diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-03-30 15:07:00 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-03-30 15:07:00 +0200 |
commit | b383484e445b1554c811556181a7815e0308fd62 (patch) | |
tree | dc038e9d922bc93b2673c52f59fc1eaf862075e1 /platform/uwp | |
parent | 0168709978154a89f137b44f33647e5d28a46250 (diff) | |
parent | 3644036fd3d8678ac44695cc49ae63c4aaeb1b97 (diff) |
Merge pull request #37421 from akien-mga/python-format-black
SCons: Format buildsystem files with psf/black
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/SCsub | 20 | ||||
-rw-r--r-- | platform/uwp/detect.py | 172 |
2 files changed, 112 insertions, 80 deletions
diff --git a/platform/uwp/SCsub b/platform/uwp/SCsub index 620d8c3c3a..4358b0eead 100644 --- a/platform/uwp/SCsub +++ b/platform/uwp/SCsub @@ -1,21 +1,21 @@ #!/usr/bin/env python -Import('env') +Import("env") files = [ - 'thread_uwp.cpp', - '#platform/windows/key_mapping_windows.cpp', - '#platform/windows/windows_terminal_logger.cpp', - 'joypad_uwp.cpp', - 'context_egl_uwp.cpp', - 'app.cpp', - 'os_uwp.cpp', + "thread_uwp.cpp", + "#platform/windows/key_mapping_windows.cpp", + "#platform/windows/windows_terminal_logger.cpp", + "joypad_uwp.cpp", + "context_egl_uwp.cpp", + "app.cpp", + "os_uwp.cpp", ] if "build_angle" in env and env["build_angle"]: - cmd = env.AlwaysBuild(env.ANGLE('libANGLE.lib', None)) + cmd = env.AlwaysBuild(env.ANGLE("libANGLE.lib", None)) -prog = env.add_program('#bin/godot', files) +prog = env.add_program("#bin/godot", files) if "build_angle" in env and env["build_angle"]: env.Depends(prog, [cmd]) diff --git a/platform/uwp/detect.py b/platform/uwp/detect.py index 000bd18e7d..669bfe6814 100644 --- a/platform/uwp/detect.py +++ b/platform/uwp/detect.py @@ -12,11 +12,11 @@ def get_name(): def can_build(): - if (os.name == "nt"): + if os.name == "nt": # building natively on windows! - if (os.getenv("VSINSTALLDIR")): + if os.getenv("VSINSTALLDIR"): - if (os.getenv("ANGLE_SRC_PATH") is None): + if os.getenv("ANGLE_SRC_PATH") is None: return False return True @@ -25,16 +25,16 @@ def can_build(): def get_opts(): return [ - ('msvc_version', 'MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)', None), + ("msvc_version", "MSVC version to use (ignored if the VCINSTALLDIR environment variable is set)", None), ] def get_flags(): return [ - ('tools', False), - ('xaudio2', True), - ('builtin_pcre2_with_jit', False), + ("tools", False), + ("xaudio2", True), + ("builtin_pcre2_with_jit", False), ] @@ -42,45 +42,53 @@ def configure(env): env.msvc = True - if (env["bits"] != "default"): + if env["bits"] != "default": print("Error: bits argument is disabled for MSVC") - print(""" + print( + """ Bits argument is not supported for MSVC compilation. Architecture depends on the Native/Cross Compile Tools Prompt/Developer Console (or Visual Studio settings) that is being used to run SCons. As a consequence, bits argument is disabled. Run scons again without bits argument (example: scons p=uwp) and SCons will attempt to detect what MSVC compiler will be executed and inform you. - """) + """ + ) sys.exit() ## Build type - if (env["target"] == "release"): - env.Append(CCFLAGS=['/O2', '/GL']) - env.Append(CCFLAGS=['/MD']) - env.Append(LINKFLAGS=['/SUBSYSTEM:WINDOWS', '/LTCG']) + if env["target"] == "release": + env.Append(CCFLAGS=["/O2", "/GL"]) + env.Append(CCFLAGS=["/MD"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:WINDOWS", "/LTCG"]) - elif (env["target"] == "release_debug"): - env.Append(CCFLAGS=['/O2', '/Zi']) - env.Append(CCFLAGS=['/MD']) - env.Append(CPPDEFINES=['DEBUG_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) + elif