diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2017-03-05 16:44:50 +0100 |
commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /platform/uwp | |
parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to 'platform/uwp')
-rw-r--r-- | platform/uwp/app.cpp | 281 | ||||
-rw-r--r-- | platform/uwp/export/export.cpp | 31 | ||||
-rw-r--r-- | platform/uwp/gl_context_egl.cpp | 84 | ||||
-rw-r--r-- | platform/uwp/gl_context_egl.h | 11 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.cpp | 36 | ||||
-rw-r--r-- | platform/uwp/joypad_uwp.h | 11 | ||||
-rw-r--r-- | platform/uwp/os_uwp.cpp | 313 | ||||
-rw-r--r-- | platform/uwp/os_uwp.h | 116 | ||||
-rw-r--r-- | platform/uwp/thread_uwp.cpp | 15 | ||||
-rw-r--r-- | platform/uwp/thread_uwp.h | 11 |
10 files changed, 397 insertions, 512 deletions
diff --git a/platform/uwp/app.cpp b/platform/uwp/app.cpp index 0bae148c6b..35b25b1de5 100644 --- a/platform/uwp/app.cpp +++ b/platform/uwp/app.cpp @@ -32,10 +32,10 @@ #include "app.h" -#include "main/main.h" #include "core/os/dir_access.h" #include "core/os/file_access.h" #include "core/os/keyboard.h" +#include "main/main.h" #include "platform/windows/key_mapping_win.h" @@ -56,126 +56,113 @@ using namespace Microsoft::WRL; using namespace GodotUWP; // Helper to convert a length in device-independent pixels (DIPs) to a length in physical pixels. -inline float ConvertDipsToPixels(float dips, float dpi) -{ - static const float dipsPerInch = 96.0f; - return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer. +inline float ConvertDipsToPixels(float dips, float dpi) { + static const float dipsPerInch = 96.0f; + return floor(dips * dpi / dipsPerInch + 0.5f); // Round to nearest integer. } // Implementation of the IFrameworkViewSource interface, necessary to run our app. -ref class GodotUWPViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource -{ +ref class GodotUWPViewSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource { public: - virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView() - { - return ref new App(); - } + virtual Windows::ApplicationModel::Core::IFrameworkView ^ CreateView() { + return ref new App(); + } }; // The main function creates an IFrameworkViewSource for our app, and runs the app. -[Platform::MTAThread] -int main(Platform::Array<Platform::String^>^) -{ - auto godotApplicationSource = ref new GodotUWPViewSource(); - CoreApplication::Run(godotApplicationSource); - return 0; +[Platform::MTAThread] int main(Platform::Array<Platform::String ^> ^) { + auto godotApplicationSource = ref new GodotUWPViewSource(); + CoreApplication::Run(godotApplicationSource); + return 0; } -App::App() : - mWindowClosed(false), - mWindowVisible(true), - mWindowWidth(0), - mWindowHeight(0), - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE), - number_of_contacts(0) -{ +App::App() + : mWindowClosed(false), + mWindowVisible(true), + mWindowWidth(0), + mWindowHeight(0), + mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE), + number_of_contacts(0) { } // The first method called when the IFrameworkView is being created. -void App::Initialize(CoreApplicationView^ applicationView) -{ - // Register event handlers for app lifecycle. This example includes Activated, so that we - // can make the CoreWindow active and start rendering on the window. - applicationView->Activated += - ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &App::OnActivated); +void App::Initialize(CoreApplicationView ^ applicationView) { + // Register event handlers for app lifecycle. This example includes Activated, so that we + // can make the CoreWindow active and start rendering on the window. + applicationView->Activated += + ref new TypedEventHandler<CoreApplicationView ^, IActivatedEventArgs ^>(this, &App::OnActivated); - // Logic for other event handlers could go here. - // Information about the Suspending and Resuming event handlers can be found here: - // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx + // Logic for other event handlers could go here. + // Information about the Suspending and Resuming event handlers can be found here: + // http://msdn.microsoft.com/en-us/library/windows/apps/xaml/hh994930.aspx os = new OSUWP; - } // Called when the CoreWindow object is created (or re-created). -void App::SetWindow(CoreWindow^ p_window) -{ +void App::SetWindow(CoreWindow ^ p_window) { window = p_window; - window->VisibilityChanged += - ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &App::OnVisibilityChanged); + window->VisibilityChanged += + ref new TypedEventHandler<CoreWindow ^, VisibilityChangedEventArgs ^>(this, &App::OnVisibilityChanged); - window->Closed += - ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &App::OnWindowClosed); + window->Closed += + ref new TypedEventHandler<CoreWindow ^, CoreWindowEventArgs ^>(this, &App::OnWindowClosed); - window->SizeChanged += - ref new TypedEventHandler<CoreWindow^, WindowSizeChangedEventArgs^>(this, &App::OnWindowSizeChanged); + window->SizeChanged += + ref new TypedEventHandler<CoreWindow ^, WindowSizeChangedEventArgs ^>(this, &App::OnWindowSizeChanged); #if !(WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - // Disable all pointer visual feedback for better performance when touching. - // This is not supported on Windows Phone applications. - auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); - pointerVisualizationSettings->IsContactFeedbackEnabled = false; - pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; + // Disable all pointer visual feedback for better performance when touching. + // This is not supported on Windows Phone applications. + auto pointerVisualizationSettings = PointerVisualizationSettings::GetForCurrentView(); + pointerVisualizationSettings->IsContactFeedbackEnabled = false; + pointerVisualizationSettings->IsBarrelButtonFeedbackEnabled = false; #endif - window->PointerPressed += - ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerPressed); + ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerPressed); window->PointerMoved += - ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerMoved); + ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerMoved); window->PointerReleased += - ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerReleased); + ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerReleased); window->PointerWheelChanged += - ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &App::OnPointerWheelChanged); + ref new TypedEventHandler<CoreWindow ^, PointerEventArgs ^>(this, &App::OnPointerWheelChanged); mouseChangedNotifier = SignalNotifier::AttachToEvent(L"os_mouse_mode_changed", ref new SignalHandler( - this, &App::OnMouseModeChanged - )); + this, &App::OnMouseModeChanged)); mouseChangedNotifier->Enable(); window->CharacterReceived += - ref new TypedEventHandler<CoreWindow^, CharacterReceivedEventArgs^>(this, &App::OnCharacterReceived); + ref new TypedEventHandler<CoreWindow ^, CharacterReceivedEventArgs ^>(this, &App::OnCharacterReceived); window->KeyDown += - ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyDown); + ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyDown); window->KeyUp += - ref new TypedEventHandler<CoreWindow^, KeyEventArgs^>(this, &App::OnKeyUp); - + ref new TypedEventHandler<CoreWindow ^, KeyEventArgs ^>(this, &App::OnKeyUp); unsigned int argc; - char** argv = get_command_line(&argc); + char **argv = get_command_line(&argc); Main::setup("uwp", argc, argv, false); // The CoreWindow has been created, so EGL can be initialized. - ContextEGL* context = memnew(ContextEGL(window)); + ContextEGL *context = memnew(ContextEGL(window)); os->set_gl_context(context); UpdateWindowSize(Size(window->Bounds.Width, window->Bounds.Height)); Main::setup2(); } -static int _get_button(Windows::UI::Input::PointerPoint ^pt) { +static int _get_button(Windows::UI::Input::PointerPoint ^ pt) { using namespace Windows::UI::Input; #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP return BUTTON_LEFT; #else - switch (pt->Properties->PointerUpdateKind) - { + switch (pt->Properties->PointerUpdateKind) { case