diff options
author | George Marques <george@gmarqu.es> | 2016-11-02 18:26:42 -0200 |
---|---|---|
committer | George Marques <george@gmarqu.es> | 2016-11-03 14:51:08 -0200 |
commit | fb5a73a39fb7e6e5924db362062cba628525028a (patch) | |
tree | 531b765bbb043efad9ebe28a116985c3ea5d9f67 /platform/uwp | |
parent | 69932149bbbb24dd6f6f25877afc3b5cc0ca16ad (diff) |
Rename WinRT files to UWP
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/SCsub | 23 | ||||
-rw-r--r-- | platform/uwp/app.cpp | 647 | ||||
-rw-r--r-- | platform/uwp/app.h | 108 | ||||
-rw-r--r-- | platform/uwp/detect.py | 166 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 2391 | ||||
-rw-r--r-- | platform/uwp/export/export.h | 29 | ||||
-rw-r--r-- | platform/uwp/gl_context_egl.cpp | 218 | ||||
-rw-r--r-- | platform/uwp/gl_context_egl.h | 78 | ||||
-rw-r--r-- | platform/uwp/joystick_uwp.cpp | 147 | ||||
-rw-r--r-- | platform/uwp/joystick_uwp.h | 81 | ||||
-rw-r--r-- | platform/uwp/logo.png | bin | 0 -> 1882 bytes | |||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 983 | ||||
-rw-r--r-- | platform/uwp/os_uwp.h | 281 | ||||
-rw-r--r-- | platform/uwp/platform_config.h | 29 | ||||
-rw-r--r-- | platform/uwp/thread_uwp.cpp | 74 | ||||
-rw-r--r-- | platform/uwp/thread_uwp.h | 63 |
16 files changed, 5318 insertions, 0 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub new file mode 100644 index 0000000000..430d4ef9e7 --- /dev/null +++ b/platform/uwp/SCsub @@ -0,0 +1,23 @@ +#!/usr/bin/env python + +Import('env') + +files = [ + 'thread_uwp.cpp', + '#platform/windows/tcp_server_winsock.cpp', + '#platform/windows/packet_peer_udp_winsock.cpp', + '#platform/windows/stream_peer_winsock.cpp', + '#platform/windows/key_mapping_win.cpp', + 'joystick_uwp.cpp', + 'gl_context_egl.cpp', + 'app.cpp', + 'os_uwp.cpp', +] + +if "build_angle" in env and env["build_angle"]: + cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None)) + +prog = env.Program('#bin/godot', files) + +if "build_angle" in env and env["build_angle"]: + env.Depends(prog, [cmd]) diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp new file mode 100644 index 0000000000..c2b7ba0641 --- /dev/null +++ b/platform/uwp/app.cpp @@ -0,0 +1,647 @@ +/*************************************************************************/ +/* app.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +// +// This file demonstrates how to initialize EGL in a Windows Store app, using ICoreWindow. +// + +#include "app.h" + +#include "main/main.h" +#include "core/os/dir_access.h" +#include "core/os/file_access.h" +#include "core/os/keyboard.h" + +#include "platform/windows/key_mapping_win.h" + +#include <collection.h> + +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; +using namespace Windows::Devices::Input; +using namespace Windows::UI::Xaml::Input; +using namespace Windows::Foundation; +using namespace Windows::Graphics::Display; +using namespace Windows::System; +using namespace Windows::System::Threading::Core; +using namespace Microsoft::WRL; + +using namespace GodotWinRT; + +// Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels. +inline float ConvertDipsToPixels(float dips, float dpi) +{ + static const float dipsPerInch = 96.0f; + return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer. +} + +// Implementation of the IFrameworkViewSource interface, necessary to run our app. +ref class GodotWinrtViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource +{ +public: + virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView() + { + return ref new App(); + } +}; + +// The main function creates an IFrameworkViewSource for our app, and runs the app. +[Platform::MTAThread] +int main(Platform::Array<Platform::String^>^) +{ + auto godotApplicationSource = ref new GodotWinrtViewSource(); + CoreApplication::Run(godotApplicationSource); + return 0; +} + +App::App() : + mWindowClosed(false), + mWindowVisible(true), + mWindowWidth(0), + mWindowHeight(0), + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE), + number_of_contacts(0) +{ +} + +// The first method called when the IFrameworkView is being created. +void App::Initialize(CoreApplicationView^ applicationView) +{ + // Register event handlers for app lifecycle. This example includes Activated, so that we + // can make the CoreWindow active and start rendering on the window. + applicationView->Activated += + ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &App::OnActivated); + + // Logic for other event handlers could go here. + // Information about the Suspending and Resuming event handlers can be found here: + // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx + + os = new OSWinrt; + +} + +// Called when the CoreWindow object is created (or re-created). +void App::SetWindow(CoreWindow^ p_window) +{ + window = p_window; + window->VisibilityChanged += + ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &App::OnVisibilityChanged); + + window->Closed += + ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &App::OnWindowClosed); + + window->SizeChanged += + ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &App::OnWindowSizeChanged); + +#if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + // Disable all pointer visual feedback for better performance when touching. + // This is not supported on Windows Phone applications. + auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); + pointerVisualizationSettings->IsContactFeedbackEnabled = false; + pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; +#endif + + + window->PointerPressed += + ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerPressed); + window->PointerMoved += + ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerMoved); + window->PointerReleased += + ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerReleased); + window->PointerWheelChanged += + ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerWheelChanged); + + mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler( + this, &App::OnMouseModeChanged + )); + + mouseChangedNotifier->Enable(); + + window->CharacterReceived += + ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &App::OnCharacterReceived); + window->KeyDown += + ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyDown); + window->KeyUp += + ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyUp); + + + unsigned int argc; + char** argv = get_command_line(&argc); + + Main::setup("winrt", argc, argv, false); + + // The CoreWindow has been created, so EGL can be initialized. + ContextEGL* context = memnew(ContextEGL(window)); + os->set_gl_context(context); + UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height)); + + Main::setup2(); +} + +static int _get_button(Windows::UI::Input::PointerPoint ^pt) { + + using namespace Windows::UI::Input; + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return BUTTON_LEFT; +#else + switch (pt->Properties->PointerUpdateKind) + { + case PointerUpdateKind::LeftButtonPressed: + case PointerUpdateKind::LeftButtonReleased: + return BUTTON_LEFT; + + case PointerUpdateKind::RightButtonPressed: + case PointerUpdateKind::RightButtonReleased: + return BUTTON_RIGHT; + + case PointerUpdateKind::MiddleButtonPressed: + case PointerUpdateKind::MiddleButtonReleased: + return BUTTON_MIDDLE; + + case PointerUpdateKind::XButton1Pressed: + case PointerUpdateKind::XButton1Released: + return BUTTON_WHEEL_UP; + + case PointerUpdateKind::XButton2Pressed: + case PointerUpdateKind::XButton2Released: + return BUTTON_WHEEL_DOWN; + + default: + break; + } +#endif + + return 0; +}; + +static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) { +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP + return true; +#else + using namespace Windows::Devices::Input; + switch (pointerPoint->PointerDevice->PointerDeviceType) { + case PointerDeviceType::Touch: + case PointerDeviceType::Pen: + return true; + default: + return false; + } +#endif +} + + +static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Windows::Foundation::Point rawPosition, OS* os) { + + Windows::Foundation::Point outputPosition; + + // Compute coordinates normalized from 0..1. + // If the coordinates need to be sized to the SDL window, + // we'll do that after. + #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP + outputPosition.X = rawPosition.X / window->Bounds.Width; + outputPosition.Y = rawPosition.Y / window->Bounds.Height; + #else + switch (DisplayProperties::CurrentOrientation) + { + case DisplayOrientations::Portrait: + outputPosition.X = rawPosition.X / window->Bounds.Width; + outputPosition.Y = rawPosition.Y / window->Bounds.Height; + break; + case DisplayOrientations::PortraitFlipped: + outputPosition.X = 1.0f - (rawPosition.X / window->Bounds.Width); + outputPosition.Y = 1.0f - (rawPosition.Y / window->Bounds.Height); + break; + case DisplayOrientations::Landscape: + outputPosition.X = rawPosition.Y / window->Bounds.Height; + outputPosition.Y = 1.0f - (rawPosition.X / window->Bounds.Width); + break; + case DisplayOrientations::LandscapeFlipped: + outputPosition.X = 1.0f - (rawPosition.Y / window->Bounds.Height); + outputPosition.Y = rawPosition.X / window->Bounds.Width; + break; + default: + break; + } + #endif + + OS::VideoMode vm = os->get_video_mode(); + outputPosition.X *= vm.width; + outputPosition.Y *= vm.height; + + return outputPosition; +}; + +static int _get_finger(uint32_t p_touch_id) { + + return p_touch_id % 31; // for now +}; + +void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel) { + + Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); + int but = _get_button(point); + if (_is_touch(point)) { + + InputEvent event; + event.type = InputEvent::SCREEN_TOUCH; + event.device = 0; + event.screen_touch.pressed = p_pressed; + event.screen_touch.x = pos.X; + event.screen_touch.y = pos.Y; + event.screen_touch.index = _get_finger(point->PointerId); + + last_touch_x[event.screen_touch.index] = pos.X; + last_touch_y[event.screen_touch.index] = pos.Y; + + os->input_event(event); + if (number_of_contacts > 1) + return; + + }; // fallthrought of sorts + + InputEvent event; + event.type = InputEvent::MOUSE_BUTTON; + event.device = 0; + event.mouse_button.pressed = p_pressed; + event.mouse_button.button_index = but; + event.mouse_button.x = pos.X; + event.mouse_button.y = pos.Y; + event.mouse_button.global_x = pos.X; + event.mouse_button.global_y = pos.Y; + + if (p_is_wheel) { + if (point->Properties->MouseWheelDelta > 0) { + event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_RIGHT : BUTTON_WHEEL_UP; + } else if (point->Properties->MouseWheelDelta < 0) { + event.mouse_button.button_index = point->Properties->IsHorizontalMouseWheel ? BUTTON_WHEEL_LEFT : BUTTON_WHEEL_DOWN; + } + } + + last_touch_x[31] = pos.X; + last_touch_y[31] = pos.Y; + + os->input_event(event); +}; + + +void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + number_of_contacts++; + pointer_event(sender, args, true); +}; + + +void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + number_of_contacts--; + pointer_event(sender, args, false); +}; + +void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + pointer_event(sender, args, true, true); +} + +void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut) { + + OS::MouseMode mode = os->get_mouse_mode(); + SignalNotifier^ notifier = mouseChangedNotifier; + + window->Dispatcher->RunAsync( + CoreDispatcherPriority::High, + ref new DispatchedHandler( + [mode, notifier, this]() { + if (mode == OS::MOUSE_MODE_CAPTURED) { + + this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += + ref new TypedEventHandler<MouseDevice^, MouseEventArgs^>(this, &App::OnMouseMoved); + + } else { + + MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; + + } + + notifier->Enable(); + })); + + ResetEvent(os->mouse_mode_changed); + + +} + +void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { + + Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); + + if (point->IsInContact && _is_touch(point)) { + + InputEvent event; + event.type = InputEvent::SCREEN_DRAG; + event.device = 0; + event.screen_drag.x = pos.X; + event.screen_drag.y = pos.Y; + event.screen_drag.index = _get_finger(point->PointerId); + event.screen_drag.relative_x = event.screen_drag.x - last_touch_x[event.screen_drag.index]; + event.screen_drag.relative_y = event.screen_drag.y - last_touch_y[event.screen_drag.index]; + + os->input_event(event); + if (number_of_contacts > 1) + return; + + }; // fallthrought of sorts + + // In case the mouse grabbed, MouseMoved will handle this + if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) + return; + + InputEvent event; + event.type = InputEvent::MOUSE_MOTION; + event.device = 0; + event.mouse_motion.x = pos.X; + event.mouse_motion.y = pos.Y; + event.mouse_motion.global_x = pos.X; + event.mouse_motion.global_y = pos.Y; + event.mouse_motion.relative_x = pos.X - last_touch_x[31]; + event.mouse_motion.relative_y = pos.Y - last_touch_y[31]; + + last_mouse_pos = pos; + + os->input_event(event); + +} + +void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { + + // In case the mouse isn't grabbed, PointerMoved will handle this + if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) + return; + + Windows::Foundation::Point pos; + pos.X = last_mouse_pos.X + args->MouseDelta.X; + pos.Y = last_mouse_pos.Y + args->MouseDelta.Y; + + InputEvent event; + event.type = InputEvent::MOUSE_MOTION; + event.device = 0; + event.mouse_motion.x = pos.X; + event.mouse_motion.y = pos.Y; + event.mouse_motion.global_x = pos.X; + event.mouse_motion.global_y = pos.Y; + event.mouse_motion.relative_x = args->MouseDelta.X; + event.mouse_motion.relative_y = args->MouseDelta.Y; + + last_mouse_pos = pos; + + os->input_event(event); +} + +void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args, Windows::UI::Core::CharacterReceivedEventArgs^ char_args) +{ + + OSWinrt::KeyEvent ke; + + InputModifierState mod; + mod.meta = false; + mod.command = false; + mod.control = sender->GetAsyncKeyState(VirtualKey::Control) == CoreVirtualKeyStates::Down; + mod.alt = sender->GetAsyncKeyState(VirtualKey::Menu) == CoreVirtualKeyStates::Down; + mod.shift = sender->GetAsyncKeyState(VirtualKey::Shift) == CoreVirtualKeyStates::Down; + ke.mod_state = mod; + + ke.pressed = p_pressed; + + if (key_args != nullptr) { + + ke.type = OSWinrt::KeyEvent::MessageType::KEY_EVENT_MESSAGE; + ke.unicode = 0; + ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); + ke.echo = (!p_pressed && !key_args->KeyStatus.IsKeyReleased) || (p_pressed && key_args->KeyStatus.WasKeyDown); + + } else { + + ke.type = OSWinrt::KeyEvent::MessageType::CHAR_EVENT_MESSAGE; + ke.unicode = char_args->KeyCode; + ke.scancode = 0; + ke.echo = (!p_pressed && !char_args->KeyStatus.IsKeyReleased) || (p_pressed && char_args->KeyStatus.WasKeyDown); + } + + os->queue_key_event(ke); + +} +void App::OnKeyDown(CoreWindow^ sender, KeyEventArgs^ args) +{ + key_event(sender, true, args); +} + +void App::OnKeyUp(CoreWindow^ sender, KeyEventArgs^ args) +{ + key_event(sender, false, args); +} + +void App::OnCharacterReceived(CoreWindow^ sender, CharacterReceivedEventArgs^ args) +{ + key_event(sender, true, nullptr, args); +} + + +// Initializes scene resources +void App::Load(Platform::String^ entryPoint) +{ + +} + +// This method is called after the window becomes active. +void App::Run() +{ + if (Main::start()) + os->run(); +} + +// Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView +// class is torn down while the app is in the foreground. +void App::Uninitialize() +{ + Main::cleanup(); + delete os; +} + +// Application lifecycle event handler. +void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) +{ + // Run() won't start until the CoreWindow is activated. + CoreWindow::GetForCurrentThread()->Activate(); +} + +// Window event handlers. +void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args) +{ + mWindowVisible = args->Visible; +} + +void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args) +{ + mWindowClosed = true; +} + +void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args) +{ +#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) + // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated. + // The default framebuffer will be automatically resized when either of these occur. + // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch. + UpdateWindowSize(args->Size); +#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + // On Windows Phone 8.1, the window size changes when the device is rotated. + // The default framebuffer will not be automatically resized when this occurs. + // It is therefore up to the app to handle rotation-specific logic in its rendering code. + //os->screen_size_changed(); + UpdateWindowSize(args->Size); +#endif +} + +void App::UpdateWindowSize(Size size) +{ + float dpi; +#if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) + DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); + dpi = currentDisplayInformation->LogicalDpi; +#else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) + dpi = DisplayProperties::LogicalDpi; +#endif + Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi)); + + mWindowWidth = static_cast<GLsizei>(pixelSize.Width); + mWindowHeight = static_cast<GLsizei>(pixelSize.Height); + + OS::VideoMode vm; + vm.width = mWindowWidth; + vm.height = mWindowHeight; + vm.fullscreen = true; + vm.resizable = false; + os->set_video_mode(vm); +} + +char** App::get_command_line(unsigned int* out_argc) { + + static char* fail_cl[] = { "-path", "game", NULL }; + *out_argc = 2; + + FILE* f = _wfopen(L"__cl__.cl", L"rb"); + + if (f == NULL) { + + wprintf(L"Couldn't open command line file."); + return fail_cl; + } + +#define READ_LE_4(v) ((int)(##v[3] & 0xFF) << 24) | ((int)(##v[2] & 0xFF) << 16) | ((int)(##v[1] & 0xFF) << 8) | ((int)(##v[0] & 0xFF)) +#define CMD_MAX_LEN 65535 + + uint8_t len[4]; + int r = fread(len, sizeof(uint8_t), 4, f); + + Platform::Collections::Vector<Platform::String^> cl; + + if (r < 4) { + fclose(f); + wprintf(L"Wrong cmdline length."); + return(fail_cl); + } + + int argc = READ_LE_4(len); + + for (int i = 0; i < argc; i++) { + + r = fread(len, sizeof(uint8_t), 4, f); + + if (r < 4) { + fclose(f); + wprintf(L"Wrong cmdline param length."); + return(fail_cl); + } + + int strlen = READ_LE_4(len); + + if (strlen > CMD_MAX_LEN) { + fclose(f); + wprintf(L"Wrong command length."); + return(fail_cl); + } + + char* arg = new char[strlen + 1]; + r = fread(arg, sizeof(char), strlen, f); + arg[strlen] = '\0'; + + if (r == strlen) { + + int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, NULL, 0); + wchar_t* warg = new wchar_t[warg_size]; + + MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size); + + cl.Append(ref new Platform::String(warg, warg_size)); + + } else { + + delete[] arg; + fclose(f); + wprintf(L"Error reading command."); + return(fail_cl); + } + } + +#undef READ_LE_4 +#undef CMD_MAX_LEN + + fclose(f); + + char** ret = new char*[cl.Size + 1]; + + for (int i = 0; i < cl.Size; i++) { + + int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, NULL, 0, NULL, NULL); + char* arg = new char[arg_size]; + + WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, NULL, NULL); + + ret[i] = arg; + + } + ret[cl.Size] = NULL; + *out_argc = cl.Size; + + return ret; +} diff --git a/platform/uwp/app.h b/platform/uwp/app.h new file mode 100644 index 0000000000..91cac37985 --- /dev/null +++ b/platform/uwp/app.h @@ -0,0 +1,108 @@ +/*************************************************************************/ +/* app.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#pragma once + +#include <string> + +#include <wrl.h> + +#include "os_uwp.h" +#include "GLES2/gl2.h" + +namespace GodotWinRT +{ + ref class App sealed : public Windows::ApplicationModel::Core::IFrameworkView + { + public: + App(); + + // IFrameworkView Methods. + virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView); + virtual void SetWindow(Windows::UI::Core::CoreWindow^ window); + virtual void Load(Platform::String^ entryPoint); + virtual void Run(); + virtual void Uninitialize(); + + property Windows::Foundation::EventRegistrationToken MouseMovedToken { + Windows::Foundation::EventRegistrationToken get() { return this->mouseMovedToken; } + void set(Windows::Foundation::EventRegistrationToken p_token) { this->mouseMovedToken = p_token; } + }; + + private: + void RecreateRenderer(); + + // Application lifecycle event handlers. + void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args); + + // Window event handlers. + void OnWindowSizeChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::WindowSizeChangedEventArgs^ args); + void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args); + void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args); + + void pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel = false); + void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + void OnMouseMoved(Windows::Devices::Input::MouseDevice^ mouse_device, Windows::Devices::Input::MouseEventArgs^ args); + void OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args); + + Windows::System::Threading::Core::SignalNotifier^ mouseChangedNotifier; + Windows::Foundation::EventRegistrationToken mouseMovedToken; + void OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut); + + void key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args = nullptr, Windows::UI::Core::CharacterReceivedEventArgs^ char_args = nullptr); + void OnKeyDown(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + void OnKeyUp(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::KeyEventArgs^ args); + void OnCharacterReceived(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CharacterReceivedEventArgs^ args); + + void UpdateWindowSize(Windows::Foundation::Size size); + void InitializeEGL(Windows::UI::Core::CoreWindow^ window); + void CleanupEGL(); + + char** get_command_line(unsigned int* out_argc); + + bool mWindowClosed; + bool mWindowVisible; + GLsizei mWindowWidth; + GLsizei mWindowHeight; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + CoreWindow^ window; + OSWinrt* os; + + int last_touch_x[32]; // 20 fingers, index 31 reserved for the mouse + int last_touch_y[32]; + int number_of_contacts; + Windows::Foundation::Point last_mouse_pos; + }; + +} diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py new file mode 100644 index 0000000000..85d6d54a70 --- /dev/null +++ b/platform/uwp/detect.py @@ -0,0 +1,166 @@ +import os + +import sys +import string +import methods + + +def is_active(): + return True + + +def get_name(): + return "WinRT" + + +def can_build(): + if (os.name == "nt"): + # building natively on windows! + if (os.getenv("VSINSTALLDIR")): + + if (os.getenv("ANGLE_SRC_PATH") == None): + return False + + return True + return False + + +def get_opts(): + return [] + + +def get_flags(): + + return [ + ('tools', 'no'), + ('xaudio2', 'yes'), + ] + + +def configure(env): + + if(env["bits"] != "default"): + print "Error: bits argument is disabled for MSVC" + print ("Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings)" + + " that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler" + + " will be executed and inform you.") + sys.exit() + + arch = "" + env['ENV'] = os.environ + + # ANGLE + angle_root = os.getenv("ANGLE_SRC_PATH") + env.Append(CPPPATH=[angle_root + '/include']) + jobs = str(env.GetOption("num_jobs")) + angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform=" + + if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): + env["build_angle"] = True + + if os.getenv('Platform') == "ARM": + + print "Compiled program architecture will be an ARM executable. (forcing bits=32)." + + arch = "arm" + env["bits"] = "32" + env.Append(LINKFLAGS=['/MACHINE:ARM']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/arm']) + + angle_build_cmd += "ARM" + + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) + + else: + + compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + + if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + env["bits"] = "64" + print "Compiled program architecture will be a x64 executable (forcing bits=64)." + elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + env["bits"] = "32" + print "Compiled program architecture will be a x86 executable. (forcing bits=32)." + else: + print "Failed to detect MSVC compiler architecture version... Defaulting to 32bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + env["bits"] = "32" + + if (env["bits"] == "32"): + arch = "x86" + + angle_build_cmd += "Win32" + + env.Append(CPPFLAGS=['/DPNG_ABORT=abort']) + env.Append(LINKFLAGS=['/MACHINE:X86']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store']) + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib']) + + else: + arch = "x64" + + angle_build_cmd += "x64" + + env.Append(LINKFLAGS=['/MACHINE:X64']) + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) + env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) + + env.Append(CPPPATH=['#platform/uwp', '#drivers/windows']) + env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) + env.Append(CPPFLAGS=['/D', '__WRL_NO_DEFAULT_LIB__', '/D', 'WIN32']) + env.Append(CPPFLAGS=['/FU', os.environ['VCINSTALLDIR'] + 'lib/store/references/platform.winmd']) + env.Append(CPPFLAGS=['/AI', os.environ['VCINSTALLDIR'] + 'lib/store/references']) + + env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/references']) + + if (env["target"] == "release"): + + env.Append(CPPFLAGS=['/O2', '/GL']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) + + elif (env["target"] == "release_debug"): + + env.Append(CCFLAGS=['/O2', '/Zi', '/DDEBUG_ENABLED']) + env.Append(CPPFLAGS=['/MD']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + + elif (env["target"] == "debug"): + + env.Append(CCFLAGS=['/Zi', '/DDEBUG_ENABLED', '/DDEBUG_MEMORY_ENABLED']) + env.Append(CPPFLAGS=['/MDd']) + env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + env.Append(LINKFLAGS=['/DEBUG']) + + env.Append(CCFLAGS=string.split('/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /D "_UNICODE" /D "UNICODE" /D "WINAPI_FAMILY=WINAPI_FAMILY_APP" /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo')) + env.Append(CXXFLAGS=string.split('/ZW /FS')) + env.Append(CCFLAGS=['/AI', os.environ['VCINSTALLDIR'] + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) + + env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] + env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] + env["LIBSUFFIX"] = "." + arch + env["LIBSUFFIX"] + + env.Append(CCFLAGS=['/DWINRT_ENABLED']) + env.Append(CCFLAGS=['/DWINDOWS_ENABLED']) + env.Append(CCFLAGS=['/DTYPED_METHOD_BIND']) + + env.Append(CCFLAGS=['/DGLES2_ENABLED', '/DGL_GLEXT_PROTOTYPES', '/DEGL_EGLEXT_PROTOTYPES', '/DANGLE_ENABLED']) + + LIBS = [ + 'WindowsApp', + 'mincore', + 'libANGLE', + 'libEGL', + 'libGLESv2', + ] + env.Append(LINKFLAGS=[p + ".lib" for p in LIBS]) + + # Incremental linking fix + env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] + env['BUILDERS']['Program'] = methods.precious_program + + env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) + + env.Append(BUILDERS={'GLSL120': env.Builder(action=methods.build_legacygl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'GLSL': env.Builder(action=methods.build_glsl_headers, suffix='glsl.h', src_suffix='.glsl')}) + env.Append(BUILDERS={'HLSL9': env.Builder(action=methods.build_hlsl_dx9_headers, suffix='hlsl.h', src_suffix='.hlsl')}) + env.Append(BUILDERS={'GLSL120GLES': env.Builder(action=methods.build_gles2_headers, suffix='glsl.h', src_suffix='.glsl')}) diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp new file mode 100644 index 0000000000..6a35c1cebc --- /dev/null +++ b/platform/uwp/export/export.cpp @@ -0,0 +1,2391 @@ +/*************************************************************************/ +/* export.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +/************************************************************************* + * The code for signing the package was ported from fb-util-for-appx + * available at https://github.com/facebook/fb-util-for-appx + * and distributed also under the following license: + +BSD License + +For fb-util-for-appx software + +Copyright (c) 2016, Facebook, Inc. All rights reserved. + +Redistribution and use in source and binary forms, with or without modification, +are permitted provided that the following conditions are met: + + * Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + + * Neither the name Facebook nor the names of its contributors may be used to + endorse or promote products derived from this software without specific + prior written permission. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR +ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES +(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; +LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON +ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS +SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + +*************************************************************************/ + + +#include "version.h" +#include "export.h" +#include "object.h" +#include "tools/editor/editor_import_export.h" +#include "tools/editor/editor_node.h" +#include "platform/uwp/logo.h" +#include "os/file_access.h" +#include "io/zip.h" +#include "io/unzip.h" +#include "io/zip_io.h" +#include "io/sha256.h" +#include "io/base64.h" +#include "bind/core_bind.h" +#include "globals.h" +#include "io/marshalls.h" + +#include <zlib.h> + +// Capabilities +static const char* uwp_capabilities[] = { + "allJoyn", + "codeGeneration", + "internetClient", + "internetClientServer", + "privateNetworkClientServer", + NULL +}; +static const char* uwp_uap_capabilities[] = { + "appointments", + "blockedChatMessages", + "chat", + "contacts", + "enterpriseAuthentication", + "musicLibrary", + "objects3D", + "picturesLibrary", + "phoneCall", + "removableStorage", + "sharedUserCertificates", + "userAccountInformation", + "videosLibrary", + "voipCall", + NULL +}; +static const char* uwp_device_capabilites[] = { + "bluetooth", + "location", + "microphone", + "proximity", + "webcam", + NULL +}; + +#ifdef OPENSSL_ENABLED +#include <openssl/bio.h> +#include <openssl/asn1.h> +#include <openssl/pkcs7.h> +#include <openssl/pkcs12.h> +#include <openssl/err.h> +#include <openssl/asn1t.h> +#include <openssl/x509.h> +#include <openssl/ossl_typ.h> + +namespace asn1 { + // https://msdn.microsoft.com/en-us/gg463180.aspx + + struct SPCStatementType { + ASN1_OBJECT *type; + }; + DECLARE_ASN1_FUNCTIONS(SPCStatementType) + + struct SPCSpOpusInfo { + ASN1_TYPE *programName; + ASN1_TYPE *moreInfo; + }; + DECLARE_ASN1_FUNCTIONS(SPCSpOpusInfo) + + struct DigestInfo { + X509_ALGOR *digestAlgorithm; + ASN1_OCTET_STRING *digest; + }; + DECLARE_ASN1_FUNCTIONS(DigestInfo) + + struct SPCAttributeTypeAndOptionalValue { + ASN1_OBJECT *type; + ASN1_TYPE *value; // SPCInfoValue + }; + DECLARE_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue) + + // Undocumented. + struct SPCInfoValue { + ASN1_INTEGER *i1; + ASN1_OCTET_STRING *s1; + ASN1_INTEGER *i2; + ASN1_INTEGER *i3; + ASN1_INTEGER *i4; + ASN1_INTEGER *i5; + ASN1_INTEGER *i6; + }; + DECLARE_ASN1_FUNCTIONS(SPCInfoValue) + + struct SPCIndirectDataContent { + SPCAttributeTypeAndOptionalValue *data; + DigestInfo *messageDigest; + }; + DECLARE_ASN1_FUNCTIONS(SPCIndirectDataContent) + + IMPLEMENT_ASN1_FUNCTIONS(SPCIndirectDataContent) + ASN1_SEQUENCE(SPCIndirectDataContent) = { + ASN1_SIMPLE(SPCIndirectDataContent, data, + SPCAttributeTypeAndOptionalValue), + ASN1_SIMPLE(SPCIndirectDataContent, messageDigest, DigestInfo), + } ASN1_SEQUENCE_END(SPCIndirectDataContent) + + IMPLEMENT_ASN1_FUNCTIONS(SPCAttributeTypeAndOptionalValue) + ASN1_SEQUENCE(SPCAttributeTypeAndOptionalValue) = { + ASN1_SIMPLE(SPCAttributeTypeAndOptionalValue, type, + ASN1_OBJECT), + ASN1_OPT(SPCAttributeTypeAndOptionalValue, value, ASN1_ANY), + } ASN1_SEQUENCE_END(SPCAttributeTypeAndOptionalValue) + + IMPLEMENT_ASN1_FUNCTIONS(SPCInfoValue) + ASN1_SEQUENCE(SPCInfoValue) = { + ASN1_SIMPLE(SPCInfoValue, i1, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, s1, ASN1_OCTET_STRING), + ASN1_SIMPLE(SPCInfoValue, i2, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i3, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i4, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i5, ASN1_INTEGER), + ASN1_SIMPLE(SPCInfoValue, i6, ASN1_INTEGER), + } ASN1_SEQUENCE_END(SPCInfoValue) + + IMPLEMENT_ASN1_FUNCTIONS(DigestInfo) + ASN1_SEQUENCE(DigestInfo) = { + ASN1_SIMPLE(DigestInfo, digestAlgorithm, X509_ALGOR), + ASN1_SIMPLE(DigestInfo, digest, ASN1_OCTET_STRING), + } ASN1_SEQUENCE_END(DigestInfo) + + ASN1_SEQUENCE(SPCSpOpusInfo) = { + ASN1_OPT(SPCSpOpusInfo, programName, ASN1_ANY), + ASN1_OPT(SPCSpOpusInfo, moreInfo, ASN1_ANY), + } ASN1_SEQUENCE_END(SPCSpOpusInfo) + IMPLEMENT_ASN1_FUNCTIONS(SPCSpOpusInfo) + + ASN1_SEQUENCE(SPCStatementType) = { + ASN1_SIMPLE(SPCStatementType, type, ASN1_OBJECT), + } ASN1_SEQUENCE_END(SPCStatementType) + IMPLEMENT_ASN1_FUNCTIONS(SPCStatementType) +} + +class EncodedASN1 { + + uint8_t* i_data; + size_t i_size; + + EncodedASN1(uint8_t** p_data, size_t p_size) { + + i_data = *p_data; + i_size = p_size; + } + +public: + + template <typename T, int(*TEncode)(T *, uint8_t **)> + static EncodedASN1 FromItem(T *item) { + uint8_t *dataRaw = NULL; + int size = TEncode(item, &dataRaw); + + return EncodedASN1(&dataRaw, size); + } + + const uint8_t *data() const { + return i_data; + } + + size_t size() const { + return i_size; + } + + // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into + // an ASN1_STRING. + // + // The returned object holds a copy of this object's data. + ASN1_STRING* ToSequenceString() { + ASN1_STRING* string = ASN1_STRING_new(); + if (!string) { + return