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authorRémi Verschelde <rverschelde@gmail.com>2016-11-19 14:09:01 +0100
committerRémi Verschelde <rverschelde@gmail.com>2016-11-19 14:09:01 +0100
commit4965ddfaa1536fb179d4b156d1ecb8a72a3c565f (patch)
tree93ed700bc3711c57adf2457079abee5ddc9e2a8a /platform/server
parentc32766a482595256bc48155587a47f27848ac8ea (diff)
png: Allow building shared freetype with bundled libpng
This was the behaviour when building Godot 2.1, which allows to build against Ubuntu 12.04 and its freetype that links old libpng12, while still bundling libpng16.
Diffstat (limited to 'platform/server')
-rw-r--r--platform/server/detect.py1
1 files changed, 0 insertions, 1 deletions
diff --git a/platform/server/detect.py b/platform/server/detect.py
index 4d86ffd376..8bc85f342d 100644
--- a/platform/server/detect.py
+++ b/platform/server/detect.py
@@ -76,7 +76,6 @@ def configure(env):
env.ParseConfig('pkg-config libwebp --cflags --libs')
if (env['builtin_freetype'] == 'no'):
- env['builtin_libpng'] = 'no' # Freetype links against libpng
env.ParseConfig('pkg-config freetype2 --cflags --libs')
if (env['builtin_libpng'] == 'no'):