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authorGeorge Marques <george@gmarqu.es>2016-11-02 18:26:42 -0200
committerGeorge Marques <george@gmarqu.es>2016-11-03 14:51:08 -0200
commitfb5a73a39fb7e6e5924db362062cba628525028a (patch)
tree531b765bbb043efad9ebe28a116985c3ea5d9f67 /platform/uwp
parent69932149bbbb24dd6f6f25877afc3b5cc0ca16ad (diff)
Rename WinRT files to UWP
Diffstat (limited to 'platform/uwp')
-rw-r--r--platform/uwp/SCsub23
-rw-r--r--platform/uwp/app.cpp647
-rw-r--r--platform/uwp/app.h108
-rw-r--r--platform/uwp/detect.py166
-rw-r--r--platform/uwp/export/export.cpp2391
-rw-r--r--platform/uwp/export/export.h29
-rw-r--r--platform/uwp/gl_context_egl.cpp218
-rw-r--r--platform/uwp/gl_context_egl.h78
-rw-r--r--platform/uwp/joystick_uwp.cpp147
-rw-r--r--platform/uwp/joystick_uwp.h81
-rw-r--r--platform/uwp/logo.pngbin0 -> 1882 bytes
-rw-r--r--platform/uwp/os_uwp.cpp983
-rw-r--r--platform/uwp/os_uwp.h281
-rw-r--r--platform/uwp/platform_config.h29
-rw-r--r--platform/uwp/thread_uwp.cpp74
-rw-r--r--platform/uwp/thread_uwp.h63
16 files changed, 5318 insertions, 0 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
new file mode 100644
index 0000000000..430d4ef9e7
--- /dev/null
+++ b/platform/uwp/SCsub
@@ -0,0 +1,23 @@
+#!/usr/bin/env python
+
+Import('env')
+
+files = [
+ 'thread_uwp.cpp',
+ '#platform/windows/tcp_server_winsock.cpp',
+ '#platform/windows/packet_peer_udp_winsock.cpp',
+ '#platform/windows/stream_peer_winsock.cpp',
+ '#platform/windows/key_mapping_win.cpp',
+ 'joystick_uwp.cpp',
+ 'gl_context_egl.cpp',
+ 'app.cpp',
+ 'os_uwp.cpp',
+]
+
+if "build_angle" in env and env["build_angle"]:
+ cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
+
+prog = env.Program('#bin/godot', files)
+
+if "build_angle" in env and env["build_angle"]:
+ env.Depends(prog, [cmd])
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp
new file mode 100644
index 0000000000..c2b7ba0641
--- /dev/null
+++ b/platform/uwp/app.cpp
@@ -0,0 +1,647 @@
+/*************************************************************************/
+/* app.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+//
+// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow.
+//
+
+#include "app.h"
+
+#include "main/main.h"
+#include "core/os/dir_access.h"
+#include "core/os/file_access.h"
+#include "core/os/keyboard.h"
+
+#include "platform/windows/key_mapping_win.h"
+
+#include <collection.h>
+
+using namespace Windows::ApplicationModel::Core;
+using namespace Windows::ApplicationModel::Activation;
+using namespace Windows::UI::Core;
+using namespace Windows::UI::Input;
+using namespace Windows::Devices::Input;
+using namespace Windows::UI::Xaml::Input;
+using namespace Windows::Foundation;
+using namespace Windows::Graphics::Display;
+using namespace Windows::System;
+using namespace Windows::System::Threading::Core;
+using namespace Microsoft::WRL;
+
+using namespace GodotWinRT;
+
+// Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels.
+inline float ConvertDipsToPixels(float dips, float dpi)
+{
+ static const float dipsPerInch = 96.0f;
+ return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer.
+}
+
+// Implementation of the IFrameworkViewSource interface, necessary to run our app.
+ref class GodotWinrtViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
+{
+public:
+ virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView()
+ {
+ return ref new App();
+ }
+};
+
+// The main function creates an IFrameworkViewSource for our app, and runs the app.
+[Platform::MTAThread]
+int main(Platform::Array<Platform::String^>^)
+{
+ auto godotApplicationSource = ref new GodotWinrtViewSource();
+ CoreApplication::Run(godotApplicationSource);
+ return 0;
+}
+
+App::App() :
+ mWindowClosed(false),
+ mWindowVisible(true),
+ mWindowWidth(0),
+ mWindowHeight(0),
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE),
+ number_of_contacts(0)
+{
+}
+
+// The first method called when the IFrameworkView is being created.
+void App::Initialize(CoreApplicationView^ applicationView)
+{
+ // Register event handlers for app lifecycle. This example includes Activated, so that we
+ // can make the CoreWindow active and start rendering on the window.
+ applicationView->Activated +=
+ ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &App::OnActivated);
+
+ // Logic for other event handlers could go here.
+ // Information about the Suspending and Resuming event handlers can be found here:
+ // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx
+
+ os = new OSWinrt;
+
+}
+
+// Called when the CoreWindow object is created (or re-created).
+void App::SetWindow(CoreWindow^ p_window)
+{
+ window = p_window;
+ window->VisibilityChanged +=
+ ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &App::OnVisibilityChanged);
+
+ window->Closed +=
+ ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &App::OnWindowClosed);
+
+ window->SizeChanged +=
+ ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &App::OnWindowSizeChanged);
+
+#if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ // Disable all pointer visual feedback for better performance when touching.
+ // This is not supported on Windows Phone applications.
+ auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView();
+ pointerVisualizationSettings->IsContactFeedbackEnabled = false;
+ pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false;
+#endif
+
+
+ window->PointerPressed +=
+ ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerPressed);
+ window->PointerMoved +=
+ ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerMoved);
+ window->PointerReleased +=
+ ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerReleased);
+ window->PointerWheelChanged +=
+ ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerWheelChanged);
+
+ mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler(
+ this, &App::OnMouseModeChanged
+ ));
+
+ mouseChangedNotifier->Enable();
+
+ window->CharacterReceived +=
+ ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &App::OnCharacterReceived);
+ window->KeyDown +=
+ ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyDown);
+ window->KeyUp +=
+ ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyUp);
+
+
+ unsigned int argc;
+ char** argv = get_command_line(&argc);
+
+ Main::setup("winrt", argc, argv, false);
+
+ // The CoreWindow has been created, so EGL can be initialized.
+ ContextEGL* context = memnew(ContextEGL(window));
+ os->set_gl_context(context);
+ UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height));
+
+ Main::setup2();
+}
+
+static int _get_button(Windows::UI::Input::PointerPoint ^pt) {
+
+ using namespace Windows::UI::Input;
+
+#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
+ return BUTTON_LEFT;
+#else
+ switch (pt->Properties->PointerUpdateKind)
+ {
+ case PointerUpdateKind::LeftButtonPressed:
+ case PointerUpdateKind::LeftButtonReleased:
+ return BUTTON_LEFT;
+
+ case PointerUpdateKind::RightButtonPressed:
+ case PointerUpdateKind::RightButtonReleased:
+ return BUTTON_RIGHT;
+
+ case PointerUpdateKind::MiddleButtonPressed:
+ case PointerUpdateKind::MiddleButtonReleased:
+ return BUTTON_MIDDLE;
+
+ case PointerUpdateKind::XButton1Pressed:
+ case PointerUpdateKind::XButton1Released:
+ return BUTTON_WHEEL_UP;
+
+ case PointerUpdateKind::XButton2Pressed:
+ case PointerUpdateKind::XButton2Released:
+ return BUTTON_WHEEL_DOWN;
+
+ default:
+ break;
+ }
+#endif
+
+ return 0;
+};
+
+static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) {
+#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
+ return true;
+#else
+ using namespace Windows::Devices::Input;
+ switch (pointerPoint->PointerDevice->PointerDeviceType) {
+ case PointerDeviceType::Touch:
+ case PointerDeviceType::Pen:
+ return true;
+ default:
+ return false;
+ }
+#endif
+}
+
+
+static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Windows::Foundation::Point rawPosition, OS* os) {
+
+ Windows::Foundation::Point outputPosition;
+
+ // Compute coordinates normalized from 0..1.
+ // If the coordinates need to be sized to the SDL window,
+ // we'll do that after.
+ #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
+ outputPosition.X = rawPosition.X / window->Bounds.Width;
+ outputPosition.Y = rawPosition.Y / window->Bounds.Height;
+ #else
+ switch (DisplayProperties::CurrentOrientation)
+ {
+ case DisplayOrientations::Portrait:
+ outputPosition.X = rawPosition.X / window->Bounds.Width;
+ outputPosition.Y = rawPosition.Y / window->Bounds.Height;
+ break;
+ case DisplayOrientations::PortraitFlipped:
+ outputPosition.X = 1.0f - (rawPosition.X / window->Bounds.Width);
+ outputPosition.Y = 1.0f - (rawPosition.Y / window->Bounds.Height);
+ break;
+ case DisplayOrientations::Landscape:
+ outputPosition.X = rawPosition.Y / window->Bounds.Height;
+ outputPosition.Y = 1.0f - (rawPosition.X / window->Bounds.Width);
+ break;
+ case DisplayOrientations::LandscapeFlipped:
+ outputPosition.X = 1.0f - (rawPosition.Y / window->Bounds.Height);
+ outputPosition.Y = rawPosition.X / window->Bounds.Width;
+ break;
+ default:
+ break;
+ }
+ #endif
+
+ OS::VideoMode vm = os->get_video_mode();
+ outputPosition.X *= vm.width;
+ outputPosition.Y *= vm.height;
+
+ return outputPosition;
+};
+
+static int _get_finger(uint32_t p_touch_id) {
+
+ return p_touch_id % 31; // for now
+};
+
+void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel) {
+
+ Windows::UI::Input::PointerPoint ^point = args->CurrentPoint;
+ Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
+ int but = _get_button(point);
+ if (_is_touch(point)) {
+
+ InputEvent event;
+ event.type = InputEvent::SCREEN_TOUCH;
+ event.device = 0;
+ event.screen_touch.pressed = p_pressed;
+ event.screen_touch.x = pos.X;
+ event.screen_touch.y = pos.Y;
+ event.screen_touch.index = _get_finger(point->PointerId);
+
+ last_touch_x[event.screen_touch.index] = pos.X;
+ last_touch_y[event.screen_touch.index] = pos.Y;
+
+ os->input_event(event);
+ if (number_of_contacts > 1)
+ return;
+
+ }; // fallthrought of sorts
+
+ InputEvent event;
+ event.type = InputEvent::MOUSE_BUTTON;
+ event.device = 0;
+ event.mouse_button.pressed = p_pressed;
+ event.mouse_button.button_index = but;
+ event.mouse_button.x = pos.X;
+ event.mouse_button.y = pos.Y;
+ event.mouse_button.global_x = pos.X;
+ event.mouse_button.global_y = pos.Y;
+
+ if (p_is_wheel) {
+ if (point->Properties->MouseWheelDelta > 0) {
+ event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP;
+ } else if (point->Properties->MouseWheelDelta < 0) {
+ event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN;
+ }
+ }
+
+ last_touch_x[31] = pos.X;
+ last_touch_y[31] = pos.Y;
+
+ os->input_event(event);
+};
+
+
+void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) {
+
+ number_of_contacts++;
+ pointer_event(sender, args, true);
+};
+
+
+void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) {
+
+ number_of_contacts--;
+ pointer_event(sender, args, false);
+};
+
+void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) {
+
+ pointer_event(sender, args, true, true);
+}
+
+void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut) {
+
+ OS::MouseMode mode = os->get_mouse_mode();
+ SignalNotifier^ notifier = mouseChangedNotifier;
+
+ window->Dispatcher->RunAsync(
+ CoreDispatcherPriority::High,
+ ref new DispatchedHandler(
+ [mode, notifier, this]() {
+ if (mode == OS::MOUSE_MODE_CAPTURED) {
+
+ this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved +=
+ ref new TypedEventHandler<MouseDevice^, MouseEventArgs^>(this, &App::OnMouseMoved);
+
+ } else {
+
+ MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken;
+
+ }
+
+ notifier->Enable();
+ }));
+
+ ResetEvent(os->mouse_mode_changed);
+
+
+}
+
+void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) {
+
+ Windows::UI::Input::PointerPoint ^point = args->CurrentPoint;
+ Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os);
+
+ if (point->IsInContact && _is_touch(point)) {
+
+ InputEvent event;
+ event.type = InputEvent::SCREEN_DRAG;
+ event.device = 0;
+ event.screen_drag.x = pos.X;
+ event.screen_drag.y = pos.Y;
+ event.screen_drag.index = _get_finger(point->PointerId);
+ event.screen_drag.relative_x = event.screen_drag.x - last_touch_x[event.screen_drag.index];
+ event.screen_drag.relative_y = event.screen_drag.y - last_touch_y[event.screen_drag.index];
+
+ os->input_event(event);
+ if (number_of_contacts > 1)
+ return;
+
+ }; // fallthrought of sorts
+
+ // In case the mouse grabbed, MouseMoved will handle this
+ if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
+ return;
+
+ InputEvent event;
+ event.type = InputEvent::MOUSE_MOTION;
+ event.device = 0;
+ event.mouse_motion.x = pos.X;
+ event.mouse_motion.y = pos.Y;
+ event.mouse_motion.global_x = pos.X;
+ event.mouse_motion.global_y = pos.Y;
+ event.mouse_motion.relative_x = pos.X - last_touch_x[31];
+ event.mouse_motion.relative_y = pos.Y - last_touch_y[31];
+
+ last_mouse_pos = pos;
+
+ os->input_event(event);
+
+}
+
+void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
+
+ // In case the mouse isn't grabbed, PointerMoved will handle this
+ if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
+ return;
+
+ Windows::Foundation::Point pos;
+ pos.X = last_mouse_pos.X + args->MouseDelta.X;
+ pos.Y = last_mouse_pos.Y + args->MouseDelta.Y;
+
+ InputEvent event;
+ event.type = InputEvent::MOUSE_MOTION;
+ event.device = 0;
+ event.mouse_motion.x = pos.X;
+ event.mouse_motion.y = pos.Y;
+ event.mouse_motion.global_x = pos.X;
+ event.mouse_motion.global_y = pos.Y;
+ event.mouse_motion.relative_x = args->MouseDelta.X;
+ event.mouse_motion.relative_y = args->MouseDelta.Y;
+
+ last_mouse_pos = pos;
+
+ os->input_event(event);
+}
+
+void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args, Windows::UI::Core::CharacterReceivedEventArgs^ char_args)
+{
+
+ OSWinrt::KeyEvent ke;
+
+ InputModifierState mod;
+ mod.meta = false;
+ mod.command = false;
+ mod.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down;
+ mod.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down;
+ mod.shift = sender->GetAsyncKeyState(VirtualKey::Shift) == CoreVirtualKeyStates::Down;
+ ke.mod_state = mod;
+
+ ke.pressed = p_pressed;
+
+ if (key_args != nullptr) {
+
+ ke.type = OSWinrt::KeyEvent::MessageType::KEY_EVENT_MESSAGE;
+ ke.unicode = 0;
+ ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey);
+ ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown);
+
+ } else {
+
+ ke.type = OSWinrt::KeyEvent::MessageType::CHAR_EVENT_MESSAGE;
+ ke.unicode = char_args->KeyCode;
+ ke.scancode = 0;
+ ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown);
+ }
+
+ os->queue_key_event(ke);
+
+}
+void App::OnKeyDown(CoreWindow^ sender, KeyEventArgs^ args)
+{
+ key_event(sender, true, args);
+}
+
+void App::OnKeyUp(CoreWindow^ sender, KeyEventArgs^ args)
+{
+ key_event(sender, false, args);
+}
+
+void App::OnCharacterReceived(CoreWindow^ sender, CharacterReceivedEventArgs^ args)
+{
+ key_event(sender, true, nullptr, args);
+}
+
+
+// Initializes scene resources
+void App::Load(Platform::String^ entryPoint)
+{
+
+}
+
+// This method is called after the window becomes active.
+void App::Run()
+{
+ if (Main::start())
+ os->run();
+}
+
+// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView
+// class is torn down while the app is in the foreground.
+void App::Uninitialize()
+{
+ Main::cleanup();
+ delete os;
+}
+
+// Application lifecycle event handler.
+void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
+{
+ // Run() won't start until the CoreWindow is activated.
+ CoreWindow::GetForCurrentThread()->Activate();
+}
+
+// Window event handlers.
+void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
+{
+ mWindowVisible = args->Visible;
+}
+
+void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
+{
+ mWindowClosed = true;
+}
+
+void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args)
+{
+#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
+ // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated.
+ // The default framebuffer will be automatically resized when either of these occur.
+ // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch.
+ UpdateWindowSize(args->Size);
+#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ // On Windows Phone 8.1, the window size changes when the device is rotated.
+ // The default framebuffer will not be automatically resized when this occurs.
+ // It is therefore up to the app to handle rotation-specific logic in its rendering code.
