gl_windows.h')
-rw-r--r-- | platform/windows/context_gl_windows.h | 77 |
1 files changed, 0 insertions, 77 deletions
diff --git a/platform/windows/context_gl_windows.h b/platform/windows/context_gl_windows.h deleted file mode 100644 index feff1d825b..0000000000 --- a/platform/windows/context_gl_windows.h +++ /dev/null @@ -1,77 +0,0 @@ -/*************************************************************************/ -/* context_gl_windows.h */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ - -#if defined(OPENGL_ENABLED) || defined(GLES_ENABLED) - -// Author: Juan Linietsky <reduzio@gmail.com>, (C) 2008 - -#ifndef CONTEXT_GL_WIN_H -#define CONTEXT_GL_WIN_H - -#include "core/error/error_list.h" -#include "core/os/os.h" - -#define WIN32_LEAN_AND_MEAN -#include <windows.h> - -typedef bool(APIENTRY *PFNWGLSWAPINTERVALEXTPROC)(int interval); -typedef int(APIENTRY *PFNWGLGETSWAPINTERVALEXTPROC)(void); - -class ContextGL_Windows { - HDC hDC; - HGLRC hRC; - unsigned int pixel_format; - HWND hWnd; - bool opengl_3_context; - bool use_vsync; - - PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT; - PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT; - -public: - void release_current(); - - void make_current(); - - int get_window_width(); - int get_window_height(); - void swap_buffers(); - - Error initialize(); - - void set_use_vsync(bool p_use); - bool is_using_vsync() const; - - ContextGL_Windows(HWND hwnd, bool p_opengl_3_context); - ~ContextGL_Windows(); -}; - -#endif -#endif |