NULL; + } + if (!ASN1_STRING_set(string, i_data, i_size)) { + return NULL; + } + return string; + } + + // Assumes the encoded ASN.1 represents a SEQUENCE and puts it into + // an ASN1_TYPE. + // + // The returned object holds a copy of this object's data. + ASN1_TYPE* ToSequenceType() { + ASN1_STRING* string = ToSequenceString(); + ASN1_TYPE* type = ASN1_TYPE_new(); + if (!type) { + return NULL; + } + type->type = V_ASN1_SEQUENCE; + type->value.sequence = string; + return type; + } + +}; + +#endif // OPENSSL_ENABLED + +class AppxPackager { + + enum { + FILE_HEADER_MAGIC = 0x04034b50, + DATA_DESCRIPTOR_MAGIC = 0x08074b50, + CENTRAL_DIR_MAGIC = 0x02014b50, + END_OF_CENTRAL_DIR_MAGIC = 0x06054b50, + ZIP64_END_OF_CENTRAL_DIR_MAGIC = 0x06064b50, + ZIP64_END_DIR_LOCATOR_MAGIC = 0x07064b50, + P7X_SIGNATURE = 0x58434b50, + ZIP64_HEADER_ID = 0x0001, + ZIP_VERSION = 20, + ZIP_ARCHIVE_VERSION = 45, + GENERAL_PURPOSE = 0x00, + BASE_FILE_HEADER_SIZE = 30, + DATA_DESCRIPTOR_SIZE = 24, + BASE_CENTRAL_DIR_SIZE = 46, + EXTRA_FIELD_LENGTH = 28, + ZIP64_HEADER_SIZE = 24, + ZIP64_END_OF_CENTRAL_DIR_SIZE = (56 - 12), + END_OF_CENTRAL_DIR_SIZE = 42, + BLOCK_SIZE = 65536, + }; + + struct BlockHash { + + String base64_hash; + size_t compressed_size; + }; + + struct FileMeta { + + String name; + int lfh_size; + bool compressed; + size_t compressed_size; + size_t uncompressed_size; + Vector<BlockHash> hashes; + uLong file_crc32; + ZPOS64_T zip_offset; + }; + + String progress_task; + FileAccess *package; + String tmp_blockmap_file_path; + String tmp_content_types_file_path; + + Set<String> mime_types; + + Vector<FileMeta> file_metadata; + + ZPOS64_T central_dir_offset; + ZPOS64_T end_of_central_dir_offset; + Vector<uint8_t> central_dir_data; + + String hash_block(uint8_t* p_block_data, size_t p_block_len); + + void make_block_map(); + void make_content_types(); + + + _FORCE_INLINE_ unsigned int buf_put_int16(uint16_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 2; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 2; + } + + _FORCE_INLINE_ unsigned int buf_put_int32(uint32_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 4; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 4; + } + + _FORCE_INLINE_ unsigned int buf_put_int64(uint64_t p_val, uint8_t * p_buf) { + for (int i = 0; i < 8; i++) { + *p_buf++ = (p_val >> (i * 8)) & 0xFF; + } + return 8; + } + + _FORCE_INLINE_ unsigned int buf_put_string(String p_val, uint8_t * p_buf) { + for (int i = 0; i < p_val.length(); i++) { + *p_buf++ = p_val.utf8().get(i); + } + return p_val.length(); + } + + Vector<uint8_t> make_file_header(FileMeta p_file_meta); + void store_central_dir_header(const FileMeta p_file, bool p_do_hash = true); + Vector<uint8_t> make_end_of_central_record(); + + String content_type(String p_extension); + +#ifdef OPENSSL_ENABLED + + // Signing methods and structs: + + String certificate_path; + String certificate_pass; + bool sign_package; + + struct CertFile { + + EVP_PKEY* private_key; + X509* certificate; + }; + + SHA256_CTX axpc_context; // SHA256 context for ZIP file entries + SHA256_CTX axcd_context; // SHA256 context for ZIP directory entries + + struct AppxDigests { + + uint8_t axpc[SHA256_DIGEST_LENGTH]; // ZIP file entries + uint8_t axcd[SHA256_DIGEST_LENGTH]; // ZIP directory entry + uint8_t axct[SHA256_DIGEST_LENGTH]; // Content types XML + uint8_t axbm[SHA256_DIGEST_LENGTH]; // Block map XML + uint8_t axci[SHA256_DIGEST_LENGTH]; // Code Integrity file (optional) + }; + + CertFile cert_file; + AppxDigests digests; + + void MakeSPCInfoValue(asn1::SPCInfoValue &info); + Error MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc); + Error add_attributes(PKCS7_SIGNER_INFO *signerInfo); + void make_digests(); + void write_digest(Vector<uint8_t> &p_out_buffer); + + Error openssl_error(unsigned long p_err); + Error read_cert_file(const String &p_path, const String &p_password, CertFile* p_out_cf); + Error sign(const CertFile &p_cert, const AppxDigests &digests, PKCS7* p_out_signature); + +#endif // OPENSSL_ENABLED + +public: + + enum SignOption { + + SIGN, + DONT_SIGN, + }; + + void set_progress_task(String p_task) { progress_task = p_task; } + void init(FileAccess* p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password); + void add_file(String p_file_name, const uint8_t* p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress = false); + void finish(); + + AppxPackager(); + ~AppxPackager(); +}; + +class EditorExportPlatformWinrt : public EditorExportPlatform { + + OBJ_TYPE(EditorExportPlatformWinrt, EditorExportPlatform); + + Ref<ImageTexture> logo; + + enum Platform { + ARM, + X86, + X64 + } arch; + + bool is_debug; + + String custom_release_package; + String custom_debug_package; + + String cmdline; + + String display_name; + String short_name; + String unique_name; + String description; + String publisher; + String publisher_display_name; + + String product_guid; + String publisher_guid; + + int version_major; + int version_minor; + int version_build; + int version_revision; + + bool orientation_landscape; + bool orientation_portrait; + bool orientation_landscape_flipped; + bool orientation_portrait_flipped; + + String background_color; + Ref<ImageTexture> store_logo; + Ref<ImageTexture> square44; + Ref<ImageTexture> square71; + Ref<ImageTexture> square150; + Ref<ImageTexture> square310; + Ref<ImageTexture> wide310; + Ref<ImageTexture> splash; + + bool name_on_square150; + bool name_on_square310; + bool name_on_wide; + + Set<String> capabilities; + Set<String> uap_capabilities; + Set<String> device_capabilities; + + bool sign_package; + String certificate_path; + String certificate_pass; + + _FORCE_INLINE_ bool array_has(const char** p_array, const char* p_value) const { + while (*p_array) { + if (String(*p_array) == String(p_value)) return true; + p_array++; + } + return false; + } + + bool _valid_resource_name(const String &p_name) const; + bool _valid_guid(const String &p_guid) const; + bool _valid_bgcolor(const String &p_color) const; + bool _valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const; + + Vector<uint8_t> _fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const; + Vector<uint8_t> _get_image_data(const String &p_path); + + static Error save_appx_file(void *p_userdata, const String& p_path, const Vector<uint8_t>& p_data, int p_file, int p_total); + static bool _should_compress_asset(const String& p_path, const Vector<uint8_t>& p_data); + +protected: + + bool _set(const StringName& p_name, const Variant& p_value); + bool _get(const StringName& p_name, Variant &r_ret) const; + void _get_property_list(List<PropertyInfo> *p_list) const; + +public: + + virtual String get_name() const { return "Windows Universal"; } + virtual ImageCompression get_image_compression() const { return IMAGE_COMPRESSION_ETC1; } + virtual Ref<Texture> get_logo() const { return logo; } + + virtual bool can_export(String *r_error = NULL) const; + virtual String get_binary_extension() const { return "appx"; } + + virtual Error export_project(const String& p_path, bool p_debug, int p_flags = 0); + + EditorExportPlatformWinrt(); + ~EditorExportPlatformWinrt(); +}; + + +/////////////////////////////////////////////////////////////////////////// + +String AppxPackager::hash_block(uint8_t * p_block_data, size_t p_block_len) { + + char hash[32]; + char base64[45]; + + sha256_context ctx; + sha256_init(&ctx); + sha256_hash(&ctx, p_block_data, p_block_len); + sha256_done(&ctx, (uint8_t*)hash); + + base64_encode(base64, hash, 32); + base64[44] = '\0'; + + return String(base64); +} + +void AppxPackager::make_block_map() { + + FileAccess* tmp_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::WRITE); + + tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?>"); + tmp_file->store_string("<BlockMap xmlns=\"http://schemas.microsoft.com/appx/2010/blockmap\" HashMethod=\"http://www.w3.org/2001/04/xmlenc#sha256\">"); + + for (int i = 0; i < file_metadata.size(); i++) { + + FileMeta file = file_metadata[i]; + + tmp_file->store_string( + "<File Name=\"" + file.name.replace("/", "\\") + + "\" Size=\"" + itos(file.uncompressed_size) + + "\" LfhSize=\"" + itos(file.lfh_size) + "\">"); + + + for (int j = 0; j < file.hashes.size(); j++) { + + tmp_file->store_string("<Block Hash=\"" + + file.hashes[j].base64_hash + "\" "); + if (file.compressed) + tmp_file->store_string("Size=\"" + itos(file.hashes[j].compressed_size) + "\" "); + tmp_file->store_string("/>"); + } + + tmp_file->store_string("</File>"); + } + + tmp_file->store_string("</BlockMap>"); + + tmp_file->close(); + memdelete(tmp_file); + tmp_file = NULL; +} + +String AppxPackager::content_type(String p_extension) { + + if (p_extension == "png") + return "image/png"; + else if (p_extension == "jpg") + return "image/jpg"; + else if (p_extension == "xml") + return "application/xml"; + else if (p_extension == "exe" || p_extension == "dll") + return "application/x-msdownload"; + else + return "application/octet-stream"; +} + +void AppxPackager::make_content_types() { + + FileAccess* tmp_file = FileAccess::open(tmp_content_types_file_path, FileAccess::WRITE); + + tmp_file->store_string("<?xml version=\"1.0\" encoding=\"UTF-8\"?>"); + tmp_file->store_string("<Types xmlns=\"http://schemas.openxmlformats.org/package/2006/content-types\">"); + + Map<String, String> types; + + for (int i = 0; i < file_metadata.size(); i++) { + + String ext = file_metadata[i].name.extension(); + + if (types.has(ext)) continue; + + types[ext] = content_type(ext); + + tmp_file->store_string("<Default Extension=\"" + ext + + "\" ContentType=\"" + + types[ext] + "\" />"); + } + + // Appx signature file + tmp_file->store_string("<Default Extension=\"p7x\" ContentType=\"application/octet-stream\" />"); + + // Override for package files + tmp_file->store_string("<Override PartName=\"/AppxManifest.xml\" ContentType=\"application/vnd.ms-appx.manifest+xml\" />"); + tmp_file->store_string("<Override PartName=\"/AppxBlockMap.xml\" ContentType=\"application/vnd.ms-appx.blockmap+xml\" />"); + tmp_file->store_string("<Override PartName=\"/AppxSignature.p7x\" ContentType=\"application/vnd.ms-appx.signature\" />"); + tmp_file->store_string("<Override PartName=\"/AppxMetadata/CodeIntegrity.cat\" ContentType=\"application/vnd.ms-pkiseccat\" />"); + + tmp_file->store_string("</Types>"); + + tmp_file->close(); + memdelete(tmp_file); + tmp_file = NULL; +} + +Vector<uint8_t> AppxPackager::make_file_header(FileMeta p_file_meta) { + + Vector<uint8_t> buf; + buf.resize(BASE_FILE_HEADER_SIZE + p_file_meta.name.length()); + + int offs = 0; + // Write magic + offs += buf_put_int32(FILE_HEADER_MAGIC, &buf[offs]); + + // Version + offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + + // Special flag + offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + + // Compression + offs += buf_put_int16(p_file_meta.compressed ? Z_DEFLATED : 0, &buf[offs]); + + // File date and time + offs += buf_put_int32(0, &buf[offs]); + + // CRC-32 + offs += buf_put_int32(p_file_meta.file_crc32, &buf[offs]); + + // Compressed size + offs += buf_put_int32(p_file_meta.compressed_size, &buf[offs]); + + // Uncompressed size + offs += buf_put_int32(p_file_meta.uncompressed_size, &buf[offs]); + + // File name length + offs += buf_put_int16(p_file_meta.name.length(), &buf[offs]); + + // Extra data length + offs += buf_put_int16(0, &buf[offs]); + + // File name + offs += buf_put_string(p_file_meta.name, &buf[offs]); + + // Done! + return buf; +} + +void AppxPackager::store_central_dir_header(const FileMeta p_file, bool p_do_hash) { + + Vector<uint8_t> &buf = central_dir_data; + int offs = buf.size(); + buf.resize(buf.size() + BASE_CENTRAL_DIR_SIZE + p_file.name.length()); + + + // Write magic + offs += buf_put_int32(CENTRAL_DIR_MAGIC, &buf[offs]); + + // ZIP versions + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_VERSION, &buf[offs]); + + // General purpose flag + offs += buf_put_int16(GENERAL_PURPOSE, &buf[offs]); + + // Compression + offs += buf_put_int16(p_file.compressed ? Z_DEFLATED : 0, &buf[offs]); + + // Modification date/time + offs += buf_put_int32(0, &buf[offs]); + + // Crc-32 + offs += buf_put_int32(p_file.file_crc32, &buf[offs]); + + // File sizes + offs += buf_put_int32(p_file.compressed_size, &buf[offs]); + offs += buf_put_int32(p_file.uncompressed_size, &buf[offs]); + + // File name length + offs += buf_put_int16(p_file.name.length(), &buf[offs]); + + // Extra field length + offs += buf_put_int16(0, &buf[offs]); + + // Comment length + offs += buf_put_int16(0, &buf[offs]); + + // Disk number start, internal/external file attributes + for (int i = 0; i < 8; i++) { + buf[offs++] = 0; + } + + // Relative offset + offs += buf_put_int32(p_file.zip_offset, &buf[offs]); + + // File name + offs += buf_put_string(p_file.name, &buf[offs]); + +#ifdef OPENSSL_ENABLED + // Calculate the hash for signing + if (p_do_hash) + SHA256_Update(&axcd_context, buf.ptr(), buf.size()); +#endif // OPENSSL_ENABLED + + // Done! +} + +Vector<uint8_t> AppxPackager::make_end_of_central_record() { + + Vector<uint8_t> buf; + buf.resize(ZIP64_END_OF_CENTRAL_DIR_SIZE + 12 + END_OF_CENTRAL_DIR_SIZE); // Size plus magic + + int offs = 0; + + // Write magic + offs += buf_put_int32(ZIP64_END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + + // Size of this record + offs += buf_put_int64(ZIP64_END_OF_CENTRAL_DIR_SIZE, &buf[offs]); + + // Version (yes, twice) + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + offs += buf_put_int16(ZIP_ARCHIVE_VERSION, &buf[offs]); + + // Disk number + for (int i = 0; i < 8; i++) { + buf[offs++] = 0; + } + + // Number of entries (total and per disk) + offs += buf_put_int64(file_metadata.size(), &buf[offs]); + offs += buf_put_int64(file_metadata.size(), &buf[offs]); + + // Size of central dir + offs += buf_put_int64(central_dir_data.size(), &buf[offs]); + + // Central dir offset + offs += buf_put_int64(central_dir_offset, &buf[offs]); + + ////// ZIP64 locator + + // Write magic for zip64 central dir locator + offs += buf_put_int32(ZIP64_END_DIR_LOCATOR_MAGIC, &buf[offs]); + + // Disk number + for (int i = 0; i < 4; i++) { + buf[offs++] = 0; + } + + // Relative offset + offs += buf_put_int64(end_of_central_dir_offset, &buf[offs]); + + // Number of disks + offs += buf_put_int32(1, &buf[offs]); + + /////// End of zip directory + + // Write magic for end central dir + offs += buf_put_int32(END_OF_CENTRAL_DIR_MAGIC, &buf[offs]); + + // Dummy stuff for Zip64 + for (int i = 0; i < 4; i++) { + buf[offs++] = 0x0; + } + for (int i = 0; i < 12; i++) { + buf[offs++] = 0xFF; + } + + // Size of comments + for (int i = 0; i < 2; i++) { + buf[offs++] = 0; + } + + // Done! + return buf; +} + +void AppxPackager::init(FileAccess * p_fa, SignOption p_sign, String &p_certificate_path, String &p_certificate_password) { + + package = p_fa; + central_dir_offset = 0; + end_of_central_dir_offset = 0; + tmp_blockmap_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpblockmap.xml"; + tmp_content_types_file_path = EditorSettings::get_singleton()->get_settings_path() + "/tmp/tmpcontenttypes.xml"; +#ifdef OPENSSL_ENABLED + certificate_path = p_certificate_path; + certificate_pass = p_certificate_password; + sign_package = p_sign == SIGN; + SHA256_Init(&axpc_context); + SHA256_Init(&axcd_context); +#endif // OPENSSL_ENABLED +} + +void AppxPackager::add_file(String p_file_name, const uint8_t * p_buffer, size_t p_len, int p_file_no, int p_total_files, bool p_compress) { + + if (p_file_no >= 1 && p_total_files >= 1) { + EditorNode::progress_task_step(progress_task, "File: " + p_file_name, (p_file_no * 100) / p_total_files); + } + + bool do_hash = p_file_name != "AppxSignature.p7x"; + + FileMeta meta; + meta.name = p_file_name; + meta.uncompressed_size = p_len; + meta.compressed_size = p_len; + meta.compressed = p_compress; + meta.zip_offset = package->get_pos(); + + Vector<uint8_t> file_buffer; + + // Data for compression + z_stream strm; + FileAccess* strm_f = NULL; + Vector<uint8_t> strm_in; + strm_in.resize(BLOCK_SIZE); + Vector<uint8_t> strm_out; + + if (p_compress) { + + strm.zalloc = zipio_alloc; + strm.zfree = zipio_free; + strm.opaque = &strm_f; + + strm_out.resize(BLOCK_SIZE + 8); + + deflateInit2(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED, -15, 8, Z_DEFAULT_STRATEGY); + } + + int step = 0; + + while (p_len - step > 0) { + + size_t block_size = (p_len - step) > BLOCK_SIZE ? BLOCK_SIZE : (p_len - step); + + for (int i = 0; i < block_size; i++) { + strm_in[i] = p_buffer[step + i]; + } + + BlockHash bh; + bh.base64_hash = hash_block(strm_in.ptr(), block_size); + + if (p_compress) { + + strm.avail_in = block_size; + strm.avail_out = strm_out.size(); + strm.next_in = strm_in.ptr(); + strm.next_out = strm_out.ptr(); + + int total_out_before = strm.total_out; + + deflate(&strm, Z_FULL_FLUSH); + bh.compressed_size = strm.total_out - total_out_before; + + //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + bh.compressed_size); + for (int i = 0; i < bh.compressed_size; i++) + file_buffer[start + i] = strm_out[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before); +#endif // OPENSSL_ENABLED + + } else { + bh.compressed_size = block_size; + //package->store_buffer(strm_in.ptr(), block_size); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + block_size); + for (int i = 0; i < bh.compressed_size; i++) + file_buffer[start + i] = strm_in[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_in.ptr(), block_size); +#endif // OPENSSL_ENABLED + } + + meta.hashes.push_back(bh); + + step += block_size; + } + + if (p_compress) { + + strm.avail_in = 0; + strm.avail_out = strm_out.size(); + strm.next_in = strm_in.ptr(); + strm.next_out = strm_out.ptr(); + + int total_out_before = strm.total_out; + + deflate(&strm, Z_FINISH); + + //package->store_buffer(strm_out.ptr(), strm.total_out - total_out_before); + int start = file_buffer.size(); + file_buffer.resize(file_buffer.size() + (strm.total_out - total_out_before)); + for (int i = 0; i < (strm.total_out - total_out_before); i++) + file_buffer[start + i] = strm_out[i]; +#ifdef OPENSSL_ENABLED + if (do_hash) + SHA256_Update(&axpc_context, strm_out.ptr(), strm.total_out - total_out_before); +#endif // OPENSSL_ENABLED + + deflateEnd(&strm); + meta.compressed_size = strm.total_out; + + } else { + + meta.compressed_size = p_len; + } + + // Calculate file CRC-32 + uLong crc = crc32(0L, Z_NULL, 0); + crc = crc32(crc, p_buffer, p_len); + meta.file_crc32 = crc; + + // Create file header + Vector<uint8_t> file_header = make_file_header(meta); + meta.lfh_size = file_header.size(); + +#ifdef OPENSSL_ENABLED + // Hash the data for signing + if (do_hash) { + SHA256_Update(&axpc_context, file_header.ptr(), file_header.size()); + SHA256_Update(&axpc_context, file_buffer.ptr(), file_buffer.size()); + } +#endif // OPENSSL_ENABLED + + // Store the header and file; + package->store_buffer(file_header.ptr(), file_header.size()); + package->store_buffer(file_buffer.ptr(), file_buffer.size()); + + file_metadata.push_back(meta); +} + +void AppxPackager::finish() { + + // Create and add block map file + EditorNode::progress_task_step("export", "Creating block map...", 4); + + make_block_map(); + FileAccess* blockmap_file = FileAccess::open(tmp_blockmap_file_path, FileAccess::READ); + Vector<uint8_t> blockmap_buffer; + blockmap_buffer.resize(blockmap_file->get_len()); + + blockmap_file->get_buffer(blockmap_buffer.ptr(), blockmap_buffer.size()); + +#ifdef OPENSSL_ENABLED + // Hash the file for signing + if (sign_package) { + SHA256_CTX axbm_context; + SHA256_Init(&axbm_context); + SHA256_Update(&axbm_context, blockmap_buffer.ptr(), blockmap_buffer.size()); + SHA256_Final(digests.axbm, &axbm_context); + } +#endif // OPENSSL_ENABLED + + add_file("AppxBlockMap.xml", blockmap_buffer.ptr(), blockmap_buffer.size(), -1, -1, true); + + blockmap_file->close(); + memdelete(blockmap_file); + blockmap_file = NULL; + + // Add content types + EditorNode::progress_task_step("export", "Setting content types...", 5); + make_content_types(); + + FileAccess* types_file = FileAccess::open(tmp_content_types_file_path, FileAccess::READ); + Vector<uint8_t> types_buffer; + types_buffer.resize(types_file->get_len()); + + types_file->get_buffer(types_buffer.ptr(), types_buffer.size()); + +#ifdef OPENSSL_ENABLED + if (sign_package) { + // Hash the file for signing + SHA256_CTX axct_context; + SHA256_Init(&axct_context); + SHA256_Update(&axct_context, types_buffer.ptr(), types_buffer.size()); + SHA256_Final(digests.axct, &axct_context); + } +#endif // OPENSSL_ENABLED + + add_file("[Content_Types].xml", types_buffer.ptr(), types_buffer.size(), -1, -1, true); + + types_file->close(); + memdelete(types_file); + types_file = NULL; + + // Pre-process central directory before signing + for (int i = 0; i < file_metadata.size(); i++) { + store_central_dir_header(file_metadata[i]); + } + +#ifdef OPENSSL_ENABLED + // Create the signature file + if (sign_package) { + + Error err = read_cert_file(certificate_path, certificate_pass, &cert_file); + + if (err != OK) { + EditorNode::add_io_error(TTR("Couldn't read the certficate file. Are the path and password both correct?")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + + // Make a temp end of the zip for hashing + central_dir_offset = package->get_pos(); + end_of_central_dir_offset = central_dir_offset + central_dir_data.size(); + Vector<uint8_t> zip_end_dir = make_end_of_central_record(); + + // Hash the end directory + SHA256_Update(&axcd_context, zip_end_dir.ptr(), zip_end_dir.size()); + + // Finish the hashes + make_digests(); + + PKCS7* signature = PKCS7_new(); + if (!signature) { + EditorNode::add_io_error(TTR("Error creating the signature object.")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + err = sign(cert_file, digests, signature); + + if (err != OK) { + EditorNode::add_io_error(TTR("Error creating the package signature.")); + package->close(); + memdelete(package); + package = NULL; + return; + } + + // Read the signature as bytes + BIO* bio_out = BIO_new(BIO_s_mem()); + i2d_PKCS7_bio(bio_out, signature); + + BIO_flush(bio_out); + + uint8_t* bio_ptr; + size_t bio_size = BIO_get_mem_data(bio_out, &bio_ptr); + + // Create the signature buffer with magic number + Vector<uint8_t> signature_file; + signature_file.resize(4 + bio_size); + buf_put_int32(P7X_SIGNATURE, signature_file.ptr()); + for (int i = 0; i < bio_size; i++) + signature_file[i + 4] = bio_ptr[i]; + + // Add the signature to the package + add_file("AppxSignature.p7x", signature_file.ptr(), signature_file.size(), -1, -1, true); + + // Add central directory entry + store_central_dir_header(file_metadata[file_metadata.size() - 1], false); + } +#endif // OPENSSL_ENABLED + + + // Write central directory + EditorNode::progress_task_step("export", "Finishing package...", 6); + central_dir_offset = package->get_pos(); + package->store_buffer(central_dir_data.ptr(), central_dir_data.size()); + + // End record + end_of_central_dir_offset = package->get_pos(); + Vector<uint8_t> end_record = make_end_of_central_record(); + package->store_buffer(end_record.ptr(), end_record.size()); + + package->close(); + memdelete(package); + package = NULL; +} + +#ifdef OPENSSL_ENABLED +// https://support.microsoft.com/en-us/kb/287547 +const char SPC_INDIRECT_DATA_OBJID[] = "1.3.6.1.4.1.311.2.1.4"; +const char SPC_STATEMENT_TYPE_OBJID[] = "1.3.6.1.4.1.311.2.1.11"; +const char SPC_SP_OPUS_INFO_OBJID[] = "1.3.6.1.4.1.311.2.1.12"; +const char SPC_SIPINFO_OBJID[] = "1.3.6.1.4.1.311.2.1.30"; +#endif // OPENSSL_ENABLED + +AppxPackager::AppxPackager() {} + +AppxPackager::~AppxPackager() {} + + +//////////////////////////////////////////////////////////////////// + +#ifdef OPENSSL_ENABLED +Error AppxPackager::openssl_error(unsigned long p_err) { + + ERR_load_crypto_strings(); + + char buffer[256]; + ERR_error_string_n(p_err, buffer, sizeof(buffer)); + + String err(buffer); + + ERR_EXPLAIN(err); + ERR_FAIL_V(FAILED); +} + +void AppxPackager::MakeSPCInfoValue(asn1::SPCInfoValue &info) { + + // I have no idea what these numbers mean. + static uint8_t s1Magic[] = { + 0x4B, 0xDF, 0xC5, 0x0A, 0x07, 0xCE, 0xE2, 0x4D, + 0xB7, 0x6E, 0x23, 0xC8, 0x39, 0xA0, 0x9F, 0xD1, + }; + ASN1_INTEGER_set(info.i1, 0x01010000); + ASN1_OCTET_STRING_set(info.s1, s1Magic, sizeof(s1Magic)); + ASN1_INTEGER_set(info.i2, 0x00000000); + ASN1_INTEGER_set(info.i3, 0x00000000); + ASN1_INTEGER_set(info.i4, 0x00000000); + ASN1_INTEGER_set(info.i5, 0x00000000); + ASN1_INTEGER_set(info.i6, 0x00000000); +} + +Error AppxPackager::MakeIndirectDataContent(asn1::SPCIndirectDataContent &idc) { + + using namespace asn1; + + ASN1_TYPE* algorithmParameter = ASN1_TYPE_new(); + if (!algorithmParameter) { + return openssl_error(ERR_peek_last_error()); + } + algorithmParameter->type = V_ASN1_NULL; + + SPCInfoValue* infoValue = SPCInfoValue_new(); + if (!infoValue) { + return openssl_error(ERR_peek_last_error()); + } + MakeSPCInfoValue(*infoValue); + + ASN1_TYPE* value = + EncodedASN1::FromItem<asn1::SPCInfoValue, + asn1::i2d_SPCInfoValue>(infoValue) + .ToSequenceType(); + + { + Vector<uint8_t> digest; + write_digest(digest); + if (!ASN1_OCTET_STRING_set(idc.messageDigest->digest, + digest.ptr(), digest.size())) { + + return openssl_error(ERR_peek_last_error()); + } + } + + idc.data->type = OBJ_txt2obj(SPC_SIPINFO_OBJID, 1); + idc.data->value = value; + idc.messageDigest->digestAlgorithm->algorithm = OBJ_nid2obj(NID_sha256); + idc.messageDigest->digestAlgorithm->parameter = algorithmParameter; + + return OK; +} + +Error AppxPackager::add_attributes(PKCS7_SIGNER_INFO * p_signer_info) { + + // Add opus attribute + asn1::SPCSpOpusInfo* opus = asn1::SPCSpOpusInfo_new(); + if (!opus) return openssl_error(ERR_peek_last_error()); + + ASN1_STRING* opus_value = EncodedASN1::FromItem<asn1::SPCSpOpusInfo, asn1::i2d_SPCSpOpusInfo>(opus) + .ToSequenceString(); + + if (!PKCS7_add_signed_attribute( + p_signer_info, + OBJ_txt2nid(SPC_SP_OPUS_INFO_OBJID), + V_ASN1_SEQUENCE, + opus_value + )) { + + asn1::SPCSpOpusInfo_free(opus); + + ASN1_STRING_free(opus_value); + return openssl_error(ERR_peek_last_error()); + } + + // Add content type attribute + if (!PKCS7_add_signed_attribute( + p_signer_info, + NID_pkcs9_contentType, + V_ASN1_OBJECT, + OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1) + )) { + + asn1::SPCSpOpusInfo_free(opus); + ASN1_STRING_free(opus_value); + return openssl_error(ERR_peek_last_error()); + } + + // Add statement type attribute + asn1::SPCStatementType* statement_type = asn1::SPCStatementType_new(); + if (!statement_type) return openssl_error(ERR_peek_last_error()); + + statement_type->type = OBJ_nid2obj(NID_ms_code_ind); + ASN1_STRING* statement_type_value = + EncodedASN1::FromItem<asn1::SPCStatementType, asn1::i2d_SPCStatementType>(statement_type) + .ToSequenceString(); + + if (!PKCS7_add_signed_attribute( + p_signer_info, + OBJ_txt2nid(SPC_STATEMENT_TYPE_OBJID), + V_ASN1_SEQUENCE, + statement_type_value + )) { + + ASN1_STRING_free(opus_value); + asn1::SPCStatementType_free(statement_type); + ASN1_STRING_free(statement_type_value); + + return openssl_error(ERR_peek_last_error()); + } + + return OK; + +} + +void AppxPackager::make_digests() { + + // AXPC + SHA256_Final(digests.axpc, &axpc_context); + + // AXCD + SHA256_Final(digests.axcd, &axcd_context); + + // AXCI + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) + digests.axci[i] = 0; + +} + +void AppxPackager::write_digest(Vector<uint8_t>& p_out_buffer) { + + // Size of digests plus 6 32-bit magic numbers + p_out_buffer.resize((SHA256_DIGEST_LENGTH * 5) + (6 * 4)); + + int offs = 0; + + // APPX + uint32_t sig = 0x58505041; + offs += buf_put_int32(sig, &p_out_buffer[offs]); + + // AXPC + uint32_t axpc_sig = 0x43505841; + offs += buf_put_int32(axpc_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axpc[i]; + } + + // AXCD + uint32_t axcd_sig = 0x44435841; + offs += buf_put_int32(axcd_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axcd[i]; + } + + // AXCT + uint32_t axct_sig = 0x54435841; + offs += buf_put_int32(axct_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axct[i]; + } + + // AXBM + uint32_t axbm_sig = 0x4D425841; + offs += buf_put_int32(axbm_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axbm[i]; + } + + // AXCI + uint32_t axci_sig = 0x49435841; + offs += buf_put_int32(axci_sig, &p_out_buffer[offs]); + for (int i = 0; i < SHA256_DIGEST_LENGTH; i++) { + p_out_buffer[offs++] = digests.axci[i]; + } + + // Done! +} + +Error AppxPackager::read_cert_file(const String & p_path, const String &p_password, CertFile* p_out_cf) { + + ERR_FAIL_COND_V(!p_out_cf, ERR_INVALID_PARAMETER); + + BIO* bio = BIO_new_file(p_path.utf8().get_data(), "rb"); + if (!bio) { + return openssl_error(ERR_peek_last_error()); + } + + PKCS12* data = d2i_PKCS12_bio(bio, NULL); + if (!data) { + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + /* Fails to link with GCC, need to solve when implement signing + if (!PKCS12_parse(data, p_password.utf8().get_data(), &p_out_cf->private_key, &p_out_cf->certificate, NULL)) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + }*/ + + if (!p_out_cf->private_key) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + if (!p_out_cf->certificate) { + PKCS12_free(data); + BIO_free(bio); + return openssl_error(ERR_peek_last_error()); + } + + PKCS12_free(data); + BIO_free(bio); + + return OK; +} + +Error AppxPackager::sign(const CertFile & p_cert, const AppxDigests & digests, PKCS7 * p_out_signature) { + + OpenSSL_add_all_algorithms(); + + // Register object IDs + OBJ_create_and_add_object(SPC_INDIRECT_DATA_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_SIPINFO_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_SP_OPUS_INFO_OBJID, NULL, NULL); + OBJ_create_and_add_object(SPC_STATEMENT_TYPE_OBJID, NULL, NULL); + + if (!PKCS7_set_type(p_out_signature, NID_pkcs7_signed)) { + + return openssl_error(ERR_peek_last_error()); + } + + PKCS7_SIGNER_INFO *signer_info = PKCS7_add_signature(p_out_signature, p_cert.certificate, p_cert.private_key, EVP_sha256()); + if (!signer_info) return openssl_error(ERR_peek_last_error()); + + add_attributes(signer_info); + + if (!PKCS7_content_new(p_out_signature, NID_pkcs7_data)) { + + return openssl_error(ERR_peek_last_error()); + } + + if (!PKCS7_add_certificate(p_out_signature, p_cert.certificate)) { + + return openssl_error(ERR_peek_last_error()); + } + + asn1::SPCIndirectDataContent* idc = asn1::SPCIndirectDataContent_new(); + + MakeIndirectDataContent(*idc); + EncodedASN1 idc_encoded = + EncodedASN1::FromItem<asn1::SPCIndirectDataContent, asn1::i2d_SPCIndirectDataContent>(idc); + + BIO* signed_data = PKCS7_dataInit(p_out_signature, NULL); + + if (idc_encoded.size() < 2) { + + ERR_EXPLAIN("Invalid encoded size"); + ERR_FAIL_V(FAILED); + } + + if ((idc_encoded.data()[1] & 0x80) == 0x00) { + + ERR_EXPLAIN("Invalid encoded data"); + ERR_FAIL_V(FAILED); + } + + size_t skip = 4; + + if (BIO_write(signed_data, idc_encoded.data() + skip, idc_encoded.size() - skip) + != idc_encoded.size() - skip) { + + return openssl_error(ERR_peek_last_error()); + } + if (BIO_flush(signed_data) != 1) { + + return openssl_error(ERR_peek_last_error()); + } + + if (!PKCS7_dataFinal(p_out_signature, signed_data)) { + + return openssl_error(ERR_peek_last_error()); + } + + PKCS7* content = PKCS7_new(); + if (!content) { + + return openssl_error(ERR_peek_last_error()); + } + + content->type = OBJ_txt2obj(SPC_INDIRECT_DATA_OBJID, 1); + + ASN1_TYPE* idc_sequence = idc_encoded.ToSequenceType(); + content->d.other = idc_sequence; + + if (!PKCS7_set_content(p_out_signature, content)) { + + return openssl_error(ERR_peek_last_error()); + } + + return OK; +} + +#endif // OPENSSL_ENABLED + +//////////////////////////////////////////////////////////////////// + + +bool EditorExportPlatformWinrt::_valid_resource_name(const String &p_name) const { + + if (p_name.empty()) return false; + if (p_name.ends_with(".")) return false; + + static const char* invalid_names[] = { + "CON","PRN","AUX","NUL","COM1","COM2","COM3","COM4","COM5","COM6","COM7", + "COM8","COM9","LPT1","LPT2","LPT3","LPT4","LPT5","LPT6","LPT7","LPT8","LPT9", + NULL + }; + + const char** t = invalid_names; + while (*t) { + if (p_name == *t) return false; + t++; + } + + return true; +} + +bool EditorExportPlatformWinrt::_valid_guid(const String & p_guid) const { + + Vector<String> parts = p_guid.split("-"); + + if (parts.size() != 5) return false; + if (parts[0].length() != 8) return false; + for (int i = 1; i < 4; i++) + if (parts[i].length() != 4) return false; + if (parts[4].length() != 12) return false; + + return true; +} + +bool EditorExportPlatformWinrt::_valid_bgcolor(const String & p_color) const { + + if (p_color.empty()) return true; + if (p_color.begins_with("#") && p_color.is_valid_html_color()) return true; + + // Colors from https://msdn.microsoft.com/en-us/library/windows/apps/dn934817.aspx + static const