+ //os->screen_size_changed();
+ UpdateWindowSize(args->Size);
+#endif
+}
+
+void App::UpdateWindowSize(Size size)
+{
+ float dpi;
+#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP)
+ DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView();
+ dpi = currentDisplayInformation->LogicalDpi;
+#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP)
+ dpi = DisplayProperties::LogicalDpi;
+#endif
+ Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi));
+
+ mWindowWidth = static_cast<GLsizei>(pixelSize.Width);
+ mWindowHeight = static_cast<GLsizei>(pixelSize.Height);
+
+ OS::VideoMode vm;
+ vm.width = mWindowWidth;
+ vm.height = mWindowHeight;
+ vm.fullscreen = true;
+ vm.resizable = false;
+ os->set_video_mode(vm);
+}
+
+char** App::get_command_line(unsigned int* out_argc) {
+
+ static char* fail_cl[] = { "-path", "game", NULL };
+ *out_argc = 2;
+
+ FILE* f = _wfopen(L"__cl__.cl", L"rb");
+
+ if (f == NULL) {
+
+ wprintf(L"Couldn't open command line file.");
+ return fail_cl;
+ }
+
+#define READ_LE_4(v) ((int)(##v[3] & 0xFF) << 24) | ((int)(##v[2] & 0xFF) << 16) | ((int)(##v[1] & 0xFF) << 8) | ((int)(##v[0] & 0xFF))
+#define CMD_MAX_LEN 65535
+
+ uint8_t len[4];
+ int r = fread(len, sizeof(uint8_t), 4, f);
+
+ Platform::Collections::Vector<Platform::String^> cl;
+
+ if (r < 4) {
+ fclose(f);
+ wprintf(L"Wrong cmdline length.");
+ return(fail_cl);
+ }
+
+ int argc = READ_LE_4(len);
+
+ for (int i = 0; i < argc; i++) {
+
+ r = fread(len, sizeof(uint8_t), 4, f);
+
+ if (r < 4) {
+ fclose(f);
+ wprintf(L"Wrong cmdline param length.");
+ return(fail_cl);
+ }
+
+ int strlen = READ_LE_4(len);
+
+ if (strlen > CMD_MAX_LEN) {
+ fclose(f);
+ wprintf(L"Wrong command length.");
+ return(fail_cl);
+ }
+
+ char* arg = new char[strlen + 1];
+ r = fread(arg, sizeof(char), strlen, f);
+ arg[strlen] = '\0';
+
+ if (r == strlen) {
+
+ int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, NULL, 0);
+ wchar_t* warg = new wchar_t[warg_size];
+
+ MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size);
+
+ cl.Append(ref new Platform::String(warg, warg_size));
+
+ } else {
+
+ delete[] arg;
+ fclose(f);
+ wprintf(L"Error reading command.");
+ return(fail_cl);
+ }
+ }
+
+#undef READ_LE_4
+#undef CMD_MAX_LEN
+
+ fclose(f);
+
+ char** ret = new char*[cl.Size + 1];
+
+ for (int i = 0; i < cl.Size; i++) {
+
+ int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, NULL, 0, NULL, NULL);
+ char* arg = new char[arg_size];
+
+ WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, NULL, NULL);
+
+ ret[i] = arg;
+
+ }
+ ret[cl.Size] = NULL;
+ *out_argc = cl.Size;
+
+ return ret;
+}
diff --git a/platform/uwp/app.h b/platform/uwp/app.h
new file mode 100644
index 0000000000..91cac37985
--- /dev/null
+++ b/platform/uwp/app.h
@@ -0,0 +1,108 @@
+/*************************************************************************/
+/* app.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#pragma once
+
+#include <string>
+
+#include <wrl.h>
+
+#include "os_uwp.h"
+#include "GLES2/gl2.h"
+
+namespace GodotWinRT
+{
+ ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView
+ {
+ public:
+ App();
+
+ // IFrameworkView Methods.
+ virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
+ virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
+ virtual void Load(Platform::String^ entryPoint);
+ virtual void Run();
+ virtual void Uninitialize();
+
+ property Windows::Foundation::EventRegistrationToken MouseMovedToken {
+ Windows::Foundation::EventRegistrationToken get() { return this->mouseMovedToken; }
+ void set(Windows::Foundation::EventRegistrationToken p_token) { this->mouseMovedToken = p_token; }
+ };
+
+ private:
+ void RecreateRenderer();
+
+ // Application lifecycle event handlers.
+ void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
+
+ // Window event handlers.
+ void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args);
+ void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
+ void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
+
+ void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel = false);
+ void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
+ void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
+ void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
+ void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouse_device, Windows::Devices::Input::MouseEventArgs^ args);
+ void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
+
+ Windows::System::Threading::Core::SignalNotifier^ mouseChangedNotifier;
+ Windows::Foundation::EventRegistrationToken mouseMovedToken;
+ void OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut);
+
+ void key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args = nullptr, Windows::UI::Core::CharacterReceivedEventArgs^ char_args = nullptr);
+ void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
+ void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args);
+ void OnCharacterReceived(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CharacterReceivedEventArgs^ args);
+
+ void UpdateWindowSize(Windows::Foundation::Size size);
+ void InitializeEGL(Windows::UI::Core::CoreWindow^ window);
+ void CleanupEGL();
+
+ char** get_command_line(unsigned int* out_argc);
+
+ bool mWindowClosed;
+ bool mWindowVisible;
+ GLsizei mWindowWidth;
+ GLsizei mWindowHeight;
+
+ EGLDisplay mEglDisplay;
+ EGLContext mEglContext;
+ EGLSurface mEglSurface;
+
+ CoreWindow^ window;
+ OSWinrt* os;
+
+ int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse
+ int last_touch_y[32];
+ int number_of_contacts;
+ Windows::Foundation::Point last_mouse_pos;
+ };
+
+}
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
new file mode 100644
index 0000000000..85d6d54a70
--- /dev/null
+++ b/platform/uwp/detect.py
@@ -0,0 +1,166 @@
+import os
+
+import sys
+import string
+import methods
+
+
+def is_active():
+ return True
+
+
+def get_name():
+ return "WinRT"
+
+
+def can_build():
+ if (os.name == "nt"):
+ # building natively on windows!
+ if (os.getenv("VSINSTALLDIR")):
+
+ if (os.getenv("ANGLE_SRC_PATH") == None):
+ return False
+
+ return True
+ return False
+
+
+def get_opts():
+ return []
+
+
+def get_flags():
+
+ return [
+ ('tools', 'no'),
+ ('xaudio2', 'yes'),
+ ]
+
+
+def configure(env):
+
+ if(env["bits"] != "default"):
+ print "Error: bits argument is disabled for MSVC"
+ print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)"
+ + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler"
+ + " will be executed and inform you.")
+ sys.exit()
+
+ arch = ""
+ env['ENV'] = os.environ
+
+ # ANGLE
+ angle_root = os.getenv("ANGLE_SRC_PATH")
+ env.Append(CPPPATH=[angle_root + '/include'])
+ jobs = str(env.GetOption("num_jobs"))
+ angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
+
+ if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
+ env["build_angle"] = True
+
+ if os.getenv('Platform') == "ARM":
+
+ print "Compiled program architecture will be an ARM executable. (forcing bits=32)."
+
+ arch = "arm"
+ env["bits"] = "32"
+ env.Append(LINKFLAGS=['/MACHINE:ARM'])
+ env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm'])
+
+ angle_build_cmd += "ARM"
+
+ env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
+
+ else:
+
+ compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+
+ if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ env["bits"] = "64"
+ print "Compiled program architecture will be a x64 executable (forcing bits=64)."
+ elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ env["bits"] = "32"
+ print "Compiled program architecture will be a x86 executable. (forcing bits=32)."
+ else:
+ print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ env["bits"] = "32"
+
+ if (env["bits"] == "32"):
+ arch = "x86"
+
+ angle_build_cmd += "Win32"
+
+ env.Append(CPPFLAGS=['/DPNG_ABORT=abort'])
+ env.Append(LINKFLAGS=['/MACHINE:X86'])
+ env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store'])
+ env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib'])
+
+ else:
+ arch = "x64"
+
+ angle_build_cmd += "x64"
+
+ env.Append(LINKFLAGS=['/MACHINE:X64'])
+ env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
+ env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
+
+ env.Append(CPPPATH=['#platform/uwp', '#drivers/windows'])
+ env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
+ env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32'])
+ env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd'])
+ env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references'])
+
+ env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references'])
+
+ if (env["target"] == "release"):
+
+ env.Append(CPPFLAGS=['/O2', '/GL'])
+ env.Append(CPPFLAGS=['/MD'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
+
+ elif (env["target"] == "release_debug"):
+
+ env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED'])
+ env.Append(CPPFLAGS=['/MD'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+
+ elif (env["target"] == "debug"):
+
+ env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED'])
+ env.Append(CPPFLAGS=['/MDd'])
+ env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ env.Append(LINKFLAGS=['/DEBUG'])
+
+ env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'))
+ env.Append(CXXFLAGS=string.split('/ZW /FS'))
+ env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR'] + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
+
+ env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
+ env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
+ env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"]
+
+ env.Append(CCFLAGS=['/DWINRT_ENABLED'])
+ env.Append(CCFLAGS=['/DWINDOWS_ENABLED'])
+ env.Append(CCFLAGS=['/DTYPED_METHOD_BIND'])
+
+ env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED'])
+
+ LIBS = [
+ 'WindowsApp',
+ 'mincore',
+ 'libANGLE',
+ 'libEGL',
+ 'libGLESv2',
+ ]
+ env.Append(LINKFLAGS=[p + ".lib" for p in LIBS])
+
+ # Incremental linking fix
+ env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
+ env['BUILDERS']['Program'] = methods.precious_program
+
+ env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
+
+ env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')})
+ env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')})
+ env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')})
diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp
new file mode 100644
index 0000000000..6a35c1cebc
--- /dev/null
+++ b/platform/uwp/export/export.cpp
@@ -0,0 +1,2391 @@
+/*************************************************************************/
+/* export.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+/*************************************************************************
+ * The code for signing the package was ported from fb-util-for-appx
+ * available at https://github.com/facebook/fb-util-for-appx
+ * and distributed also under the following license:
+
+BSD License
+
+For fb-util-for-appx software
+
+Copyright (c) 2016, Facebook, Inc. All rights reserved.
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted provided that the following conditions are met:
+
+ * Redistributions of source code must retain the above copyright notice, this
+ list of conditions and the following disclaimer.
+
+ * Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+ * Neither the name Facebook nor the names of its contributors may be used to
+ endorse or promote products derived from this software without specific
+ prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
+ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+
+*************************************************************************/
+
+
+#include "version.h"
+#include "export.h"
+#include "object.h"
+#include "tools/editor/editor_import_export.h"
+#include "tools/editor/editor_node.h"
+#include "platform/uwp/logo.h"
+#include "os/file_access.h"
+#include "io/zip.h"
+#include "io/unzip.h"
+#include "io/zip_io.h"
+#include "io/sha256.h"
+#include "io/base64.h"
+#include "bind/core_bind.h"
+#include "globals.h"
+#include "io/marshalls.h"
+
+#include <zlib.h>
+
+// Capabilities
+static const char* uwp_capabilities[] = {
+ "allJoyn",
+ "codeGeneration",
+ "internetClient",
+ "internetClientServer",
+ "privateNetworkClientServer",
+ NULL
+};
+static const char* uwp_uap_capabilities[] = {
+ "appointments",
+ "blockedChatMessages",
+ "chat",
+ "contacts",
+ "enterpriseAuthentication",
+ "musicLibrary",
+ "objects3D",
+ "picturesLibrary",
+ "phoneCall",
+ "removableStorage",
+ "sharedUserCertificates",
+ "userAccountInformation",
+ "videosLibrary",
+ "voipCall",
+ NULL
+};
+static const char* uwp_device_capabilites[] = {
+ "bluetooth",
+ "location",
+ "microphone",
+ "proximity",
+ "webcam",
+ NULL
+};
+
+#ifdef OPENSSL_ENABLED
+#include <openssl/bio.h>
+#include <openssl/asn1.h>
+#include <openssl/pkcs7.h>
+#include <openssl/pkcs12.h>
+#include <openssl/err.h>
+#include <openssl/asn1t.h>
+#include <openssl/x509.h>
+#include <openssl/ossl_typ.h>
+
+namespace asn1 {
+ // https://msdn.microsoft.com/en-us/gg463180.aspx
+
+ struct SPCStatementType {
+ ASN1_OBJECT *type;
+ };
+ DECLARE_ASN1_FUNCTIONS(SPCStatementType)
+
+ struct SPCSpOpusInfo {
+ ASN1_TYPE *programName;
+ ASN1_TYPE *moreInfo;
+ };
+ DECLARE_ASN1_FUNCTIONS(SPCSpOpusInfo)
+
+ struct DigestInfo {
+ X509_ALGOR *digestAlgorithm;
+ ASN1_OCTET_STRING *digest;
+ };
+ DECLARE_ASN1_FUNCTIONS(DigestInfo)
+
+ struct SPCAttributeTypeAndOptionalValue {
+ ASN1_OBJECT *type;
+ ASN1_TYPE *value; // SPCInfoValue
+ };
+ DECLARE_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue)
+
+ // Undocumented.
+ struct SPCInfoValue {
+ ASN1_INTEGER *i1;
+ ASN1_OCTET_STRING *s1;
+ ASN1_INTEGER *i2;
+ ASN1_INTEGER *i3;
+ ASN1_INTEGER *i4;
+ ASN1_INTEGER *i5;
+ ASN1_INTEGER *i6;
+ };
+ DECLARE_ASN1_FUNCTIONS(SPCInfoValue)
+
+ struct SPCIndirectDataContent {
+ SPCAttributeTypeAndOptionalValue *data;
+ DigestInfo *messageDigest;
+ };
+ DECLARE_ASN1_FUNCTIONS(SPCIndirectDataContent)
+
+ IMPLEMENT_ASN1_FUNCTIONS(SPCIndirectDataContent)
+ ASN1_SEQUENCE(SPCIndirectDataContent) = {
+ ASN1_SIMPLE(SPCIndirectDataContent, data,
+ SPCAttributeTypeAndOptionalValue),
+ ASN1_SIMPLE(SPCIndirectDataContent, messageDigest, DigestInfo),
+ } ASN1_SEQUENCE_END(SPCIndirectDataContent)
+
+ IMPLEMENT_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue)
+ ASN1_SEQUENCE(SPCAttributeTypeAndOptionalValue) = {
+ ASN1_SIMPLE(SPCAttributeTypeAndOptionalValue, type,
+ ASN1_OBJECT),
+ ASN1_OPT(SPCAttributeTypeAndOptionalValue, value, ASN1_ANY),
+ } ASN1_SEQUENCE_END(SPCAttributeTypeAndOptionalValue)
+
+ IMPLEMENT_ASN1_FUNCTIONS(SPCInfoValue)
+ ASN1_SEQUENCE(SPCInfoValue) = {
+ ASN1_SIMPLE(SPCInfoValue, i1, ASN1_INTEGER),
+ ASN1_SIMPLE(SPCInfoValue, s1, ASN1_OCTET_STRING),
+ ASN1_SIMPLE(SPCInfoValue, i2, ASN1_INTEGER),
+ ASN1_SIMPLE(SPCInfoValue, i3, ASN1_INTEGER),
+ ASN1_SIMPLE(SPCInfoValue, i4, ASN1_INTEGER),
+ ASN1_SIMPLE(SPCInfoValue, i5, ASN1_INTEGER),
+ ASN1_SIMPLE(SPCInfoValue, i6, ASN1_INTEGER),
+ } ASN1_SEQUENCE_END(SPCInfoValue)
+
+ IMPLEMENT_ASN1_FUNCTIONS(DigestInfo)
+ ASN1_SEQUENCE(DigestInfo) = {
+ ASN1_SIMPLE(DigestInfo, digestAlgorithm, X509_ALGOR),
+ ASN1_SIMPLE(DigestInfo, digest, ASN1_OCTET_STRING),
+ } ASN1_SEQUENCE_END(DigestInfo)
+
+ ASN1_SEQUENCE(SPCSpOpusInfo) = {
+ ASN1_OPT(SPCSpOpusInfo, programName, ASN1_ANY),
+ ASN1_OPT(SPCSpOpusInfo, moreInfo, ASN1_ANY),
+ } ASN1_SEQUENCE_END(SPCSpOpusInfo)
+ IMPLEMENT_ASN1_FUNCTIONS(SPCSpOpusInfo)
+
+ ASN1_SEQUENCE(SPCStatementType) = {
+ ASN1_SIMPLE(SPCStatementType, type, ASN1_OBJECT),
+ } ASN1_SEQUENCE_END(SPCStatementType)
+ IMPLEMENT_ASN1_FUNCTIONS(SPCStatementType)
+}
+
+class EncodedASN1 {
+
+ uint8_t* i_data;
+ size_t i_size;
+
+ EncodedASN1(uint8_t** p_data, size_t p_size) {
+
+ i_data = *p_data;
+ i_size = p_size;
+ }
+
+public:
+
+ template <typename T, int(*TEncode)(T *, uint8_t **)>
+ static EncodedASN1 FromItem(T *item) {
+ uint8_t *dataRaw = NULL;
+ int size = TEncode(item, &dataRaw);
+
+ return EncodedASN1(&dataRaw, size);
+ }
+
+ const uint8_t *data() const {
+ return i_data;
+ }
+
+ size_t size() const {
+ return i_size;
+ }
+
+ // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into
+ // an ASN1_STRING.
+ //
+ // The returned object holds a copy of this object's data.
+ ASN1_STRING* ToSequenceString() {
+ ASN1_STRING* string = ASN1_STRING_new();
+ if (!string) {
+ return NULL;
+ }
+ if (!ASN1_STRING_set(string, i_data, i_size)) {
+ return NULL;
+ }
+ return string;
+ }
+
+ // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into
+ // an ASN1_TYPE.
+ //
+ // The returned object holds a copy of this object's data.
