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authorJohn Watson <john@watson-net.com>2015-03-22 14:05:24 -0700
committerJohn Watson <john@watson-net.com>2015-03-22 14:05:24 -0700
commit182c86de3f9ca4bde72b61674e4b9e9757182be3 (patch)
tree74c47bee2c67c096a459a30690f232621f9b31c4 /platform/server/logo.png
parente9f94ce8d2cc6805e74fffdf733e6dc5b5c530f5 (diff)
Reverted change to classHint
Using `char wmclass[] = "Godot"` causes `xprop` to report the following for WM_CLASS: `WM_CLASS(STRING) = "\200\326\322\365\377\177", "\200\326\322\365\377\177"` This makes the Unity window manager fail to connect the running app with the icon on the launcher.
Diffstat (limited to 'platform/server/logo.png')
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