char* valid_colors[] = { + "aliceBlue","antiqueWhite","aqua","aquamarine","azure","beige", + "bisque","black","blanchedAlmond","blue","blueViolet","brown", + "burlyWood","cadetBlue","chartreuse","chocolate","coral","cornflowerBlue", + "cornsilk","crimson","cyan","darkBlue","darkCyan","darkGoldenrod", + "darkGray","darkGreen","darkKhaki","darkMagenta","darkOliveGreen","darkOrange", + "darkOrchid","darkRed","darkSalmon","darkSeaGreen","darkSlateBlue","darkSlateGray", + "darkTurquoise","darkViolet","deepPink","deepSkyBlue","dimGray","dodgerBlue", + "firebrick","floralWhite","forestGreen","fuchsia","gainsboro","ghostWhite", + "gold","goldenrod","gray","green","greenYellow","honeydew", + "hotPink","indianRed","indigo","ivory","khaki","lavender", + "lavenderBlush","lawnGreen","lemonChiffon","lightBlue","lightCoral","lightCyan", + "lightGoldenrodYellow","lightGreen","lightGray","lightPink","lightSalmon","lightSeaGreen", + "lightSkyBlue","lightSlateGray","lightSteelBlue","lightYellow","lime","limeGreen", + "linen","magenta","maroon","mediumAquamarine","mediumBlue","mediumOrchid", + "mediumPurple","mediumSeaGreen","mediumSlateBlue","mediumSpringGreen","mediumTurquoise","mediumVioletRed", + "midnightBlue","mintCream","mistyRose","moccasin","navajoWhite","navy", + "oldLace","olive","oliveDrab","orange","orangeRed","orchid", + "paleGoldenrod","paleGreen","paleTurquoise","paleVioletRed","papayaWhip","peachPuff", + "peru","pink","plum","powderBlue","purple","red", + "rosyBrown","royalBlue","saddleBrown","salmon","sandyBrown","seaGreen", + "seaShell","sienna","silver","skyBlue","slateBlue","slateGray", + "snow","springGreen","steelBlue","tan","teal","thistle", + "tomato","transparent","turquoise","violet","wheat","white", + "whiteSmoke","yellow","yellowGreen", + NULL + }; + + const char** color = valid_colors; + + while(*color) { + if (p_color == *color) return true; + color++; + } + + return false; +} + +bool EditorExportPlatformWinrt::_valid_image(const Ref<ImageTexture> p_image, int p_width, int p_height) const { + + if (!p_image.is_valid()) return false; + + // TODO: Add resource creation or image rescaling to enable other scales: + // 1.25, 1.5, 2.0 + real_t scales[] = { 1.0 }; + bool valid_w = false; + bool valid_h = false; + + for (int i = 0; i < 1; i++) { + + int w = ceil(p_width * scales[i]); + int h = ceil(p_height * scales[i]); + + if (w == p_image->get_width()) + valid_w = true; + if (h == p_image->get_height()) + valid_h = true; + } + + return valid_w && valid_h; +} + +Vector<uint8_t> EditorExportPlatformWinrt::_fix_manifest(const Vector<uint8_t> &p_template, bool p_give_internet) const { + + String result = String::utf8((const char*)p_template.ptr(), p_template.size()); + + result = result.replace("$godot_version$", VERSION_FULL_NAME); + + result = result.replace("$identity_name$", unique_name); + result = result.replace("$publisher$", publisher); + + result = result.replace("$product_guid$", product_guid); + result = result.replace("$publisher_guid$", publisher_guid); + + String version = itos(version_major) + "." + itos(version_minor) + "." + itos(version_build) + "." + itos(version_revision); + result = result.replace("$version_string$", version); + + String architecture = arch == ARM ? "ARM" : arch == X86 ? "x86" : "x64"; + result = result.replace("$architecture$", architecture); + + result = result.replace("$display_name$", display_name.empty() ? (String)Globals::get_singleton()->get("application/name") : display_name); + result = result.replace("$publisher_display_name$", publisher_display_name); + result = result.replace("$app_description$", description); + result = result.replace("$bg_color$", background_color); + result = result.replace("$short_name$", short_name); + + String name_on_tiles = ""; + if (name_on_square150) { + name_on_tiles += " <uap:ShowOn Tile=\"square150x150Logo\" />\n"; + } + if (name_on_wide) { + name_on_tiles += " <uap:ShowOn Tile=\"wide310x150Logo\" />\n"; + } + if (name_on_square310) { + name_on_tiles += " <uap:ShowOn Tile=\"square310x310Logo\" />\n"; + } + + String show_name_on_tiles = ""; + if (!name_on_tiles.empty()) { + show_name_on_tiles = "<uap:ShowNameOnTiles>\n" + name_on_tiles + " </uap:ShowNameOnTiles>"; + } + + result = result.replace("$name_on_tiles$", name_on_tiles); + + String rotations = ""; + if (orientation_landscape) { + rotations += " <uap:Rotation Preference=\"landscape\" />\n"; + } + if (orientation_portrait) { + rotations += " <uap:Rotation Preference=\"portrait\" />\n"; + } + if (orientation_landscape_flipped) { + rotations += " <uap:Rotation Preference=\"landscapeFlipped\" />\n"; + } + if (orientation_portrait_flipped) { + rotations += " <uap:Rotation Preference=\"portraitFlipped\" />\n"; + } + + String rotation_preference = ""; + if (!rotations.empty()) { + rotation_preference = "<uap:InitialRotationPreference>\n" + rotations + " </uap:InitialRotationPreference>"; + } + + result = result.replace("$rotation_preference$", rotation_preference); + + String capabilities_elements = ""; + const char **basic = uwp_capabilities; + while (*basic) { + if (capabilities.has(*basic)) { + capabilities_elements += " <Capability Name=\"" + String(*basic) + "\" />\n"; + } + basic++; + } + const char **uap = uwp_uap_capabilities; + while (*uap) { + if (uap_capabilities.has(*uap)) { + capabilities_elements += " <uap:Capability Name=\"" + String(*uap) + "\" />\n"; + } + uap++; + } + const char **device = uwp_device_capabilites; + while (*device) { + if (uap_capabilities.has(*device)) { + capabilities_elements += " <DeviceCapability Name=\"" + String(*device) + "\" />\n"; + } + device++; + } + + if (!capabilities.has("internetClient") && p_give_internet) { + capabilities_elements += " <Capability Name=\"internetClient\" />\n"; + } + + String capabilities_string = "<Capabilities />"; + if (!capabilities_elements.empty()) { + capabilities_string = "<Capabilities>\n" + capabilities_elements + " </Capabilities>"; + } + + result = result.replace("$capabilities_place$", capabilities_string); + + Vector<uint8_t> r_ret; + r_ret.resize(result.length()); + + for (int i = 0; i < result.length(); i++) + r_ret[i] = result.utf8().get(i); + + return r_ret; +} + +Vector<uint8_t> EditorExportPlatformWinrt::_get_image_data(const String & p_path) { + + Vector<uint8_t> data; + Ref<ImageTexture> ref; + + if (p_path.find("StoreLogo") != -1) { + ref = store_logo; + } else if (p_path.find("Square44x44Logo") != -1) { + ref = square44; + } else if (p_path.find("Square71x71Logo") != -1) { + ref = square71; + } else if (p_path.find("Square150x150Logo") != -1) { + ref = square150; + } else if (p_path.find("Square310x310Logo") != -1) { + ref = square310; + } else if (p_path.find("Wide310x150Logo") != -1) { + ref = wide310; + } else if (p_path.find("SplashScreen") != -1) { + ref = splash; + } + + if (!ref.is_valid()) return data; + + + String tmp_path = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/uwp_tmp_logo.png"); + + Error err = ref->get_data().save_png(tmp_path); + + if (err != OK) { + + String err_string = "Couldn't save temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + FileAccess* f = FileAccess::open(tmp_path, FileAccess::READ, &err); + + if (err != OK) { + + String err_string = "Couldn't open temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + data.resize(f->get_len()); + f->get_buffer(data.ptr(), data.size()); + + f->close(); + memdelete(f); + + // Delete temp file + DirAccess* dir = DirAccess::open(tmp_path.get_base_dir(), &err); + + if (err != OK) { + + String err_string = "Couldn't open temp path to remove temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + err = dir->remove(tmp_path); + + memdelete(dir); + + if (err != OK) { + + String err_string = "Couldn't remove temp logo file."; + + EditorNode::add_io_error(err_string); + ERR_EXPLAIN(err_string); + ERR_FAIL_V(data); + } + + return data; +} + +Error EditorExportPlatformWinrt::save_appx_file(void * p_userdata, const String & p_path, const Vector<uint8_t>& p_data, int p_file, int p_total) { + + AppxPackager *packager = (AppxPackager*)p_userdata; + String dst_path = p_path.replace_first("res://", "game/"); + + packager->add_file(dst_path, p_data.ptr(), p_data.size(), p_file, p_total, _should_compress_asset(p_path, p_data)); + + return OK; +} + +bool EditorExportPlatformWinrt::_should_compress_asset(const String & p_path, const Vector<uint8_t>& p_data) { + + /* TODO: This was copied verbatim from Android export. It should be + * refactored to the parent class and also be used for .zip export. + */ + + /* + * By not compressing files with little or not benefit in doing so, + * a performance gain is expected at runtime. Moreover, if the APK is + * zip-aligned, assets stored as they are can be efficiently read by + * Android by memory-mapping them. + */ + + // -- Unconditional uncompress to mimic AAPT plus some other + + static const char* unconditional_compress_ext[] = { + // From https://github.com/android/platform_frameworks_base/blob/master/tools/aapt/Package.cpp + // These formats are already compressed, or don't compress well: + ".jpg", ".jpeg", ".png", ".gif", + ".wav", ".mp2", ".mp3", ".ogg", ".aac", + ".mpg", ".mpeg", ".mid", ".midi", ".smf", ".jet", + ".rtttl", ".imy", ".xmf", ".mp4", ".m4a", + ".m4v", ".3gp", ".3gpp", ".3g2", ".3gpp2", + ".amr", ".awb", ".wma", ".wmv", + // Godot-specific: + ".webp", // Same reasoning as .png + ".cfb", // Don't let small config files slow-down startup + // Trailer for easier processing + NULL + }; + + for (const char** ext = unconditional_compress_ext; *ext; ++ext) { + if (p_path.to_lower().ends_with(String(*ext))) { + return false; + } + } + + // -- Compressed resource? + + if (p_data.size() >= 4 && p_data[0] == 'R' && p_data[1] == 'S' && p_data[2] == 'C' && p_data[3] == 'C') { + // Already compressed + return false; + } + + // --- TODO: Decide on texture resources according to their image compression setting + + return true; +} + +bool EditorExportPlatformWinrt::_set(const StringName& p_name, const Variant& p_value) { + + String n = p_name; + + if (n == "architecture/target") + arch = (Platform)((int)p_value); + else if (n == "custom_package/debug") + custom_debug_package = p_value; + else if (n == "custom_package/release") + custom_release_package = p_value; + else if (n == "command_line/extra_args") + cmdline = p_value; + else if (n == "package/display_name") + display_name = p_value; + else if (n == "package/short_name") + short_name = p_value; + else if (n == "package/unique_name") + unique_name = p_value; + else if (n == "package/description") + description = p_value; + else if (n == "package/publisher") + publisher = p_value; + else if (n == "package/publisher_display_name") + publisher_display_name = p_value; + else if (n == "identity/product_guid") + product_guid = p_value; + else if (n == "identity/publisher_guid") + publisher_guid = p_value; + else if (n == "version/major") + version_major = p_value; + else if (n == "version/minor") + version_minor = p_value; + else if (n == "version/build") + version_build = p_value; + else if (n == "version/revision") + version_revision = p_value; + else if (n == "orientation/landscape") + orientation_landscape = p_value; + else if (n == "orientation/portrait") + orientation_portrait = p_value; + else if (n == "orientation/landscape_flipped") + orientation_landscape_flipped = p_value; + else if (n == "orientation/portrait_flipped") + orientation_portrait_flipped = p_value; + else if (n == "images/background_color") + background_color = p_value; + else if (n == "images/store_logo") + store_logo = p_value; + else if (n == "images/square44x44_logo") + square44 = p_value; + else if (n == "images/square71x71_logo") + square71 = p_value; + else if (n == "images/square150x150_logo") + square150 = p_value; + else if (n == "images/square310x310_logo") + square310 = p_value; + else if (n == "images/wide310x150_logo") + wide310 = p_value; + else if (n == "images/splash_screen") + splash = p_value; + else if (n == "tiles/show_name_on_square150x150") + name_on_square150 = p_value; + else if (n == "tiles/show_name_on_wide310x150") + name_on_wide = p_value; + else if (n == "tiles/show_name_on_square310x310") + name_on_square310 = p_value; + +#if 0 // Signing disabled + else if (n == "signing/sign") + sign_package = p_value; + else if (n == "signing/certificate_file") + certificate_path = p_value; + else if (n == "signing/certificate_password") + certificate_pass = p_value; +#endif + else if (n.begins_with("capabilities/")) { + + String what = n.get_slice("/", 1).replace("_", ""); + bool enable = p_value; + + if (array_has(uwp_capabilities, what.utf8().get_data())) { + + if (enable) + capabilities.insert(what); + else + capabilities.erase(what); + + } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) { + + if (enable) + uap_capabilities.insert(what); + else + uap_capabilities.erase(what); + + } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) { + + if (enable) + device_capabilities.insert(what); + else + device_capabilities.erase(what); + } + } else return false; + + return true; +} + +bool EditorExportPlatformWinrt::_get(const StringName& p_name, Variant &r_ret) const { + + String n = p_name; + + if (n == "architecture/target") + r_ret = (int)arch; + else if (n == "custom_package/debug") + r_ret = custom_debug_package; + else if (n == "custom_package/release") + r_ret = custom_release_package; + else if (n == "command_line/extra_args") + r_ret = cmdline; + else if (n == "package/display_name") + r_ret = display_name; + else if (n == "package/short_name") + r_ret = short_name; + else if (n == "package/unique_name") + r_ret = unique_name; + else if (n == "package/description") + r_ret = description; + else if (n == "package/publisher") + r_ret = publisher; + else if (n == "package/publisher_display_name") + r_ret = publisher_display_name; + else if (n == "identity/product_guid") + r_ret = product_guid; + else if (n == "identity/publisher_guid") + r_ret = publisher_guid; + else if (n == "version/major") + r_ret = version_major; + else if (n == "version/minor") + r_ret = version_minor; + else if (n == "version/build") + r_ret = version_build; + else if (n == "version/revision") + r_ret = version_revision; + else if (n == "orientation/landscape") + r_ret = orientation_landscape; + else if (n == "orientation/portrait") + r_ret = orientation_portrait; + else if (n == "orientation/landscape_flipped") + r_ret = orientation_landscape_flipped; + else if (n == "orientation/portrait_flipped") + r_ret = orientation_portrait_flipped; + else if (n == "images/background_color") + r_ret = background_color; + else if (n == "images/store_logo") + r_ret = store_logo; + else if (n == "images/square44x44_logo") + r_ret = square44; + else if (n == "images/square71x71_logo") + r_ret = square71; + else if (n == "images/square150x150_logo") + r_ret = square150; + else if (n == "images/square310x310_logo") + r_ret = square310; + else if (n == "images/wide310x150_logo") + r_ret = wide310; + else if (n == "images/splash_screen") + r_ret = splash; + else if (n == "tiles/show_name_on_square150x150") + r_ret = name_on_square150; + else if (n == "tiles/show_name_on_wide310x150") + r_ret = name_on_wide; + else if (n == "tiles/show_name_on_square310x310") + r_ret = name_on_square310; + +#if 0 // Signing disabled + else if (n == "signing/sign") + r_ret = sign_package; + else if (n == "signing/certificate_file") + r_ret = certificate_path; + else if (n == "signing/certificate_password") + r_ret = certificate_pass; +#endif + else if (n.begins_with("capabilities/")) { + + String what = n.get_slice("/", 1).replace("_", ""); + + if (array_has(uwp_capabilities, what.utf8().get_data())) { + + r_ret = capabilities.has(what); + + } else if (array_has(uwp_uap_capabilities, what.utf8().get_data())) { + + r_ret = uap_capabilities.has(what); + + } else if (array_has(uwp_device_capabilites, what.utf8().get_data())) { + + r_ret = device_capabilities.has(what); + } + } else return false; + + return true; +} + +void EditorExportPlatformWinrt::_get_property_list(List<PropertyInfo>* p_list) const { + + p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/debug", PROPERTY_HINT_GLOBAL_FILE, "appx")); + p_list->push_back(PropertyInfo(Variant::STRING, "custom_package/release", PROPERTY_HINT_GLOBAL_FILE, "appx")); + + p_list->push_back(PropertyInfo(Variant::INT, "architecture/target", PROPERTY_HINT_ENUM, "ARM,x86,x64")); + + p_list->push_back(PropertyInfo(Variant::STRING, "command_line/extra_args")); + + p_list->push_back(PropertyInfo(Variant::STRING, "package/display_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/short_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/unique_name")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/description")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher")); + p_list->push_back(PropertyInfo(Variant::STRING, "package/publisher_display_name")); + + p_list->push_back(PropertyInfo(Variant::STRING, "identity/product_guid")); + p_list->push_back(PropertyInfo(Variant::STRING, "identity/publisher_guid")); + + p_list->push_back(PropertyInfo(Variant::INT, "version/major")); + p_list->push_back(PropertyInfo(Variant::INT, "version/minor")); + p_list->push_back(PropertyInfo(Variant::INT, "version/build")); + p_list->push_back(PropertyInfo(Variant::INT, "version/revision")); + + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/landscape_flipped")); + p_list->push_back(PropertyInfo(Variant::BOOL, "orientation/portrait_flipped")); + + p_list->push_back(PropertyInfo(Variant::STRING, "images/background_color")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/store_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square44x44_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square71x71_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square150x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/square310x310_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/wide310x150_logo", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + p_list->push_back(PropertyInfo(Variant::OBJECT, "images/splash_screen", PROPERTY_HINT_RESOURCE_TYPE, "ImageTexture")); + + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square150x150")); + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_wide310x150")); + p_list->push_back(PropertyInfo(Variant::BOOL, "tiles/show_name_on_square310x310")); + +#if 0 // Signing does not work :( disabling for now + p_list->push_back(PropertyInfo(Variant::BOOL, "signing/sign")); + p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_file", PROPERTY_HINT_GLOBAL_FILE, "pfx")); + p_list->push_back(PropertyInfo(Variant::STRING, "signing/certificate_password")); +#endif + + // Capabilites + const char **basic = uwp_capabilities; + while (*basic) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*basic).camelcase_to_underscore(false))); + basic++; + } + + const char **uap = uwp_uap_capabilities; + while (*uap) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*uap).camelcase_to_underscore(false))); + uap++; + } + + const char **device = uwp_device_capabilites; + while (*device) { + p_list->push_back(PropertyInfo(Variant::BOOL, "capabilities/" + String(*device).camelcase_to_underscore(false))); + device++; + } + +} + +bool EditorExportPlatformWinrt::can_export(String * r_error) const { + + String err; + bool valid = true; + + if (!exists_export_template("winrt_x86_debug.zip") || !exists_export_template("winrt_x86_release.zip") + || !exists_export_template("winrt_arm_debug.zip") || !exists_export_template("winrt_arm_release.zip") + || !exists_export_template("winrt_x64_debug.zip") || !exists_export_template("winrt_x64_release.zip")) { + valid = false; + err += TTR("No export templates found.