+ ASN1_TYPE* ToSequenceType() {
+ ASN1_STRING* string = ToSequenceString();
+ ASN1_TYPE* type = ASN1_TYPE_new();
+ if (!type) {
+ return NULL;
+ }
+ type->type = V_ASN1_SEQUENCE;
+ type->value.sequence = string;
+ return type;
+ }
+
+};
+
+#endif // OPENSSL_ENABLED
+
+class AppxPackager {
+
+ enum {
+ FILE_HEADER_MAGIC = 0x04034b50,
+ DATA_DESCRIPTOR_MAGIC = 0x08074b50,
+ CENTRAL_DIR_MAGIC = 0x02014b50,
+ END_OF_CENTRAL_DIR_MAGIC = 0x06054b50,
+ ZIP64_END_OF_CENTRAL_DIR_MAGIC = 0x06064b50,
+ ZIP64_END_DIR_LOCATOR_MAGIC = 0x07064b50,
+ P7X_SIGNATURE = 0x58434b50,
+ ZIP64_HEADER_ID = 0x0001,
+ ZIP_VERSION = 20,
+ ZIP_ARCHIVE_VERSION = 45,
+ GENERAL_PURPOSE = 0x00,
+ BASE_FILE_HEADER_SIZE = 30,
+ DATA_DESCRIPTOR_SIZE = 24,
+ BASE_CENTRAL_DIR_SIZE = 46,
+ EXTRA_FIELD_LENGTH = 28,
+ ZIP64_HEADER_SIZE = 24,
+ ZIP64_END_OF_CENTRAL_DIR_SIZE = (56 - 12),
+ END_OF_CENTRAL_DIR_SIZE = 42,
+ BLOCK_SIZE = 65536,
+ };
+
+ struct BlockHash {
+
+ String base64_hash;
+ size_t compressed_size;
+ };
+
+ struct FileMeta {
+
+ String name;
+ int lfh_size;
+ bool compressed;
+ size_t compressed_size;
+ size_t uncompressed_size;
+ Vector<BlockHash> hashes;
+ uLong file_crc32;
+ ZPOS64_T zip_offset;
+ };
+
+ String progress_task;
+ FileAccess *package;
+ String tmp_blockmap_file_path;
+ String tmp_content_types_file_path;
+
+ Set<String> mime_types;
+
+ Vector<FileMeta> file_metadata;
+
+ ZPOS64_T central_dir_offset;
+ ZPOS64_T end_of_central_dir_offset;
+ Vector<uint8_t> central_dir_data;
+
+ String hash_block(uint8_t* p_block_data, size_t p_block_len);
+
+ void make_block_map();
+ void make_content_types();
+
+
+ _FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t * p_buf) {
+ for (int i = 0; i < 2; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 2;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_int32(uint32_t p_val, uint8_t * p_buf) {
+ for (int i = 0; i < 4; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 4;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_int64(uint64_t p_val, uint8_t * p_buf) {
+ for (int i = 0; i < 8; i++) {
+ *p_buf++ = (p_val >> (i * 8)) & 0xFF;
+ }
+ return 8;
+ }
+
+ _FORCE_INLINE_ unsigned int buf_put_string(String p_val, uint8_t * p_buf) {
+ for (int i = 0; i < p_val.length(); i++) {
+ *p_buf++ = p_val.utf8().get(i);
+ }
+ return p_val.length();
+ }
+
+ Vector<uint8_t> make_file_header(FileMeta p_file_meta);
+ void store_central_dir_header(const FileMeta p_file, bool p_do_hash = true);
+ Vector<uint8_t> make_end_of_central_record();
+
+ String content_type(String p_extension);
+
+#ifdef OPENSSL_ENABLED
+
+ // Signing methods and structs:
+
+ String certificate_path;
+ String certificate_pass;
+ bool sign_package;
+
+ struct CertFile {
+
+ EVP_PKEY* private_key;
+ X509* certificate;
+ };
+
+ SHA256_CTX axpc_context; // SHA256 context for ZIP file entries
+ SHA256_CTX axcd_context; // SHA256 context for ZIP directory entries
+
+ struct AppxDigests {
+
+ uint8_t axpc[SHA256_DIGEST_LENGTH]; // ZIP file entries
+ uint8_t axcd[SHA256_DIGEST_LENGTH]; // ZIP directory entry
+ uint8_t axct[SHA256_DIGEST_LENGTH]; // Content types XML
+ uint8_t axbm[SHA256_DIGEST_LENGTH]; // Block map XML
+ uint8_t axci[SHA256_DIGEST_LENGTH]; // Code Integrity file (optional)
+ };
+
+ CertFile cert_file;
+ AppxDigests digests;
+
+ void MakeSPCInfoValue(asn1::SPCInfoValue &info);
+ Error MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc);
+ Error add_attributes(PKCS7_SIGNER_INFO *signerInfo);
+ void make_digests();
+ void write_digest(Vector<uint8_t> &p_out_buffer);
+
+ Error openssl_error(unsigned long p_err);
+ Error read_cert_file(const String &p_path, const String &p_password, CertFile* p_out_cf);
+ Error sign(const CertFile &p_cert, const AppxDigests &digests, PKCS7* p_out_signature);
+
+#endif // OPENSSL_ENABLED
+
+public:
+
+ enum SignOption {
+
+ SIGN,
+ DONT_SIGN,
+ };
+
+ void set_progress_task(String p_task) { progress_task = p_task; }
+ void init(FileAccess* p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password);
+ void add_file(String p_file_name, const uint8_t* p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false);
+ void finish();
+
+ AppxPackager();
+ ~AppxPackager();
+};
+
+class EditorExportPlatformWinrt : public EditorExportPlatform {
+
+ OBJ_TYPE(EditorExportPlatformWinrt, EditorExportPlatform);
+
+ Ref<ImageTexture> logo;
+
+ enum Platform {
+ ARM,
+ X86,
+ X64
+ } arch;
+
+ bool is_debug;
+
+ String custom_release_package;
+ String custom_debug_package;
+
+ String cmdline;
+
+ String display_name;
+ String short_name;
+ String unique_name;
+ String description;
+ String publisher;
+ String publisher_display_name;
+
+ String product_guid;
+ String publisher_guid;
+
+ int version_major;
+ int version_minor;
+ int version_build;
+ int version_revision;
+
+ bool orientation_landscape;
+ bool orientation_portrait;
+ bool orientation_landscape_flipped;
+ bool orientation_portrait_flipped;
+
+ String background_color;
+ Ref<ImageTexture> store_logo;
+ Ref<ImageTexture> square44;
+ Ref<ImageTexture> square71;
+ Ref<ImageTexture> square150;
+ Ref<ImageTexture> square310;
+ Ref<ImageTexture> wide310;
+ Ref<ImageTexture> splash;
+
+ bool name_on_square150;
+ bool name_on_square310;
+ bool name_on_wide;
+
+ Set<String> capabilities;
+ Set<String> uap_capabilities;
+ Set<String> device_capabilities;
+
+ bool sign_package;
+ String certificate_path;
+ String certificate_pass;
+
+ _FORCE_INLINE_ bool array_has(const char** p_array, const char* p_value) const {
+ while (*p_array) {
+ if (String(*p_array) == String(p_value)) return true;
+ p_array++;
+ }
+ return false;
+ }
+
+ bool _valid_resource_name(const String &p_name) const;
+ bool _valid_guid(const String &p_guid) const;
+ bool _valid_bgcolor(const String &p_color) const;
+ bool _valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const;
+
+ Vector<uint8_t> _fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const;
+ Vector<uint8_t> _get_image_data(const String &p_path);
+
+ static Error save_appx_file(void *p_userdata, const String& p_path, const Vector<uint8_t>& p_data, int p_file, int p_total);
+ static bool _should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data);
+
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name, Variant &r_ret) const;
+ void _get_property_list(List<PropertyInfo> *p_list) const;
+
+public:
+
+ virtual String get_name() const { return "Windows Universal"; }
+ virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_ETC1; }
+ virtual Ref<Texture> get_logo() const { return logo; }
+
+ virtual bool can_export(String *r_error = NULL) const;
+ virtual String get_binary_extension() const { return "appx"; }
+
+ virtual Error export_project(const String& p_path, bool p_debug, int p_flags = 0);
+
+ EditorExportPlatformWinrt();
+ ~EditorExportPlatformWinrt();
+};
+
+
+///////////////////////////////////////////////////////////////////////////
+
+String AppxPackager::hash_block(uint8_t * p_block_data, size_t p_block_len) {
+
+ char hash[32];
+ char base64[45];
+
+ sha256_context ctx;
+ sha256_init(&ctx);
+ sha256_hash(&ctx, p_block_data, p_block_len);
+ sha256_done(&ctx, (uint8_t*)hash);
+
+ base64_encode(base64, hash, 32);
+ base64[44] = '\0';
+
+ return String(base64);
+}
+
+void AppxPackager::make_block_map() {
+
+ FileAccess* tmp_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::WRITE);
+
+ tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>");
+ tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">");
+
+ for (int i = 0; i < file_metadata.size(); i++) {
+
+ FileMeta file = file_metadata[i];
+
+ tmp_file->store_string(
+ "<File Name=\"" + file.name.replace("/", "\\")
+ + "\" Size=\"" + itos(file.uncompressed_size)
+ + "\" LfhSize=\"" + itos(file.lfh_size) + "\">");
+
+
+ for (int j = 0; j < file.hashes.size(); j++) {
+
+ tmp_file->store_string("<Block Hash=\""
+ + file.hashes[j].base64_hash + "\" ");
+ if (file.compressed)
+ tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" ");
+ tmp_file->store_string("/>");
+ }
+
+ tmp_file->store_string("</File>");
+ }
+
+ tmp_file->store_string("</BlockMap>");
+
+ tmp_file->close();
+ memdelete(tmp_file);
+ tmp_file = NULL;
+}
+
+String AppxPackager::content_type(String p_extension) {
+
+ if (p_extension == "png")
+ return "image/png";
+ else if (p_extension == "jpg")
+ return "image/jpg";
+ else if (p_extension == "xml")
+ return "application/xml";
+ else if (p_extension == "exe" || p_extension == "dll")
+ return "application/x-msdownload";
+ else
+ return "application/octet-stream";
+}
+
+void AppxPackager::make_content_types() {
+
+ FileAccess* tmp_file = FileAccess::open(tmp_content_types_file_path, FileAccess::WRITE);
+
+ tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>");
+ tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">");
+
+ Map<String, String> types;
+
+ for (int i = 0; i < file_metadata.size(); i++) {
+
+ String ext = file_metadata[i].name.extension();
+
+ if (types.has(ext)) continue;
+
+ types[ext] = content_type(ext);
+
+ tmp_file->store_string("<Default Extension=\"" + ext +
+ "\" ContentType=\""
+ + types[ext] + "\" />");
+ }
+
+ // Appx signature file
+ tmp_file->store_string("<Default Extension=\"p7x\" ContentType=\"application/octet-stream\" />");
+
+ // Override for package files
+ tmp_file->store_string("<Override PartName=\"/AppxManifest.xml\" ContentType=\"application/vnd.ms-appx.manifest+xml\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxBlockMap.xml\" ContentType=\"application/vnd.ms-appx.blockmap+xml\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxSignature.p7x\" ContentType=\"application/vnd.ms-appx.signature\" />");
+ tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />");
+
+ tmp_file->store_string("</Types>");
+
+ tmp_file->close();
+ memdelete(tmp_file);
+ tmp_file = NULL;
+}
+
+Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) {
+
+ Vector<uint8_t> buf;
+ buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length());
+
+ int offs = 0;
+ // Write magic
+ offs += buf_put_int32(FILE_HEADER_MAGIC, &buf[offs]);
+
+ // Version
+ offs += buf_put_int16(ZIP_VERSION, &buf[offs]);
+
+ // Special flag
+ offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]);
+
+ // Compression
+ offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf[offs]);
+
+ // File date and time
+ offs += buf_put_int32(0, &buf[offs]);
+
+ // CRC-32
+ offs += buf_put_int32(p_file_meta.file_crc32, &buf[offs]);
+
+ // Compressed size
+ offs += buf_put_int32(p_file_meta.compressed_size, &buf[offs]);
+
+ // Uncompressed size
+ offs += buf_put_int32(p_file_meta.uncompressed_size, &buf[offs]);
+
+ // File name length
+ offs += buf_put_int16(p_file_meta.name.length(), &buf[offs]);
+
+ // Extra data length
+ offs += buf_put_int16(0, &buf[offs]);
+
+ // File name
+ offs += buf_put_string(p_file_meta.name, &buf[offs]);
+
+ // Done!
+ return buf;
+}
+
+void AppxPackager::store_central_dir_header(const FileMeta p_file, bool p_do_hash) {
+
+ Vector<uint8_t> &buf = central_dir_data;
+ int offs = buf.size();
+ buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length());
+
+
+ // Write magic
+ offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf[offs]);
+
+ // ZIP versions
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]);
+ offs += buf_put_int16(ZIP_VERSION, &buf[offs]);
+
+ // General purpose flag
+ offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]);
+
+ // Compression
+ offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf[offs]);
+
+ // Modification date/time
+ offs += buf_put_int32(0, &buf[offs]);
+
+ // Crc-32
+ offs += buf_put_int32(p_file.file_crc32, &buf[offs]);
+
+ // File sizes
+ offs += buf_put_int32(p_file.compressed_size, &buf[offs]);
+ offs += buf_put_int32(p_file.uncompressed_size, &buf[offs]);
+
+ // File name length
+ offs += buf_put_int16(p_file.name.length(), &buf[offs]);
+
+ // Extra field length
+ offs += buf_put_int16(0, &buf[offs]);
+
+ // Comment length
+ offs += buf_put_int16(0, &buf[offs]);
+
+ // Disk number start, internal/external file attributes
+ for (int i = 0; i < 8; i++) {
+ buf[offs++] = 0;
+ }
+
+ // Relative offset
+ offs += buf_put_int32(p_file.zip_offset, &buf[offs]);
+
+ // File name
+ offs += buf_put_string(p_file.name, &buf[offs]);
+
+#ifdef OPENSSL_ENABLED
+ // Calculate the hash for signing
+ if (p_do_hash)
+ SHA256_Update(&axcd_context, buf.ptr(), buf.size());
+#endif // OPENSSL_ENABLED
+
+ // Done!
+}
+
+Vector<uint8_t> AppxPackager::make_end_of_central_record() {
+
+ Vector<uint8_t> buf;
+ buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic
+
+ int offs = 0;
+
+ // Write magic
+ offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf[offs]);
+
+ // Size of this record
+ offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf[offs]);
+
+ // Version (yes, twice)
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]);
+ offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]);
+
+ // Disk number
+ for (int i = 0; i < 8; i++) {
+ buf[offs++] = 0;
+ }
+
+ // Number of entries (total and per disk)
+ offs += buf_put_int64(file_metadata.size(), &buf[offs]);
+ offs += buf_put_int64(file_metadata.size(), &buf[offs]);
+
+ // Size of central dir
+ offs += buf_put_int64(central_dir_data.size(), &buf[offs]);
+
+ // Central dir offset
+ offs += buf_put_int64(central_dir_offset, &buf[offs]);
+
+ ////// ZIP64 locator
+
+ // Write magic for zip64 central dir locator
+ offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf[offs]);
+
+ // Disk number
+ for (int i = 0; i < 4; i++) {
+ buf[offs++] = 0;
+ }
+
+ // Relative offset
+ offs += buf_put_int64(end_of_central_dir_offset, &buf[offs]);
+
+ // Number of disks
+ offs += buf_put_int32(1, &buf[offs]);
+
+ /////// End of zip directory
+
+ // Write magic for end central dir
+ offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf[offs]);
+
+ // Dummy stuff for Zip64
+ for (int i = 0; i < 4; i++) {
+ buf[offs++] = 0x0;
+ }
+ for (int i = 0; i < 12; i++) {
+ buf[offs++] = 0xFF;
+ }
+
+ // Size of comments
+ for (int i = 0; i < 2; i++) {
+ buf[offs++] = 0;
+ }
+
+ // Done!
