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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-02-11 16:01:55 +0100 |
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committer | GitHub <noreply@github.com> | 2020-02-11 16:01:55 +0100 |
commit | 1eb424ec9549bdd086dfb54c847d107519be73d9 (patch) | |
tree | d9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /platform/windows/SCsub | |
parent | 3e3f8a47616327d7faeb17f558bb81a943385e82 (diff) | |
parent | db81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff) |
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'platform/windows/SCsub')
-rw-r--r-- | platform/windows/SCsub | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub index 892d734734..6f01460025 100644 --- a/platform/windows/SCsub +++ b/platform/windows/SCsub @@ -8,13 +8,14 @@ import platform_windows_builders common_win = [ "godot_windows.cpp", - "context_gl_windows.cpp", "crash_handler_windows.cpp", "os_windows.cpp", "key_mapping_windows.cpp", "joypad_windows.cpp", "power_windows.cpp", - "windows_terminal_logger.cpp" + "windows_terminal_logger.cpp", + "vulkan_context_win.cpp", + "context_gl_windows.cpp" ] res_file = 'godot_res.rc' |