PointerUpdateKind::LeftButtonPressed: case PointerUpdateKind::LeftButtonReleased: return BUTTON_LEFT; @@ -204,7 +191,7 @@ static int _get_button(Windows::UI::Input::PointerPoint ^pt) { return 0; }; -static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) { +static bool _is_touch(Windows::UI::Input::PointerPoint ^ pointerPoint) { #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP return true; #else @@ -219,20 +206,18 @@ static bool _is_touch(Windows::UI::Input::PointerPoint ^pointerPoint) { #endif } - -static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Windows::Foundation::Point rawPosition, OS* os) { +static Windows::Foundation::Point _get_pixel_position(CoreWindow ^ window, Windows::Foundation::Point rawPosition, OS *os) { Windows::Foundation::Point outputPosition; - // Compute coordinates normalized from 0..1. - // If the coordinates need to be sized to the SDL window, - // we'll do that after. - #if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP +// Compute coordinates normalized from 0..1. +// If the coordinates need to be sized to the SDL window, +// we'll do that after. +#if 1 || WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP outputPosition.X = rawPosition.X / window->Bounds.Width; outputPosition.Y = rawPosition.Y / window->Bounds.Height; - #else - switch (DisplayProperties::CurrentOrientation) - { +#else + switch (DisplayProperties::CurrentOrientation) { case DisplayOrientations::Portrait: outputPosition.X = rawPosition.X / window->Bounds.Width; outputPosition.Y = rawPosition.Y / window->Bounds.Height; @@ -252,7 +237,7 @@ static Windows::Foundation::Point _get_pixel_position(CoreWindow^ window, Window default: break; } - #endif +#endif OS::VideoMode vm = os->get_video_mode(); outputPosition.X *= vm.width; @@ -266,9 +251,9 @@ static int _get_finger(uint32_t p_touch_id) { return p_touch_id % 31; // for now }; -void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args, bool p_pressed, bool p_is_wheel) { +void App::pointer_event(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args, bool p_pressed, bool p_is_wheel) { - Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); int but = _get_button(point); if (_is_touch(point)) { @@ -314,56 +299,51 @@ void App::pointer_event(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core os->input_event(event); }; - -void App::OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { +void App::OnPointerPressed(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { number_of_contacts++; pointer_event(sender, args, true); }; - -void App::OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { +void App::OnPointerReleased(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { number_of_contacts--; pointer_event(sender, args, false); }; -void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { +void App::OnPointerWheelChanged(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { pointer_event(sender, args, true, true); } -void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier^ signalNotifier, bool timedOut) { +void App::OnMouseModeChanged(Windows::System::Threading::Core::SignalNotifier ^ signalNotifier, bool timedOut) { OS::MouseMode mode = os->get_mouse_mode(); - SignalNotifier^ notifier = mouseChangedNotifier; + SignalNotifier ^ notifier = mouseChangedNotifier; window->Dispatcher->RunAsync( - CoreDispatcherPriority::High, - ref new DispatchedHandler( - [mode, notifier, this]() { - if (mode == OS::MOUSE_MODE_CAPTURED) { + CoreDispatcherPriority::High, + ref new DispatchedHandler( + [mode, notifier, this]() { + if (mode == OS::MOUSE_MODE_CAPTURED) { - this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += - ref new TypedEventHandler<MouseDevice^, MouseEventArgs^>(this, &App::OnMouseMoved); + this->MouseMovedToken = MouseDevice::GetForCurrentView()->MouseMoved += + ref new TypedEventHandler<MouseDevice ^, MouseEventArgs ^>(this, &App::OnMouseMoved); - } else { + } else { - MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; + MouseDevice::GetForCurrentView()->MouseMoved -= MouseMovedToken; + } - } - - notifier->Enable(); - })); + notifier->Enable(); + })); ResetEvent(os->mouse_mode_changed); - - } -void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args) { +void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Core::PointerEventArgs ^ args) { - Windows::UI::Input::PointerPoint ^point = args->CurrentPoint; + Windows::UI::Input::PointerPoint ^ point = args->CurrentPoint; Windows::Foundation::Point pos = _get_pixel_position(window, point->Position, os); if (point->IsInContact && _is_touch(point)) { @@ -400,7 +380,6 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Cor last_mouse_pos = pos; os->input_event(event); - } void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { @@ -428,8 +407,7 @@ void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) { os->input_event(event); } -void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs^ key_args, Windows::UI::Core::CharacterReceivedEventArgs^ char_args) -{ +void App::key_event(Windows::UI::Core::CoreWindow ^ sender, bool p_pressed, Windows::UI::Core::KeyEventArgs ^ key_args, Windows::UI::Core::CharacterReceivedEventArgs ^ char_args) { OSUWP::KeyEvent ke; @@ -442,9 +420,9 @@ void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windo ke.mod_state = mod; ke.pressed = p_pressed; - + if (key_args != nullptr) { - + ke.type = OSUWP::KeyEvent::MessageType::KEY_EVENT_MESSAGE; ke.unicode = 0; ke.scancode = KeyMappingWindows::get_keysym((unsigned int)key_args->VirtualKey); @@ -459,92 +437,78 @@ void App::key_event(Windows::UI::Core::CoreWindow^ sender, bool p_pressed, Windo } os->queue_key_event(ke); - } -void App::OnKeyDown(CoreWindow^ sender, KeyEventArgs^ args) -{ +void App::OnKeyDown(CoreWindow ^ sender, KeyEventArgs ^ args) { key_event(sender, true, args); } -void App::OnKeyUp(CoreWindow^ sender, KeyEventArgs^ args) -{ +void App::OnKeyUp(CoreWindow ^ sender, KeyEventArgs ^ args) { key_event(sender, false, args); } -void App::OnCharacterReceived(CoreWindow^ sender, CharacterReceivedEventArgs^ args) -{ +void App::OnCharacterReceived(CoreWindow ^ sender, CharacterReceivedEventArgs ^ args) { key_event(sender, true, nullptr, args); } - // Initializes scene resources -void App::Load(Platform::String^ entryPoint) -{ - +void App::Load(Platform::String ^ entryPoint) { } // This method is called after the window becomes active. -void App::Run() -{ +void App::Run() { if (Main::start()) os->run(); } // Terminate events do not cause Uninitialize to be called. It will be called if your IFrameworkView // class is torn down while the app is in the foreground. -void App::Uninitialize() -{ +void App::Uninitialize() { Main::cleanup(); delete os; } // Application lifecycle event handler. -void App::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args) -{ - // Run() won't start until the CoreWindow is activated. - CoreWindow::GetForCurrentThread()->Activate(); +void App::OnActivated(CoreApplicationView ^ applicationView, IActivatedEventArgs ^ args) { + // Run() won't start until the CoreWindow is activated. + CoreWindow::GetForCurrentThread()->Activate(); } // Window event handlers. -void App::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args) -{ - mWindowVisible = args->Visible; +void App::OnVisibilityChanged(CoreWindow ^ sender, VisibilityChangedEventArgs ^ args) { + mWindowVisible = args->Visible; } -void App::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args) -{ - mWindowClosed = true; +void App::OnWindowClosed(CoreWindow ^ sender, CoreWindowEventArgs ^ args) { + mWindowClosed = true; } -void App::OnWindowSizeChanged(CoreWindow^ sender, WindowSizeChangedEventArgs^ args) -{ +void App::OnWindowSizeChanged(CoreWindow ^ sender, WindowSizeChangedEventArgs ^ args) { #if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) - // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated. - // The default framebuffer will be automatically resized when either of these occur. - // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch. - UpdateWindowSize(args->Size); + // On