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authorJulian Murgia <the.straton@gmail.com>2016-07-23 13:15:55 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2017-03-04 18:04:29 +0100
commit94103c0c025f04e75d5e163d9f0bdde27bb0c848 (patch)
treed5bb55acd30270cace54dae5537b009887de1e68 /platform/server
parentef174abf6d640e69c402b5e9628743173c313439 (diff)
Add API to access battery power state
Done: - X11, server (tested) - Windows (developed, would be nice to retest) - OSX (not tested) Prepared (not developed): - Android (code is here, but may not compile) - iphone - winrt - bb10 - haiku - javascript
Diffstat (limited to 'platform/server')
-rw-r--r--platform/server/os_server.cpp12
-rw-r--r--platform/server/os_server.h7
2 files changed, 19 insertions, 0 deletions
diff --git a/platform/server/os_server.cpp b/platform/server/os_server.cpp
index d691ae35bd..ee80080b4e 100644
--- a/platform/server/os_server.cpp
+++ b/platform/server/os_server.cpp
@@ -217,6 +217,18 @@ void OS_Server::set_cursor_shape(CursorShape p_shape) {
}
+PowerState OS_Server::get_power_state() {
+ return power_manager->get_power_state();
+}
+
+int OS_Server::get_power_seconds_left() {
+ return power_manager->get_power_seconds_left();
+}
+
+int OS_Server::get_power_percent_left() {
+ return power_manager->get_power_percent_left();
+}
+
void OS_Server::run() {
force_quit = false;
diff --git a/platform/server/os_server.h b/platform/server/os_server.h
index 2b6225c48d..a035076726 100644
--- a/platform/server/os_server.h
+++ b/platform/server/os_server.h
@@ -38,6 +38,7 @@
#include "servers/audio_server.h"
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
+#include "../x11/power_x11.h"
//bitch
#undef CursorShape
@@ -65,6 +66,8 @@ class OS_Server : public OS_Unix {
bool force_quit;
InputDefault *input;
+
+ PowerX11 *power_manager;
@@ -105,6 +108,10 @@ public:
virtual void move_window_to_foreground();
void run();
+
+ virtual PowerState get_power_state();
+ virtual int get_power_seconds_left();
+ virtual int get_power_percent_left();
OS_Server();
};