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author | Fabio Alessandrelli <fabio.alessandrelli@gmail.com> | 2017-12-27 01:31:51 +0100 |
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committer | K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | 2018-02-15 07:34:11 -0800 |
commit | 6784d743f72f66e0e07343bdb326fa42c9f0f43c (patch) | |
tree | e7043786faac04dee67931003fdc319c16b179c2 /platform/server/SCsub | |
parent | 72ef766dfa5fcf35283079ccb98d74f4dbb2d934 (diff) |
server platform now compiles and run on linux.
Seems to also be able to do exports of some demos I tried.
Diffstat (limited to 'platform/server/SCsub')
-rw-r--r-- | platform/server/SCsub | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/platform/server/SCsub b/platform/server/SCsub index 30d8cc8064..0788ad75ae 100644 --- a/platform/server/SCsub +++ b/platform/server/SCsub @@ -5,6 +5,8 @@ Import('env') common_server = [\ "os_server.cpp",\ + "#platform/x11/crash_handler_x11.cpp", + "#platform/x11/power_x11.cpp", ] prog = env.add_program('#bin/godot_server', ['godot_server.cpp'] + common_server) |