Windows 8.1, apps are resized when they are snapped alongside other apps, or when the device is rotated. + // The default framebuffer will be automatically resized when either of these occur. + // In particular, on a 90 degree rotation, the default framebuffer's width and height will switch. + UpdateWindowSize(args->Size); #else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) - // On Windows Phone 8.1, the window size changes when the device is rotated. - // The default framebuffer will not be automatically resized when this occurs. - // It is therefore up to the app to handle rotation-specific logic in its rendering code. + // On Windows Phone 8.1, the window size changes when the device is rotated. + // The default framebuffer will not be automatically resized when this occurs. + // It is therefore up to the app to handle rotation-specific logic in its rendering code. //os->screen_size_changed(); UpdateWindowSize(args->Size); #endif } -void App::UpdateWindowSize(Size size) -{ +void App::UpdateWindowSize(Size size) { float dpi; #if (WINAPI_FAMILY == WINAPI_FAMILY_PC_APP) - DisplayInformation^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); + DisplayInformation ^ currentDisplayInformation = DisplayInformation::GetForCurrentView(); dpi = currentDisplayInformation->LogicalDpi; #else if (WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP) dpi = DisplayProperties::LogicalDpi; #endif Size pixelSize(ConvertDipsToPixels(size.Width, dpi), ConvertDipsToPixels(size.Height, dpi)); - mWindowWidth = static_cast<GLsizei>(pixelSize.Width); - mWindowHeight = static_cast<GLsizei>(pixelSize.Height); + mWindowWidth = static_cast<GLsizei>(pixelSize.Width); + mWindowHeight = static_cast<GLsizei>(pixelSize.Height); OS::VideoMode vm; vm.width = mWindowWidth; @@ -554,12 +518,12 @@ void App::UpdateWindowSize(Size size) os->set_video_mode(vm); } -char** App::get_command_line(unsigned int* out_argc) { +char **App::get_command_line(unsigned int *out_argc) { - static char* fail_cl[] = { "-path", "game", NULL }; + static char *fail_cl[] = { "-path", "game", NULL }; *out_argc = 2; - FILE* f = _wfopen(L"__cl__.cl", L"rb"); + FILE *f = _wfopen(L"__cl__.cl", L"rb"); if (f == NULL) { @@ -573,12 +537,12 @@ char** App::get_command_line(unsigned int* out_argc) { uint8_t len[4]; int r = fread(len, sizeof(uint8_t), 4, f); - Platform::Collections::Vector<Platform::String^> cl; + Platform::Collections::Vector<Platform::String ^> cl; if (r < 4) { fclose(f); wprintf(L"Wrong cmdline length."); - return(fail_cl); + return (fail_cl); } int argc = READ_LE_4(len); @@ -590,7 +554,7 @@ char** App::get_command_line(unsigned int* out_argc) { if (r < 4) { fclose(f); wprintf(L"Wrong cmdline param length."); - return(fail_cl); + return (fail_cl); } int strlen = READ_LE_4(len); @@ -598,17 +562,17 @@ char** App::get_command_line(unsigned int* out_argc) { if (strlen > CMD_MAX_LEN) { fclose(f); wprintf(L"Wrong command length."); - return(fail_cl); + return (fail_cl); } - char* arg = new char[strlen + 1]; + char *arg = new char[strlen + 1]; r = fread(arg, sizeof(char), strlen, f); arg[strlen] = '\0'; if (r == strlen) { int warg_size = MultiByteToWideChar(CP_UTF8, 0, arg, -1, NULL, 0); - wchar_t* warg = new wchar_t[warg_size]; + wchar_t *warg = new wchar_t[warg_size]; MultiByteToWideChar(CP_UTF8, 0, arg, -1, warg, warg_size); @@ -619,7 +583,7 @@ char** App::get_command_line(unsigned int* out_argc) { delete[] arg; fclose(f); wprintf(L"Error reading command."); - return(fail_cl); + return (fail_cl); } } @@ -628,17 +592,16 @@ char** App::get_command_line(unsigned int* out_argc) { fclose(f); - char** ret = new char*[cl.Size + 1]; + char **ret = new char *[cl.Size + 1]; for (int i = 0; i < cl.Size; i++) { int arg_size = WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, NULL, 0, NULL, NULL); - char* arg = new char[arg_size]; + char *arg = new char[arg_size]; WideCharToMultiByte(CP_UTF8, 0, cl.GetAt(i)->Data(), -1, arg, arg_size, NULL, NULL); ret[i] = arg; - } ret[cl.Size] = NULL; *out_argc = cl.Size; diff --git a/platform/uwp/export/export.cpp b/platform/uwp/export/export.cpp index 52a22a1942..a9b26056fc 100644 --- a/platform/uwp/export/export.cpp +++ b/platform/uwp/export/export.cpp @@ -66,21 +66,21 @@ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *************************************************************************/ #if 0 -#include "version.h" #include "export.h" -#include "object.h" +#include "bind/core_bind.h" #include "editor/editor_import_export.h" #include "editor/editor_node.h" -#include "platform/uwp/logo.h" -#include "os/file_access.h" -#include "io/zip.h" -#include "io/unzip.h" -#include "io/zip_io.h" -#include "io/sha256.h" -#include "io/base64.h" -#include "bind/core_bind.h" #include "global_config.h" +#include "io/base64.h" #include "io/marshalls.h" +#include "io/sha256.h" +#include "io/unzip.h" +#include "io/zip.h" +#include "io/zip_io.h" +#include "object.h" +#include "os/file_access.h" +#include "platform/uwp/logo.h" +#include "version.h" #include <zlib.h> @@ -120,14 +120,14 @@ static const char* uwp_device_capabilites[] = { }; #ifdef OPENSSL_ENABLED -#include <openssl/bio.h> #include <openssl/asn1.h> -#include <openssl/pkcs7.h> -#include <openssl/pkcs12.h> -#include <openssl/err.h> #include <openssl/asn1t.h> -#include <openssl/x509.h> +#include <openssl/bio.h> +#include <openssl/err.h> #include <openssl/ossl_typ.h> +#include <openssl/pkcs12.h> +#include <openssl/pkcs7.h> +#include <openssl/x509.h> namespace asn1 { // https://msdn.microsoft.com/en-us/gg463180.aspx @@ -2391,4 +2391,3 @@ void register_uwp_exporter() { EditorImportExport::get_singleton()->add_export_platform(exporter); #endif } - diff --git a/platform/uwp/gl_context_egl.cpp b/platform/uwp/gl_context_egl.cpp index c9c03db8a1..6c9efc26b4 100644 --- a/platform/uwp/gl_context_egl.cpp +++ b/platform/uwp/gl_context_egl.cpp @@ -62,8 +62,7 @@ void ContextEGL::reset() { void ContextEGL::swap_buffers() { - if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) - { + if (eglSwapBuffers(mEglDisplay, mEglSurface) != EGL_TRUE) { cleanup(); window = CoreWindow::GetForCurrentThread(); @@ -102,69 +101,61 @@ Error ContextEGL::initialize() { try { const EGLint displayAttributes[] = - { - /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + { + /*EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, 9, EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, 3, EGL_NONE,*/ - // These are the default display attributes, used to request ANGLE's D3D11 renderer. - // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. - EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, - - // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. - // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. - //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, - - // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call - // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. - // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. - EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, - EGL_NONE, - }; + // These are the default display attributes, used to request ANGLE's D3D11 renderer. + // eglInitialize will only succeed with these attributes if the hardware supports D3D11 Feature Level 10_0+. + EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE, + + // EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER is an optimization that can have large performance benefits on mobile devices. + // Its syntax is subject to change, though. Please update your Visual Studio templates if you experience compilation issues with it. + //EGL_ANGLE_DISPLAY_ALLOW_RENDER_TO_BACK_BUFFER, EGL_TRUE, + + // EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE is an option that enables ANGLE to automatically call + // the IDXGIDevice3::Trim method on behalf of the application when it gets suspended. + // Calling IDXGIDevice3::Trim when an application is suspended is a Windows Store application certification requirement. + EGL_PLATFORM_ANGLE_ENABLE_AUTOMATIC_TRIM_ANGLE, EGL_TRUE, + EGL_NONE, + }; PFNEGLGETPLATFORMDISPLAYEXTPROC