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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-03-30 15:07:00 +0200
committerGitHub <noreply@github.com>2020-03-30 15:07:00 +0200
commitb383484e445b1554c811556181a7815e0308fd62 (patch)
treedc038e9d922bc93b2673c52f59fc1eaf862075e1 /platform/uwp
parent0168709978154a89f137b44f33647e5d28a46250 (diff)
parent3644036fd3d8678ac44695cc49ae63c4aaeb1b97 (diff)
Merge pull request #37421 from akien-mga/python-format-black
SCons: Format buildsystem files with psf/black
Diffstat (limited to 'platform/uwp')
-rw-r--r--platform/uwp/SCsub20
-rw-r--r--platform/uwp/detect.py172
2 files changed, 112 insertions, 80 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub
index 620d8c3c3a..4358b0eead 100644
--- a/platform/uwp/SCsub
+++ b/platform/uwp/SCsub
@@ -1,21 +1,21 @@
#!/usr/bin/env python
-Import('env')
+Import("env")
files = [
- 'thread_uwp.cpp',
- '#platform/windows/key_mapping_windows.cpp',
- '#platform/windows/windows_terminal_logger.cpp',
- 'joypad_uwp.cpp',
- 'context_egl_uwp.cpp',
- 'app.cpp',
- 'os_uwp.cpp',
+ "thread_uwp.cpp",
+ "#platform/windows/key_mapping_windows.cpp",
+ "#platform/windows/windows_terminal_logger.cpp",
+ "joypad_uwp.cpp",
+ "context_egl_uwp.cpp",
+ "app.cpp",
+ "os_uwp.cpp",
]
if "build_angle" in env and env["build_angle"]:
- cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None))
+ cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None))
-prog = env.add_program('#bin/godot', files)
+prog = env.add_program("#bin/godot", files)
if "build_angle" in env and env["build_angle"]:
env.Depends(prog, [cmd])
diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py
index 000bd18e7d..669bfe6814 100644
--- a/platform/uwp/detect.py
+++ b/platform/uwp/detect.py
@@ -12,11 +12,11 @@ def get_name():
def can_build():
- if (os.name == "nt"):
+ if os.name == "nt":
# building natively on windows!
- if (os.getenv("VSINSTALLDIR")):
+ if os.getenv("VSINSTALLDIR"):
- if (os.getenv("ANGLE_SRC_PATH") is None):
+ if os.getenv("ANGLE_SRC_PATH") is None:
return False
return True
@@ -25,16 +25,16 @@ def can_build():
def get_opts():
return [
- ('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None),
+ ("msvc_version", "MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)", None),
]
def get_flags():
return [
- ('tools', False),
- ('xaudio2', True),
- ('builtin_pcre2_with_jit', False),
+ ("tools", False),
+ ("xaudio2", True),
+ ("builtin_pcre2_with_jit", False),
]
@@ -42,45 +42,53 @@ def configure(env):
env.msvc = True
- if (env["bits"] != "default"):
+ if env["bits"] != "default":
print("Error: bits argument is disabled for MSVC")
- print("""
+ print(
+ """
Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console
(or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits
argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you.
- """)
+ """
+ )
sys.exit()
## Build type
- if (env["target"] == "release"):
- env.Append(CCFLAGS=['/O2', '/GL'])
- env.Append(CCFLAGS=['/MD'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG'])
+ if env["target"] == "release":
+ env.Append(CCFLAGS=["/O2", "/GL"])
+ env.Append(CCFLAGS=["/MD"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"])
- elif (env["target"] == "release_debug"):
- env.Append(CCFLAGS=['/O2', '/Zi'])
- env.Append(CCFLAGS=['/MD'])
- env.Append(CPPDEFINES=['DEBUG_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
+ elif env["target"] == "release_debug":
+ env.Append(CCFLAGS=["/O2", "/Zi"])
+ env.Append(CCFLAGS=["/MD"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
- elif (env["target"] == "debug"):
- env.Append(CCFLAGS=['/Zi'])
- env.Append(CCFLAGS=['/MDd'])
- env.Append(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED'])
- env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE'])
- env.Append(LINKFLAGS=['/DEBUG'])
+ elif env["target"] == "debug":
+ env.Append(CCFLAGS=["/Zi"])
+ env.Append(CCFLAGS=["/MDd"])
+ env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"])
+ env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"])
+ env.Append(LINKFLAGS=["/DEBUG"])
## Compiler configuration
- env['ENV'] = os.environ
- vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR']
+ env["ENV"] = os.environ
+ vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"]
# ANGLE
angle_root = os.getenv("ANGLE_SRC_PATH")
- env.Prepend(CPPPATH=[angle_root + '/include'])
+ env.Prepend(CPPPATH=[angle_root + "/include"])
jobs = str(env.GetOption("num_jobs"))
- angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform="
+ angle_build_cmd = (
+ "msbuild.exe "
+ + angle_root
+ + "/winrt/10/src/angle.sln /nologo /v:m /m:"
+ + jobs
+ + " /p:Configuration=Release /p:Platform="
+ )
if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"):
env["build_angle"] = True
@@ -88,49 +96,51 @@ def configure(env):
## Architecture
arch = ""
- if str(os.getenv('Platform')).lower() == "arm":
+ if str(os.getenv("Platform")).lower() == "arm":
print("Compiled program architecture will be an ARM executable. (forcing bits=32).")
arch = "arm"
env["bits"] = "32"
- env.Append(LINKFLAGS=['/MACHINE:ARM'])
- env.Append(LIBPATH=[vc_base_path + 'lib/store/arm'])
+ env.Append(LINKFLAGS=["/MACHINE:ARM"])
+ env.Append(LIBPATH=[vc_base_path + "lib/store/arm"])
angle_build_cmd += "ARM"
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib'])
+ env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_ARM/lib"])
else:
- compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV'])
+ compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"])
- if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"):
+ if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64":
env["bits"] = "64"
print("Compiled program architecture will be a x64 executable (forcing bits=64).")
- elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"):
+ elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86":
env["bits"] = "32"
print("Compiled program architecture will be a x86 executable. (forcing bits=32).")
else:
- print("Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.")
+ print(
+ "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup."
+ )
env["bits"] = "32"
- if (env["bits"] == "32"):
+ if env["bits"] == "32":
arch = "x86"
angle_build_cmd += "Win32"
- env.Append(LINKFLAGS=['/MACHINE:X86'])
- env.Append(LIBPATH=[vc_base_path + 'lib/store'])
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib'])
+ env.Append(LINKFLAGS=["/MACHINE:X86"])
+ env.Append(LIBPATH=[vc_base_path + "lib/store"])
+ env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_Win32/lib"])
else:
arch = "x64"
angle_build_cmd += "x64"
- env.Append(LINKFLAGS=['/MACHINE:X64'])
- env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64'])
- env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib'])
+ env.Append(LINKFLAGS=["/MACHINE:X64"])
+ env.Append(LIBPATH=[os.environ["VCINSTALLDIR"] + "lib/store/amd64"])
+ env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_x64/lib"])
env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"]
env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"]
@@ -138,39 +148,61 @@ def configure(env):
## Compile flags
- env.Prepend(CPPPATH=['#platform/uwp', '#drivers/windows'])
- env.Append(CPPDEFINES=['UWP_ENABLED', 'WINDOWS_ENABLED', 'TYPED_METHOD_BIND'])
- env.Append(CPPDEFINES=['GLES_ENABLED', 'GL_GLEXT_PROTOTYPES', 'EGL_EGLEXT_PROTOTYPES', 'ANGLE_ENABLED'])
- winver = "0x0602" # Windows 8 is the minimum target for UWP build
- env.Append(CPPDEFINES=[('WINVER', winver), ('_WIN32_WINNT', winver), 'WIN32'])
-
- env.Append(CPPDEFINES=['__WRL_NO_DEFAULT_LIB__', ('PNG_ABORT', 'abort')])
-
- env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references'])
- env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references'])
-
- env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split())
- env.Append(CPPDEFINES=['_UNICODE', 'UNICODE', ('WINAPI_FAMILY', 'WINAPI_FAMILY_APP')])
- env.Append(CXXFLAGS=['/ZW'])
- env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral'])
+ env.Prepend(CPPPATH=["#platform/uwp", "#drivers/windows"])
+ env.Append(CPPDEFINES=["UWP_ENABLED", "WINDOWS_ENABLED", "TYPED_METHOD_BIND"])
+ env.Append(CPPDEFINES=["GLES_ENABLED", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", "ANGLE_ENABLED"])
+ winver = "0x0602" # Windows 8 is the minimum target for UWP build
+ env.Append(CPPDEFINES=[("WINVER", winver), ("_WIN32_WINNT", winver), "WIN32"])
+
+ env.Append(CPPDEFINES=["__WRL_NO_DEFAULT_LIB__", ("PNG_ABORT", "abort")])
+
+ env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/store/references"])
+ env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"])
+
+ env.Append(
+ CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()
+ )
+ env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")])
+ env.Append(CXXFLAGS=["/ZW"])
+ env.Append(
+ CCFLAGS=[
+ "/AI",
+ vc_base_path + "\\vcpackages",
+ "/AI",
+ os.environ["WINDOWSSDKDIR"] + "\\References\\CommonConfiguration\\Neutral",
+ ]
+ )
## Link flags
- env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"'])
+ env.Append(
+ LINKFLAGS=[
+ "/MANIFEST:NO",
+ "/NXCOMPAT",
+ "/DYNAMICBASE",
+ "/WINMD",
+ "/APPCONTAINER",
+ "/ERRORREPORT:PROMPT",
+ "/NOLOGO",
+ "/TLBID:1",
+ '/NODEFAULTLIB:"kernel32.lib"',
+ '/NODEFAULTLIB:"ole32.lib"',
+ ]
+ )
LIBS = [
- 'WindowsApp',
- 'mincore',
- 'ws2_32',
- 'libANGLE',
- 'libEGL',
- 'libGLESv2',
- 'bcrypt',
+ "WindowsApp",
+ "mincore",
+ "ws2_32",
+ "libANGLE",
+ "libEGL",
+ "libGLESv2",
+ "bcrypt",
]
env.Append(LINKFLAGS=[p + ".lib" for p in LIBS])
# Incremental linking fix
- env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program']
- env['BUILDERS']['Program'] = methods.precious_program
+ env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"]
+ env["BUILDERS"]["Program"] = methods.precious_program
- env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)})
+ env.Append(BUILDERS={"ANGLE": env.Builder(action=angle_build_cmd)})