\nDownload and install export templates.") + "\n"; + } + + if (custom_debug_package != "" && !FileAccess::exists(custom_debug_package)) { + valid = false; + err += TTR("Custom debug package not found.") + "\n"; + } + + if (custom_release_package != "" && !FileAccess::exists(custom_release_package)) { + valid = false; + err += TTR("Custom release package not found.") + "\n"; + } + + if (!_valid_resource_name(unique_name)) { + valid = false; + err += TTR("Invalid unique name.") + "\n"; + } + + if (!_valid_guid(product_guid)) { + valid = false; + err += TTR("Invalid product GUID.") + "\n"; + } + + if (!_valid_guid(publisher_guid)) { + valid = false; + err += TTR("Invalid publisher GUID.") + "\n"; + } + + if (!_valid_bgcolor(background_color)) { + valid = false; + err += TTR("Invalid background color.") + "\n"; + } + + if (store_logo.is_valid() && !_valid_image(store_logo, 50, 50)) { + valid = false; + err += TTR("Invalid Store Logo image dimensions (should be 50x50).") + "\n"; + } + + if (square44.is_valid() && !_valid_image(square44, 44, 44)) { + valid = false; + err += TTR("Invalid square 44x44 logo image dimensions (should be 44x44).") + "\n"; + } + + if (square71.is_valid() && !_valid_image(square71, 71, 71)) { + valid = false; + err += TTR("Invalid square 71x71 logo image dimensions (should be 71x71).") + "\n"; + } + + if (square150.is_valid() && !_valid_image(square150, 150, 150)) { + valid = false; + err += TTR("Invalid square 150x150 logo image dimensions (should be 150x150).") + "\n"; + } + + if (square310.is_valid() && !_valid_image(square310, 310, 310)) { + valid = false; + err += TTR("Invalid square 310x310 logo image dimensions (should be 310x310).") + "\n"; + } + + if (wide310.is_valid() && !_valid_image(wide310, 310, 150)) { + valid = false; + err += TTR("Invalid wide 310x150 logo image dimensions (should be 310x150).") + "\n"; + } + + if (splash.is_valid() && !_valid_image(splash, 620, 300)) { + valid = false; + err += TTR("Invalid splash screen image dimensions (should be 620x300).") + "\n"; + } + + if (r_error) + *r_error = err; + + return valid; +} + +Error EditorExportPlatformWinrt::export_project(const String & p_path, bool p_debug, int p_flags) { + + String src_appx; + + EditorProgress ep("export", "Exporting for Windows Universal", 7); + + if (is_debug) + src_appx = custom_debug_package; + else + src_appx = custom_release_package; + + if (src_appx == "") { + String err; + if (p_debug) { + switch (arch) { + case X86: { + src_appx = find_export_template("winrt_x86_debug.zip", &err); + break; + } + case X64: { + src_appx = find_export_template("winrt_x64_debug.zip", &err); + break; + } + case ARM: { + src_appx = find_export_template("winrt_arm_debug.zip", &err); + break; + } + } + } else { + switch (arch) { + case X86: { + src_appx = find_export_template("winrt_x86_release.zip", &err); + break; + } + case X64: { + src_appx = find_export_template("winrt_x64_release.zip", &err); + break; + } + case ARM: { + src_appx = find_export_template("winrt_arm_release.zip", &err); + break; + } + } + } + if (src_appx == "") { + EditorNode::add_io_error(err); + return ERR_FILE_NOT_FOUND; + } + } + + Error err = OK; + + FileAccess *fa_pack = FileAccess::open(p_path, FileAccess::WRITE, &err); + ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE); + + AppxPackager packager; + packager.init(fa_pack, sign_package ? AppxPackager::SIGN : AppxPackager::DONT_SIGN, certificate_path, certificate_pass); + + FileAccess *src_f = NULL; + zlib_filefunc_def io = zipio_create_io_from_file(&src_f); + + ep.step("Creating package...", 0); + + unzFile pkg = unzOpen2(src_appx.utf8().get_data(), &io); + + if (!pkg) { + + EditorNode::add_io_error("Could not find template appx to export:\n" + src_appx); + return ERR_FILE_NOT_FOUND; + } + + int ret = unzGoToFirstFile(pkg); + + ep.step("Copying template files...", 1); + + EditorNode::progress_add_task("template_files", "Template files", 100); + packager.set_progress_task("template_files"); + + int template_files_amount = 9; + int template_file_no = 1; + + while (ret == UNZ_OK) { + + // get file name + unz_file_info info; + char fname[16834]; + ret = unzGetCurrentFileInfo(pkg, &info, fname, 16834, NULL, 0, NULL, 0); + + String path = fname; + + if (path.ends_with("/")) { + // Ignore directories + ret = unzGoToNextFile(pkg); + continue; + } + + Vector<uint8_t> data; + bool do_read = true; + + if (path.begins_with("Assets/")) { + + path = path.replace(".scale-100", ""); + + data = _get_image_data(path); + if (data.size() > 0) do_read = false; + } + + //read + if (do_read) { + data.resize(info.uncompressed_size); + unzOpenCurrentFile(pkg); + unzReadCurrentFile(pkg, data.ptr(), data.size()); + unzCloseCurrentFile(pkg); + } + + if (path == "AppxManifest.xml") { + + data = _fix_manifest(data, p_flags&(EXPORT_DUMB_CLIENT | EXPORT_REMOTE_DEBUG)); + } + + print_line("ADDING: " + path); + + packager.add_file(path, data.ptr(), data.size(), template_file_no++, template_files_amount, _should_compress_asset(path, data)); + + ret = unzGoToNextFile(pkg); + } + + EditorNode::progress_end_task("template_files"); + + ep.step("Creating command line...", 2); + + Vector<String> cl = cmdline.strip_edges().split(" "); + for (int i = 0;i<cl.size();i++) { + if (cl[i].strip_edges().length() == 0) { + cl.remove(i); + i--; + } + } + + if (!(p_flags & EXPORT_DUMB_CLIENT)) { + cl.push_back("-path"); + cl.push_back("game"); + } + + gen_export_flags(cl, p_flags); + + // Command line file + Vector<uint8_t> clf; + + // Argc + clf.resize(4); + encode_uint32(cl.size(), clf.ptr()); + + for (int i = 0; i < cl.size(); i++) { + + CharString txt = cl[i].utf8(); + int base = clf.size(); + clf.resize(base + 4 + txt.length()); + encode_uint32(txt.length(), &clf[base]); + copymem(&clf[base + 4], txt.ptr(), txt.length()); + print_line(itos(i) + " param: " + cl[i]); + } + + packager.add_file("__cl__.cl", clf.ptr(), clf.size(), -1, -1, false); + + ep.step("Adding project files...", 3); + + EditorNode::progress_add_task("project_files", "Project Files", 100); + packager.set_progress_task("project_files"); + + err = export_project_files(save_appx_file, &packager, false); + + EditorNode::progress_end_task("project_files"); + + ep.step("Closing package...", 7); + + unzClose(pkg); + + packager.finish(); + + return OK; +} + +EditorExportPlatformWinrt::EditorExportPlatformWinrt() { + + Image img(_uwp_logo); + logo = Ref<ImageTexture>(memnew(ImageTexture)); + logo->create_from_image(img); + + is_debug = true; + + custom_release_package = ""; + custom_debug_package = ""; + + arch = X86; + + display_name = ""; + short_name = "Godot"; + unique_name = "Godot.Engine"; + description = "Godot Engine"; + publisher = "CN=GodotEngine"; + publisher_display_name = "Godot Engine"; + + product_guid = "00000000-0000-0000-0000-000000000000"; + publisher_guid = "00000000-0000-0000-0000-000000000000"; + + version_major = 1; + version_minor = 0; + version_build = 0; + version_revision = 0; + + orientation_landscape = true; + orientation_portrait = true; + orientation_landscape_flipped = true; + orientation_portrait_flipped = true; + + background_color = "transparent"; + + name_on_square150 = false; + name_on_square310 = false; + name_on_wide = false; + + sign_package = false; + certificate_path = ""; + certificate_pass = ""; +} + +EditorExportPlatformWinrt::~EditorExportPlatformWinrt() {} + + +void register_uwp_exporter() { + + Ref<EditorExportPlatformWinrt> exporter = Ref<EditorExportPlatformWinrt>(memnew(EditorExportPlatformWinrt)); + EditorImportExport::get_singleton()->add_export_platform(exporter); +} diff --git a/platform/uwp/export/export.h b/platform/uwp/export/export.h new file mode 100644 index 0000000000..f25065341d --- /dev/null +++ b/platform/uwp/export/export.h @@ -0,0 +1,29 @@ +/*************************************************************************/ +/* export.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +void register_uwp_exporter(); diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp new file mode 100644 index 0000000000..f7b514b3c0 --- /dev/null +++ b/platform/uwp/gl_context_egl.cpp @@ -0,0 +1,218 @@ +/*************************************************************************/ +/* gl_context_egl.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "gl_context_egl.h" + +#include "EGL/eglext.h" + +using namespace Platform; + +void ContextEGL::release_current() { + + eglMakeCurrent(mEglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, mEglContext); +}; + +void ContextEGL::make_current() { + + eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, mEglContext); +}; + +int ContextEGL::get_window_width() { + + return width; +}; + +int ContextEGL::get_window_height() { + + return height; +}; + +void ContextEGL::reset() { + + cleanup(); + + window = CoreWindow::GetForCurrentThread(); + initialize(); +}; + +void ContextEGL::swap_buffers() { + + if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) + { + cleanup(); + + window = CoreWindow::GetForCurrentThread(); + initialize(); + + // tell rasterizer to reload textures and stuff? + } +}; + +Error ContextEGL::initialize() { + + EGLint configAttribList[] = { + EGL_RED_SIZE, 8, + EGL_GREEN_SIZE, 8, + EGL_BLUE_SIZE, 8, + EGL_ALPHA_SIZE, 8, + EGL_DEPTH_SIZE, 8, + EGL_STENCIL_SIZE, 8, + EGL_SAMPLE_BUFFERS, 0, + EGL_NONE + }; + + EGLint surfaceAttribList[] = { + EGL_NONE, EGL_NONE + }; + + EGLint numConfigs = 0; + EGLint majorVersion = 1; + EGLint minorVersion = 0; + EGLDisplay display = EGL_NO_DISPLAY; + EGLContext context = EGL_NO_CONTEXT; + EGLSurface surface = EGL_NO_SURFACE; + EGLConfig config = nullptr; + EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE, EGL_NONE }; + + try { + + const EGLint displayAttributes[] = + { + /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, + EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3, + EGL_NONE,*/ + // These are the default display attributes, used to request ANGLE's D3D11 renderer. + // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. + EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + + // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. + // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. + //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, + + // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call + // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. + // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + EGL_NONE, + }; + + PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT")); + + if (!eglGetPlatformDisplayEXT) + { + throw Exception::CreateException(E_FAIL, L"Failed to get function eglGetPlatformDisplayEXT"); + } + + display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttributes); + + if (display == EGL_NO_DISPLAY) + { + throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display"); + } + + if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL"); + } + + if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count"); + } + + if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count"); + } + + surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable*>(window), surfaceAttribList); + if (surface == EGL_NO_SURFACE) + { + throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface"); + } + + context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs); + if (context == EGL_NO_CONTEXT) + { + throw Exception::CreateException(E_FAIL, L"Failed to create EGL context"); + } + + if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) + { + throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current"); + } + } catch (...) { + return FAILED; + }; + + mEglDisplay = display; + mEglSurface = surface; + mEglContext = context; + + eglQuerySurface(display,surface,EGL_WIDTH,&width); + eglQuerySurface(display,surface,EGL_HEIGHT,&height); + + return OK; +}; + +void ContextEGL::cleanup() { + + if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) + { + eglDestroySurface(mEglDisplay, mEglSurface); + mEglSurface = EGL_NO_SURFACE; + } + + if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT) + { + eglDestroyContext(mEglDisplay, mEglContext); + mEglContext = EGL_NO_CONTEXT; + } + + if (mEglDisplay != EGL_NO_DISPLAY) + { + eglTerminate(mEglDisplay); + mEglDisplay = EGL_NO_DISPLAY; + } +}; + +ContextEGL::ContextEGL(CoreWindow^ p_window) : + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) + { + + window = p_window; +}; + +ContextEGL::~ContextEGL() { + + cleanup(); +}; + diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h new file mode 100644 index 0000000000..8124c2903d --- /dev/null +++ b/platform/uwp/gl_context_egl.h @@ -0,0 +1,78 @@ +/*************************************************************************/ +/* gl_context_egl.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef CONTEXT_EGL_H +#define CONTEXT_EGL_H + +#include <wrl.h> + +#include "os/os.h" +#include "EGL/egl.h" +#include "error_list.h" +#include "drivers/gl_context/context_gl.h" + +using namespace Windows::UI::Core; + +class ContextEGL : public ContextGL { + + CoreWindow^ window; + + EGLDisplay mEglDisplay; + EGLContext mEglContext; + EGLSurface mEglSurface; + + EGLint width; + EGLint height; + + bool vsync; + +public: + + virtual void release_current(); + + virtual void make_current(); + + virtual int get_window_width(); + virtual int get_window_height(); + virtual void swap_buffers(); + + void set_use_vsync(bool use) { vsync = use; } + bool is_using_vsync() const { return vsync; } + + virtual Error initialize(); + void reset(); + + void cleanup(); + + ContextEGL(CoreWindow^ p_window); + ~ContextEGL(); + +}; + +#endif + diff --git a/platform/uwp/joystick_uwp.cpp b/platform/uwp/joystick_uwp.cpp new file mode 100644 index 0000000000..bcd867b14c --- /dev/null +++ b/platform/uwp/joystick_uwp.cpp @@ -0,0 +1,147 @@ +/*************************************************************************/ +/* joystick_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "joystick_uwp.h" + +using namespace Windows::Gaming::Input; +using namespace Windows::Foundation; + +void JoystickWinrt::register_events() { + + Gamepad::GamepadAdded += + ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadAdded); + Gamepad::GamepadRemoved += + ref new EventHandler<Gamepad^>(this, &JoystickWinrt::OnGamepadRemoved); +} + +uint32_t JoystickWinrt::process_controllers(uint32_t p_last_id) { + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (!controllers[i].connected) break; + + switch (controllers[i].type) { + + case ControllerType::GAMEPAD_CONTROLLER: { + + GamepadReading reading = ((Gamepad^)controllers[i].controller_reference)->GetCurrentReading(); + + int button_mask = (int)GamepadButtons::Menu; + for (int j = 0; j < 14; j++) { + + p_last_id = input->joy_button(p_last_id, controllers[i].id, j,(int)reading.Buttons & button_mask); + button_mask *= 2; + } + + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true)); + + break; + } + } + } + + return p_last_id; +} + +JoystickWinrt::JoystickWinrt() { + + for (int i = 0; i < MAX_CONTROLLERS; i++) + controllers[i].id = i; +} + +JoystickWinrt::JoystickWinrt(InputDefault * p_input) { + + input = p_input; + + JoystickWinrt(); +} + +void JoystickWinrt::OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { + + short idx = -1; + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (!controllers[i].connected) { + idx = i; + break; + } + } + + ERR_FAIL_COND(idx == -1); + + controllers[idx].connected = true; + controllers[idx].controller_reference = value; + controllers[idx].id = idx; + controllers[idx].type = ControllerType::GAMEPAD_CONTROLLER; + + input->joy_connection_changed(controllers[idx].id, true, "Xbox Controller", "__WINRT_GAMEPAD__"); +} + +void JoystickWinrt::OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value) { + + short idx = -1; + + for (int i = 0; i < MAX_CONTROLLERS; i++) { + + if (controllers[i].controller_reference == value) { + idx = i; + break; + } + } + + ERR_FAIL_COND(idx == -1); + + for (int i = idx + 1; i < MAX_CONTROLLERS - 1; i++) { + + if (!controllers[i].connected) { + break; + } + + controllers[i - 1] = controllers[i]; + } + controllers[MAX_CONTROLLERS - 1] = ControllerDevice(); + + input->joy_connection_changed(idx, false, "Xbox Controller"); +} + +InputDefault::JoyAxis JoystickWinrt::axis_correct(double p_val, bool p_negate, bool p_trigger) const { + + InputDefault::JoyAxis jx; + + jx.min = p_trigger ? 