eglGetPlatformDisplayEXT = reinterpret_cast<PFNEGLGETPLATFORMDISPLAYEXTPROC>(eglGetProcAddress("eglGetPlatformDisplayEXT")); - if (!eglGetPlatformDisplayEXT) - { + if (!eglGetPlatformDisplayEXT) { throw Exception::CreateException(E_FAIL, L"Failed to get function eglGetPlatformDisplayEXT"); } display = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE, EGL_DEFAULT_DISPLAY, displayAttributes); - if (display == EGL_NO_DISPLAY) - { + if (display == EGL_NO_DISPLAY) { throw Exception::CreateException(E_FAIL, L"Failed to get default EGL display"); } - if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE) - { + if (eglInitialize(display, &majorVersion, &minorVersion) == EGL_FALSE) { throw Exception::CreateException(E_FAIL, L"Failed to initialize EGL"); } - if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) - { + if (eglGetConfigs(display, NULL, 0, &numConfigs) == EGL_FALSE) { throw Exception::CreateException(E_FAIL, L"Failed to get EGLConfig count"); } - if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE) - { + if (eglChooseConfig(display, configAttribList, &config, 1, &numConfigs) == EGL_FALSE) { throw Exception::CreateException(E_FAIL, L"Failed to choose first EGLConfig count"); } - surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable*>(window), surfaceAttribList); - if (surface == EGL_NO_SURFACE) - { + surface = eglCreateWindowSurface(display, config, reinterpret_cast<IInspectable *>(window), surfaceAttribList); + if (surface == EGL_NO_SURFACE) { throw Exception::CreateException(E_FAIL, L"Failed to create EGL fullscreen surface"); } context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs); - if (context == EGL_NO_CONTEXT) - { + if (context == EGL_NO_CONTEXT) { throw Exception::CreateException(E_FAIL, L"Failed to create EGL context"); } - if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) - { + if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) { throw Exception::CreateException(E_FAIL, L"Failed to make fullscreen EGLSurface current"); } } catch (...) { @@ -175,38 +166,34 @@ Error ContextEGL::initialize() { mEglSurface = surface; mEglContext = context; - eglQuerySurface(display,surface,EGL_WIDTH,&width); - eglQuerySurface(display,surface,EGL_HEIGHT,&height); + eglQuerySurface(display, surface, EGL_WIDTH, &width); + eglQuerySurface(display, surface, EGL_HEIGHT, &height); return OK; }; void ContextEGL::cleanup() { - if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) - { + if (mEglDisplay != EGL_NO_DISPLAY && mEglSurface != EGL_NO_SURFACE) { eglDestroySurface(mEglDisplay, mEglSurface); mEglSurface = EGL_NO_SURFACE; } - if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT) - { + if (mEglDisplay != EGL_NO_DISPLAY && mEglContext != EGL_NO_CONTEXT) { eglDestroyContext(mEglDisplay, mEglContext); mEglContext = EGL_NO_CONTEXT; } - if (mEglDisplay != EGL_NO_DISPLAY) - { + if (mEglDisplay != EGL_NO_DISPLAY) { eglTerminate(mEglDisplay); mEglDisplay = EGL_NO_DISPLAY; } }; -ContextEGL::ContextEGL(CoreWindow^ p_window) : - mEglDisplay(EGL_NO_DISPLAY), - mEglContext(EGL_NO_CONTEXT), - mEglSurface(EGL_NO_SURFACE) - { +ContextEGL::ContextEGL(CoreWindow ^ p_window) + : mEglDisplay(EGL_NO_DISPLAY), + mEglContext(EGL_NO_CONTEXT), + mEglSurface(EGL_NO_SURFACE) { window = p_window; }; @@ -215,4 +202,3 @@ ContextEGL::~ContextEGL() { cleanup(); }; - diff --git a/platform/uwp/gl_context_egl.h b/platform/uwp/gl_context_egl.h index 858eaa6d12..c397c1206b 100644 --- a/platform/uwp/gl_context_egl.h +++ b/platform/uwp/gl_context_egl.h @@ -31,16 +31,16 @@ #include <wrl.h> -#include "os/os.h" #include "EGL/egl.h" -#include "error_list.h" #include "drivers/gl_context/context_gl.h" +#include "error_list.h" +#include "os/os.h" using namespace Windows::UI::Core; class ContextEGL : public ContextGL { - CoreWindow^ window; + CoreWindow ^ window; EGLDisplay mEglDisplay; EGLContext mEglContext; @@ -52,7 +52,6 @@ class ContextEGL : public ContextGL { bool vsync; public: - virtual void release_current(); virtual void make_current(); @@ -69,10 +68,8 @@ public: void cleanup(); - ContextEGL(CoreWindow^ p_window); + ContextEGL(CoreWindow ^ p_window); ~ContextEGL(); - }; #endif - diff --git a/platform/uwp/joypad_uwp.cpp b/platform/uwp/joypad_uwp.cpp index 7f0837d7be..dd57ed94ae 100644 --- a/platform/uwp/joypad_uwp.cpp +++ b/platform/uwp/joypad_uwp.cpp @@ -35,9 +35,9 @@ using namespace Windows::Foundation; void JoypadUWP::register_events() { Gamepad::GamepadAdded += - ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadAdded); + ref new EventHandler<Gamepad ^>(this, &JoypadUWP::OnGamepadAdded); Gamepad::GamepadRemoved += - ref new EventHandler<Gamepad^>(this, &JoypadUWP::OnGamepadRemoved); + ref new EventHandler<Gamepad ^>(this, &JoypadUWP::OnGamepadRemoved); } uint32_t JoypadUWP::process_controllers(uint32_t p_last_id) { @@ -48,26 +48,26 @@ uint32_t JoypadUWP::process_controllers(uint32_t p_last_id) { switch (controllers[i].type) { - case ControllerType::GAMEPAD_CONTROLLER: { + case ControllerType::GAMEPAD_CONTROLLER: { - GamepadReading reading = ((Gamepad^)controllers[i].controller_reference)->GetCurrentReading(); + GamepadReading reading = ((Gamepad ^)controllers[i].controller_reference)->GetCurrentReading(); - int button_mask = (int)GamepadButtons::Menu; - for (int j = 0; j < 14; j++) { + int button_mask = (int)GamepadButtons::Menu; + for (int j = 0; j < 14; j++) { - p_last_id = input->joy_button(p_last_id, controllers[i].id, j,(int)reading.Buttons & button_mask); - button_mask *= 2; - } + p_last_id = input->joy_button(p_last_id, controllers[i].id, j, (int)reading.Buttons & button_mask); + button_mask *= 2; + } - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX)); - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true)); - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX)); - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true)); - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true)); - p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_0, axis_correct(reading.LeftThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_1, axis_correct(reading.LeftThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_2, axis_correct(reading.RightThumbstickX)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_3, axis_correct(reading.RightThumbstickY, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_4, axis_correct(reading.LeftTrigger, false, true)); + p_last_id = input->joy_axis(p_last_id, controllers[i].id, JOY_AXIS_5, axis_correct(reading.RightTrigger, false, true)); - break; - } + break; + } } } @@ -80,7 +80,7 @@ JoypadUWP::JoypadUWP() { controllers[i].id = i; } -JoypadUWP::JoypadUWP(InputDefault * p_input) { +JoypadUWP::JoypadUWP(InputDefault *p_input) { input = p_input; diff --git a/platform/uwp/joypad_uwp.h b/platform/uwp/joypad_uwp.h index 5d81ac44c0..e5a961e70e 100644 --- a/platform/uwp/joypad_uwp.h +++ b/platform/uwp/joypad_uwp.h @@ -41,10 +41,9 @@ internal: /* clang-format on */ JoypadUWP(); - JoypadUWP(InputDefault* p_input); + JoypadUWP(InputDefault *p_input); private: - enum { MAX_CONTROLLERS = 4, }; @@ -57,7 +56,7 @@ private: struct ControllerDevice { - Windows::Gaming::Input::IGameController^ controller_reference; + Windows::Gaming::Input::IGameController ^ controller_reference; int id; bool connected; @@ -72,10 +71,10 @@ private: ControllerDevice controllers[MAX_CONTROLLERS]; - InputDefault* input; + InputDefault *input; - void OnGamepadAdded(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); - void OnGamepadRemoved(Platform::Object^ sender, Windows::Gaming::Input::Gamepad^ value); + void OnGamepadAdded(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); + void OnGamepadRemoved(Platform::Object ^ sender, Windows::Gaming::Input::Gamepad ^ value); InputDefault::JoyAxis axis_correct(double p_val, bool p_negate = false, bool p_trigger = false) const; }; diff --git a/platform/uwp/os_uwp.cpp b/platform/uwp/os_uwp.cpp index eb62164fd5..19ed2b57a3 100644 --- a/platform/uwp/os_uwp.cpp +++ b/platform/uwp/os_uwp.cpp @@ -26,28 +26,28 @@ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "drivers/gles2/rasterizer_gles2.h" #include "os_uwp.h" -#include "os/memory_pool_dynamic_static.h" -#include "thread_uwp.h" -#include "drivers/windows/semaphore_windows.h" +#include "drivers/gles2/rasterizer_gles2.h" +#include "drivers/windows/dir_access_windows.h" +#include "drivers/windows/file_access_windows.h" #include "drivers/windows/mutex_windows.h" +#include "drivers/windows/semaphore_windows.h" #include "main/main.h" -#include "drivers/windows/file_access_windows.h" -#include "drivers/windows/dir_access_windows.h" -#include "servers/visual/visual_server_raster.h" +#include "os/memory_pool_dynamic_static.h" #include "servers/audio_server.h" +#include "servers/visual/visual_server_raster.h" +#include "thread_uwp.h" //#include "servers/visual/visual_server_wrap_mt.h" -#include "os/memory_pool_dynamic_prealloc.h" +#include "drivers/unix/ip_unix.h" #include "global_config.h" #include "io/marshalls.h" +#include "os/memory_pool_dynamic_prealloc.h" #include "platform/windows/packet_peer_udp_winsock.h" #include "platform/windows/stream_peer_winsock.h" #include "platform/windows/tcp_server_winsock.h" -#include "drivers/unix/ip_unix.h" -#include <wrl.h> #include <ppltasks.h> +#include <wrl.h> using namespace Windows::ApplicationModel::Core; using namespace Windows::ApplicationModel::Activation; @@ -63,12 +63,11 @@ using namespace Windows::Devices::Sensors; using namespace Windows::ApplicationModel::DataTransfer; using namespace concurrency; - int OSUWP::get_video_driver_count() const { return 1; } -const char * OSUWP::get_video_driver_name(int p_driver) const { +const char *OSUWP::get_video_driver_name(int p_driver) const { return "GLES2"; } @@ -91,7 +90,7 @@ void OSUWP::set_window_size(const Size2 p_size) { new_size.Width = p_size.width; new_size.Height = p_size.height; - ApplicationView^ view = ApplicationView::GetForCurrentView(); + ApplicationView ^ view = ApplicationView::GetForCurrentView(); if (view->TryResizeView(new_size)) { @@ -102,7 +101,7 @@ void OSUWP::set_window_size(const Size2 p_size) { void OSUWP::set_window_fullscreen(bool p_enabled) { - ApplicationView^ view = ApplicationView::GetForCurrentView(); + ApplicationView ^ view = ApplicationView::GetForCurrentView(); video_mode.fullscreen = view->IsFullScreenMode; @@ -117,7 +116,6 @@ void OSUWP::set_window_fullscreen(bool p_enabled) { view->ExitFullScreenMode(); video_mode.fullscreen = false; - } } @@ -143,20 +141,19 @@ int OSUWP::get_audio_driver_count() const { return AudioDriverManager::get_driver_count(); } -const char * OSUWP::get_audio_driver_name(int p_driver) const { +const char *OSUWP::get_audio_driver_name(int p_driver) const { - AudioDriver* driver = AudioDriverManager::get_driver(p_driver); - ERR_FAIL_COND_V( !driver, "" ); + AudioDriver *driver = AudioDriverManager::get_driver(p_driver); + ERR_FAIL_COND_V(!driver, ""); return AudioDriverManager::get_driver(p_driver)->get_name(); } -static MemoryPoolStatic *mempool_static=NULL; -static MemoryPoolDynamic *mempool_dynamic=NULL; +static MemoryPoolStatic *mempool_static = NULL; +static MemoryPoolDynamic *mempool_dynamic = NULL; void OSUWP::initialize_core() { - - last_button_state=0; + last_button_state = 0; //RedirectIOToConsole(); @@ -181,16 +178,16 @@ void OSUWP::initialize_core() { mempool_static = new MemoryPoolStaticMalloc; #if 1 - mempool_dynamic = memnew( MemoryPoolDynamicStatic ); + mempool_dynamic = memnew(MemoryPoolDynamicStatic); #else -#define DYNPOOL_SIZE 4*1024*1024 - void * buffer = malloc( DYNPOOL_SIZE ); - mempool_dynamic = memnew( MemoryPoolDynamicPrealloc(buffer,DYNPOOL_SIZE) ); +#define DYNPOOL_SIZE 4 * 1024 * 1024 + void *buffer = malloc(DYNPOOL_SIZE); + mempool_dynamic = memnew(MemoryPoolDynamicPrealloc(buffer, DYNPOOL_SIZE)); #endif - // We need to know how often the clock is updated - if( !QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second) ) + // We need to know how often the clock is updated + if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second)) ticks_per_second = 1000; // If timeAtGameStart is 0 then we get the time since // the start of the computer when we call GetGameTime() @@ -199,7 +196,7 @@ void OSUWP::initialize_core() { IP_Unix::make_default(); - cursor_shape=CURSOR_ARROW; + cursor_shape = CURSOR_ARROW; } bool OSUWP::can_draw() const { @@ -207,8 +204,7 @@ bool OSUWP::can_draw() const { return !minimized; }; - -void OSUWP::set_gl_context(ContextEGL* p_context) { +void OSUWP::set_gl_context(ContextEGL *p_context) { gl_context = p_context; }; @@ -218,10 +214,10 @@ void OSUWP::screen_size_changed() { gl_context->reset(); }; -void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver) { +void OSUWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) { - main_loop=NULL; - outside=true; + main_loop = NULL; + outside = true; gl_context->initialize(); VideoMode vm; @@ -229,7 +225,7 @@ void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio vm.height = gl_context->get_window_height(); vm.resizable = false; - ApplicationView^ view = ApplicationView::GetForCurrentView(); + ApplicationView ^ view = ApplicationView::GetForCurrentView(); vm.fullscreen = view->IsFullScreenMode; view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible); @@ -262,48 +258,47 @@ void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio set_video_mode(vm); gl_context->make_current(); - rasterizer = memnew( RasterizerGLES2 ); + rasterizer = memnew(RasterizerGLES2); - visual_server = memnew( VisualServerRaster(rasterizer) ); - if (get_render_thread_mode()!=RENDER_THREAD_UNSAFE) { + visual_server = memnew(VisualServerRaster(rasterizer)); + if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { - visual_server =memnew(VisualServerWrapMT(visual_server,get_render_thread_mode()==RENDER_SEPARATE_THREAD)); + visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); } // - physics_server = memnew( PhysicsServerSW ); + physics_server = memnew(PhysicsServerSW); physics_server->init(); - physics_2d_server = memnew( Physics2DServerSW ); + physics_2d_server = memnew(Physics2DServerSW); physics_2d_server->init(); visual_server->init(); - input = memnew( InputDefault ); + input = memnew(InputDefault); joypad = ref new JoypadUWP(input); joypad->register_events(); AudioDriverManager::get_driver(p_audio_driver)->set_singleton(); - if (AudioDriverManager::get_driver(p_audio_driver)->init()!=OK) { + if (AudioDriverManager::get_driver(p_audio_driver)->init() != OK) { ERR_PRINT("Initializing audio failed."); } - power_manager = memnew ( PowerWinRT ); + power_manager = memnew(PowerWinRT); managed_object->update_clipboard(); - Clipboard::ContentChanged += ref new EventHandler<Platform::Object^>(managed_object, &ManagedType::on_clipboard_changed); + Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed); accelerometer = Accelerometer::GetDefault(); if (accelerometer != nullptr) { // 60 FPS accelerometer->ReportInterval = (1.0f / 60.0f) * 1000; accelerometer->ReadingChanged += - ref new TypedEventHandler<Accelerometer^, AccelerometerReadingChangedEventArgs^> - (managed_object, &ManagedType::on_accelerometer_reading_changed); + ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed); } magnetometer = Magnetometer::GetDefault(); @@ -311,8 +306,7 @@ void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio // 60 FPS magnetometer->ReportInterval = (1.0f / 60.0f) * 1000; magnetometer->ReadingChanged += - ref new TypedEventHandler<Magnetometer^, MagnetometerReadingChangedEventArgs^> - (managed_object, &ManagedType::on_magnetometer_reading_changed); + ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed); } gyrometer = Gyrometer::GetDefault(); @@ -320,8 +314,7 @@ void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio // 60 FPS gyrometer->ReportInterval = (1.0f / 60.0f) * 1000; gyrometer->ReadingChanged += - ref new TypedEventHandler<Gyrometer^, GyrometerReadingChangedEventArgs^> - (managed_object, &ManagedType::on_gyroscope_reading_changed); + ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed); } _ensure_data_dir(); @@ -330,14 +323,13 @@ void OSUWP::initialize(const