+ return buf;
+}
+
+void AppxPackager::init(FileAccess * p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password) {
+
+ package = p_fa;
+ central_dir_offset = 0;
+ end_of_central_dir_offset = 0;
+ tmp_blockmap_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpblockmap.xml";
+ tmp_content_types_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpcontenttypes.xml";
+#ifdef OPENSSL_ENABLED
+ certificate_path = p_certificate_path;
+ certificate_pass = p_certificate_password;
+ sign_package = p_sign == SIGN;
+ SHA256_Init(&axpc_context);
+ SHA256_Init(&axcd_context);
+#endif // OPENSSL_ENABLED
+}
+
+void AppxPackager::add_file(String p_file_name, const uint8_t * p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) {
+
+ if (p_file_no >= 1 && p_total_files >= 1) {
+ EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files);
+ }
+
+ bool do_hash = p_file_name != "AppxSignature.p7x";
+
+ FileMeta meta;
+ meta.name = p_file_name;
+ meta.uncompressed_size = p_len;
+ meta.compressed_size = p_len;
+ meta.compressed = p_compress;
+ meta.zip_offset = package->get_pos();
+
+ Vector<uint8_t> file_buffer;
+
+ // Data for compression
+ z_stream strm;
+ FileAccess* strm_f = NULL;
+ Vector<uint8_t> strm_in;
+ strm_in.resize(BLOCK_SIZE);
+ Vector<uint8_t> strm_out;
+
+ if (p_compress) {
+
+ strm.zalloc = zipio_alloc;
+ strm.zfree = zipio_free;
+ strm.opaque = &strm_f;
+
+ strm_out.resize(BLOCK_SIZE + 8);
+
+ deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY);
+ }
+
+ int step = 0;
+
+ while (p_len - step > 0) {
+
+ size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step);
+
+ for (int i = 0; i < block_size; i++) {
+ strm_in[i] = p_buffer[step + i];
+ }
+
+ BlockHash bh;
+ bh.base64_hash = hash_block(strm_in.ptr(), block_size);
+
+ if (p_compress) {
+
+ strm.avail_in = block_size;
+ strm.avail_out = strm_out.size();
+ strm.next_in = strm_in.ptr();
+ strm.next_out = strm_out.ptr();
+
+ int total_out_before = strm.total_out;
+
+ deflate(&strm, Z_FULL_FLUSH);
+ bh.compressed_size = strm.total_out - total_out_before;
+
+ //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + bh.compressed_size);
+ for (int i = 0; i < bh.compressed_size; i++)
+ file_buffer[start + i] = strm_out[i];
+#ifdef OPENSSL_ENABLED
+ if (do_hash)
+ SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before);
+#endif // OPENSSL_ENABLED
+
+ } else {
+ bh.compressed_size = block_size;
+ //package->store_buffer(strm_in.ptr(), block_size);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + block_size);
+ for (int i = 0; i < bh.compressed_size; i++)
+ file_buffer[start + i] = strm_in[i];
+#ifdef OPENSSL_ENABLED
+ if (do_hash)
+ SHA256_Update(&axpc_context, strm_in.ptr(), block_size);
+#endif // OPENSSL_ENABLED
+ }
+
+ meta.hashes.push_back(bh);
+
+ step += block_size;
+ }
+
+ if (p_compress) {
+
+ strm.avail_in = 0;
+ strm.avail_out = strm_out.size();
+ strm.next_in = strm_in.ptr();
+ strm.next_out = strm_out.ptr();
+
+ int total_out_before = strm.total_out;
+
+ deflate(&strm, Z_FINISH);
+
+ //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before);
+ int start = file_buffer.size();
+ file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before));
+ for (int i = 0; i < (strm.total_out - total_out_before); i++)
+ file_buffer[start + i] = strm_out[i];
+#ifdef OPENSSL_ENABLED
+ if (do_hash)
+ SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before);
+#endif // OPENSSL_ENABLED
+
+ deflateEnd(&strm);
+ meta.compressed_size = strm.total_out;
+
+ } else {
+
+ meta.compressed_size = p_len;
+ }
+
+ // Calculate file CRC-32
+ uLong crc = crc32(0L, Z_NULL, 0);
+ crc = crc32(crc, p_buffer, p_len);
+ meta.file_crc32 = crc;
+
+ // Create file header
+ Vector<uint8_t> file_header = make_file_header(meta);
+ meta.lfh_size = file_header.size();
+
+#ifdef OPENSSL_ENABLED
+ // Hash the data for signing
+ if (do_hash) {
+ SHA256_Update(&axpc_context, file_header.ptr(), file_header.size());
+ SHA256_Update(&axpc_context, file_buffer.ptr(), file_buffer.size());
+ }
+#endif // OPENSSL_ENABLED
+
+ // Store the header and file;
+ package->store_buffer(file_header.ptr(), file_header.size());
+ package->store_buffer(file_buffer.ptr(), file_buffer.size());
+
+ file_metadata.push_back(meta);
+}
+
+void AppxPackager::finish() {
+
+ // Create and add block map file
+ EditorNode::progress_task_step("export", "Creating block map...", 4);
+
+ make_block_map();
+ FileAccess* blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ);
+ Vector<uint8_t> blockmap_buffer;
+ blockmap_buffer.resize(blockmap_file->get_len());
+
+ blockmap_file->get_buffer(blockmap_buffer.ptr(), blockmap_buffer.size());
+
+#ifdef OPENSSL_ENABLED
+ // Hash the file for signing
+ if (sign_package) {
+ SHA256_CTX axbm_context;
+ SHA256_Init(&axbm_context);
+ SHA256_Update(&axbm_context, blockmap_buffer.ptr(), blockmap_buffer.size());
+ SHA256_Final(digests.axbm, &axbm_context);
+ }
+#endif // OPENSSL_ENABLED
+
+ add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true);
+
+ blockmap_file->close();
+ memdelete(blockmap_file);
+ blockmap_file = NULL;
+
+ // Add content types
+ EditorNode::progress_task_step("export", "Setting content types...", 5);
+ make_content_types();
+
+ FileAccess* types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ);
+ Vector<uint8_t> types_buffer;
+ types_buffer.resize(types_file->get_len());
+
+ types_file->get_buffer(types_buffer.ptr(), types_buffer.size());
+
+#ifdef OPENSSL_ENABLED
+ if (sign_package) {
+ // Hash the file for signing
+ SHA256_CTX axct_context;
+ SHA256_Init(&axct_context);
+ SHA256_Update(&axct_context, types_buffer.ptr(), types_buffer.size());
+ SHA256_Final(digests.axct, &axct_context);
+ }
+#endif // OPENSSL_ENABLED
+
+ add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true);
+
+ types_file->close();
+ memdelete(types_file);
+ types_file = NULL;
+
+ // Pre-process central directory before signing
+ for (int i = 0; i < file_metadata.size(); i++) {
+ store_central_dir_header(file_metadata[i]);
+ }
+
+#ifdef OPENSSL_ENABLED
+ // Create the signature file
+ if (sign_package) {
+
+ Error err = read_cert_file(certificate_path, certificate_pass, &cert_file);
+
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Couldn't read the certficate file. Are the path and password both correct?"));
+ package->close();
+ memdelete(package);
+ package = NULL;
+ return;
+ }
+
+
+ // Make a temp end of the zip for hashing
+ central_dir_offset = package->get_pos();
+ end_of_central_dir_offset = central_dir_offset + central_dir_data.size();
+ Vector<uint8_t> zip_end_dir = make_end_of_central_record();
+
+ // Hash the end directory
+ SHA256_Update(&axcd_context, zip_end_dir.ptr(), zip_end_dir.size());
+
+ // Finish the hashes
+ make_digests();
+
+ PKCS7* signature = PKCS7_new();
+ if (!signature) {
+ EditorNode::add_io_error(TTR("Error creating the signature object."));
+ package->close();
+ memdelete(package);
+ package = NULL;
+ return;
+ }
+
+ err = sign(cert_file, digests, signature);
+
+ if (err != OK) {
+ EditorNode::add_io_error(TTR("Error creating the package signature."));
+ package->close();
+ memdelete(package);
+ package = NULL;
+ return;
+ }
+
+ // Read the signature as bytes
+ BIO* bio_out = BIO_new(BIO_s_mem());
+ i2d_PKCS7_bio(bio_out, signature);
+
+ BIO_flush(bio_out);
+
+ uint8_t* bio_ptr;
+ size_t bio_size = BIO_get_mem_data(bio_out, &bio_ptr);
+
+ // Create the signature buffer with magic number
+ Vector<uint8_t> signature_file;
+ signature_file.resize(4 + bio_size);
+ buf_put_int32(P7X_SIGNATURE, signature_file.ptr());
+ for (int i = 0; i < bio_size; i++)
+ signature_file[i + 4] = bio_ptr[i];
+
+ // Add the signature to the package
+ add_file("AppxSignature.p7x", signature_file.ptr(), signature_file.size(), -1, -1, true);
+
+ // Add central directory entry
+ store_central_dir_header(file_metadata[file_metadata.size() - 1], false);
+ }
+#endif // OPENSSL_ENABLED
+
+
+ // Write central directory
+ EditorNode::progress_task_step("export", "Finishing package...", 6);
+ central_dir_offset = package->get_pos();
+ package->store_buffer(central_dir_data.ptr(), central_dir_data.size());
+
+ // End record
+ end_of_central_dir_offset = package->get_pos();
+ Vector<uint8_t> end_record = make_end_of_central_record();
+ package->store_buffer(end_record.ptr(), end_record.size());
+
+ package->close();
+ memdelete(package);
+ package = NULL;
+}
+
+#ifdef OPENSSL_ENABLED
+// https://support.microsoft.com/en-us/kb/287547
+const char SPC_INDIRECT_DATA_OBJID[] = "1.3.6.1.4.1.311.2.1.4";
+const char SPC_STATEMENT_TYPE_OBJID[] = "1.3.6.1.4.1.311.2.1.11";
+const char SPC_SP_OPUS_INFO_OBJID[] = "1.3.6.1.4.1.311.2.1.12";
+const char SPC_SIPINFO_OBJID[] = "1.3.6.1.4.1.311.2.1.30";
+#endif // OPENSSL_ENABLED
+
+AppxPackager::AppxPackager() {}
+
+AppxPackager::~AppxPackager() {}
+
+
+////////////////////////////////////////////////////////////////////
+
+#ifdef OPENSSL_ENABLED
+Error AppxPackager::openssl_error(unsigned long p_err) {
+
+ ERR_load_crypto_strings();
+
+ char buffer[256];
+ ERR_error_string_n(p_err, buffer, sizeof(buffer));
+
+ String err(buffer);
+
+ ERR_EXPLAIN(err);
+ ERR_FAIL_V(FAILED);
+}
+
+void AppxPackager::MakeSPCInfoValue(asn1::SPCInfoValue &info) {
+
+ // I have no idea what these numbers mean.
+ static uint8_t s1Magic[] = {
+ 0x4B, 0xDF, 0xC5, 0x0A, 0x07, 0xCE, 0xE2, 0x4D,
+ 0xB7, 0x6E, 0x23, 0xC8, 0x39, 0xA0, 0x9F, 0xD1,
+ };
+ ASN1_INTEGER_set(info.i1, 0x01010000);
+ ASN1_OCTET_STRING_set(info.s1, s1Magic, sizeof(s1Magic));
+ ASN1_INTEGER_set(info.i2, 0x00000000);
+ ASN1_INTEGER_set(info.i3, 0x00000000);
+ ASN1_INTEGER_set(info.i4, 0x00000000);
+ ASN1_INTEGER_set(info.i5, 0x00000000);
+ ASN1_INTEGER_set(info.i6, 0x00000000);
+}
+
+Error AppxPackager::MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc) {
+
+ using namespace asn1;
+
+ ASN1_TYPE* algorithmParameter = ASN1_TYPE_new();
+ if (!algorithmParameter) {
+ return openssl_error(ERR_peek_last_error());
+ }
+ algorithmParameter->type = V_ASN1_NULL;
+
+ SPCInfoValue* infoValue = SPCInfoValue_new();
+ if (!infoValue) {
+ return openssl_error(ERR_peek_last_error());
+ }
+ MakeSPCInfoValue(*infoValue);
+
+ ASN1_TYPE* value =
+ EncodedASN1::FromItem<asn1::SPCInfoValue,
+ asn1::i2d_SPCInfoValue>(infoValue)
+ .ToSequenceType();
+
+ {
+ Vector<uint8_t> digest;
+ write_digest(digest);
+ if (!ASN1_OCTET_STRING_set(idc.messageDigest->digest,
+ digest.ptr(), digest.size())) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+ }
+
+ idc.data->type = OBJ_txt2obj(SPC_SIPINFO_OBJID, 1);
+ idc.data->value = value;
+ idc.messageDigest->digestAlgorithm->algorithm = OBJ_nid2obj(NID_sha256);
+ idc.messageDigest->digestAlgorithm->parameter = algorithmParameter;
+
+ return OK;
+}
+
+Error AppxPackager::add_attributes(PKCS7_SIGNER_INFO * p_signer_info) {
+
+ // Add opus attribute
+ asn1::SPCSpOpusInfo* opus = asn1::SPCSpOpusInfo_new();
+ if (!opus) return openssl_error(ERR_peek_last_error());
+
+ ASN1_STRING* opus_value = EncodedASN1::FromItem<asn1::SPCSpOpusInfo, asn1::i2d_SPCSpOpusInfo>(opus)
+ .ToSequenceString();
+
+ if (!PKCS7_add_signed_attribute(
+ p_signer_info,
+ OBJ_txt2nid(SPC_SP_OPUS_INFO_OBJID),
+ V_ASN1_SEQUENCE,
+ opus_value
+ )) {
+
+ asn1::SPCSpOpusInfo_free(opus);
+
+ ASN1_STRING_free(opus_value);
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ // Add content type attribute
+ if (!PKCS7_add_signed_attribute(
+ p_signer_info,
+ NID_pkcs9_contentType,
+ V_ASN1_OBJECT,
+ OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1)
+ )) {
+
+ asn1::SPCSpOpusInfo_free(opus);
+ ASN1_STRING_free(opus_value);
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ // Add statement type attribute
+ asn1::SPCStatementType* statement_type = asn1::SPCStatementType_new();
+ if (!statement_type) return openssl_error(ERR_peek_last_error());
+
+ statement_type->type = OBJ_nid2obj(NID_ms_code_ind);
+ ASN1_STRING* statement_type_value =
+ EncodedASN1::FromItem<asn1::SPCStatementType, asn1::i2d_SPCStatementType>(statement_type)
+ .ToSequenceString();
+
+ if (!PKCS7_add_signed_attribute(
+ p_signer_info,
+ OBJ_txt2nid(SPC_STATEMENT_TYPE_OBJID),
+ V_ASN1_SEQUENCE,
+ statement_type_value
+ )) {
+
+ ASN1_STRING_free(opus_value);
+ asn1::SPCStatementType_free(statement_type);
+ ASN1_STRING_free(statement_type_value);
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ return OK;
+
+}
+
+void AppxPackager::make_digests() {
+
+ // AXPC
+ SHA256_Final(digests.axpc, &axpc_context);
+
+ // AXCD
+ SHA256_Final(digests.axcd, &axcd_context);
+
+ // AXCI
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++)
+ digests.axci[i] = 0;
+
+}
+
+void AppxPackager::write_digest(Vector<uint8_t>& p_out_buffer) {
+
+ // Size of digests plus 6 32-bit magic numbers
+ p_out_buffer.resize((SHA256_DIGEST_LENGTH * 5) + (6 * 4));
+
+ int offs = 0;
+
+ // APPX
+ uint32_t sig = 0x58505041;
+ offs += buf_put_int32(sig, &p_out_buffer[offs]);
+
+ // AXPC
+ uint32_t axpc_sig = 0x43505841;
+ offs += buf_put_int32(axpc_sig, &p_out_buffer[offs]);
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) {
+ p_out_buffer[offs++] = digests.axpc[i];
+ }
+
+ // AXCD
+ uint32_t axcd_sig = 0x44435841;
+ offs += buf_put_int32(axcd_sig, &p_out_buffer[offs]);
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) {
+ p_out_buffer[offs++] = digests.axcd[i];
+ }
+
+ // AXCT
+ uint32_t axct_sig = 0x54435841;
+ offs += buf_put_int32(axct_sig, &p_out_buffer[offs]);
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) {
+ p_out_buffer[offs++] = digests.axct[i];
+ }
+
+ // AXBM
+ uint32_t axbm_sig = 0x4D425841;
+ offs += buf_put_int32(axbm_sig, &p_out_buffer[offs]);
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) {
+ p_out_buffer[offs++] = digests.axbm[i];
+ }
+
+ // AXCI
+ uint32_t axci_sig = 0x49435841;
+ offs += buf_put_int32(axci_sig, &p_out_buffer[offs]);
+ for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) {
+ p_out_buffer[offs++] = digests.axci[i];
+ }
+
+ // Done!
