diff options
author | Clay John <claynjohn@gmail.com> | 2022-10-28 13:02:58 -0700 |
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committer | GitHub <noreply@github.com> | 2022-10-28 13:02:58 -0700 |
commit | 04ac91f786aaf55be488a82cf27ab2817a5b1686 (patch) | |
tree | a34e9ee932840481f502289946457bd65a897c9e /platform/web/display_server_web.cpp | |
parent | 282e50ac88bb02923ef6188015c121eea6c9286a (diff) | |
parent | d7e39e313b1f44d122be89a356dab8e4028a2043 (diff) |
Merge pull request #67790 from kdada/fix-flash-window
Make creating window do not flicker when specify custom position
Diffstat (limited to 'platform/web/display_server_web.cpp')
-rw-r--r-- | platform/web/display_server_web.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/platform/web/display_server_web.cpp b/platform/web/display_server_web.cpp index 2ee1edd2b4..10ed8b8343 100644 --- a/platform/web/display_server_web.cpp +++ b/platform/web/display_server_web.cpp @@ -738,11 +738,11 @@ void DisplayServerWeb::_dispatch_input_event(const Ref<InputEvent> &p_event) { } } -DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { - return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_resolution, r_error)); +DisplayServer *DisplayServerWeb::create_func(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) { + return memnew(DisplayServerWeb(p_rendering_driver, p_window_mode, p_vsync_mode, p_flags, p_position, p_resolution, r_error)); } -DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Size2i &p_resolution, Error &r_error) { +DisplayServerWeb::DisplayServerWeb(const String &p_rendering_driver, WindowMode p_window_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Point2i *p_position, const Size2i &p_resolution, Error &r_error) { r_error = OK; // Always succeeds for now. // Ensure the canvas ID. |