VideoMode& p_desired,int p_video_driver,int p_audio display_request->RequestActive(); set_keep_screen_on(GLOBAL_DEF("display/keep_screen_on", true)); - } -void OSUWP::set_clipboard(const String& p_text) { +void OSUWP::set_clipboard(const String &p_text) { - DataPackage^ clip = ref new DataPackage(); + DataPackage ^ clip = ref new DataPackage(); clip->RequestedOperation = DataPackageOperation::Copy; - clip->SetText(ref new Platform::String((const wchar_t*)p_text.c_str())); + clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str())); Clipboard::SetContent(clip); }; @@ -350,14 +342,13 @@ String OSUWP::get_clipboard() const { return ""; }; - void OSUWP::input_event(InputEvent &p_event) { p_event.ID = ++last_id; input->parse_input_event(p_event); - if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index>3) { + if (p_event.type == InputEvent::MOUSE_BUTTON && p_event.mouse_button.pressed && p_event.mouse_button.button_index > 3) { //send release for mouse wheel p_event.mouse_button.pressed = false; @@ -370,21 +361,21 @@ void OSUWP::delete_main_loop() { if (main_loop) memdelete(main_loop); - main_loop=NULL; + main_loop = NULL; } -void OSUWP::set_main_loop( MainLoop * p_main_loop ) { +void OSUWP::set_main_loop(MainLoop *p_main_loop) { input->set_main_loop(p_main_loop); - main_loop=p_main_loop; + main_loop = p_main_loop; } void OSUWP::finalize() { - if(main_loop) + if (main_loop) memdelete(main_loop); - main_loop=NULL; + main_loop = NULL; visual_server->finish(); memdelete(visual_server); @@ -410,60 +401,57 @@ void OSUWP::finalize() { memdelete(physics_2d_server); joypad = nullptr; - } void OSUWP::finalize_core() { if (mempool_dynamic) - memdelete( mempool_dynamic ); + memdelete(mempool_dynamic); delete mempool_static; - } -void OSUWP::vprint(const char* p_format, va_list p_list, bool p_stderr) { +void OSUWP::vprint(const char *p_format, va_list p_list, bool p_stderr) { - char buf[16384+1]; - int len = vsnprintf(buf,16384,p_format,p_list); - if (len<=0) + char buf[16384 + 1]; + int len = vsnprintf(buf, 16384, p_format, p_list); + if (len <= 0) return; - buf[len]=0; + buf[len] = 0; - - int wlen = MultiByteToWideChar(CP_UTF8,0,buf,len,NULL,0); - if (wlen<0) + int wlen = MultiByteToWideChar(CP_UTF8, 0, buf, len, NULL, 0); + if (wlen < 0) return; - wchar_t *wbuf = (wchar_t*)malloc((len+1)*sizeof(wchar_t)); - MultiByteToWideChar(CP_UTF8,0,buf,len,wbuf,wlen); - wbuf[wlen]=0; + wchar_t *wbuf = (wchar_t *)malloc((len + 1) * sizeof(wchar_t)); + MultiByteToWideChar(CP_UTF8, 0, buf, len, wbuf, wlen); + wbuf[wlen] = 0; if (p_stderr) - fwprintf(stderr,L"%s",wbuf); + fwprintf(stderr, L"%s", wbuf); else - wprintf(L"%s",wbuf); + wprintf(L"%s", wbuf); free(wbuf); fflush(stdout); }; -void OSUWP::alert(const String& p_alert,const String& p_title) { +void OSUWP::alert(const String &p_alert, const String &p_title) { - Platform::String^ alert = ref new Platform::String(p_alert.c_str()); - Platform::String^ title = ref new Platform::String(p_title.c_str()); + Platform::String ^ alert = ref new Platform::String(p_alert.c_str()); + Platform::String ^ title = ref new Platform::String(p_title.c_str()); - MessageDialog^ msg = ref new MessageDialog(alert, title); + MessageDialog ^ msg = ref new MessageDialog(alert, title); - UICommand^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close)); + UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OSUWP::ManagedType::alert_close)); msg->Commands->Append(close); msg->DefaultCommandIndex = 0; - + managed_object->alert_close_handle = true; msg->ShowAsync(); } -void OSUWP::ManagedType::alert_close(IUICommand^ command) { +void OSUWP::ManagedType::alert_close(IUICommand ^ command) { alert_close_handle = false; } @@ -475,12 +463,11 @@ void OSUWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platfor void OSUWP::ManagedType::update_clipboard() { - DataPackageView^ data = Clipboard::GetContent(); + DataPackageView ^ data = Clipboard::GetContent(); if (data->Contains(StandardDataFormats::Text)) { - create_task(data->GetTextAsync()).then( - [this](Platform::String^ clipboard_content) { + create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) { this->clipboard = clipboard_content; }); @@ -488,36 +475,33 @@ void OSUWP::ManagedType::update_clipboard() { } void OSUWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) { - - AccelerometerReading^ reading = args->Reading; + + AccelerometerReading ^ reading = args->Reading; os->input->set_accelerometer(Vector3( - reading->AccelerationX, - reading->AccelerationY, - reading->AccelerationZ - )); + reading->AccelerationX, + reading->AccelerationY, + reading->AccelerationZ)); } void OSUWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) { - MagnetometerReading^ reading = args->Reading; + MagnetometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( - reading->MagneticFieldX, - reading->MagneticFieldY, - reading->MagneticFieldZ - )); + reading->MagneticFieldX, + reading->MagneticFieldY, + reading->MagneticFieldZ)); } void OSUWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) { - GyrometerReading^ reading = args->Reading; + GyrometerReading ^ reading = args->Reading; os->input->set_magnetometer(Vector3( - reading->AngularVelocityX, - reading->AngularVelocityY, - reading->AngularVelocityZ - )); + reading->AngularVelocityX, + reading->AngularVelocityY, + reading->AngularVelocityZ)); } void OSUWP::set_mouse_mode(MouseMode p_mode) { @@ -529,7 +513,6 @@ void OSUWP::set_mouse_mode(MouseMode p_mode) { } else { CoreWindow::GetForCurrentThread()->ReleasePointerCapture(); - } if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) { @@ -546,13 +529,11 @@ void OSUWP::set_mouse_mode(MouseMode p_mode) { SetEvent(mouse_mode_changed); } -OSUWP::MouseMode OSUWP::get_mouse_mode() const{ +OSUWP::MouseMode OSUWP::get_mouse_mode() const { return mouse_mode; } - - Point2 OSUWP::get_mouse_pos() const { return Point2(old_x, old_y); @@ -563,11 +544,10 @@ int OSUWP::get_mouse_button_state() const { return last_button_state; } -void OSUWP::set_window_title(const String& p_title) { - +void OSUWP::set_window_title(const String &p_title) { } -void OSUWP::set_video_mode(const VideoMode& p_video_mode,int p_screen) { +void OSUWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) { video_mode = p_video_mode; } @@ -575,20 +555,18 @@ OS::VideoMode OSUWP::get_video_mode(int p_screen) const { return video_mode; } -void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen) const { - - +void OSUWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const { } -void OSUWP::print_error(const char* p_function, const char* p_file, int p_line, const char* p_code, const char* p_rationale, ErrorType p_type) { +void OSUWP::print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type) { - const char* err_details; + const char *err_details; if (p_rationale && p_rationale[0]) err_details = p_rationale; else err_details = p_code; - switch(p_type) { + switch (p_type) { case ERR_ERROR: print("ERROR: %s: %s\n", p_function, err_details); print(" At: %s:%i\n", p_file, p_line); @@ -604,7 +582,6 @@ void OSUWP::print_error(const char* p_function, const char* p_file, int p_line, } } - String OSUWP::get_name() { return "UWP"; @@ -619,11 +596,11 @@ OS::Date OSUWP::get_date(bool utc) const { GetLocalTime(&systemtime); Date date; - date.day=systemtime.wDay; - date.month=Month(systemtime.wMonth); - date.weekday=Weekday(systemtime.wDayOfWeek); - date.year=systemtime.wYear; - date.dst=false; + date.day = systemtime.wDay; + date.month = Month(systemtime.wMonth); + date.weekday = Weekday(systemtime.wDayOfWeek); + date.year = systemtime.wYear; + date.dst = false; return date; } OS::Time OSUWP::get_time(bool utc) const { @@ -635,9 +612,9 @@ OS::Time OSUWP::get_time(bool utc) const { GetLocalTime(&systemtime); Time time; - time.hour=systemtime.wHour; - time.min=systemtime.wMinute; - time.sec=systemtime.wSecond; + time.hour = systemtime.wHour; + time.min = systemtime.wMinute; + time.sec = systemtime.wSecond; return time; } @@ -677,7 +654,7 @@ uint64_t OSUWP::get_unix_time() const { FILETIME fep; SystemTimeToFileTime(&ep, &fep); - return (*(uint64_t*)&ft - *(uint64_t*)&fep) / 10000000; + return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000; }; void OSUWP::delay_usec(uint32_t p_usec) const { @@ -686,7 +663,6 @@ void OSUWP::delay_usec(uint32_t p_usec) const { // no Sleep() WaitForSingleObjectEx(GetCurrentThread(), msec, false); - } uint64_t OSUWP::get_ticks_usec() const { @@ -702,15 +678,13 @@ uint64_t OSUWP::get_ticks_usec() const { return time; } - void OSUWP::process_events() { last_id = joypad->process_controllers(last_id); process_key_events(); } -void OSUWP::process_key_events() -{ +void OSUWP::process_key_events() { for (int i = 0; i < key_event_pos; i++) { @@ -725,13 +699,11 @@ void OSUWP::process_key_events() iev.key.pressed = kev.pressed; input_event(iev); - } key_event_pos = 0; } -void OSUWP::queue_key_event(KeyEvent & p_event) -{ +void OSUWP::queue_key_event(KeyEvent &p_event) { // This merges Char events with the previous Key event, so // the unicode can be retrieved without sending duplicate events. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) { @@ -780,17 +752,17 @@ void OSUWP::set_cursor_shape(CursorShape p_shape) { cursor_shape = p_shape; } -Error OSUWP::execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id,String* r_pipe,int *r_exitcode) { +Error OSUWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode) { return FAILED; }; -Error OSUWP::kill(const ProcessID& p_pid) { +Error OSUWP::kill(const ProcessID &p_pid) { return FAILED; }; -Error OSUWP::set_cwd(const String& p_cwd) { +Error OSUWP::set_cwd(const String &p_cwd) { return FAILED; } @@ -800,17 +772,15 @@ String OSUWP::get_executable_path() const { return ""; } -void OSUWP::set_icon(const Image& p_icon) { - +void OSUWP::set_icon(const Image &p_icon) { } - -bool OSUWP::has_environment(const String& p_var) const { +bool OSUWP::has_environment(const String &p_var) const { return false; }; -String OSUWP::get_environment(const String& p_var) const { +String OSUWP::get_environment(const String &p_var) const { return ""; }; @@ -820,9 +790,7 @@ String OSUWP::get_stdin_string(bool p_block) { return String(); } - void OSUWP::move_window_to_foreground() { - } Error OSUWP::shell_open(String p_uri) { @@ -830,13 +798,12 @@ Error OSUWP::shell_open(String p_uri) { return FAILED; } - String OSUWP::get_locale() const { #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't return "en"; #else - Platform::String ^language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; + Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag; return String(language->Data()).replace("-", "_"); #endif } @@ -858,7 +825,7 @@ void OSUWP::swap_buffers() { bool OSUWP::has_touchscreen_ui_hint() const { - TouchCapabilities^ tc = ref new TouchCapabilities(); + TouchCapabilities ^ tc = ref new TouchCapabilities(); return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } @@ -867,19 +834,18 @@ bool OSUWP::has_virtual_keyboard() const { return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch; } -void OSUWP::show_virtual_keyboard(const String & p_existing_text, const Rect2 & p_screen_rect) { +void OSUWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect) { - InputPane^ pane = InputPane::GetForCurrentView(); + InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryShow(); } void OSUWP::hide_virtual_keyboard() { - InputPane^ pane = InputPane::GetForCurrentView(); + InputPane ^ pane = InputPane::GetForCurrentView(); pane->TryHide(); } - void OSUWP::run() { if (!main_loop) @@ -887,35 +853,31 @@ void OSUWP::run() { main_loop->init(); - uint64_t last_ticks=get_ticks_usec(); + uint64_t last_ticks = get_ticks_usec(); - int frames=0; - uint64_t frame=0; + int frames = 0; + uint64_t frame = 0; while (!force_quit) { CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent); if (managed_object->alert_close_handle) continue; process_events(); // get rid of pending events - if (Main::iteration()==true) + if (Main::iteration() == true) break; }; main_loop->finish(); - } - - MainLoop *OSUWP::get_main_loop() const { return main_loop; } - String OSUWP::get_data_dir() const { - Windows::Storage::StorageFolder ^data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; + Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder; return String(data_folder->Path->Data()).replace("\\", "/"); } @@ -932,24 +894,23 @@ int OSWinrt::get_power_percent_left() { return power_manager->get_power_percent_left(); } - OSUWP::OSUWP() { - key_event_pos=0; - force_quit=false; - alt_mem=false; - gr_mem=false; - shift_mem=false; - control_mem=false; - meta_mem=false; + key_event_pos = 0; + force_quit = false; + alt_mem = false; + gr_mem = false; + shift_mem = false; + control_mem = false; + meta_mem = false; minimized = false; - pressrc=0; - old_invalid=true; - last_id=0; - mouse_mode=MOUSE_MODE_VISIBLE; + pressrc = 0; + old_invalid = true; + last_id = 0; + mouse_mode = MOUSE_MODE_VISIBLE; #ifdef STDOUT_FILE - stdo=fopen("stdout.txt","wb"); + stdo = fopen("stdout.txt", "wb"); #endif gl_context = NULL; @@ -964,12 +925,8 @@ OSUWP::OSUWP() { AudioDriverManager::add_driver(&audio_driver); } - -OSUWP::~OSUWP() -{ +OSUWP::~OSUWP() { #ifdef STDOUT_FILE fclose(stdo); #endif } - - diff --git a/platform/uwp/os_uwp.h b/platform/uwp/os_uwp.h index 72cc8a7854..ebbb8af39c 100644 --- a/platform/uwp/os_uwp.h +++ b/platform/uwp/os_uwp.h @@ -29,26 +29,25 @@ #ifndef OSUWP_H #define OSUWP_H -#include "os/input.h" -#include "os/os.h" -#include "servers/visual_server.h" -#include "servers/visual/rasterizer.h" -#include "servers/physics/physics_server_sw.h" -#include "servers/audio_server.h" -#include "servers/physics_2d/physics_2d_server_sw.h" -#include "drivers/xaudio2/audio_driver_xaudio2.h" -#include "gl_context_egl.h" #include "core/math/math_2d.h" #include "core/ustring.h" -#include "main/input_default.h" +#include "drivers/xaudio2/audio_driver_xaudio2.h" +#include "gl_context_egl.h" #include "joypad_uwp.h" +#include "main/input_default.h" +#include "os/input.h" +#include "os/os.h" #include "power_winrt.h" +#include "servers/audio_server.h" +#include "servers/physics/physics_server_sw.h" +#include "servers/physics_2d/physics_2d_server_sw.h" +#include "servers/visual/rasterizer.h" +#include "servers/visual_server.h" -#include <windows.h> -#include <io.h> #include <fcntl.h> +#include <io.h> #include <stdio.h> - +#include <windows.h> /** @author Juan Linietsky <reduzio@gmail.com> @@ -56,11 +55,9 @@ class OSUWP : public OS { public: - struct KeyEvent { - enum MessageType - { + enum MessageType { KEY_EVENT_MESSAGE, CHAR_EVENT_MESSAGE }; @@ -72,16 +69,14 @@ public: unsigned int unicode; bool echo; CorePhysicalKeyStatus status; - }; private: - enum { JOYPADS_MAX = 8, JOY_AXIS_COUNT = 6, MAX_JOY_AXIS = 32768, // I've no idea - KEY_EVENT_BUFFER_SIZE=512 + KEY_EVENT_BUFFER_SIZE = 512 }; FILE *stdo; @@ -89,14 +84,13 @@ private: KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE]; int key_event_pos; - uint64_t ticks_start; uint64_t ticks_per_second; bool minimized; bool old_invalid; bool outside; - int old_x,old_y; + int old_x, old_y; Point2i center; unsigned int last_id; VisualServer *visual_server; @@ -105,7 +99,7 @@ private: Physics2DServer *physics_2d_server; int pressrc; - ContextEGL* gl_context; + ContextEGL *gl_context; VideoMode video_mode; @@ -128,52 +122,52 @@ private: InputDefault *input; - JoypadUWP^ joypad; + JoypadUWP ^ joypad; - Windows::System::Display::DisplayRequest^ display_request; + Windows::System::Display::DisplayRequest ^ display_request; void _post_dpad(DWORD p_dpad, int p_device, bool p_pressed); - void _drag_event(int idx,UINT uMsg, WPARAM wParam, LPARAM lParam); - void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); + void _drag_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); + void _touch_event(int idx, UINT uMsg, WPARAM wParam, LPARAM lParam); ref class ManagedType { public: property bool alert_close_handle; - property Platform::String^ clipboard; - void alert_close(Windows::UI::Popups::IUICommand^ command); - void on_clipboard_changed(Platform::Object^ sender, Platform::Object^ ev); + property