+}
+
+Error AppxPackager::read_cert_file(const String & p_path, const String &p_password, CertFile* p_out_cf) {
+
+ ERR_FAIL_COND_V(!p_out_cf, ERR_INVALID_PARAMETER);
+
+ BIO* bio = BIO_new_file(p_path.utf8().get_data(), "rb");
+ if (!bio) {
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ PKCS12* data = d2i_PKCS12_bio(bio, NULL);
+ if (!data) {
+ BIO_free(bio);
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ /* Fails to link with GCC, need to solve when implement signing
+ if (!PKCS12_parse(data, p_password.utf8().get_data(), &p_out_cf->private_key, &p_out_cf->certificate, NULL)) {
+ PKCS12_free(data);
+ BIO_free(bio);
+ return openssl_error(ERR_peek_last_error());
+ }*/
+
+ if (!p_out_cf->private_key) {
+ PKCS12_free(data);
+ BIO_free(bio);
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ if (!p_out_cf->certificate) {
+ PKCS12_free(data);
+ BIO_free(bio);
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ PKCS12_free(data);
+ BIO_free(bio);
+
+ return OK;
+}
+
+Error AppxPackager::sign(const CertFile & p_cert, const AppxDigests & digests, PKCS7 * p_out_signature) {
+
+ OpenSSL_add_all_algorithms();
+
+ // Register object IDs
+ OBJ_create_and_add_object(SPC_INDIRECT_DATA_OBJID, NULL, NULL);
+ OBJ_create_and_add_object(SPC_SIPINFO_OBJID, NULL, NULL);
+ OBJ_create_and_add_object(SPC_SP_OPUS_INFO_OBJID, NULL, NULL);
+ OBJ_create_and_add_object(SPC_STATEMENT_TYPE_OBJID, NULL, NULL);
+
+ if (!PKCS7_set_type(p_out_signature, NID_pkcs7_signed)) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ PKCS7_SIGNER_INFO *signer_info = PKCS7_add_signature(p_out_signature, p_cert.certificate, p_cert.private_key, EVP_sha256());
+ if (!signer_info) return openssl_error(ERR_peek_last_error());
+
+ add_attributes(signer_info);
+
+ if (!PKCS7_content_new(p_out_signature, NID_pkcs7_data)) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ if (!PKCS7_add_certificate(p_out_signature, p_cert.certificate)) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ asn1::SPCIndirectDataContent* idc = asn1::SPCIndirectDataContent_new();
+
+ MakeIndirectDataContent(*idc);
+ EncodedASN1 idc_encoded =
+ EncodedASN1::FromItem<asn1::SPCIndirectDataContent, asn1::i2d_SPCIndirectDataContent>(idc);
+
+ BIO* signed_data = PKCS7_dataInit(p_out_signature, NULL);
+
+ if (idc_encoded.size() < 2) {
+
+ ERR_EXPLAIN("Invalid encoded size");
+ ERR_FAIL_V(FAILED);
+ }
+
+ if ((idc_encoded.data()[1] & 0x80) == 0x00) {
+
+ ERR_EXPLAIN("Invalid encoded data");
+ ERR_FAIL_V(FAILED);
+ }
+
+ size_t skip = 4;
+
+ if (BIO_write(signed_data, idc_encoded.data() + skip, idc_encoded.size() - skip)
+ != idc_encoded.size() - skip) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+ if (BIO_flush(signed_data) != 1) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ if (!PKCS7_dataFinal(p_out_signature, signed_data)) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ PKCS7* content = PKCS7_new();
+ if (!content) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ content->type = OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1);
+
+ ASN1_TYPE* idc_sequence = idc_encoded.ToSequenceType();
+ content->d.other = idc_sequence;
+
+ if (!PKCS7_set_content(p_out_signature, content)) {
+
+ return openssl_error(ERR_peek_last_error());
+ }
+
+ return OK;
+}
+
+#endif // OPENSSL_ENABLED
+
+////////////////////////////////////////////////////////////////////
+
+
+bool EditorExportPlatformWinrt::_valid_resource_name(const String &p_name) const {
+
+ if (p_name.empty()) return false;
+ if (p_name.ends_with(".")) return false;
+
+ static const char* invalid_names[] = {
+ "CON","PRN","AUX","NUL","COM1","COM2","COM3","COM4","COM5","COM6","COM7",
+ "COM8","COM9","LPT1","LPT2","LPT3","LPT4","LPT5","LPT6","LPT7","LPT8","LPT9",
+ NULL
+ };
+
+ const char** t = invalid_names;
+ while (*t) {
+ if (p_name == *t) return false;
+ t++;
+ }
+
+ return true;
+}
+
+bool EditorExportPlatformWinrt::_valid_guid(const String & p_guid) const {
+
+ Vector<String> parts = p_guid.split("-");
+
+ if (parts.size() != 5) return false;
+ if (parts[0].length() != 8) return false;
+ for (int i = 1; i < 4; i++)
+ if (parts[i].length() != 4) return false;
+ if (parts[4].length() != 12) return false;
+
+ return true;
+}
+
+bool EditorExportPlatformWinrt::_valid_bgcolor(const String & p_color) const {
+
+ if (p_color.empty()) return true;
+ if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true;
+
+ // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx
+ static const char* valid_colors[] = {
+ "aliceBlue","antiqueWhite","aqua","aquamarine","azure","beige",
+ "bisque","black","blanchedAlmond","blue","blueViolet","brown",
+ "burlyWood","cadetBlue","chartreuse","chocolate","coral","cornflowerBlue",
+ "cornsilk","crimson","cyan","darkBlue","darkCyan","darkGoldenrod",
+ "darkGray","darkGreen","darkKhaki","darkMagenta","darkOliveGreen","darkOrange",
+ "darkOrchid","darkRed","darkSalmon","darkSeaGreen","darkSlateBlue","darkSlateGray",
+ "darkTurquoise","darkViolet","deepPink","deepSkyBlue","dimGray","dodgerBlue",
+ "firebrick","floralWhite","forestGreen","fuchsia","gainsboro","ghostWhite",
+ "gold","goldenrod","gray","green","greenYellow","honeydew",
+ "hotPink","indianRed","indigo","ivory","khaki","lavender",
+ "lavenderBlush","lawnGreen","lemonChiffon","lightBlue","lightCoral","lightCyan",
+ "lightGoldenrodYellow","lightGreen","lightGray","lightPink","lightSalmon","lightSeaGreen",
+ "lightSkyBlue","lightSlateGray","lightSteelBlue","lightYellow","lime","limeGreen",
+ "linen","magenta","maroon","mediumAquamarine","mediumBlue","mediumOrchid",
+ "mediumPurple","mediumSeaGreen","mediumSlateBlue","mediumSpringGreen","mediumTurquoise","mediumVioletRed",
+ "midnightBlue","mintCream","mistyRose","moccasin","navajoWhite","navy",
+ "oldLace","olive","oliveDrab","orange","orangeRed","orchid",
+ "paleGoldenrod","paleGreen","paleTurquoise","paleVioletRed","papayaWhip","peachPuff",
+ "peru","pink","plum","powderBlue","purple","red",
+ "rosyBrown","royalBlue","saddleBrown","salmon","sandyBrown","seaGreen",
+ "seaShell","sienna","silver","skyBlue","slateBlue","slateGray",
+ "snow","springGreen","steelBlue","tan","teal","thistle",
+ "tomato","transparent","turquoise","violet","wheat","white",
+ "whiteSmoke","yellow","yellowGreen",
+ NULL
+ };
+
+ const char** color = valid_colors;
+
+ while(*color) {
+ if (p_color == *color) return true;
+ color++;
+ }
+
+ return false;
+}
+
+bool EditorExportPlatformWinrt::_valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const {
+
+ if (!p_image.is_valid()) return false;
+
+ // TODO: Add resource creation or image rescaling to enable other scales:
+ // 1.25, 1.5, 2.0
+ real_t scales[] = { 1.0 };
+ bool valid_w = false;
+ bool valid_h = false;
+
+ for (int i = 0; i < 1; i++) {
+
+ int w = ceil(p_width * scales[i]);
+ int h = ceil(p_height * scales[i]);
+
+ if (w == p_image->get_width())
+ valid_w = true;
+ if (h == p_image->get_height())
+ valid_h = true;
+ }
+
+ return valid_w && valid_h;
+}
+
+Vector<uint8_t> EditorExportPlatformWinrt::_fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const {
+
+ String result = String::utf8((const char*)p_template.ptr(), p_template.size());
+
+ result = result.replace("$godot_version$", VERSION_FULL_NAME);
+
+ result = result.replace("$identity_name$", unique_name);
+ result = result.replace("$publisher$", publisher);
+
+ result = result.replace("$product_guid$", product_guid);
+ result = result.replace("$publisher_guid$", publisher_guid);
+
+ String version = itos(version_major) + "." + itos(version_minor) + "." + itos(version_build) + "." + itos(version_revision);
+ result = result.replace("$version_string$", version);
+
+ String architecture = arch == ARM ? "ARM" : arch == X86 ? "x86" : "x64";
+ result = result.replace("$architecture$", architecture);
+
+ result = result.replace("$display_name$", display_name.empty() ? (String)Globals::get_singleton()->get("application/name") : display_name);
+ result = result.replace("$publisher_display_name$", publisher_display_name);
+ result = result.replace("$app_description$", description);
+ result = result.replace("$bg_color$", background_color);
+ result = result.replace("$short_name$", short_name);
+
+ String name_on_tiles = "";
+ if (name_on_square150) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n";
+ }
+ if (name_on_wide) {
+ name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n";
+ }
+ if (name_on_square310) {
+ name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n";
+ }
+
+ String show_name_on_tiles = "";
+ if (!name_on_tiles.empty()) {
+ show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>";
+ }
+
+ result = result.replace("$name_on_tiles$", name_on_tiles);
+
+ String rotations = "";
+ if (orientation_landscape) {
+ rotations += " <uap:Rotation Preference=\"landscape\" />\n";
+ }
+ if (orientation_portrait) {
+ rotations += " <uap:Rotation Preference=\"portrait\" />\n";
+ }
+ if (orientation_landscape_flipped) {
+ rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n";
+ }
+ if (orientation_portrait_flipped) {
+ rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n";
+ }
+
+ String rotation_preference = "";
+ if (!rotations.empty()) {
+ rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>";
+ }
+
+ result = result.replace("$rotation_preference$", rotation_preference);
+
+ String capabilities_elements = "";
+ const char **basic = uwp_capabilities;
+ while (*basic) {
+ if (capabilities.has(*basic)) {
+ capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n";
+ }
+ basic++;
+ }
+ const char **uap = uwp_uap_capabilities;
+ while (*uap) {
+ if (uap_capabilities.has(*uap)) {
+ capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n";
+ }
+ uap++;
+ }
+ const char **device = uwp_device_capabilites;
+ while (*device) {
+ if (uap_capabilities.has(*device)) {
+ capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n";
+ }
+ device++;
+ }
+
+ if (!capabilities.has("internetClient") && p_give_internet) {
+ capabilities_elements += " <Capability Name=\"internetClient\" />\n";
+ }
+
+ String capabilities_string = "<Capabilities />";
+ if (!capabilities_elements.empty()) {
+ capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>";
+ }
+
+ result = result.replace("$capabilities_place$", capabilities_string);
+
+ Vector<uint8_t> r_ret;
+ r_ret.resize(result.length());
+
+ for (int i = 0; i < result.length(); i++)
+ r_ret[i] = result.utf8().get(i);
+
+ return r_ret;
+}
+
+Vector<uint8_t> EditorExportPlatformWinrt::_get_image_data(const String & p_path) {
+
+ Vector<uint8_t> data;
+ Ref<ImageTexture> ref;
+
+ if (p_path.find("StoreLogo") != -1) {
+ ref = store_logo;
+ } else if (p_path.find("Square44x44Logo") != -1) {
+ ref = square44;
+ } else if (p_path.find("Square71x71Logo") != -1) {
+ ref = square71;
+ } else if (p_path.find("Square150x150Logo") != -1) {
+ ref = square150;
+ } else if (p_path.find("Square310x310Logo") != -1) {
+ ref = square310;
+ } else if (p_path.find("Wide310x150Logo") != -1) {
+ ref = wide310;
+ } else if (p_path.find("SplashScreen") != -1) {
+ ref = splash;
+ }
+
+ if (!ref.is_valid()) return data;
+
+
+ String tmp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/uwp_tmp_logo.png");
+
+ Error err = ref->get_data().save_png(tmp_path);
+
+ if (err != OK) {
+
+ String err_string = "Couldn't save temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_EXPLAIN(err_string);
+ ERR_FAIL_V(data);
+ }
+
+ FileAccess* f = FileAccess::open(tmp_path, FileAccess::READ, &err);
+
+ if (err != OK) {
+
+ String err_string = "Couldn't open temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_EXPLAIN(err_string);
+ ERR_FAIL_V(data);
+ }
+
+ data.resize(f->get_len());
+ f->get_buffer(data.ptr(), data.size());
+
+ f->close();
+ memdelete(f);
+
+ // Delete temp file
+ DirAccess* dir = DirAccess::open(tmp_path.get_base_dir(), &err);
+
+ if (err != OK) {
+
+ String err_string = "Couldn't open temp path to remove temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_EXPLAIN(err_string);
+ ERR_FAIL_V(data);
+ }
+
+ err = dir->remove(tmp_path);
+
+ memdelete(dir);
+
+ if (err != OK) {
+
+ String err_string = "Couldn't remove temp logo file.";
+
+ EditorNode::add_io_error(err_string);
+ ERR_EXPLAIN(err_string);
+ ERR_FAIL_V(data);
+ }
+
+ return data;
+}
+
+Error EditorExportPlatformWinrt::save_appx_file(void * p_userdata, const String & p_path, const Vector<uint8_t>& p_data, int p_file, int p_total) {
+
+ AppxPackager *packager = (AppxPackager*)p_userdata;
+ String dst_path = p_path.replace_first("res://", "game/");
+
+ packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data));
+
+ return OK;
+}
+
+bool EditorExportPlatformWinrt::_should_compress_asset(const String & p_path, const Vector<uint8_t>& p_data) {
+
+ /* TODO: This was copied verbatim from Android export. It should be
+ * refactored to the parent class and also be used for .zip export.
+ */
+
+ /*
+ * By not compressing files with little or not benefit in doing so,
+ * a performance gain is expected at runtime. Moreover, if the APK is
+ * zip-aligned, assets stored as they are can be efficiently read by
+ * Android by memory-mapping them.
+ */
+
+ // -- Unconditional uncompress to mimic AAPT plus some other
+
+ static const char* unconditional_compress_ext[] = {
+ // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp
+ // These formats are already compressed, or don't compress well:
+ ".jpg", ".jpeg", ".png", ".gif",
+ ".wav", ".mp2", ".mp3", ".ogg", ".aac",
+ ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet",
+ ".rtttl", ".imy", ".xmf", ".mp4", ".m4a",
+ ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2",
+ ".amr", ".awb", ".wma", ".wmv",
+ // Godot-specific:
+ ".webp", // Same reasoning as .png
+ ".cfb", // Don't let small config files slow-down startup
+ // Trailer for easier processing
+ NULL
+ };
+
+ for (const char** ext = unconditional_compress_ext; *ext; ++ext) {
+ if (p_path.to_lower().ends_with(String(*ext))) {
+ return false;
+ }
+ }
+
+ // -- Compressed resource?
+
+ if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') {
+ // Already compressed
+ return false;
+ }
+
+ // --- TODO: Decide on texture resources according to their image compression setting
+
+ return true;
+}
+
+bool EditorExportPlatformWinrt::_set(const StringName& p_name, const Variant& p_value) {
+
+ String n = p_name;
+
+ if (n == "architecture/target")
+ arch = (Platform)((int)p_value);
+ else if (n == "custom_package/debug")
+ custom_debug_package = p_value;
+ else if (n == "custom_package/release")
+ custom_release_package = p_value;
+ else if (n == "command_line/extra_args")
+ cmdline = p_value;
+ else if (n == "package/display_name")
+ display_name = p_value;
+ else if (n == "package/short_name")
+ short_name = p_value;
+ else if (n == "package/unique_name")
+ unique_name = p_value;
+ else if (n == "package/description")
+ description = p_value;
+ else if (n == "package/publisher")
+ publisher = p_value;
+ else if (n == "package/publisher_display_name")
+ publisher_display_name = p_value;
+ else if (n == "identity/product_guid")
+ product_guid = p_value;
+ else if (n == "identity/publisher_guid")
+ publisher_guid = p_value;
+ else if (n == "version/major")
+ version_major = p_value;
+ else if (n == "version/minor")
+ version_minor = p_value;
+ else if (n == "version/build")
+ version_build = p_value;
+ else if (n == "version/revision")
+ version_revision = p_value;
+ else if (n == "orientation/landscape")
+ orientation_landscape = p_value;
+ else if (n == "orientation/portrait")
+ orientation_portrait = p_value;
+ else if (n == "orientation/landscape_flipped")
+ orientation_landscape_flipped = p_value;
+ else if (n == "orientation/portrait_flipped")
+ orientation_portrait_flipped = p_value;
+ else if (n == "images/background_color")
+ background_color = p_value;
+ else if (n == "images/store_logo")
+ store_logo = p_value;
+ else if (n == "images/square44x44_logo")
+ square44 = p_value;
+ else if (n == "images/square71x71_logo")
+ square71 = p_value;
+ else if (n == "images/square150x150_logo")
+ square150 = p_value;
+ else if (n == "images/square310x310_logo")
+ square310 = p_value;
+ else if (n == "images/wide310x150_logo")
+ wide310 = p_value;
+ else if (n == "images/splash_screen")
+ splash = p_value;
+ else if (n == "tiles/show_name_on_square150x150")
+ name_on_square150 = p_value;
+ else if (n == "tiles/show_name_on_wide310x150")
+ name_on_wide = p_value;
+ else if (n == "tiles/show_name_on_square310x310")
+ name_on_square310 = p_value;
+
+#if 0 // Signing disabled
+ else if (n == "signing/sign")
+ sign_package = p_value;
+ else if (n == "signing/certificate_file")
+ certificate_path = p_value;
+ else if (n == "signing/certificate_password")
+ certificate_pass = p_value;
+#endif
+ else if (n.begins_with("capabilities/")) {
+
+ String what = n.get_slice("/", 1).replace("_", "");
+ bool enable = p_value;
+
+ if (array_has(uwp_capabilities, what.utf8().get_data())) {
+
+ if (enable)
+ capabilities.insert(what);
+ else
+ capabilities.erase(what);
+
+ } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) {
+
+ if (enable)
+ uap_capabilities.insert(what);
+ else
+ uap_capabilities.erase(what);
+
+ } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) {
+
+ if (enable)
+ device_capabilities.insert(what);
+ else
+ device_capabilities.erase(what);
+ }
+ } else return false;
+
+ return true;
+}
+
+bool EditorExportPlatformWinrt::_get(const StringName& p_name, Variant &r_ret) const {
+
+ String n = p_name;
+
+ if (n == "architecture/target")
+ r_ret = (int)arch;
+ else if (n == "custom_package/debug")
+ r_ret = custom_debug_package;
+ else if (n == "custom_package/release")
+ r_ret = custom_release_package;
+ else if (n == "command_line/extra_args")
+ r_ret = cmdline;
+ else if (n == "package/display_name")
+ r_ret = display_name;
+ else if (n == "package/short_name")
+ r_ret = short_name;
+ else if (n == "package/unique_name")
+ r_ret = unique_name;
+ else if (n == "package/description")
+ r_ret = description;
+ else if (n == "package/publisher")
+ r_ret = publisher;
+ else if (n == "package/publisher_display_name")
+ r_ret = publisher_display_name;
+ else if (n == "identity/product_guid")
+ r_ret = product_guid;
+ else if (n == "identity/publisher_guid")
+ r_ret = publisher_guid;
+ else if (n == "version/major")
+ r_ret = version_major;
+ else if (n == "version/minor")
+ r_ret = version_minor;
+ else if (n == "version/build")
+ r_ret = version_build;
+ else if (n == "version/revision")
+ r_ret = version_revision;
+ else if (n == "orientation/landscape")
+ r_ret = orientation_landscape;
+ else if (n == "orientation/portrait")
+ r_ret = orientation_portrait;
+ else if (n == "orientation/landscape_flipped")
+ r_ret = orientation_landscape_flipped;
+ else if (n == "orientation/portrait_flipped")
+ r_ret = orientation_portrait_flipped;
+ else if (n == "images/background_color")
+ r_ret = background_color;
+ else if (n == "images/store_logo")
+ r_ret = store_logo;
+ else if (n == "images/square44x44_logo")
+ r_ret = square44;
+ else if (n == "images/square71x71_logo")
+ r_ret = square71;
+ else if (n == "images/square150x150_logo")
+ r_ret = square150;
+ else if (n == "images/square310x310_logo")
+ r_ret = square310;
+ else if (n == "images/wide310x150_logo")
+ r_ret = wide310;
+ else if (n == "images/splash_screen")
+ r_ret = splash;
+ else if (n == "tiles/show_name_on_square150x150")
+ r_ret = name_on_square150;
+ else if (n == "tiles/show_name_on_wide310x150")
