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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-12 15:43:54 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-12 16:56:25 +0100 |
commit | bc26d0d6cdd1c28a0a243131468bf5f698dff18f (patch) | |
tree | cb1b21d473201c45c0243d9d0b35947379113fa4 /platform/windows/SCsub | |
parent | 75dae1b9a9db8f29f53cadce6ebbccf8698939b3 (diff) |
Platform: Ensure classes match their header filename
Also drop some unused files.
Renamed:
- `platform/iphone/sem_iphone.h` -> `semaphore_iphone.h`
(same for `osx`)
- `platform/uwp/gl_context_egl.h` -> `context_egl_uwp.h`
- in `platform/windows`: `context_gl_win.h`, `crash_handler_win.h`,
`godot_win.cpp`, `joypad.h` and `key_mapping_win.h` all renamed to
use `windows`. Some classes renamed accordingly too.
- `EditorExportAndroid` and `EditorExportUWP` renamed to
`EditorExportPlatformAndroid` and `EditorExportPlatformUWP`
- `power_android` and `power_osx` renamed to `PowerAndroid` and
`PowerOSX`
- `OSUWP` renamed to `OS_UWP`
Dropped:
- `platform/windows/ctxgl_procaddr.h`
Diffstat (limited to 'platform/windows/SCsub')
-rw-r--r-- | platform/windows/SCsub | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index e07d373c4b..892d734734 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -7,13 +7,12 @@ from platform_methods import run_in_subprocess import platform_windows_builders common_win = [ - "godot_win.cpp", - "context_gl_win.cpp", - "crash_handler_win.cpp", + "godot_windows.cpp", + "context_gl_windows.cpp", + "crash_handler_windows.cpp", "os_windows.cpp", - "ctxgl_procaddr.cpp", - "key_mapping_win.cpp", - "joypad.cpp", + "key_mapping_windows.cpp", + "joypad_windows.cpp", "power_windows.cpp", "windows_terminal_logger.cpp" ] |