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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-08-20 21:55:46 +0200 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-11-09 15:48:30 +0100 |
commit | ff1f0d2cb5e34ce74c63c2b3ce2b4e8662af550f (patch) | |
tree | 07d954e27b30ff8b9b510c068386ae52bcedd012 /platform/windows/SCsub | |
parent | 593e35346ab182c36068c3dcfc741eeb7311a19e (diff) |
Remove `debug_symbols=full` in favor of `debug_symbols=yes`
`debug_symbols=yes` will now behave like `debug_symbols=full` did
before. The difference in compressed file sizes is not that large,
which means there isn't much point in having two different values.
This helps make the buildsystem easier to understand.
Diffstat (limited to 'platform/windows/SCsub')
-rw-r--r-- | platform/windows/SCsub | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index e3f86977a4..0c9aa77803 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -32,5 +32,5 @@ if env["vsproj"]: env.vs_srcs += ["platform/windows/" + str(x)] if not os.getenv("VCINSTALLDIR"): - if (env["debug_symbols"] == "full" or env["debug_symbols"] == "yes") and env["separate_debug_symbols"]: + if env["debug_symbols"] == "yes" and env["separate_debug_symbols"]: env.AddPostAction(prog, run_in_subprocess(platform_windows_builders.make_debug_mingw)) |