+ r_ret = name_on_wide;
+ else if (n == "tiles/show_name_on_square310x310")
+ r_ret = name_on_square310;
+
+#if 0 // Signing disabled
+ else if (n == "signing/sign")
+ r_ret = sign_package;
+ else if (n == "signing/certificate_file")
+ r_ret = certificate_path;
+ else if (n == "signing/certificate_password")
+ r_ret = certificate_pass;
+#endif
+ else if (n.begins_with("capabilities/")) {
+
+ String what = n.get_slice("/", 1).replace("_", "");
+
+ if (array_has(uwp_capabilities, what.utf8().get_data())) {
+
+ r_ret = capabilities.has(what);
+
+ } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) {
+
+ r_ret = uap_capabilities.has(what);
+
+ } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) {
+
+ r_ret = device_capabilities.has(what);
+ }
+ } else return false;
+
+ return true;
+}
+
+void EditorExportPlatformWinrt::_get_property_list(List<PropertyInfo>* p_list) const {
+
+ p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "appx"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "appx"));
+
+ p_list->push_back(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "ARM,x86,x64"));
+
+ p_list->push_back(PropertyInfo(Variant::STRING, "command_line/extra_args"));
+
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/display_name"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/short_name"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/unique_name"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/description"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher_display_name"));
+
+ p_list->push_back(PropertyInfo(Variant::STRING, "identity/product_guid"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "identity/publisher_guid"));
+
+ p_list->push_back(PropertyInfo(Variant::INT, "version/major"));
+ p_list->push_back(PropertyInfo(Variant::INT, "version/minor"));
+ p_list->push_back(PropertyInfo(Variant::INT, "version/build"));
+ p_list->push_back(PropertyInfo(Variant::INT, "version/revision"));
+
+ p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape_flipped"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped"));
+
+ p_list->push_back(PropertyInfo(Variant::STRING, "images/background_color"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+ p_list->push_back(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture"));
+
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150"));
+ p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310"));
+
+#if 0 // Signing does not work :( disabling for now
+ p_list->push_back(PropertyInfo(Variant::BOOL, "signing/sign"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_file", PROPERTY_HINT_GLOBAL_FILE, "pfx"));
+ p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_password"));
+#endif
+
+ // Capabilites
+ const char **basic = uwp_capabilities;
+ while (*basic) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*basic).camelcase_to_underscore(false)));
+ basic++;
+ }
+
+ const char **uap = uwp_uap_capabilities;
+ while (*uap) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*uap).camelcase_to_underscore(false)));
+ uap++;
+ }
+
+ const char **device = uwp_device_capabilites;
+ while (*device) {
+ p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false)));
+ device++;
+ }
+
+}
+
+bool EditorExportPlatformWinrt::can_export(String * r_error) const {
+
+ String err;
+ bool valid = true;
+
+ if (!exists_export_template("winrt_x86_debug.zip") || !exists_export_template("winrt_x86_release.zip")
+ || !exists_export_template("winrt_arm_debug.zip") || !exists_export_template("winrt_arm_release.zip")
+ || !exists_export_template("winrt_x64_debug.zip") || !exists_export_template("winrt_x64_release.zip")) {
+ valid = false;
+ err += TTR("No export templates found.\nDownload and install export templates.") + "\n";
+ }
+
+ if (custom_debug_package != "" && !FileAccess::exists(custom_debug_package)) {
+ valid = false;
+ err += TTR("Custom debug package not found.") + "\n";
+ }
+
+ if (custom_release_package != "" && !FileAccess::exists(custom_release_package)) {
+ valid = false;
+ err += TTR("Custom release package not found.") + "\n";
+ }
+
+ if (!_valid_resource_name(unique_name)) {
+ valid = false;
+ err += TTR("Invalid unique name.") + "\n";
+ }
+
+ if (!_valid_guid(product_guid)) {
+ valid = false;
+ err += TTR("Invalid product GUID.") + "\n";
+ }
+
+ if (!_valid_guid(publisher_guid)) {
+ valid = false;
+ err += TTR("Invalid publisher GUID.") + "\n";
+ }
+
+ if (!_valid_bgcolor(background_color)) {
+ valid = false;
+ err += TTR("Invalid background color.") + "\n";
+ }
+
+ if (store_logo.is_valid() && !_valid_image(store_logo, 50, 50)) {
+ valid = false;
+ err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n";
+ }
+
+ if (square44.is_valid() && !_valid_image(square44, 44, 44)) {
+ valid = false;
+ err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n";
+ }
+
+ if (square71.is_valid() && !_valid_image(square71, 71, 71)) {
+ valid = false;
+ err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n";
+ }
+
+ if (square150.is_valid() && !_valid_image(square150, 150, 150)) {
+ valid = false;
+ err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n";
+ }
+
+ if (square310.is_valid() && !_valid_image(square310, 310, 310)) {
+ valid = false;
+ err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n";
+ }
+
+ if (wide310.is_valid() && !_valid_image(wide310, 310, 150)) {
+ valid = false;
+ err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n";
+ }
+
+ if (splash.is_valid() && !_valid_image(splash, 620, 300)) {
+ valid = false;
+ err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n";
+ }
+
+ if (r_error)
+ *r_error = err;
+
+ return valid;
+}
+
+Error EditorExportPlatformWinrt::export_project(const String & p_path, bool p_debug, int p_flags) {
+
+ String src_appx;
+
+ EditorProgress ep("export", "Exporting for Windows Universal", 7);
+
+ if (is_debug)
+ src_appx = custom_debug_package;
+ else
+ src_appx = custom_release_package;
+
+ if (src_appx == "") {
+ String err;
+ if (p_debug) {
+ switch (arch) {
+ case X86: {
+ src_appx = find_export_template("winrt_x86_debug.zip", &err);
+ break;
+ }
+ case X64: {
+ src_appx = find_export_template("winrt_x64_debug.zip", &err);
+ break;
+ }
+ case ARM: {
+ src_appx = find_export_template("winrt_arm_debug.zip", &err);
+ break;
+ }
+ }
+ } else {
+ switch (arch) {
+ case X86: {
+ src_appx = find_export_template("winrt_x86_release.zip", &err);
+ break;
+ }
+ case X64: {
+ src_appx = find_export_template("winrt_x64_release.zip", &err);
+ break;
+ }
+ case ARM: {
+ src_appx = find_export_template("winrt_arm_release.zip", &err);
+ break;
+ }
+ }
+ }
+ if (src_appx == "") {
+ EditorNode::add_io_error(err);
+ return ERR_FILE_NOT_FOUND;
+ }
+ }
+
+ Error err = OK;
+
+ FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
+
+ AppxPackager packager;
+ packager.init(fa_pack, sign_package ? AppxPackager::SIGN : AppxPackager::DONT_SIGN, certificate_path, certificate_pass);
+
+ FileAccess *src_f = NULL;
+ zlib_filefunc_def io = zipio_create_io_from_file(&src_f);
+
+ ep.step("Creating package...", 0);
+
+ unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io);
+
+ if (!pkg) {
+
+ EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx);
+ return ERR_FILE_NOT_FOUND;
+ }
+
+ int ret = unzGoToFirstFile(pkg);
+
+ ep.step("Copying template files...", 1);
+
+ EditorNode::progress_add_task("template_files", "Template files", 100);
+ packager.set_progress_task("template_files");
+
+ int template_files_amount = 9;
+ int template_file_no = 1;
+
+ while (ret == UNZ_OK) {
+
+ // get file name
+ unz_file_info info;
+ char fname[16834];
+ ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, NULL, 0, NULL, 0);
+
+ String path = fname;
+
+ if (path.ends_with("/")) {
+ // Ignore directories
+ ret = unzGoToNextFile(pkg);
+ continue;
+ }
+
+ Vector<uint8_t> data;
+ bool do_read = true;
+
+ if (path.begins_with("Assets/")) {
+
+ path = path.replace(".scale-100", "");
+
+ data = _get_image_data(path);
+ if (data.size() > 0) do_read = false;
+ }
+
+ //read
+ if (do_read) {
+ data.resize(info.uncompressed_size);
+ unzOpenCurrentFile(pkg);
+ unzReadCurrentFile(pkg, data.ptr(), data.size());
+ unzCloseCurrentFile(pkg);
+ }
+
+ if (path == "AppxManifest.xml") {
+
+ data = _fix_manifest(data, p_flags&(EXPORT_DUMB_CLIENT | EXPORT_REMOTE_DEBUG));
+ }
+
+ print_line("ADDING: " + path);
+
+ packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data));
+
+ ret = unzGoToNextFile(pkg);
+ }
+
+ EditorNode::progress_end_task("template_files");
+
+ ep.step("Creating command line...", 2);
+
+ Vector<String> cl = cmdline.strip_edges().split(" ");
+ for (int i = 0;i<cl.size();i++) {
+ if (cl[i].strip_edges().length() == 0) {
+ cl.remove(i);
+ i--;
+ }
+ }
+
+ if (!(p_flags & EXPORT_DUMB_CLIENT)) {
+ cl.push_back("-path");
+ cl.push_back("game");
+ }
+
+ gen_export_flags(cl, p_flags);
+
+ // Command line file
+ Vector<uint8_t> clf;
+
+ // Argc
+ clf.resize(4);
+ encode_uint32(cl.size(), clf.ptr());
+
+ for (int i = 0; i < cl.size(); i++) {
+
+ CharString txt = cl[i].utf8();
+ int base = clf.size();
+ clf.resize(base + 4 + txt.length());
+ encode_uint32(txt.length(), &clf[base]);
+ copymem(&clf[base + 4], txt.ptr(), txt.length());
+ print_line(itos(i) + " param: " + cl[i]);
+ }
+
+ packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false);
+
+ ep.step("Adding project files...", 3);
+
+ EditorNode::progress_add_task("project_files", "Project Files", 100);
+ packager.set_progress_task("project_files");
+
+ err = export_project_files(save_appx_file, &packager, false);
+
+ EditorNode::progress_end_task("project_files");
+
+ ep.step("Closing package...", 7);
+
+ unzClose(pkg);
+
+ packager.finish();
+
+ return OK;
+}
+
+EditorExportPlatformWinrt::EditorExportPlatformWinrt() {
+
+ Image img(_uwp_logo);
+ logo = Ref<ImageTexture>(memnew(ImageTexture));
+ logo->create_from_image(img);
+
+ is_debug = true;
+
+ custom_release_package = "";
+ custom_debug_package = "";
+
+ arch = X86;
+
+ display_name = "";
+ short_name = "Godot";
+ unique_name = "Godot.Engine";
+ description = "Godot Engine";
+ publisher = "CN=GodotEngine";
+ publisher_display_name = "Godot Engine";
+
+ product_guid = "00000000-0000-0000-0000-000000000000";
+ publisher_guid = "00000000-0000-0000-0000-000000000000";
+
+ version_major = 1;
+ version_minor = 0;
+ version_build = 0;
+ version_revision = 0;
+
+ orientation_landscape = true;
+ orientation_portrait = true;
+ orientation_landscape_flipped = true;
+ orientation_portrait_flipped = true;
+
+ background_color = "transparent";
+
+ name_on_square150 = false;
+ name_on_square310 = false;
+ name_on_wide = false;
+
+ sign_package = false;
+ certificate_path = "";
+ certificate_pass = "";
+}
+
+EditorExportPlatformWinrt::~EditorExportPlatformWinrt() {}
+
+
+void register_uwp_exporter() {
+
+ Ref<EditorExportPlatformWinrt> exporter = Ref<EditorExportPlatformWinrt>(memnew(EditorExportPlatformWinrt));
+ EditorImportExport::get_singleton()->add_export_platform(exporter);
+}
diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h
new file mode 100644
index 0000000000..f25065341d
--- /dev/null
+++ b/platform/uwp/export/export.h
@@ -0,0 +1,29 @@
+/*************************************************************************/
+/* export.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+void register_uwp_exporter();
diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp
new file mode 100644
index 0000000000..f7b514b3c0
--- /dev/null
+++ b/platform/uwp/gl_context_egl.cpp
@@ -0,0 +1,218 @@
+/*************************************************************************/
+/* gl_context_egl.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "gl_context_egl.h"
+
+#include "EGL/eglext.h"
+
+using namespace Platform;
+
+void ContextEGL::release_current() {
+
+ eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext);
+};
+
+void ContextEGL::make_current() {
+
+ eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext);
+};
+
+int ContextEGL::get_window_width() {
+
+ return width;
+};
+
+int ContextEGL::get_window_height() {
+
+ return height;
+};
+
+void ContextEGL::reset() {
+
+ cleanup();
+
+ window = CoreWindow::GetForCurrentThread();
+ initialize();
+};
+
+void ContextEGL::swap_buffers() {
+
+ if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE)
+ {
+ cleanup();
+
+ window = CoreWindow::GetForCurrentThread();
+ initialize();
+
+ // tell rasterizer to reload textures and stuff?
+ }
+};
+
+Error ContextEGL::initialize() {
+
+ EGLint configAttribList[] = {
+ EGL_RED_SIZE, 8,
+ EGL_GREEN_SIZE, 8,
+ EGL_BLUE_SIZE, 8,
+ EGL_ALPHA_SIZE, 8,
+ EGL_DEPTH_SIZE, 8,
+ EGL_STENCIL_SIZE, 8,
+ EGL_SAMPLE_BUFFERS, 0,
+ EGL_NONE
+ };
+
+ EGLint surfaceAttribList[] = {
+ EGL_NONE, EGL_NONE
+ };
+
+ EGLint numConfigs = 0;
+ EGLint majorVersion = 1;
+ EGLint minorVersion = 0;
+ EGLDisplay display = EGL_NO_DISPLAY;
+ EGLContext context = EGL_NO_CONTEXT;
+ EGLSurface surface = EGL_NO_SURFACE;
+ EGLConfig config = nullptr;
+ EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE };
+
+ try {
+
+ const EGLint displayAttributes[] =
+ {
+ /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9,
+ EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3,
+ EGL_NONE,*/
+ // These are the default display attributes, used to request ANGLE's D3D11 renderer.
+ // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+.
+ EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE,
+
+ // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices.
+ // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it.
+ //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE,
+
+ // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call
+ // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended.
+ // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement.
+ EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE,
+ EGL_NONE,
+ };
+
+ PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT"));
+
+ if (!eglGetPlatformDisplayEXT)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get function eglGetPlatformDisplayEXT");
+ }
+
+ display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttributes);
+
+ if (display == EGL_NO_DISPLAY)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display");
+ }
+
+ if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL");
+ }
+
+ if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count");
+ }
+
+ if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count");
+ }
+
+ surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable*>(window), surfaceAttribList);
+ if (surface == EGL_NO_SURFACE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface");
+ }
+
+ context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
+ if (context == EGL_NO_CONTEXT)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to create EGL context");
+ }
+
+ if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE)
+ {
+ throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current");
+ }
+ } catch (...) {
+ return FAILED;
+ };
+
+ mEglDisplay = display;
+ mEglSurface = surface;
+ mEglContext = context;
+
+ eglQuerySurface(display,surface,EGL_WIDTH,&width);
+ eglQuerySurface(display,surface,EGL_HEIGHT,&height);
+
+ return OK;
+};
+
+void ContextEGL::cleanup() {
+
+ if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE)
+ {
+ eglDestroySurface(mEglDisplay, mEglSurface);
+ mEglSurface = EGL_NO_SURFACE;
+ }
+
+ if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT)
+ {
+ eglDestroyContext(mEglDisplay, mEglContext);
+ mEglContext = EGL_NO_CONTEXT;
+ }
+
+ if (mEglDisplay != EGL_NO_DISPLAY)
+ {
+ eglTerminate(mEglDisplay);
+ mEglDisplay = EGL_NO_DISPLAY;
+ }
+};
+
+ContextEGL::ContextEGL(CoreWindow^ p_window) :
+ mEglDisplay(EGL_NO_DISPLAY),
+ mEglContext(EGL_NO_CONTEXT),
+ mEglSurface(EGL_NO_SURFACE)
+ {
+
+ window = p_window;
+};
+
+ContextEGL::~ContextEGL() {
+
+ cleanup();
+};
+
diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h
new file mode 100644
index 0000000000..8124c2903d
--- /dev/null
+++ b/platform/uwp/gl_context_egl.h
@@ -0,0 +1,78 @@
+/*************************************************************************/
+/* gl_context_egl.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef CONTEXT_EGL_H
+#define CONTEXT_EGL_H
+
+#include <wrl.h>
+
+#include "os/os.h"
+#include "EGL/egl.h"
+#include "error_list.h"
+#include "drivers/gl_context/context_gl.h"
+
+using namespace Windows::UI::Core;
+
+class ContextEGL : public ContextGL {
+
+ CoreWindow^ window;
+
+ EGLDisplay mEglDisplay;
+ EGLContext mEglContext;
+ EGLSurface mEglSurface;
+
+ EGLint width;
+ EGLint height;
+
+ bool vsync;
+
+public:
+
+ virtual void release_current();
+
+ virtual void make_current();
+
+ virtual int get_window_width();
+ virtual int get_window_height();
+ virtual void swap_buffers();
+
+ void set_use_vsync(bool use) { vsync = use; }
+ bool is_using_vsync() const { return vsync; }
+
+ virtual Error initialize();
+ void reset();
+
+ void cleanup();
+
+ ContextEGL(CoreWindow^ p_window);
+ ~ContextEGL();
+
+};
+
+#endif
+
diff --git a/platform/uwp/joystick_uwp.cpp b/platform/uwp/joystick_uwp.cpp
new file mode 100644
index 0000000000..bcd867b14c
--- /dev/null
+++ b/platform/uwp/joystick_uwp.cpp
@@ -0,0 +1,147 @@
+/*************************************************************************/
+/* joystick_uwp.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "joystick_uwp.h"
+
+using namespace Windows::Gaming::Input;
+using namespace Windows::Foundation;
+
+void JoystickWinrt::register_events() {
+
+ Gamepad::GamepadAdded +=
+ ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadAdded);
+ Gamepad::GamepadRemoved +=
+ ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadRemoved);
+}
+
+uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) {
+
+ for (int i = 0; i < MAX_CONTROLLERS; i++) {
+
+ if (!controllers[i].connected) break;
+
+ switch (controllers[i].type) {
+
+ case ControllerType::GAMEPAD_CONTROLLER: {
+
+ GamepadReading reading = ((Gamepad^)controllers[i].controller_reference)->GetCurrentReading();
+
+ int button_mask = (int)GamepadButtons::Menu;
+ for (int j = 0; j < 14; j++) {
+
+ p_last_id = input->joy_button(p_last_id, controllers[i].id, j,(int)reading.Buttons & button_mask);
+ button_mask *= 2;
+ }
+
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX));
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true));
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX));
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true));
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true));
+ p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true));
+
+ break;
+ }
+ }
+ }
+
+ return p_last_id;
+}
+
+JoystickWinrt::JoystickWinrt() {
+
+ for (int i = 0; i < MAX_CONTROLLERS; i++)
+ controllers[i].id = i;
+}
+
+JoystickWinrt::JoystickWinrt(InputDefault * p_input) {
+
+ input = p_input;
+
+ JoystickWinrt();
+}
+
+void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
+
+ short idx = -1;
+
+ for (int i = 0; i < MAX_CONTROLLERS; i++) {
+
+ if (!controllers[i].connected) {
+ idx = i;
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(idx == -1);
+
+ controllers[idx].connected = true;
+ controllers[idx].controller_reference = value;
+ controllers[idx].id = idx;
+ controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER;
+
+ input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__");
+}
+
+void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) {
+
+ short idx = -1;
+
+ for (int i = 0; i < MAX_CONTROLLERS; i++) {
+