env["target"] == "release_debug": + env.Append(CCFLAGS=["/O2", "/Zi"]) + env.Append(CCFLAGS=["/MD"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) - elif (env["target"] == "debug"): - env.Append(CCFLAGS=['/Zi']) - env.Append(CCFLAGS=['/MDd']) - env.Append(CPPDEFINES=['DEBUG_ENABLED', 'DEBUG_MEMORY_ENABLED']) - env.Append(LINKFLAGS=['/SUBSYSTEM:CONSOLE']) - env.Append(LINKFLAGS=['/DEBUG']) + elif env["target"] == "debug": + env.Append(CCFLAGS=["/Zi"]) + env.Append(CCFLAGS=["/MDd"]) + env.Append(CPPDEFINES=["DEBUG_ENABLED", "DEBUG_MEMORY_ENABLED"]) + env.Append(LINKFLAGS=["/SUBSYSTEM:CONSOLE"]) + env.Append(LINKFLAGS=["/DEBUG"]) ## Compiler configuration - env['ENV'] = os.environ - vc_base_path = os.environ['VCTOOLSINSTALLDIR'] if "VCTOOLSINSTALLDIR" in os.environ else os.environ['VCINSTALLDIR'] + env["ENV"] = os.environ + vc_base_path = os.environ["VCTOOLSINSTALLDIR"] if "VCTOOLSINSTALLDIR" in os.environ else os.environ["VCINSTALLDIR"] # ANGLE angle_root = os.getenv("ANGLE_SRC_PATH") - env.Prepend(CPPPATH=[angle_root + '/include']) + env.Prepend(CPPPATH=[angle_root + "/include"]) jobs = str(env.GetOption("num_jobs")) - angle_build_cmd = "msbuild.exe " + angle_root + "/winrt/10/src/angle.sln /nologo /v:m /m:" + jobs + " /p:Configuration=Release /p:Platform=" + angle_build_cmd = ( + "msbuild.exe " + + angle_root + + "/winrt/10/src/angle.sln /nologo /v:m /m:" + + jobs + + " /p:Configuration=Release /p:Platform=" + ) if os.path.isfile(str(os.getenv("ANGLE_SRC_PATH")) + "/winrt/10/src/angle.sln"): env["build_angle"] = True @@ -88,49 +96,51 @@ def configure(env): ## Architecture arch = "" - if str(os.getenv('Platform')).lower() == "arm": + if str(os.getenv("Platform")).lower() == "arm": print("Compiled program architecture will be an ARM executable. (forcing bits=32).") arch = "arm" env["bits"] = "32" - env.Append(LINKFLAGS=['/MACHINE:ARM']) - env.Append(LIBPATH=[vc_base_path + 'lib/store/arm']) + env.Append(LINKFLAGS=["/MACHINE:ARM"]) + env.Append(LIBPATH=[vc_base_path + "lib/store/arm"]) angle_build_cmd += "ARM" - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_ARM/lib']) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_ARM/lib"]) else: - compiler_version_str = methods.detect_visual_c_compiler_version(env['ENV']) + compiler_version_str = methods.detect_visual_c_compiler_version(env["ENV"]) - if(compiler_version_str == "amd64" or compiler_version_str == "x86_amd64"): + if compiler_version_str == "amd64" or compiler_version_str == "x86_amd64": env["bits"] = "64" print("Compiled program architecture will be a x64 executable (forcing bits=64).") - elif (compiler_version_str == "x86" or compiler_version_str == "amd64_x86"): + elif compiler_version_str == "x86" or compiler_version_str == "amd64_x86": env["bits"] = "32" print("Compiled program architecture will be a x86 executable. (forcing bits=32).") else: - print("Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup.") + print( + "Failed to detect MSVC compiler architecture version... Defaulting to 32-bit executable settings (forcing bits=32). Compilation attempt will continue, but SCons can not detect for what architecture this build is compiled for. You should check your settings/compilation setup." + ) env["bits"] = "32" - if (env["bits"] == "32"): + if env["bits"] == "32": arch = "x86" angle_build_cmd += "Win32" - env.Append(LINKFLAGS=['/MACHINE:X86']) - env.Append(LIBPATH=[vc_base_path + 'lib/store']) - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_Win32/lib']) + env.Append(LINKFLAGS=["/MACHINE:X86"]) + env.Append(LIBPATH=[vc_base_path + "lib/store"]) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_Win32/lib"]) else: arch = "x64" angle_build_cmd += "x64" - env.Append(LINKFLAGS=['/MACHINE:X64']) - env.Append(LIBPATH=[os.environ['VCINSTALLDIR'] + 'lib/store/amd64']) - env.Append(LIBPATH=[angle_root + '/winrt/10/src/Release_x64/lib']) + env.Append(LINKFLAGS=["/MACHINE:X64"]) + env.Append(LIBPATH=[os.environ["VCINSTALLDIR"] + "lib/store/amd64"]) + env.Append(LIBPATH=[angle_root + "/winrt/10/src/Release_x64/lib"]) env["PROGSUFFIX"] = "." + arch + env["PROGSUFFIX"] env["OBJSUFFIX"] = "." + arch + env["OBJSUFFIX"] @@ -138,39 +148,61 @@ def configure(env): ## Compile flags - env.Prepend(CPPPATH=['#platform/uwp', '#drivers/windows']) - env.Append(CPPDEFINES=['UWP_ENABLED', 'WINDOWS_ENABLED', 'TYPED_METHOD_BIND']) - env.Append(CPPDEFINES=['GLES_ENABLED', 'GL_GLEXT_PROTOTYPES', 'EGL_EGLEXT_PROTOTYPES', 'ANGLE_ENABLED']) - winver = "0x0602" # Windows 8 is the minimum target for UWP build - env.Append(CPPDEFINES=[('WINVER', winver), ('_WIN32_WINNT', winver), 'WIN32']) - - env.Append(CPPDEFINES=['__WRL_NO_DEFAULT_LIB__', ('PNG_ABORT', 'abort')]) - - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/store/references']) - env.Append(CPPFLAGS=['/AI', vc_base_path + 'lib/x86/store/references']) - - env.Append(CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split()) - env.Append(CPPDEFINES=['_UNICODE', 'UNICODE', ('WINAPI_FAMILY', 'WINAPI_FAMILY_APP')]) - env.Append(CXXFLAGS=['/ZW']) - env.Append(CCFLAGS=['/AI', vc_base_path + '\\vcpackages', '/AI', os.environ['WINDOWSSDKDIR'] + '\\References\\CommonConfiguration\\Neutral']) + env.Prepend(CPPPATH=["#platform/uwp", "#drivers/windows"]) + env.Append(CPPDEFINES=["UWP_ENABLED", "WINDOWS_ENABLED", "TYPED_METHOD_BIND"]) + env.Append(CPPDEFINES=["GLES_ENABLED", "GL_GLEXT_PROTOTYPES", "EGL_EGLEXT_PROTOTYPES", "ANGLE_ENABLED"]) + winver = "0x0602" # Windows 8 is the minimum target for UWP build + env.Append(CPPDEFINES=[("WINVER", winver), ("_WIN32_WINNT", winver), "WIN32"]) + + env.Append(CPPDEFINES=["__WRL_NO_DEFAULT_LIB__", ("PNG_ABORT", "abort")]) + + env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/store/references"]) + env.Append(CPPFLAGS=["/AI", vc_base_path + "lib/x86/store/references"]) + + env.Append( + CCFLAGS='/FS /MP /GS /wd"4453" /wd"28204" /wd"4291" /Zc:wchar_t /Gm- /fp:precise /errorReport:prompt /WX- /Zc:forScope /Gd /EHsc /nologo'.split() + ) + env.Append(CPPDEFINES=["_UNICODE", "UNICODE", ("WINAPI_FAMILY", "WINAPI_FAMILY_APP")]) + env.Append(CXXFLAGS=["/ZW"]) + env.Append( + CCFLAGS=[ + "/AI", + vc_base_path + "\\vcpackages", + "/AI", + os.environ["WINDOWSSDKDIR"] + "\\References\\CommonConfiguration\\Neutral", + ] + ) ## Link flags - env.Append(LINKFLAGS=['/MANIFEST:NO', '/NXCOMPAT', '/DYNAMICBASE', '/WINMD', '/APPCONTAINER', '/ERRORREPORT:PROMPT', '/NOLOGO', '/TLBID:1', '/NODEFAULTLIB:"kernel32.lib"', '/NODEFAULTLIB:"ole32.lib"']) + env.Append( + LINKFLAGS=[ + "/MANIFEST:NO", + "/NXCOMPAT", + "/DYNAMICBASE", + "/WINMD", + "/APPCONTAINER", + "/ERRORREPORT:PROMPT", + "/NOLOGO", + "/TLBID:1", + '/NODEFAULTLIB:"kernel32.lib"', + '/NODEFAULTLIB:"ole32.lib"', + ] + ) LIBS = [ - 'WindowsApp', - 'mincore', - 'ws2_32', - 'libANGLE', - 'libEGL', - 'libGLESv2', - 'bcrypt', + "WindowsApp", + "mincore", + "ws2_32", + "libANGLE", + "libEGL", + "libGLESv2", + "bcrypt", ] env.Append(LINKFLAGS=[p + ".lib" for p in LIBS]) # Incremental linking fix - env['BUILDERS']['ProgramOriginal'] = env['BUILDERS']['Program'] - env['BUILDERS']['Program'] = methods.precious_program + env["BUILDERS"]["ProgramOriginal"] = env["BUILDERS"]["Program"] + env["BUILDERS"]["Program"] = methods.precious_program - env.Append(BUILDERS={'ANGLE': env.Builder(action=angle_build_cmd)}) + env.Append(BUILDERS={"ANGLE": env.Builder(action=angle_build_cmd)}) |