diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-14 13:43:28 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-02-14 13:43:32 +0100 |
commit | 3dea5fd631c9513ed09b876f25e8bf6deff49683 (patch) | |
tree | 91d13164ad4ef219e47d84b3103ea34d84e23a68 /platform/server/os_server.h | |
parent | a9c85e79add171ddb57e46df24376102893299b7 (diff) |
Remove incomplete battery status/power API
It was initially implemented in #5871 for Godot 3.0, but never really
completed or thoroughly tested for most platforms. It then stayed in
limbo and nobody seems really keen to finish it, so it's better to
remove it in 4.0, and re-add eventually (possibly with a different API)
if there's demand and an implementation confirmed working on all
platforms.
Closes #8770.
Diffstat (limited to 'platform/server/os_server.h')
-rw-r--r-- | platform/server/os_server.h | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/platform/server/os_server.h b/platform/server/os_server.h index 46ca9cb6d1..7584293722 100644 --- a/platform/server/os_server.h +++ b/platform/server/os_server.h @@ -36,11 +36,9 @@ #include "main/input_default.h" #ifdef __APPLE__ #include "platform/osx/crash_handler_osx.h" -#include "platform/osx/power_osx.h" #include "platform/osx/semaphore_osx.h" #else #include "platform/x11/crash_handler_x11.h" -#include "platform/x11/power_x11.h" #endif #include "servers/audio_server.h" #include "servers/visual/rasterizer.h" @@ -63,12 +61,6 @@ class OS_Server : public OS_Unix { InputDefault *input; -#ifdef __APPLE__ - PowerOSX *power_manager; -#else - PowerX11 *power_manager; -#endif - CrashHandler crash_handler; int video_driver_index; @@ -112,9 +104,6 @@ public: void run(); - virtual OS::PowerState get_power_state(); - virtual int get_power_seconds_left(); - virtual int get_power_percent_left(); virtual bool _check_internal_feature_support(const String &p_feature); virtual String get_config_path() const; |