+ if (controllers[i].controller_reference == value) {
+ idx = i;
+ break;
+ }
+ }
+
+ ERR_FAIL_COND(idx == -1);
+
+ for (int i = idx + 1; i < MAX_CONTROLLERS - 1; i++) {
+
+ if (!controllers[i].connected) {
+ break;
+ }
+
+ controllers[i - 1] = controllers[i];
+ }
+ controllers[MAX_CONTROLLERS - 1] = ControllerDevice();
+
+ input->joy_connection_changed(idx, false, "Xbox Controller");
+}
+
+InputDefault::JoyAxis JoystickWinrt::axis_correct(double p_val, bool p_negate, bool p_trigger) const {
+
+ InputDefault::JoyAxis jx;
+
+ jx.min = p_trigger ? 0 : -1;
+ jx.value = (float)(p_negate ? -p_val : p_val);
+
+ return jx;
+}
diff --git a/platform/uwp/joystick_uwp.h b/platform/uwp/joystick_uwp.h
new file mode 100644
index 0000000000..0ae8b35b02
--- /dev/null
+++ b/platform/uwp/joystick_uwp.h
@@ -0,0 +1,81 @@
+/*************************************************************************/
+/* joystick_uwp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef JOYSTICK_WINRT_H
+#define JOYSTICK_WINRT_H
+
+#include "main/input_default.h"
+
+ref class JoystickWinrt sealed {
+
+internal:
+
+ void register_events();
+ uint32_t process_controllers(uint32_t p_last_id);
+
+ JoystickWinrt();
+ JoystickWinrt(InputDefault* p_input);
+
+private:
+
+ enum {
+ MAX_CONTROLLERS = 4,
+ };
+
+ enum ControllerType {
+ GAMEPAD_CONTROLLER,
+ ARCADE_STICK_CONTROLLER,
+ RACING_WHEEL_CONTROLLER,
+ };
+
+ struct ControllerDevice {
+
+ Windows::Gaming::Input::IGameController^ controller_reference;
+
+ int id;
+ bool connected;
+ ControllerType type;
+
+ ControllerDevice() {
+ id = -1;
+ connected = false;
+ type = ControllerType::GAMEPAD_CONTROLLER;
+ }
+ };
+
+ ControllerDevice controllers[MAX_CONTROLLERS];
+
+ InputDefault* input;
+
+ void OnGamepadAdded(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value);
+ void OnGamepadRemoved(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value);
+
+ InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const;
+};
+
+#endif
diff --git a/platform/uwp/logo.png b/platform/uwp/logo.png
new file mode 100644
index 0000000000..4376abd563
--- /dev/null
+++ b/platform/uwp/logo.png
Binary files differ
diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp
new file mode 100644
index 0000000000..23d0a6aa9b
--- /dev/null
+++ b/platform/uwp/os_uwp.cpp
@@ -0,0 +1,983 @@
+/*************************************************************************/
+/* os_uwp.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "drivers/gles2/rasterizer_gles2.h"
+#include "os_uwp.h"
+#include "drivers/unix/memory_pool_static_malloc.h"
+#include "os/memory_pool_dynamic_static.h"
+#include "thread_uwp.h"
+#include "drivers/windows/semaphore_windows.h"
+#include "drivers/windows/mutex_windows.h"
+#include "main/main.h"
+#include "drivers/windows/file_access_windows.h"
+#include "drivers/windows/dir_access_windows.h"
+
+
+#include "servers/visual/visual_server_raster.h"
+#include "servers/audio/audio_server_sw.h"
+#include "servers/visual/visual_server_wrap_mt.h"
+
+#include "os/memory_pool_dynamic_prealloc.h"
+#include "globals.h"
+#include "io/marshalls.h"
+
+#include "platform/windows/packet_peer_udp_winsock.h"
+#include "platform/windows/stream_peer_winsock.h"
+#include "platform/windows/tcp_server_winsock.h"
+#include "drivers/unix/ip_unix.h"
+
+#include <wrl.h>
+#include <ppltasks.h>
+
+using namespace Windows::ApplicationModel::Core;
+using namespace Windows::ApplicationModel::Activation;
+using namespace Windows::UI::Core;
+using namespace Windows::UI::Input;
+using namespace Windows::UI::Popups;
+using namespace Windows::Foundation;
+using namespace Windows::Graphics::Display;
+using namespace Microsoft::WRL;
+using namespace Windows::UI::ViewManagement;
+using namespace Windows::Devices::Input;
+using namespace Windows::Devices::Sensors;
+using namespace Windows::ApplicationModel::DataTransfer;
+using namespace concurrency;
+
+
+int OSWinrt::get_video_driver_count() const {
+
+ return 1;
+}
+const char * OSWinrt::get_video_driver_name(int p_driver) const {
+
+ return "GLES2";
+}
+
+OS::VideoMode OSWinrt::get_default_video_mode() const {
+
+ return video_mode;
+}
+
+Size2 OSWinrt::get_window_size() const {
+ Size2 size;
+ size.width = video_mode.width;
+ size.height = video_mode.height;
+ return size;
+}
+
+void OSWinrt::set_window_size(const Size2 p_size) {
+
+ Windows::Foundation::Size new_size;
+ new_size.Width = p_size.width;
+ new_size.Height = p_size.height;
+
+ ApplicationView^ view = ApplicationView::GetForCurrentView();
+
+ if (view->TryResizeView(new_size)) {
+
+ video_mode.width = p_size.width;
+ video_mode.height = p_size.height;
+ }
+}
+
+void OSWinrt::set_window_fullscreen(bool p_enabled) {
+
+ ApplicationView^ view = ApplicationView::GetForCurrentView();
+
+ video_mode.fullscreen = view->IsFullScreenMode;
+
+ if (video_mode.fullscreen == p_enabled)
+ return;
+
+ if (p_enabled) {
+
+ video_mode.fullscreen = view->TryEnterFullScreenMode();
+
+ } else {
+
+ view->ExitFullScreenMode();
+ video_mode.fullscreen = false;
+
+ }
+}
+
+bool OSWinrt::is_window_fullscreen() const {
+
+ return ApplicationView::GetForCurrentView()->IsFullScreenMode;
+}
+
+void OSWinrt::set_keep_screen_on(bool p_enabled) {
+
+ if (is_keep_screen_on() == p_enabled) return;
+
+ if (p_enabled)
+ display_request->RequestActive();
+ else
+ display_request->RequestRelease();
+
+ OS::set_keep_screen_on(p_enabled);
+}
+
+int OSWinrt::get_audio_driver_count() const {
+
+ return AudioDriverManagerSW::get_driver_count();
+}
+const char * OSWinrt::get_audio_driver_name(int p_driver) const {
+
+ AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver);
+ ERR_FAIL_COND_V( !driver, "" );
+ return AudioDriverManagerSW::get_driver(p_driver)->get_name();
+}
+
+static MemoryPoolStatic *mempool_static=NULL;
+static MemoryPoolDynamic *mempool_dynamic=NULL;
+
+void OSWinrt::initialize_core() {
+
+
+ last_button_state=0;
+
+ //RedirectIOToConsole();
+
+ ThreadWinrt::make_default();
+ SemaphoreWindows::make_default();
+ MutexWindows::make_default();
+
+ FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
+ FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
+ FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
+ //FileAccessBufferedFA<FileAccessWindows>::make_default();
+ DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
+ DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
+ DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
+
+ //TCPServerWinsock::make_default();
+ //StreamPeerWinsock::make_default();
+
+ TCPServerWinsock::make_default();
+ StreamPeerWinsock::make_default();
+ PacketPeerUDPWinsock::make_default();
+
+ mempool_static = new MemoryPoolStaticMalloc;
+#if 1
+ mempool_dynamic = memnew( MemoryPoolDynamicStatic );
+#else
+#define DYNPOOL_SIZE 4*1024*1024
+ void * buffer = malloc( DYNPOOL_SIZE );
+ mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) );
+
+#endif
+
+ // We need to know how often the clock is updated
+ if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) )
+ ticks_per_second = 1000;
+ // If timeAtGameStart is 0 then we get the time since
+ // the start of the computer when we call GetGameTime()
+ ticks_start = 0;
+ ticks_start = get_ticks_usec();
+
+ IP_Unix::make_default();
+
+ cursor_shape=CURSOR_ARROW;
+}
+
+bool OSWinrt::can_draw() const {
+
+ return !minimized;
+};
+
+
+void OSWinrt::set_gl_context(ContextEGL* p_context) {
+
+ gl_context = p_context;
+};
+
+void OSWinrt::screen_size_changed() {
+
+ gl_context->reset();
+};
+
+void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) {
+
+ main_loop=NULL;
+ outside=true;
+
+ gl_context->initialize();
+ VideoMode vm;
+ vm.width = gl_context->get_window_width();
+ vm.height = gl_context->get_window_height();
+ vm.resizable = false;
+
+ ApplicationView^ view = ApplicationView::GetForCurrentView();
+ vm.fullscreen = view->IsFullScreenMode;
+
+ view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
+ view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
+
+ if (p_desired.fullscreen != view->IsFullScreenMode) {
+ if (p_desired.fullscreen) {
+
+ vm.fullscreen = view->TryEnterFullScreenMode();
+
+ } else {
+
+ view->ExitFullScreenMode();
+ vm.fullscreen = false;
+ }
+ }
+
+ Windows::Foundation::Size desired;
+ desired.Width = p_desired.width;
+ desired.Height = p_desired.height;
+
+ view->PreferredLaunchViewSize = desired;
+
+ if (view->TryResizeView(desired)) {
+
+ vm.width = view->VisibleBounds.Width;
+ vm.height = view->VisibleBounds.Height;
+ }
+
+ set_video_mode(vm);
+
+ gl_context->make_current();
+ rasterizer = memnew( RasterizerGLES2 );
+
+ visual_server = memnew( VisualServerRaster(rasterizer) );
+ if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) {
+
+ visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD));
+ }
+
+ //
+ physics_server = memnew( PhysicsServerSW );
+ physics_server->init();
+
+ physics_2d_server = memnew( Physics2DServerSW );
+ physics_2d_server->init();
+
+ visual_server->init();
+
+ input = memnew( InputDefault );
+
+ joystick = ref new JoystickWinrt(input);
+ joystick->register_events();
+
+ AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton();
+
+ if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) {
+
+ ERR_PRINT("Initializing audio failed.");
+ }
+
+ sample_manager = memnew( SampleManagerMallocSW );
+ audio_server = memnew( AudioServerSW(sample_manager) );
+
+ audio_server->init();
+
+ spatial_sound_server = memnew( SpatialSoundServerSW );
+ spatial_sound_server->init();
+ spatial_sound_2d_server = memnew( SpatialSound2DServerSW );
+ spatial_sound_2d_server->init();
+
+ managed_object->update_clipboard();
+
+ Clipboard::ContentChanged += ref new EventHandler<Platform::Object^>(managed_object, &ManagedType::on_clipboard_changed);
+
+ accelerometer = Accelerometer::GetDefault();
+ if (accelerometer != nullptr) {
+ // 60 FPS
+ accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
+ accelerometer->ReadingChanged +=
+ ref new TypedEventHandler<Accelerometer^, AccelerometerReadingChangedEventArgs^>
+ (managed_object, &ManagedType::on_accelerometer_reading_changed);
+ }
+
+ magnetometer = Magnetometer::GetDefault();
+ if (magnetometer != nullptr) {
+ // 60 FPS
+ magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
+ magnetometer->ReadingChanged +=
+ ref new TypedEventHandler<Magnetometer^, MagnetometerReadingChangedEventArgs^>
+ (managed_object, &ManagedType::on_magnetometer_reading_changed);
+ }
+
+ gyrometer = Gyrometer::GetDefault();
+ if (gyrometer != nullptr) {
+ // 60 FPS
+ gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
+ gyrometer->ReadingChanged +=
+ ref new TypedEventHandler<Gyrometer^, GyrometerReadingChangedEventArgs^>
+ (managed_object, &ManagedType::on_gyroscope_reading_changed);
+ }
+
+ _ensure_data_dir();
+
+ if (is_keep_screen_on())
+ display_request->RequestActive();
+
+ set_keep_screen_on(GLOBAL_DEF("display/keep_screen_on", true));
+
+}
+
+void OSWinrt::set_clipboard(const String& p_text) {
+
+ DataPackage^ clip = ref new DataPackage();
+ clip->RequestedOperation = DataPackageOperation::Copy;
+ clip->SetText(ref new Platform::String((const wchar_t*)p_text.c_str()));
+
+ Clipboard::SetContent(clip);
+};
+
+String OSWinrt::get_clipboard() const {
+
+ if (managed_object->clipboard != nullptr)
+ return managed_object->clipboard->Data();
+ else
+ return "";
+};
+
+
+void OSWinrt::input_event(InputEvent &p_event) {
+
+ p_event.ID = ++last_id;
+
+ input->parse_input_event(p_event);
+
+ if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index>3) {
+
+ //send release for mouse wheel
+ p_event.mouse_button.pressed = false;
+ p_event.ID = ++last_id;
+ input->parse_input_event(p_event);
+ }
+};
+
+void OSWinrt::delete_main_loop() {
+
+ if (main_loop)
+ memdelete(main_loop);
+ main_loop=NULL;
+}
+
+void OSWinrt::set_main_loop( MainLoop * p_main_loop ) {
+
+ input->set_main_loop(p_main_loop);
+ main_loop=p_main_loop;
+}
+
+void OSWinrt::finalize() {
+
+ if(main_loop)
+ memdelete(main_loop);
+
+ main_loop=NULL;
+
+ visual_server->finish();
+ memdelete(visual_server);
+#ifdef OPENGL_ENABLED
+ if (gl_context)
+ memdelete(gl_context);
+#endif
+ if (rasterizer)
+ memdelete(rasterizer);
+
+ spatial_sound_server->finish();
+ memdelete(spatial_sound_server);
+ spatial_sound_2d_server->finish();
+ memdelete(spatial_sound_2d_server);
+
+ //if (debugger_connection_console) {
+// memdelete(debugger_connection_console);
+//}
+
+ memdelete(sample_manager);
+
+ audio_server->finish();
+ memdelete(audio_server);
+
+ memdelete(input);
+
+ physics_server->finish();
+ memdelete(physics_server);
+
+ physics_2d_server->finish();
+ memdelete(physics_2d_server);
+
+ joystick = nullptr;
+
+}
+void OSWinrt::finalize_core() {
+
+ if (mempool_dynamic)
+ memdelete( mempool_dynamic );
+ delete mempool_static;
+
+}
+
+void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) {
+
+ char buf[16384+1];
+ int len = vsnprintf(buf,16384,p_format,p_list);
+ if (len<=0)
+ return;
+ buf[len]=0;
+
+
+ int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0);
+ if (wlen<0)
+ return;
+
+ wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t));
+ MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen);
+ wbuf[wlen]=0;
+
+ if (p_stderr)
+ fwprintf(stderr,L"%s",wbuf);
+ else
+ wprintf(L"%s",wbuf);
+
+ free(wbuf);
+
+ fflush(stdout);
+};
+
+void OSWinrt::alert(const String& p_alert,const String& p_title) {
+
+ Platform::String^ alert = ref new Platform::String(p_alert.c_str());
+ Platform::String^ title = ref new Platform::String(p_title.c_str());
+
+ MessageDialog^ msg = ref new MessageDialog(alert, title);
+
+ UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSWinrt::ManagedType::alert_close));
+ msg->Commands->Append(close);
+ msg->DefaultCommandIndex = 0;
+
+ managed_object->alert_close_handle = true;
+
+ msg->ShowAsync();
+}
+
+void OSWinrt::ManagedType::alert_close(IUICommand^ command) {
+
+ alert_close_handle = false;
+}
+
+void OSWinrt::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
+
+ update_clipboard();
+}
+
+void OSWinrt::ManagedType::update_clipboard() {
+
+ DataPackageView^ data = Clipboard::GetContent();
+
+ if (data->Contains(StandardDataFormats::Text)) {
+
+ create_task(data->GetTextAsync()).then(
+ [this](Platform::String^ clipboard_content) {
+
+ this->clipboard = clipboard_content;
+ });
+ }
+}
+
+void OSWinrt::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
+
+ AccelerometerReading^ reading = args->Reading;
+
+ os->input->set_accelerometer(Vector3(
+ reading->AccelerationX,
+ reading->AccelerationY,
+ reading->AccelerationZ
+ ));
+}
+
+void OSWinrt::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
+
+ MagnetometerReading^ reading = args->Reading;
+
+ os->input->set_magnetometer(Vector3(
+ reading->MagneticFieldX,
+ reading->MagneticFieldY,
+ reading->MagneticFieldZ
+ ));
+}
+
+void OSWinrt::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
+
+ GyrometerReading^ reading = args->Reading;
+
+ os->input->set_magnetometer(Vector3(
+ reading->AngularVelocityX,
+ reading->AngularVelocityY,
+ reading->AngularVelocityZ
+ ));
+}
+
+void OSWinrt::set_mouse_mode(MouseMode p_mode) {
+
+ if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
+
+ CoreWindow::GetForCurrentThread()->SetPointerCapture();
+
+ } else {
+
+ CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
+
+ }
+
+ if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
+
+ CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
+
+ } else {
+
+ CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
+ }
+
+ mouse_mode = p_mode;
+
+ SetEvent(mouse_mode_changed);
+}
+
+OSWinrt::MouseMode OSWinrt::get_mouse_mode() const{
+
+ return mouse_mode;
+}
+
+
+
+Point2 OSWinrt::get_mouse_pos() const {
+
+ return Point2(old_x, old_y);
+}
+
+int OSWinrt::get_mouse_button_state() const {
+
+ return last_button_state;
+}
+
+void OSWinrt::set_window_title(const String& p_title) {
+
+}
+
+void OSWinrt::set_video_mode(const VideoMode& p_video_mode,int p_screen) {
+
+ video_mode = p_video_mode;
+}
+OS::VideoMode OSWinrt::get_video_mode(int p_screen) const {
+
+ return video_mode;
+}
+void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const {
+
+
+}
+
+void OSWinrt::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) {
+
+ const char* err_details;
+ if (p_rationale && p_rationale[0])
+ err_details = p_rationale;
+ else
+ err_details = p_code;
+
+ switch(p_type) {
+ case ERR_ERROR:
+ print("ERROR: %s: %s\n", p_function, err_details);
+ print(" At: %s:%i\n", p_file, p_line);
+ break;
+ case ERR_WARNING:
+ print("WARNING: %s: %s\n", p_function, err_details);
+ print(" At: %s:%i\n", p_file, p_line);
+ break;
+ case ERR_SCRIPT:
+ print("SCRIPT ERROR: %s: %s\n", p_function, err_details);
+ print(" At: %s:%i\n", p_file, p_line);
+ break;
+ }
+}
+
+
+String OSWinrt::get_name() {
+
+ return "WinRT";
+}
+
+OS::Date OSWinrt::get_date(bool utc) const {
+
+ SYSTEMTIME systemtime;
+ if (utc)
+ GetSystemTime(&systemtime);
+ else
+ GetLocalTime(&systemtime);
+
+ Date date;
+ date.day=systemtime.wDay;
+ date.month=Month(systemtime.wMonth);
+ date.weekday=Weekday(systemtime.wDayOfWeek);
+ date.year=systemtime.wYear;
+ date.dst=false;
+ return date;
+}
+OS::Time OSWinrt::get_time(bool utc) const {
+
+ SYSTEMTIME systemtime;
+ if (utc)
+ GetSystemTime(&systemtime);
+ else
+ GetLocalTime(&systemtime);
+
+ Time time;
+ time.hour=systemtime.wHour;
+ time.min=systemtime.wMinute;
+ time.sec=systemtime.wSecond;
+ return time;
+}
+
+OS::TimeZoneInfo OSWinrt::get_time_zone_info() const {
+ TIME_ZONE_INFORMATION info;
+ bool daylight = false;
+ if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
+ daylight = true;
+
+ TimeZoneInfo ret;
+ if (daylight) {
+ ret.name = info.DaylightName;
+ } else {
+ ret.name = info.StandardName;
+ }
+
+ ret.bias = info.Bias;
+ return ret;
+}
+
+uint64_t OSWinrt::get_unix_time() const {
+
+ FILETIME ft;
+ SYSTEMTIME st;
+ GetSystemTime(&st);
+ SystemTimeToFileTime(&st, &ft);
+
+ SYSTEMTIME ep;
+ ep.wYear = 1970;
+ ep.wMonth = 1;
+ ep.wDayOfWeek = 4;
+ ep.wDay = 1;
+ ep.wHour = 0;
+ ep.wMinute = 0;
+ ep.wSecond = 0;
+ ep.wMilliseconds = 0;
+ FILETIME fep;
+ SystemTimeToFileTime(&ep, &fep);
+
+ return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000;
+};
+
+void OSWinrt::delay_usec(uint32_t p_usec) const {
+
+ int msec = p_usec < 1000 ? 1 : p_usec / 1000;
+
+ // no Sleep()
+ WaitForSingleObjectEx(GetCurrentThread(), msec, false);
+
+}
+uint64_t OSWinrt::get_ticks_usec() const {
+
+ uint64_t ticks;
+ uint64_t time;
+ // This is the number of clock ticks since start
+ QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
+ // Divide by frequency to get the time in seconds
+ time = ticks * 1000000L / ticks_per_second;
+ // Subtract the time at game start to get
+ // the time since the game started
+ time -= ticks_start;
+ return time;
+}
+
+
+void OSWinrt::process_events() {
+
+ last_id = joystick->process_controllers(last_id);
+ process_key_events();
+}
+
+void OSWinrt::process_key_events()
+{
+
+ for (int i = 0; i < key_event_pos; i++) {
+
+ KeyEvent &kev = key_event_buffer[i];
+ InputEvent iev;
+
+ iev.type = InputEvent::KEY;
+ iev.key.mod = kev.mod_state;
+ iev.key.echo = kev.echo;
+ iev.key.scancode = kev.scancode;
+ iev.key.unicode = kev.unicode;
+ iev.key.pressed = kev.pressed;
+
+ input_event(iev);
+
+ }
+ key_event_pos = 0;
+}
+
+void OSWinrt::queue_key_event(KeyEvent & p_event)
+{
+ // This merges Char events with the previous Key event, so
+ // the unicode can be retrieved without sending duplicate events.