0 : -1; + jx.value = (float)(p_negate ? -p_val : p_val); + + return jx; +} diff --git a/platform/uwp/joystick_uwp.h b/platform/uwp/joystick_uwp.h new file mode 100644 index 0000000000..0ae8b35b02 --- /dev/null +++ b/platform/uwp/joystick_uwp.h @@ -0,0 +1,81 @@ +/*************************************************************************/ +/* joystick_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef JOYSTICK_WINRT_H +#define JOYSTICK_WINRT_H + +#include "main/input_default.h" + +ref class JoystickWinrt sealed { + +internal: + + void register_events(); + uint32_t process_controllers(uint32_t p_last_id); + + JoystickWinrt(); + JoystickWinrt(InputDefault* p_input); + +private: + + enum { + MAX_CONTROLLERS = 4, + }; + + enum ControllerType { + GAMEPAD_CONTROLLER, + ARCADE_STICK_CONTROLLER, + RACING_WHEEL_CONTROLLER, + }; + + struct ControllerDevice { + + Windows::Gaming::Input::IGameController^ controller_reference; + + int id; + bool connected; + ControllerType type; + + ControllerDevice() { + id = -1; + connected = false; + type = ControllerType::GAMEPAD_CONTROLLER; + } + }; + + ControllerDevice controllers[MAX_CONTROLLERS]; + + InputDefault* input; + + void OnGamepadAdded(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); + void OnGamepadRemoved(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); + + InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; +}; + +#endif diff --git a/platform/uwp/logo.png b/platform/uwp/logo.png Binary files differnew file mode 100644 index 0000000000..4376abd563 --- /dev/null +++ b/platform/uwp/logo.png diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp new file mode 100644 index 0000000000..23d0a6aa9b --- /dev/null +++ b/platform/uwp/os_uwp.cpp @@ -0,0 +1,983 @@ +/*************************************************************************/ +/* os_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "drivers/gles2/rasterizer_gles2.h" +#include "os_uwp.h" +#include "drivers/unix/memory_pool_static_malloc.h" +#include "os/memory_pool_dynamic_static.h" +#include "thread_uwp.h" +#include "drivers/windows/semaphore_windows.h" +#include "drivers/windows/mutex_windows.h" +#include "main/main.h" +#include "drivers/windows/file_access_windows.h" +#include "drivers/windows/dir_access_windows.h" + + +#include "servers/visual/visual_server_raster.h" +#include "servers/audio/audio_server_sw.h" +#include "servers/visual/visual_server_wrap_mt.h" + +#include "os/memory_pool_dynamic_prealloc.h" +#include "globals.h" +#include "io/marshalls.h" + +#include "platform/windows/packet_peer_udp_winsock.h" +#include "platform/windows/stream_peer_winsock.h" +#include "platform/windows/tcp_server_winsock.h" +#include "drivers/unix/ip_unix.h" + +#include <wrl.h> +#include <ppltasks.h> + +using namespace Windows::ApplicationModel::Core; +using namespace Windows::ApplicationModel::Activation; +using namespace Windows::UI::Core; +using namespace Windows::UI::Input; +using namespace Windows::UI::Popups; +using namespace Windows::Foundation; +using namespace Windows::Graphics::Display; +using namespace Microsoft::WRL; +using namespace Windows::UI::ViewManagement; +using namespace Windows::Devices::Input; +using namespace Windows::Devices::Sensors; +using namespace Windows::ApplicationModel::DataTransfer; +using namespace concurrency; + + +int OSWinrt::get_video_driver_count() const { + + return 1; +} +const char * OSWinrt::get_video_driver_name(int p_driver) const { + + return "GLES2"; +} + +OS::VideoMode OSWinrt::get_default_video_mode() const { + + return video_mode; +} + +Size2 OSWinrt::get_window_size() const { + Size2 size; + size.width = video_mode.width; + size.height = video_mode.height; + return size; +} + +void OSWinrt::set_window_size(const Size2 p_size) { + + Windows::Foundation::Size new_size; + new_size.Width = p_size.width; + new_size.Height = p_size.height; + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + + if (view->TryResizeView(new_size)) { + + video_mode.width = p_size.width; + video_mode.height = p_size.height; + } +} + +void OSWinrt::set_window_fullscreen(bool p_enabled) { + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + + video_mode.fullscreen = view->IsFullScreenMode; + + if (video_mode.fullscreen == p_enabled) + return; + + if (p_enabled) { + + video_mode.fullscreen = view->TryEnterFullScreenMode(); + + } else { + + view->ExitFullScreenMode(); + video_mode.fullscreen = false; + + } +} + +bool OSWinrt::is_window_fullscreen() const { + + return ApplicationView::GetForCurrentView()->IsFullScreenMode; +} + +void OSWinrt::set_keep_screen_on(bool p_enabled) { + + if (is_keep_screen_on() == p_enabled) return; + + if (p_enabled) + display_request->RequestActive(); + else + display_request->RequestRelease(); + + OS::set_keep_screen_on(p_enabled); +} + +int OSWinrt::get_audio_driver_count() const { + + return AudioDriverManagerSW::get_driver_count(); +} +const char * OSWinrt::get_audio_driver_name(int p_driver) const { + + AudioDriverSW* driver = AudioDriverManagerSW::get_driver(p_driver); + ERR_FAIL_COND_V( !driver, "" ); + return AudioDriverManagerSW::get_driver(p_driver)->get_name(); +} + +static MemoryPoolStatic *mempool_static=NULL; +static MemoryPoolDynamic *mempool_dynamic=NULL; + +void OSWinrt::initialize_core() { + + + last_button_state=0; + + //RedirectIOToConsole(); + + ThreadWinrt::make_default(); + SemaphoreWindows::make_default(); + MutexWindows::make_default(); + + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); + FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); + //FileAccessBufferedFA<FileAccessWindows>::make_default(); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); + DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); + + //TCPServerWinsock::make_default(); + //StreamPeerWinsock::make_default(); + + TCPServerWinsock::make_default(); + StreamPeerWinsock::make_default(); + PacketPeerUDPWinsock::make_default(); + + mempool_static = new MemoryPoolStaticMalloc; +#if 1 + mempool_dynamic = memnew( MemoryPoolDynamicStatic ); +#else +#define DYNPOOL_SIZE 4*1024*1024 + void * buffer = malloc( DYNPOOL_SIZE ); + mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); + +#endif + + // We need to know how often the clock is updated + if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) + ticks_per_second = 1000; + // If timeAtGameStart is 0 then we get the time since + // the start of the computer when we call GetGameTime() + ticks_start = 0; + ticks_start = get_ticks_usec(); + + IP_Unix::make_default(); + + cursor_shape=CURSOR_ARROW; +} + +bool OSWinrt::can_draw() const { + + return !minimized; +}; + + +void OSWinrt::set_gl_context(ContextEGL* p_context) { + + gl_context = p_context; +}; + +void OSWinrt::screen_size_changed() { + + gl_context->reset(); +}; + +void OSWinrt::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { + + main_loop=NULL; + outside=true; + + gl_context->initialize(); + VideoMode vm; + vm.width = gl_context->get_window_width(); + vm.height = gl_context->get_window_height(); + vm.resizable = false; + + ApplicationView^ view = ApplicationView::GetForCurrentView(); + vm.fullscreen = view->IsFullScreenMode; + + view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible); + view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize; + + if (p_desired.fullscreen != view->IsFullScreenMode) { + if (p_desired.fullscreen) { + + vm.fullscreen = view->TryEnterFullScreenMode(); + + } else { + + view->ExitFullScreenMode(); + vm.fullscreen = false; + } + } + + Windows::Foundation::Size desired; + desired.Width = p_desired.width; + desired.Height = p_desired.height; + + view->PreferredLaunchViewSize = desired; + + if (view->TryResizeView(desired)) { + + vm.width = view->VisibleBounds.Width; + vm.height = view->VisibleBounds.Height; + } + + set_video_mode(vm); + + gl_context->make_current(); + rasterizer = memnew( RasterizerGLES2 ); + + visual_server = memnew( VisualServerRaster(rasterizer) ); + if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { + + visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); + } + + // + physics_server = memnew( PhysicsServerSW ); + physics_server->init(); + + physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server->init(); + + visual_server->init(); + + input = memnew( InputDefault ); + + joystick = ref new JoystickWinrt(input); + joystick->register_events(); + + AudioDriverManagerSW::get_driver(p_audio_driver)->set_singleton(); + + if (AudioDriverManagerSW::get_driver(p_audio_driver)->init()!=OK) { + + ERR_PRINT("Initializing audio failed."); + } + + sample_manager = memnew( SampleManagerMallocSW ); + audio_server = memnew( AudioServerSW(sample_manager) ); + + audio_server->init(); + + spatial_sound_server = memnew( SpatialSoundServerSW ); + spatial_sound_server->init(); + spatial_sound_2d_server = memnew( SpatialSound2DServerSW ); + spatial_sound_2d_server->init(); + + managed_object->update_clipboard(); + + Clipboard::ContentChanged += ref new EventHandler<Platform::Object^>(managed_object, &ManagedType::on_clipboard_changed); + + accelerometer = Accelerometer::GetDefault(); + if (accelerometer != nullptr) { + // 60 FPS + accelerometer->ReportInterval = (1.0f / 60.0f) * 1000; + accelerometer->ReadingChanged += + ref new TypedEventHandler<Accelerometer^, AccelerometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_accelerometer_reading_changed); + } + + magnetometer = Magnetometer::GetDefault(); + if (magnetometer != nullptr) { + // 60 FPS + magnetometer->ReportInterval = (1.0f / 60.0f) * 1000; + magnetometer->ReadingChanged += + ref new TypedEventHandler<Magnetometer^, MagnetometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_magnetometer_reading_changed); + } + + gyrometer = Gyrometer::GetDefault(); + if (gyrometer != nullptr) { + // 60 FPS + gyrometer->ReportInterval = (1.0f / 60.0f) * 1000; + gyrometer->ReadingChanged += + ref new TypedEventHandler<Gyrometer^, GyrometerReadingChangedEventArgs^> + (managed_object, &ManagedType::on_gyroscope_reading_changed); + } + + _ensure_data_dir(); + + if (is_keep_screen_on()) + display_request->RequestActive(); + + set_keep_screen_on(GLOBAL_DEF("display/keep_screen_on", true)); + +} + +void OSWinrt::set_clipboard(const String& p_text) { + + DataPackage^ clip = ref new DataPackage(); + clip->RequestedOperation = DataPackageOperation::Copy; + clip->SetText(ref new Platform::String((const wchar_t*)p_text.c_str())); + + Clipboard::SetContent(clip); +}; + +String OSWinrt::get_clipboard() const { + + if (managed_object->clipboard != nullptr) + return managed_object->clipboard->Data(); + else + return ""; +}; + + +void OSWinrt::input_event(InputEvent &p_event) { + + p_event.ID = ++last_id; + + input->parse_input_event(p_event); + + if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index>3) { + + //send release for mouse wheel + p_event.mouse_button.pressed = false; + p_event.ID = ++last_id; + input->parse_input_event(p_event); + } +}; + +void OSWinrt::delete_main_loop() { + + if (main_loop) + memdelete(main_loop); + main_loop=NULL; +} + +void OSWinrt::set_main_loop( MainLoop * p_main_loop ) { + + input->set_main_loop(p_main_loop); + main_loop=p_main_loop; +} + +void OSWinrt::finalize() { + + if(main_loop) + memdelete(main_loop); + + main_loop=NULL; + + visual_server->finish(); + memdelete(visual_server); +#ifdef OPENGL_ENABLED + if (gl_context) + memdelete(gl_context); +#endif + if (rasterizer) + memdelete(rasterizer); + + spatial_sound_server->finish(); + memdelete(spatial_sound_server); + spatial_sound_2d_server->finish(); + memdelete(spatial_sound_2d_server); + + //if (debugger_connection_console) { +// memdelete(debugger_connection_console); +//} + + memdelete(sample_manager); + + audio_server->finish(); + memdelete(audio_server); + + memdelete(input); + + physics_server->finish(); + memdelete(physics_server); + + physics_2d_server->finish(); + memdelete(physics_2d_server); + + joystick = nullptr; + +} +void OSWinrt::finalize_core() { + + if (mempool_dynamic) + memdelete( mempool_dynamic ); + delete mempool_static; + +} + +void OSWinrt::vprint(const char* p_format, va_list p_list, bool p_stderr) { + + char buf[16384+1]; + int len = vsnprintf(buf,16384,p_format,p_list); + if (len<=0) + return; + buf[len]=0; + + + int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0); + if (wlen<0) + return; + + wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t)); + MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen); + wbuf[wlen]=0; + + if (p_stderr) + fwprintf(stderr,L"%s",wbuf); + else + wprintf(L"%s",wbuf); + + free(wbuf); + + fflush(stdout); +}; + +void OSWinrt::alert(const String& p_alert,const String& p_title) { + + Platform::String^ alert = ref new Platform::String(p_alert.c_str()); + Platform::String^ title = ref new Platform::String(p_title.c_str()); + + MessageDialog^ msg = ref new MessageDialog(alert, title); + + UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSWinrt::ManagedType::alert_close)); + msg->Commands->Append(close); + msg->DefaultCommandIndex = 0; + + managed_object->alert_close_handle = true; + + msg->ShowAsync(); +} + +void OSWinrt::ManagedType::alert_close(IUICommand^ command) { + + alert_close_handle = false; +} + +void OSWinrt::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) { + + update_clipboard(); +} + +void OSWinrt::ManagedType::update_clipboard() { + + DataPackageView^ data = Clipboard::GetContent(); + + if (data->Contains(StandardDataFormats::Text)) { + + create_task(data->GetTextAsync()).then( + [this](Platform::String^ clipboard_content) { + + this->clipboard = clipboard_content; + }); + } +} + +void OSWinrt::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) { + + AccelerometerReading^ reading = args->Reading; + + os->input->set_accelerometer(Vector3( + reading->AccelerationX, + reading->AccelerationY, + reading->AccelerationZ + )); +} + +void OSWinrt::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { + + MagnetometerReading^ reading = args->Reading; + + os->input->set_magnetometer(Vector3( + reading->MagneticFieldX, + reading->MagneticFieldY, + reading->MagneticFieldZ + )); +} + +void OSWinrt::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) { + + GyrometerReading^ reading = args->Reading; + + os->input->set_magnetometer(Vector3( + reading->AngularVelocityX, + reading->AngularVelocityY, + reading->AngularVelocityZ + )); +} + +void OSWinrt::set_mouse_mode(MouseMode p_mode) { + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) { + + CoreWindow::GetForCurrentThread()->SetPointerCapture(); + + } else { + + CoreWindow::GetForCurrentThread()->ReleasePointerCapture(); + + } + + if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) { + + CoreWindow::GetForCurrentThread()->PointerCursor = nullptr; + + } else { + + CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0); + } + + mouse_mode = p_mode; + + SetEvent(mouse_mode_changed); +} + +OSWinrt::MouseMode OSWinrt::get_mouse_mode() const{ + + return mouse_mode; +} + + + +Point2 OSWinrt::get_mouse_pos() const { + + return Point2(old_x, old_y); +} + +int OSWinrt::get_mouse_button_state() const { + + return last_button_state; +} + +void OSWinrt::set_window_title(const String& p_title) { + +} + +void OSWinrt::set_video_mode(const VideoMode& p_video_mode,int p_screen) { + + video_mode = p_video_mode; +} +OS::VideoMode OSWinrt::get_video_mode(int p_screen) const { + + return video_mode; +} +void OSWinrt::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { + + +} + +void OSWinrt::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) { + + const char* err_details; + if (p_rationale && p_rationale[0]) + err_details = p_rationale; + else + err_details = p_code; + + switch(p_type) { + case ERR_ERROR: + print("ERROR: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + case ERR_WARNING: + print("WARNING: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + case ERR_SCRIPT: + print("SCRIPT ERROR: %s: %s\n", p_function, err_details); + print(" At: %s:%i\n", p_file, p_line); + break; + } +} + + +String OSWinrt::get_name() { + + return "WinRT"; +} + +OS::Date OSWinrt::get_date(bool utc) const { + + SYSTEMTIME systemtime; + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + + Date date; + date.day=systemtime.wDay; + date.month=Month(systemtime.wMonth); + date.weekday=Weekday(systemtime.wDayOfWeek); + date.year=systemtime.wYear; + date.dst=false; + return date; +} +OS::Time OSWinrt::get_time(bool utc) const { + + SYSTEMTIME systemtime; + if (utc) + GetSystemTime(&systemtime); + else + GetLocalTime(&systemtime); + + Time time; + time.hour=systemtime.wHour; + time.min=systemtime.wMinute; + time.sec=systemtime.wSecond; + return time; +} + +OS::TimeZoneInfo OSWinrt::get_time_zone_info() const { + TIME_ZONE_INFORMATION info; + bool daylight = false; + if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT) + daylight = true; + + TimeZoneInfo ret; + if (daylight) { + ret.name = info.DaylightName; + } else { + ret.name = info.StandardName; + } + + ret.bias = info.Bias; + return ret; +} + +uint64_t OSWinrt::get_unix_time() const { + + FILETIME ft; + SYSTEMTIME st; + GetSystemTime(&st); + SystemTimeToFileTime(&st, &ft); + + SYSTEMTIME ep; + ep.wYear = 1970; + ep.wMonth = 1; + ep.wDayOfWeek = 4; + ep.wDay = 1; + ep.wHour = 0; + ep.wMinute = 0; + ep.wSecond = 0; + ep.wMilliseconds = 0; + FILETIME fep; + SystemTimeToFileTime(&ep, &fep); + + return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000; +}; + +void OSWinrt::delay_usec(uint32_t p_usec) const { + + int msec = p_usec < 1000 ? 