diff options
author | David Snopek <dsnopek@gmail.com> | 2022-11-18 20:43:11 -0600 |
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committer | David Snopek <dsnopek@gmail.com> | 2022-12-01 21:46:30 -0600 |
commit | 310bf39cd3f8c0e9ac6602e37fa9d65ca0d1c2e1 (patch) | |
tree | 0bca28bf11f672052a182e9cbe8c26c1ad23e44d /platform/web/js/libs | |
parent | 84c404f6bcce9ba112118d77afd6bd70a92774d1 (diff) |
Get WebXR fully working in Godot 4!
Diffstat (limited to 'platform/web/js/libs')
-rw-r--r-- | platform/web/js/libs/library_godot_webgl2.externs.js | 36 | ||||
-rw-r--r-- | platform/web/js/libs/library_godot_webgl2.js | 5 |
2 files changed, 39 insertions, 2 deletions
diff --git a/platform/web/js/libs/library_godot_webgl2.externs.js b/platform/web/js/libs/library_godot_webgl2.externs.js new file mode 100644 index 0000000000..18d8d0815a --- /dev/null +++ b/platform/web/js/libs/library_godot_webgl2.externs.js @@ -0,0 +1,36 @@ + +/** + * @constructor OVR_multiview2 + */ +function OVR_multiview2() {} + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.MAX_VIEWS_OVR; + +/** + * @type {number} + */ +OVR_multiview2.prototype.FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR; + +/** + * @param {number} target + * @param {number} attachment + * @param {WebGLTexture} texture + * @param {number} level + * @param {number} baseViewIndex + * @param {number} numViews + * @return {void} + */ +OVR_multiview2.prototype.framebufferTextureMultiviewOVR = function(target, attachment, texture, level, baseViewIndex, numViews) {}; diff --git a/platform/web/js/libs/library_godot_webgl2.js b/platform/web/js/libs/library_godot_webgl2.js index 365f712be7..ba990b3ee0 100644 --- a/platform/web/js/libs/library_godot_webgl2.js +++ b/platform/web/js/libs/library_godot_webgl2.js @@ -37,14 +37,15 @@ const GodotWebGL2 = { godot_webgl2_glFramebufferTextureMultiviewOVR: function (target, attachment, texture, level, base_view_index, num_views) { const context = GL.currentContext; if (typeof context.multiviewExt === 'undefined') { - const ext = context.GLctx.getExtension('OVR_multiview2'); + const /** OVR_multiview2 */ ext = context.GLctx.getExtension('OVR_multiview2'); if (!ext) { console.error('Trying to call glFramebufferTextureMultiviewOVR() without the OVR_multiview2 extension'); return; } context.multiviewExt = ext; } - context.multiviewExt.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views); + const /** OVR_multiview2 */ ext = context.multiviewExt; + ext.framebufferTextureMultiviewOVR(target, attachment, GL.textures[texture], level, base_view_index, num_views); }, }; |