Platform::String ^ clipboard; + void alert_close(Windows::UI::Popups::IUICommand ^ command); + void on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev); void update_clipboard(); - void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs^ args); - void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs^ args); - void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs^ args); + void on_accelerometer_reading_changed(Windows::Devices::Sensors::Accelerometer ^ sender, Windows::Devices::Sensors::AccelerometerReadingChangedEventArgs ^ args); + void on_magnetometer_reading_changed(Windows::Devices::Sensors::Magnetometer ^ sender, Windows::Devices::Sensors::MagnetometerReadingChangedEventArgs ^ args); + void on_gyroscope_reading_changed(Windows::Devices::Sensors::Gyrometer ^ sender, Windows::Devices::Sensors::GyrometerReadingChangedEventArgs ^ args); - /** clang-format breaks this, it does not understand this token. */ - /* clang-format off */ + /** clang-format breaks this, it does not understand this token. */ + /* clang-format off */ internal: ManagedType() { alert_close_handle = false; } property OSUWP* os; - /* clang-format on */ + /* clang-format on */ }; - ManagedType^ managed_object; - Windows::Devices::Sensors::Accelerometer^ accelerometer; - Windows::Devices::Sensors::Magnetometer^ magnetometer; - Windows::Devices::Sensors::Gyrometer^ gyrometer; + ManagedType ^ managed_object; + Windows::Devices::Sensors::Accelerometer ^ accelerometer; + Windows::Devices::Sensors::Magnetometer ^ magnetometer; + Windows::Devices::Sensors::Gyrometer ^ gyrometer; // functions used by main to initialize/deintialize the OS protected: virtual int get_video_driver_count() const; - virtual const char * get_video_driver_name(int p_driver) const; + virtual const char *get_video_driver_name(int p_driver) const; virtual VideoMode get_default_video_mode() const; virtual int get_audio_driver_count() const; - virtual const char * get_audio_driver_name(int p_driver) const; + virtual const char *get_audio_driver_name(int p_driver) const; virtual void initialize_core(); - virtual void initialize(const VideoMode& p_desired,int p_video_driver,int p_audio_driver); + virtual void initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver); - virtual void set_main_loop( MainLoop * p_main_loop ); + virtual void set_main_loop(MainLoop *p_main_loop); virtual void delete_main_loop(); virtual void finalize(); @@ -184,14 +178,13 @@ protected: void process_key_events(); public: - // Event to send to the app wrapper HANDLE mouse_mode_changed; - void print_error(const char* p_function,const char* p_file,int p_line,const char *p_code,const char*p_rationale,ErrorType p_type); + void print_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, ErrorType p_type); - virtual void vprint(const char *p_format, va_list p_list, bool p_stderr=false); - virtual void alert(const String& p_alert,const String& p_title="ALERT!"); + virtual void vprint(const char *p_format, va_list p_list, bool p_stderr = false); + virtual void alert(const String &p_alert, const String &p_title = "ALERT!"); String get_stdin_string(bool p_block); void set_mouse_mode(MouseMode p_mode); @@ -199,11 +192,11 @@ public: virtual Point2 get_mouse_pos() const; virtual int get_mouse_button_state() const; - virtual void set_window_title(const String& p_title); + virtual void set_window_title(const String &p_title); - virtual void set_video_mode(const VideoMode& p_video_mode,int p_screen=0); - virtual VideoMode get_video_mode(int p_screen=0) const; - virtual void get_fullscreen_mode_list(List<VideoMode> *p_list,int p_screen=0) const; + virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0); + virtual VideoMode get_video_mode(int p_screen = 0) const; + virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const; virtual Size2 get_window_size() const; virtual void set_window_size(const Size2 p_size); virtual void set_window_fullscreen(bool p_enabled); @@ -220,22 +213,22 @@ public: virtual uint64_t get_unix_time() const; virtual bool can_draw() const; - virtual Error set_cwd(const String& p_cwd); + virtual Error set_cwd(const String &p_cwd); virtual void delay_usec(uint32_t p_usec) const; virtual uint64_t get_ticks_usec() const; - virtual Error execute(const String& p_path, const List<String>& p_arguments,bool p_blocking,ProcessID *r_child_id=NULL,String* r_pipe=NULL,int *r_exitcode=NULL); - virtual Error kill(const ProcessID& p_pid); + virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id = NULL, String *r_pipe = NULL, int *r_exitcode = NULL); + virtual Error kill(const ProcessID &p_pid); - virtual bool has_environment(const String& p_var) const; - virtual String get_environment(const String& p_var) const; + virtual bool has_environment(const String &p_var) const; + virtual String get_environment(const String &p_var) const; - virtual void set_clipboard(const String& p_text); + virtual void set_clipboard(const String &p_text); virtual String get_clipboard() const; void set_cursor_shape(CursorShape p_shape); - void set_icon(const Image& p_icon); + void set_icon(const Image &p_icon); virtual String get_executable_path() const; @@ -244,7 +237,7 @@ public: virtual void move_window_to_foreground(); virtual String get_data_dir() const; - void set_gl_context(ContextEGL* p_context); + void set_gl_context(ContextEGL *p_context); void screen_size_changed(); virtual void release_rendering_thread(); @@ -254,7 +247,7 @@ public: virtual bool has_touchscreen_ui_hint() const; virtual bool has_virtual_keyboard() const; - virtual void show_virtual_keyboard(const String& p_existing_text, const Rect2& p_screen_rect = Rect2()); + virtual void show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2()); virtual void hide_virtual_keyboard(); virtual Error shell_open(String p_uri); @@ -264,7 +257,7 @@ public: virtual bool get_swap_ok_cancel() { return true; } void input_event(InputEvent &p_event); - + virtual PowerState get_power_state(); virtual int get_power_seconds_left(); virtual int get_power_percent_left(); @@ -273,7 +266,6 @@ public: OSUWP(); ~OSUWP(); - }; #endif diff --git a/platform/uwp/thread_uwp.cpp b/platform/uwp/thread_uwp.cpp index 4008a1eeb0..ff079be375 100644 --- a/platform/uwp/thread_uwp.cpp +++ b/platform/uwp/thread_uwp.cpp @@ -30,10 +30,9 @@ #include "os/memory.h" -Thread* ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback,void *p_user,const Settings&) { - - ThreadUWP* thread = memnew(ThreadUWP); +Thread *ThreadUWP::create_func_uwp(ThreadCreateCallback p_callback, void *p_user, const Settings &) { + ThreadUWP *thread = memnew(ThreadUWP); std::thread new_thread(p_callback, p_user); std::swap(thread->thread, new_thread); @@ -46,13 +45,12 @@ Thread::ID ThreadUWP::get_thread_ID_func_uwp() { return std::hash<std::thread::id>()(std::this_thread::get_id()); }; -void ThreadUWP::wait_to_finish_func_uwp(Thread* p_thread) { +void ThreadUWP::wait_to_finish_func_uwp(Thread *p_thread) { - ThreadUWP *tp=static_cast<ThreadUWP*>(p_thread); + ThreadUWP *tp = static_cast<ThreadUWP *>(p_thread); tp->thread.join(); }; - Thread::ID ThreadUWP::get_ID() const { return std::hash<std::thread::id>()(thread.get_id()); @@ -64,11 +62,10 @@ void ThreadUWP::make_default() { wait_to_finish_func = wait_to_finish_func_uwp; }; -ThreadUWP::ThreadUWP() { +ThreadUWP::ThreadUWP(){ }; -ThreadUWP::~ThreadUWP() { +ThreadUWP::~ThreadUWP(){ }; - diff --git a/platform/uwp/thread_uwp.h b/platform/uwp/thread_uwp.h index 06c19c0139..b4e67c8b5c 100644 --- a/platform/uwp/thread_uwp.h +++ b/platform/uwp/thread_uwp.h @@ -39,25 +39,20 @@ class ThreadUWP : public Thread { std::thread thread; - static Thread* create_func_uwp(ThreadCreateCallback p_callback,void *,const Settings&); + static Thread *create_func_uwp(ThreadCreateCallback p_callback, void *, const Settings &); static ID get_thread_ID_func_uwp(); - static void wait_to_finish_func_uwp(Thread* p_thread); + static void wait_to_finish_func_uwp(Thread *p_thread); ThreadUWP(); -public: - +public: virtual ID get_ID() const; static void make_default(); - ~ThreadUWP(); - }; - #endif #endif - |