1 : p_usec / 1000; + + // no Sleep() + WaitForSingleObjectEx(GetCurrentThread(), msec, false); + +} +uint64_t OSWinrt::get_ticks_usec() const { + + uint64_t ticks; + uint64_t time; + // This is the number of clock ticks since start + QueryPerformanceCounter((LARGE_INTEGER *)&ticks); + // Divide by frequency to get the time in seconds + time = ticks * 1000000L / ticks_per_second; + // Subtract the time at game start to get + // the time since the game started + time -= ticks_start; + return time; +} + + +void OSWinrt::process_events() { + + last_id = joystick->process_controllers(last_id); + process_key_events(); +} + +void OSWinrt::process_key_events() +{ + + for (int i = 0; i < key_event_pos; i++) { + + KeyEvent &kev = key_event_buffer[i]; + InputEvent iev; + + iev.type = InputEvent::KEY; + iev.key.mod = kev.mod_state; + iev.key.echo = kev.echo; + iev.key.scancode = kev.scancode; + iev.key.unicode = kev.unicode; + iev.key.pressed = kev.pressed; + + input_event(iev); + + } + key_event_pos = 0; +} + +void OSWinrt::queue_key_event(KeyEvent & p_event) +{ + // This merges Char events with the previous Key event, so + // the unicode can be retrieved without sending duplicate events. + if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) { + + KeyEvent &old = key_event_buffer[key_event_pos - 1]; + ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE); + + key_event_buffer[key_event_pos - 1].unicode = p_event.unicode; + return; + } + + ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE); + + key_event_buffer[key_event_pos++] = p_event; +} + +void OSWinrt::set_cursor_shape(CursorShape p_shape) { + + ERR_FAIL_INDEX(p_shape, CURSOR_MAX); + + if (cursor_shape == p_shape) + return; + + static const CoreCursorType uwp_cursors[CURSOR_MAX] = { + CoreCursorType::Arrow, + CoreCursorType::IBeam, + CoreCursorType::Hand, + CoreCursorType::Cross, + CoreCursorType::Wait, + CoreCursorType::Wait, + CoreCursorType::Arrow, + CoreCursorType::Arrow, + CoreCursorType::UniversalNo, + CoreCursorType::SizeNorthSouth, + CoreCursorType::SizeWestEast, + CoreCursorType::SizeNortheastSouthwest, + CoreCursorType::SizeNorthwestSoutheast, + CoreCursorType::SizeAll, + CoreCursorType::SizeNorthSouth, + CoreCursorType::SizeWestEast, + CoreCursorType::Help + }; + + CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0); + + cursor_shape = p_shape; +} + +Error OSWinrt::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) { + + return FAILED; +}; + +Error OSWinrt::kill(const ProcessID& p_pid) { + + return FAILED; +}; + +Error OSWinrt::set_cwd(const String& p_cwd) { + + return FAILED; +} + +String OSWinrt::get_executable_path() const { + + return ""; +} + +void OSWinrt::set_icon(const Image& p_icon) { + +} + + +bool OSWinrt::has_environment(const String& p_var) const { + + return false; +}; + +String OSWinrt::get_environment(const String& p_var) const { + + return ""; +}; + +String OSWinrt::get_stdin_string(bool p_block) { + + return String(); +} + + +void OSWinrt::move_window_to_foreground() { + +} + +Error OSWinrt::shell_open(String p_uri) { + + return FAILED; +} + + +String OSWinrt::get_locale() const { + +#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't + return "en"; +#else + Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; + return String(language->Data()).replace("-", "_"); +#endif +} + +void OSWinrt::release_rendering_thread() { + + gl_context->release_current(); +} + +void OSWinrt::make_rendering_thread() { + + gl_context->make_current(); +} + +void OSWinrt::swap_buffers() { + + gl_context->swap_buffers(); +} + +bool OSWinrt::has_touchscreen_ui_hint() const { + + TouchCapabilities^ tc = ref new TouchCapabilities(); + return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; +} + +bool OSWinrt::has_virtual_keyboard() const { + + return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; +} + +void OSWinrt::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) { + + InputPane^ pane = InputPane::GetForCurrentView(); + pane->TryShow(); +} + +void OSWinrt::hide_virtual_keyboard() { + + InputPane^ pane = InputPane::GetForCurrentView(); + pane->TryHide(); +} + + +void OSWinrt::run() { + + if (!main_loop) + return; + + main_loop->init(); + + uint64_t last_ticks=get_ticks_usec(); + + int frames=0; + uint64_t frame=0; + + while (!force_quit) { + + CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); + if (managed_object->alert_close_handle) continue; + process_events(); // get rid of pending events + if (Main::iteration()==true) + break; + }; + + main_loop->finish(); + +} + + + +MainLoop *OSWinrt::get_main_loop() const { + + return main_loop; +} + + +String OSWinrt::get_data_dir() const { + + Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; + + return String(data_folder->Path->Data()).replace("\\", "/"); +} + + +OSWinrt::OSWinrt() { + + key_event_pos=0; + force_quit=false; + alt_mem=false; + gr_mem=false; + shift_mem=false; + control_mem=false; + meta_mem=false; + minimized = false; + + pressrc=0; + old_invalid=true; + last_id=0; + mouse_mode=MOUSE_MODE_VISIBLE; +#ifdef STDOUT_FILE + stdo=fopen("stdout.txt","wb"); +#endif + + gl_context = NULL; + + display_request = ref new Windows::System::Display::DisplayRequest(); + + managed_object = ref new ManagedType; + managed_object->os = this; + + mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed"); + + AudioDriverManagerSW::add_driver(&audio_driver); +} + + +OSWinrt::~OSWinrt() +{ +#ifdef STDOUT_FILE + fclose(stdo); +#endif +} + + diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h new file mode 100644 index 0000000000..98a3cc54cc --- /dev/null +++ b/platform/uwp/os_uwp.h @@ -0,0 +1,281 @@ +/*************************************************************************/ +/* os_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef OSWinrt_H +#define OSWinrt_H + +#include "os/input.h" +#include "os/os.h" +#include "servers/visual_server.h" +#include "servers/visual/rasterizer.h" +#include "servers/physics/physics_server_sw.h" + +#include "servers/audio/audio_server_sw.h" +#include "servers/audio/sample_manager_sw.h" +#include "servers/spatial_sound/spatial_sound_server_sw.h" +#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "drivers/xaudio2/audio_driver_xaudio2.h" + +#include "gl_context_egl.h" + +#include "core/math/math_2d.h" +#include "core/ustring.h" + +#include <windows.h> + +#include <io.h> + +#include <fcntl.h> +#include <stdio.h> +#include "main/input_default.h" + +#include "joystick_uwp.h" + +/** + @author Juan Linietsky <reduzio@gmail.com> +*/ +class OSWinrt : public OS { + +public: + + struct KeyEvent { + + enum MessageType + { + KEY_EVENT_MESSAGE, + CHAR_EVENT_MESSAGE + }; + + InputModifierState mod_state; + MessageType type; + bool pressed; + unsigned int scancode; + unsigned int unicode; + bool echo; + CorePhysicalKeyStatus status; + + }; + +private: + + enum { + JOYSTICKS_MAX = 8, + JOY_AXIS_COUNT = 6, + MAX_JOY_AXIS = 32768, // I've no idea + KEY_EVENT_BUFFER_SIZE=512 + }; + + FILE *stdo; + + KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; + int key_event_pos; + + + uint64_t ticks_start; + uint64_t ticks_per_second; + + bool minimized; + bool old_invalid; + bool outside; + int old_x,old_y; + Point2i center; + unsigned int last_id; + VisualServer *visual_server; + Rasterizer *rasterizer; + PhysicsServer *physics_server; + Physics2DServer *physics_2d_server; + int pressrc; + + ContextEGL* gl_context; + + VideoMode video_mode; + + MainLoop *main_loop; + + AudioDriverXAudio2 audio_driver; + AudioServerSW *audio_server; + SampleManagerMallocSW *sample_manager; + SpatialSoundServerSW *spatial_sound_server; + SpatialSound2DServerSW *spatial_sound_2d_server; + + MouseMode mouse_mode; + bool alt_mem; + bool gr_mem; + bool shift_mem; + bool control_mem; + bool meta_mem; + bool force_quit; + uint32_t last_button_state; + + CursorShape cursor_shape; + + InputDefault *input; + + JoystickWinrt^ joystick; + + Windows::System::Display::DisplayRequest^ display_request; + + void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed); + + void _drag_event(int idx,UINT uMsg, WPARAM wParam, LPARAM lParam); + void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); + + ref class ManagedType { + public: + property bool alert_close_handle; + property Platform::String^ clipboard; + void alert_close(Windows::UI::Popups::IUICommand^ command); + void on_clipboard_changed(Platform::Object^ sender, Platform::Object^ ev); + void update_clipboard(); + void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs^ args); + void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs^ args); + void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs^ args); + + internal: + ManagedType() { alert_close_handle = false; } + property OSWinrt* os; + }; + ManagedType^ managed_object; + Windows::Devices::Sensors::Accelerometer^ accelerometer; + Windows::Devices::Sensors::Magnetometer^ magnetometer; + Windows::Devices::Sensors::Gyrometer^ gyrometer; + + // functions used by main to initialize/deintialize the OS +protected: + virtual int get_video_driver_count() const; + virtual const char * get_video_driver_name(int p_driver) const; + + virtual VideoMode get_default_video_mode() const; + + virtual int get_audio_driver_count() const; + virtual const char * get_audio_driver_name(int p_driver) const; + + virtual void initialize_core(); + virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); + + virtual void set_main_loop( MainLoop * p_main_loop ); + virtual void delete_main_loop(); + + virtual void finalize(); + virtual void finalize_core(); + + void process_events(); + + void process_key_events(); + +public: + + // Event to send to the app wrapper + HANDLE mouse_mode_changed; + + void print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type); + + virtual void vprint(const char *p_format, va_list p_list, bool p_stderr=false); + virtual void alert(const String& p_alert,const String& p_title="ALERT!"); + String get_stdin_string(bool p_block); + + void set_mouse_mode(MouseMode p_mode); + MouseMode get_mouse_mode() const; + + virtual Point2 get_mouse_pos() const; + virtual int get_mouse_button_state() const; + virtual void set_window_title(const String& p_title); + + virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0); + virtual VideoMode get_video_mode(int p_screen=0) const; + virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual Size2 get_window_size() const; + virtual void set_window_size(const Size2 p_size); + virtual void set_window_fullscreen(bool p_enabled); + virtual bool is_window_fullscreen() const; + virtual void set_keep_screen_on(bool p_enabled); + + virtual MainLoop *get_main_loop() const; + + virtual String get_name(); + + virtual Date get_date(bool utc) const; + virtual Time get_time(bool utc) const; + virtual TimeZoneInfo get_time_zone_info() const; + virtual uint64_t get_unix_time() const; + + virtual bool can_draw() const; + virtual Error set_cwd(const String& p_cwd); + + virtual void delay_usec(uint32_t p_usec) const; + virtual uint64_t get_ticks_usec() const; + + virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL); + virtual Error kill(const ProcessID& p_pid); + + virtual bool has_environment(const String& p_var) const; + virtual String get_environment(const String& p_var) const; + + virtual void set_clipboard(const String& p_text); + virtual String get_clipboard() const; + + void set_cursor_shape(CursorShape p_shape); + void set_icon(const Image& p_icon); + + virtual String get_executable_path() const; + + virtual String get_locale() const; + + virtual void move_window_to_foreground(); + virtual String get_data_dir() const; + + void set_gl_context(ContextEGL* p_context); + void screen_size_changed(); + + virtual void release_rendering_thread(); + virtual void make_rendering_thread(); + virtual void swap_buffers(); + + virtual bool has_touchscreen_ui_hint() const; + + virtual bool has_virtual_keyboard() const; + virtual void show_virtual_keyboard(const String& p_existing_text, const Rect2& p_screen_rect = Rect2()); + virtual void hide_virtual_keyboard(); + + virtual Error shell_open(String p_uri); + + void run(); + + virtual bool get_swap_ok_cancel() { return true; } + + void input_event(InputEvent &p_event); + + void queue_key_event(KeyEvent &p_event); + + OSWinrt(); + ~OSWinrt(); + +}; + +#endif diff --git a/platform/uwp/platform_config.h b/platform/uwp/platform_config.h new file mode 100644 index 0000000000..88b1fefed8 --- /dev/null +++ b/platform/uwp/platform_config.h @@ -0,0 +1,29 @@ +/*************************************************************************/ +/* platform_config.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include <malloc.h> diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp new file mode 100644 index 0000000000..5f7d1ca24b --- /dev/null +++ b/platform/uwp/thread_uwp.cpp @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* thread_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#include "thread_uwp.h" + +#include "os/memory.h" + +Thread* ThreadWinrt::create_func_winrt(ThreadCreateCallback p_callback,void *p_user,const Settings&) { + + ThreadWinrt* thread = memnew(ThreadWinrt); + + + std::thread new_thread(p_callback, p_user); + std::swap(thread->thread, new_thread); + + return thread; +}; + +Thread::ID ThreadWinrt::get_thread_ID_func_winrt() { + + return std::hash<std::thread::id>()(std::this_thread::get_id()); +}; + +void ThreadWinrt::wait_to_finish_func_winrt(Thread* p_thread) { + + ThreadWinrt *tp=static_cast<ThreadWinrt*>(p_thread); + tp->thread.join(); +}; + + +Thread::ID ThreadWinrt::get_ID() const { + + return std::hash<std::thread::id>()(thread.get_id()); +}; + +void ThreadWinrt::make_default() { + create_func = create_func_winrt; + get_thread_ID_func = get_thread_ID_func_winrt; + wait_to_finish_func = wait_to_finish_func_winrt; +}; + +ThreadWinrt::ThreadWinrt() { + +}; + +ThreadWinrt::~ThreadWinrt() { + +}; + diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h new file mode 100644 index 0000000000..e0d386a317 --- /dev/null +++ b/platform/uwp/thread_uwp.h @@ -0,0 +1,63 @@ +/*************************************************************************/ +/* thread_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ +#ifndef THREAD_WINRT_H +#define THREAD_WINRT_H + +#ifdef WINRT_ENABLED + +#include "os/thread.h" + +#include <thread> + +class ThreadWinrt : public Thread { + + std::thread thread; + + static Thread* create_func_winrt(ThreadCreateCallback p_callback,void *,const Settings&); + static ID get_thread_ID_func_winrt(); + static void wait_to_finish_func_winrt(Thread* p_thread); + + ThreadWinrt(); +public: + + + virtual ID get_ID() const; + + static void make_default(); + + + ~ThreadWinrt(); + +}; + + +#endif + +#endif + |