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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-02-11 16:01:55 +0100
committerGitHub <noreply@github.com>2020-02-11 16:01:55 +0100
commit1eb424ec9549bdd086dfb54c847d107519be73d9 (patch)
treed9a3ec0c72f3a4eda02e16ed883f560e02cf1ccf /platform/windows/SCsub
parent3e3f8a47616327d7faeb17f558bb81a943385e82 (diff)
parentdb81928e08cb58d5f67908c6dfcf9433e572ffe8 (diff)
Merge pull request #36098 from godotengine/vulkan
Add initial Vulkan support, master branch goes UNSTABLE
Diffstat (limited to 'platform/windows/SCsub')
-rw-r--r--platform/windows/SCsub5
1 files changed, 3 insertions, 2 deletions
diff --git a/platform/windows/SCsub b/platform/windows/SCsub
index 892d734734..6f01460025 100644
--- a/platform/windows/SCsub
+++ b/platform/windows/SCsub
@@ -8,13 +8,14 @@ import platform_windows_builders
common_win = [
"godot_windows.cpp",
- "context_gl_windows.cpp",
"crash_handler_windows.cpp",
"os_windows.cpp",
"key_mapping_windows.cpp",
"joypad_windows.cpp",
"power_windows.cpp",
- "windows_terminal_logger.cpp"
+ "windows_terminal_logger.cpp",
+ "vulkan_context_win.cpp",
+ "context_gl_windows.cpp"
]
res_file = 'godot_res.rc'