diff options
author | George Marques <george@gmarqu.es> | 2017-04-29 11:48:23 -0300 |
---|---|---|
committer | George Marques <george@gmarqu.es> | 2017-04-29 20:15:59 -0300 |
commit | f7bd21a0227ad6f2a328e4f8d4fb42e726ff0a33 (patch) | |
tree | d501757efe5a231a01ca9b77068d191121e9e72c /platform/uwp | |
parent | abe09919bf5664353bea904116c6bc5bb856cd7f (diff) |
Fix compilation for UWP
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/SCsub | 1 | ||||
-rw-r--r-- | platform/uwp/app.h | 2 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 69 | ||||
-rw-r--r-- | platform/uwp/os_uwp.h | 7 | ||||
-rw-r--r-- | platform/uwp/power_uwp.cpp | 74 | ||||
-rw-r--r-- | platform/uwp/power_uwp.h | 55 |
6 files changed, 160 insertions, 48 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub index 0167ea9e02..7ee5aa2ac3 100644 --- a/platform/uwp/SCsub +++ b/platform/uwp/SCsub @@ -9,6 +9,7 @@ files = [ '#platform/windows/stream_peer_winsock.cpp', '#platform/windows/key_mapping_win.cpp', 'joypad_uwp.cpp', + 'power_uwp.cpp', 'gl_context_egl.cpp', 'app.cpp', 'os_uwp.cpp', diff --git a/platform/uwp/app.h b/platform/uwp/app.h index 647ef0261b..9cbe7669c9 100644 --- a/platform/uwp/app.h +++ b/platform/uwp/app.h @@ -107,7 +107,7 @@ namespace GodotUWP int last_touch_y[32]; int number_of_contacts; Windows::Foundation::Point last_mouse_pos; - } + }; } /* clang-format on */ diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index 8b7e821ab3..818b827e83 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -28,24 +28,22 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ #include "os_uwp.h" -#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/gles3/rasterizer_gles3.h" +#include "drivers/unix/ip_unix.h" #include "drivers/windows/dir_access_windows.h" #include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" +#include "drivers/windows/rw_lock_windows.h" #include "drivers/windows/semaphore_windows.h" -#include "main/main.h" -#include "os/memory_pool_dynamic_static.h" -#include "servers/audio_server.h" -#include "servers/visual/visual_server_raster.h" -#include "thread_uwp.h" -//#include "servers/visual/visual_server_wrap_mt.h" -#include "drivers/unix/ip_unix.h" #include "global_config.h" #include "io/marshalls.h" -#include "os/memory_pool_dynamic_prealloc.h" +#include "main/main.h" #include "platform/windows/packet_peer_udp_winsock.h" #include "platform/windows/stream_peer_winsock.h" #include "platform/windows/tcp_server_winsock.h" +#include "servers/audio_server.h" +#include "servers/visual/visual_server_raster.h" +#include "thread_uwp.h" #include <ppltasks.h> #include <wrl.h> @@ -149,9 +147,6 @@ const char *OSUWP::get_audio_driver_name(int p_driver) const { return AudioDriverManager::get_driver(p_driver)->get_name(); } -static MemoryPoolStatic *mempool_static = NULL; -static MemoryPoolDynamic *mempool_dynamic = NULL; - void OSUWP::initialize_core() { last_button_state = 0; @@ -161,32 +156,19 @@ void OSUWP::initialize_core() { ThreadUWP::make_default(); SemaphoreWindows::make_default(); MutexWindows::make_default(); + RWLockWindows::make_default(); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA); FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM); - //FileAccessBufferedFA<FileAccessWindows>::make_default(); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA); DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM); - //TCPServerWinsock::make_default(); - //StreamPeerWinsock::make_default(); - TCPServerWinsock::make_default(); StreamPeerWinsock::make_default(); PacketPeerUDPWinsock::make_default(); - mempool_static = new MemoryPoolStaticMalloc; -#if 1 - mempool_dynamic = memnew(MemoryPoolDynamicStatic); -#else -#define DYNPOOL_SIZE 4 * 1024 * 1024 - void *buffer = malloc(DYNPOOL_SIZE); - mempool_dynamic = memnew(MemoryPoolDynamicPrealloc(buffer, DYNPOOL_SIZE)); - -#endif - // We need to know how often the clock is updated if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) ticks_per_second = 1000; @@ -259,13 +241,18 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud set_video_mode(vm); gl_context->make_current(); - rasterizer = memnew(RasterizerGLES2); - visual_server = memnew(VisualServerRaster(rasterizer)); + RasterizerGLES3::register_config(); + RasterizerGLES3::make_current(); + + visual_server = memnew(VisualServerRaster); + // FIXME: Reimplement threaded rendering? Or remove? + /* if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } + */ // physics_server = memnew(PhysicsServerSW); @@ -288,7 +275,7 @@ void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_aud ERR_PRINT("Initializing audio failed."); } - power_manager = memnew(PowerWinRT); + power_manager = memnew(PowerUWP); managed_object->update_clipboard(); @@ -381,14 +368,6 @@ void OSUWP::finalize() { if (gl_context) memdelete(gl_context); #endif - if (rasterizer) - memdelete(rasterizer); - - /* - if (debugger_connection_console) { - memdelete(debugger_connection_console); - } - */ memdelete(input); @@ -400,11 +379,8 @@ void OSUWP::finalize() { joypad = nullptr; } -void OSUWP::finalize_core() { - if (mempool_dynamic) - memdelete(mempool_dynamic); - delete mempool_static; +void OSUWP::finalize_core() { } void OSUWP::vprint(const char *p_format, va_list p_list, bool p_stderr) { @@ -880,15 +856,20 @@ String OSUWP::get_data_dir() const { return String(data_folder->Path->Data()).replace("\\", "/"); } -PowerState OSWinrt::get_power_state() { +bool OSUWP::check_feature_support(const String &p_feature) { + + return VisualServer::get_singleton()->has_os_feature(p_feature); +} + +PowerState OSUWP::get_power_state() { return power_manager->get_power_state(); } -int OSWinrt::get_power_seconds_left() { +int OSUWP::get_power_seconds_left() { return power_manager->get_power_seconds_left(); } -int OSWinrt::get_power_percent_left() { +int OSUWP::get_power_percent_left() { return power_manager->get_power_percent_left(); } diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 88a1dddae3..7d9e681da1 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -38,7 +38,7 @@ #include "main/input_default.h" #include "os/input.h" #include "os/os.h" -#include "power_winrt.h" +#include "power_uwp.h" #include "servers/audio_server.h" #include "servers/physics/physics_server_sw.h" #include "servers/physics_2d/physics_2d_server_sw.h" @@ -94,7 +94,6 @@ private: int old_x, old_y; Point2i center; VisualServer *visual_server; - Rasterizer *rasterizer; PhysicsServer *physics_server; Physics2DServer *physics_2d_server; int pressrc; @@ -107,7 +106,7 @@ private: AudioDriverXAudio2 audio_driver; - PowerWinRT *power_manager; + PowerUWP *power_manager; MouseMode mouse_mode; bool alt_mem; @@ -237,6 +236,8 @@ public: virtual void move_window_to_foreground(); virtual String get_data_dir() const; + virtual bool check_feature_support(const String &p_feature); + void set_gl_context(ContextEGL *p_context); void screen_size_changed(); diff --git a/platform/uwp/power_uwp.cpp b/platform/uwp/power_uwp.cpp new file mode 100644 index 0000000000..a8f0f5ba6d --- /dev/null +++ b/platform/uwp/power_uwp.cpp @@ -0,0 +1,74 @@ +/*************************************************************************/ +/* power_uwp.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "power_uwp.h" + +PowerUWP::PowerUWP() + : nsecs_left(-1), percent_left(-1), power_state(POWERSTATE_UNKNOWN) { +} + +PowerUWP::~PowerUWP() { +} + +bool PowerUWP::UpdatePowerInfo() { + // TODO, WinRT: Battery info is available on at least one WinRT platform (Windows Phone 8). Implement UpdatePowerInfo as appropriate. */ + /* Notes from SDL: + - the Win32 function, GetSystemPowerStatus, is not available for use on WinRT + - Windows Phone 8 has a 'Battery' class, which is documented as available for C++ + - More info on WP8's Battery class can be found at http://msdn.microsoft.com/library/windowsphone/develop/jj207231 + */ + return false; +} + +PowerState PowerUWP::get_power_state() { + if (UpdatePowerInfo()) { + return power_state; + } else { + WARN_PRINT("Power management is not implemented on this platform, defaulting to POWERSTATE_UNKNOWN"); + return POWERSTATE_UNKNOWN; + } +} + +int PowerUWP::get_power_seconds_left() { + if (UpdatePowerInfo()) { + return nsecs_left; + } else { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; + } +} + +int PowerUWP::get_power_percent_left() { + if (UpdatePowerInfo()) { + return percent_left; + } else { + WARN_PRINT("Power management is not implemented on this platform, defaulting to -1"); + return -1; + } +} diff --git a/platform/uwp/power_uwp.h b/platform/uwp/power_uwp.h new file mode 100644 index 0000000000..465473bc1d --- /dev/null +++ b/platform/uwp/power_uwp.h @@ -0,0 +1,55 @@ +/*************************************************************************/ +/* power_uwp.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* http://www.godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef PLATFORM_UWP_POWER_UWP_H_ +#define PLATFORM_UWP_POWER_UWP_H_ + +#include "os/dir_access.h" +#include "os/file_access.h" +#include "os/power.h" + +class PowerUWP { + +private: + int nsecs_left; + int percent_left; + PowerState power_state; + + bool UpdatePowerInfo(); + +public: + PowerUWP(); + virtual ~PowerUWP(); + + PowerState get_power_state(); + int get_power_seconds_left(); + int get_power_percent_left(); +}; + +#endif /* PLATFORM_UWP_POWER_UWP_H_ */ |