+ if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
+
+ KeyEvent &old = key_event_buffer[key_event_pos - 1];
+ ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
+
+ key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
+ return;
+ }
+
+ ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
+
+ key_event_buffer[key_event_pos++] = p_event;
+}
+
+void OSWinrt::set_cursor_shape(CursorShape p_shape) {
+
+ ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+
+ if (cursor_shape == p_shape)
+ return;
+
+ static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
+ CoreCursorType::Arrow,
+ CoreCursorType::IBeam,
+ CoreCursorType::Hand,
+ CoreCursorType::Cross,
+ CoreCursorType::Wait,
+ CoreCursorType::Wait,
+ CoreCursorType::Arrow,
+ CoreCursorType::Arrow,
+ CoreCursorType::UniversalNo,
+ CoreCursorType::SizeNorthSouth,
+ CoreCursorType::SizeWestEast,
+ CoreCursorType::SizeNortheastSouthwest,
+ CoreCursorType::SizeNorthwestSoutheast,
+ CoreCursorType::SizeAll,
+ CoreCursorType::SizeNorthSouth,
+ CoreCursorType::SizeWestEast,
+ CoreCursorType::Help
+ };
+
+ CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
+
+ cursor_shape = p_shape;
+}
+
+Error OSWinrt::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) {
+
+ return FAILED;
+};
+
+Error OSWinrt::kill(const ProcessID& p_pid) {
+
+ return FAILED;
+};
+
+Error OSWinrt::set_cwd(const String& p_cwd) {
+
+ return FAILED;
+}
+
+String OSWinrt::get_executable_path() const {
+
+ return "";
+}
+
+void OSWinrt::set_icon(const Image& p_icon) {
+
+}
+
+
+bool OSWinrt::has_environment(const String& p_var) const {
+
+ return false;
+};
+
+String OSWinrt::get_environment(const String& p_var) const {
+
+ return "";
+};
+
+String OSWinrt::get_stdin_string(bool p_block) {
+
+ return String();
+}
+
+
+void OSWinrt::move_window_to_foreground() {
+
+}
+
+Error OSWinrt::shell_open(String p_uri) {
+
+ return FAILED;
+}
+
+
+String OSWinrt::get_locale() const {
+
+#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
+ return "en";
+#else
+ Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
+ return String(language->Data()).replace("-", "_");
+#endif
+}
+
+void OSWinrt::release_rendering_thread() {
+
+ gl_context->release_current();
+}
+
+void OSWinrt::make_rendering_thread() {
+
+ gl_context->make_current();
+}
+
+void OSWinrt::swap_buffers() {
+
+ gl_context->swap_buffers();
+}
+
+bool OSWinrt::has_touchscreen_ui_hint() const {
+
+ TouchCapabilities^ tc = ref new TouchCapabilities();
+ return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
+}
+
+bool OSWinrt::has_virtual_keyboard() const {
+
+ return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
+}
+
+void OSWinrt::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) {
+
+ InputPane^ pane = InputPane::GetForCurrentView();
+ pane->TryShow();
+}
+
+void OSWinrt::hide_virtual_keyboard() {
+
+ InputPane^ pane = InputPane::GetForCurrentView();
+ pane->TryHide();
+}
+
+
+void OSWinrt::run() {
+
+ if (!main_loop)
+ return;
+
+ main_loop->init();
+
+ uint64_t last_ticks=get_ticks_usec();
+
+ int frames=0;
+ uint64_t frame=0;
+
+ while (!force_quit) {
+
+ CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
+ if (managed_object->alert_close_handle) continue;
+ process_events(); // get rid of pending events
+ if (Main::iteration()==true)
+ break;
+ };
+
+ main_loop->finish();
+
+}
+
+
+
+MainLoop *OSWinrt::get_main_loop() const {
+
+ return main_loop;
+}
+
+
+String OSWinrt::get_data_dir() const {
+
+ Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
+
+ return String(data_folder->Path->Data()).replace("\\", "/");
+}
+
+
+OSWinrt::OSWinrt() {
+
+ key_event_pos=0;
+ force_quit=false;
+ alt_mem=false;
+ gr_mem=false;
+ shift_mem=false;
+ control_mem=false;
+ meta_mem=false;
+ minimized = false;
+
+ pressrc=0;
+ old_invalid=true;
+ last_id=0;
+ mouse_mode=MOUSE_MODE_VISIBLE;
+#ifdef STDOUT_FILE
+ stdo=fopen("stdout.txt","wb");
+#endif
+
+ gl_context = NULL;
+
+ display_request = ref new Windows::System::Display::DisplayRequest();
+
+ managed_object = ref new ManagedType;
+ managed_object->os = this;
+
+ mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
+
+ AudioDriverManagerSW::add_driver(&audio_driver);
+}
+
+
+OSWinrt::~OSWinrt()
+{
+#ifdef STDOUT_FILE
+ fclose(stdo);
+#endif
+}
+
+
diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h
new file mode 100644
index 0000000000..98a3cc54cc
--- /dev/null
+++ b/platform/uwp/os_uwp.h
@@ -0,0 +1,281 @@
+/*************************************************************************/
+/* os_uwp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef OSWinrt_H
+#define OSWinrt_H
+
+#include "os/input.h"
+#include "os/os.h"
+#include "servers/visual_server.h"
+#include "servers/visual/rasterizer.h"
+#include "servers/physics/physics_server_sw.h"
+
+#include "servers/audio/audio_server_sw.h"
+#include "servers/audio/sample_manager_sw.h"
+#include "servers/spatial_sound/spatial_sound_server_sw.h"
+#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "drivers/xaudio2/audio_driver_xaudio2.h"
+
+#include "gl_context_egl.h"
+
+#include "core/math/math_2d.h"
+#include "core/ustring.h"
+
+#include <windows.h>
+
+#include <io.h>
+
+#include <fcntl.h>
+#include <stdio.h>
+#include "main/input_default.h"
+
+#include "joystick_uwp.h"
+
+/**
+ @author Juan Linietsky <reduzio@gmail.com>
+*/
+class OSWinrt : public OS {
+
+public:
+
+ struct KeyEvent {
+
+ enum MessageType
+ {
+ KEY_EVENT_MESSAGE,
+ CHAR_EVENT_MESSAGE
+ };
+
+ InputModifierState mod_state;
+ MessageType type;
+ bool pressed;
+ unsigned int scancode;
+ unsigned int unicode;
+ bool echo;
+ CorePhysicalKeyStatus status;
+
+ };
+
+private:
+
+ enum {
+ JOYSTICKS_MAX = 8,
+ JOY_AXIS_COUNT = 6,
+ MAX_JOY_AXIS = 32768, // I've no idea
+ KEY_EVENT_BUFFER_SIZE=512
+ };
+
+ FILE *stdo;
+
+ KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
+ int key_event_pos;
+
+
+ uint64_t ticks_start;
+ uint64_t ticks_per_second;
+
+ bool minimized;
+ bool old_invalid;
+ bool outside;
+ int old_x,old_y;
+ Point2i center;
+ unsigned int last_id;
+ VisualServer *visual_server;
+ Rasterizer *rasterizer;
+ PhysicsServer *physics_server;
+ Physics2DServer *physics_2d_server;
+ int pressrc;
+
+ ContextEGL* gl_context;
+
+ VideoMode video_mode;
+
+ MainLoop *main_loop;
+
+ AudioDriverXAudio2 audio_driver;
+ AudioServerSW *audio_server;
+ SampleManagerMallocSW *sample_manager;
+ SpatialSoundServerSW *spatial_sound_server;
+ SpatialSound2DServerSW *spatial_sound_2d_server;
+
+ MouseMode mouse_mode;
+ bool alt_mem;
+ bool gr_mem;
+ bool shift_mem;
+ bool control_mem;
+ bool meta_mem;
+ bool force_quit;
+ uint32_t last_button_state;
+
+ CursorShape cursor_shape;
+
+ InputDefault *input;
+
+ JoystickWinrt^ joystick;
+
+ Windows::System::Display::DisplayRequest^ display_request;
+
+ void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed);
+
+ void _drag_event(int idx,UINT uMsg, WPARAM wParam, LPARAM lParam);
+ void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam);
+
+ ref class ManagedType {
+ public:
+ property bool alert_close_handle;
+ property Platform::String^ clipboard;
+ void alert_close(Windows::UI::Popups::IUICommand^ command);
+ void on_clipboard_changed(Platform::Object^ sender, Platform::Object^ ev);
+ void update_clipboard();
+ void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs^ args);
+ void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs^ args);
+ void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs^ args);
+
+ internal:
+ ManagedType() { alert_close_handle = false; }
+ property OSWinrt* os;
+ };
+ ManagedType^ managed_object;
+ Windows::Devices::Sensors::Accelerometer^ accelerometer;
+ Windows::Devices::Sensors::Magnetometer^ magnetometer;
+ Windows::Devices::Sensors::Gyrometer^ gyrometer;
+
+ // functions used by main to initialize/deintialize the OS
+protected:
+ virtual int get_video_driver_count() const;
+ virtual const char * get_video_driver_name(int p_driver) const;
+
+ virtual VideoMode get_default_video_mode() const;
+
+ virtual int get_audio_driver_count() const;
+ virtual const char * get_audio_driver_name(int p_driver) const;
+
+ virtual void initialize_core();
+ virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver);
+
+ virtual void set_main_loop( MainLoop * p_main_loop );
+ virtual void delete_main_loop();
+
+ virtual void finalize();
+ virtual void finalize_core();
+
+ void process_events();
+
+ void process_key_events();
+
+public:
+
+ // Event to send to the app wrapper
+ HANDLE mouse_mode_changed;
+
+ void print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type);
+
+ virtual void vprint(const char *p_format, va_list p_list, bool p_stderr=false);
+ virtual void alert(const String& p_alert,const String& p_title="ALERT!");
+ String get_stdin_string(bool p_block);
+
+ void set_mouse_mode(MouseMode p_mode);
+ MouseMode get_mouse_mode() const;
+
+ virtual Point2 get_mouse_pos() const;
+ virtual int get_mouse_button_state() const;
+ virtual void set_window_title(const String& p_title);
+
+ virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0);
+ virtual VideoMode get_video_mode(int p_screen=0) const;
+ virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const;
+ virtual Size2 get_window_size() const;
+ virtual void set_window_size(const Size2 p_size);
+ virtual void set_window_fullscreen(bool p_enabled);
+ virtual bool is_window_fullscreen() const;
+ virtual void set_keep_screen_on(bool p_enabled);
+
+ virtual MainLoop *get_main_loop() const;
+
+ virtual String get_name();
+
+ virtual Date get_date(bool utc) const;
+ virtual Time get_time(bool utc) const;
+ virtual TimeZoneInfo get_time_zone_info() const;
+ virtual uint64_t get_unix_time() const;
+
+ virtual bool can_draw() const;
+ virtual Error set_cwd(const String& p_cwd);
+
+ virtual void delay_usec(uint32_t p_usec) const;
+ virtual uint64_t get_ticks_usec() const;
+
+ virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL);
+ virtual Error kill(const ProcessID& p_pid);
+
+ virtual bool has_environment(const String& p_var) const;
+ virtual String get_environment(const String& p_var) const;
+
+ virtual void set_clipboard(const String& p_text);
+ virtual String get_clipboard() const;
+
+ void set_cursor_shape(CursorShape p_shape);
+ void set_icon(const Image& p_icon);
+
+ virtual String get_executable_path() const;
+
+ virtual String get_locale() const;
+
+ virtual void move_window_to_foreground();
+ virtual String get_data_dir() const;
+
+ void set_gl_context(ContextEGL* p_context);
+ void screen_size_changed();
+
+ virtual void release_rendering_thread();
+ virtual void make_rendering_thread();
+ virtual void swap_buffers();
+
+ virtual bool has_touchscreen_ui_hint() const;
+
+ virtual bool has_virtual_keyboard() const;
+ virtual void show_virtual_keyboard(const String& p_existing_text, const Rect2& p_screen_rect = Rect2());
+ virtual void hide_virtual_keyboard();
+
+ virtual Error shell_open(String p_uri);
+
+ void run();
+
+ virtual bool get_swap_ok_cancel() { return true; }
+
+ void input_event(InputEvent &p_event);
+
+ void queue_key_event(KeyEvent &p_event);
+
+ OSWinrt();
+ ~OSWinrt();
+
+};
+
+#endif
diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h
new file mode 100644
index 0000000000..88b1fefed8
--- /dev/null
+++ b/platform/uwp/platform_config.h
@@ -0,0 +1,29 @@
+/*************************************************************************/
+/* platform_config.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include <malloc.h>
diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp
new file mode 100644
index 0000000000..5f7d1ca24b
--- /dev/null
+++ b/platform/uwp/thread_uwp.cpp
@@ -0,0 +1,74 @@
+/*************************************************************************/
+/* thread_uwp.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#include "thread_uwp.h"
+
+#include "os/memory.h"
+
+Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_user,const Settings&) {
+
+ ThreadWinrt* thread = memnew(ThreadWinrt);
+
+
+ std::thread new_thread(p_callback, p_user);
+ std::swap(thread->thread, new_thread);
+
+ return thread;
+};
+
+Thread::ID ThreadWinrt::get_thread_ID_func_winrt() {
+
+ return std::hash<std::thread::id>()(std::this_thread::get_id());
+};
+
+void ThreadWinrt::wait_to_finish_func_winrt(Thread* p_thread) {
+
+ ThreadWinrt *tp=static_cast<ThreadWinrt*>(p_thread);
+ tp->thread.join();
+};
+
+
+Thread::ID ThreadWinrt::get_ID() const {
+
+ return std::hash<std::thread::id>()(thread.get_id());
+};
+
+void ThreadWinrt::make_default() {
+ create_func = create_func_winrt;
+ get_thread_ID_func = get_thread_ID_func_winrt;
+ wait_to_finish_func = wait_to_finish_func_winrt;
+};
+
+ThreadWinrt::ThreadWinrt() {
+
+};
+
+ThreadWinrt::~ThreadWinrt() {
+
+};
+
diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h
new file mode 100644
index 0000000000..e0d386a317
--- /dev/null
+++ b/platform/uwp/thread_uwp.h
@@ -0,0 +1,63 @@
+/*************************************************************************/
+/* thread_uwp.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef THREAD_WINRT_H
+#define THREAD_WINRT_H
+
+#ifdef WINRT_ENABLED
+
+#include "os/thread.h"
+
+#include <thread>
+
+class ThreadWinrt : public Thread {
+
+ std::thread thread;
+
+ static Thread* create_func_winrt(ThreadCreateCallback p_callback,void *,const Settings&);
+ static ID get_thread_ID_func_winrt();
+ static void wait_to_finish_func_winrt(Thread* p_thread);
+
+ ThreadWinrt();
+public:
+
+
+ virtual ID get_ID() const;
+
+ static void make_default();
+
+
+ ~ThreadWinrt();
+
+};
+
+
+#endif
+
+#endif
+