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author | Rémi Verschelde <rverschelde@gmail.com> | 2022-08-22 11:26:47 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-08-23 11:57:43 +0200 |
commit | 7764151bc1bd320ef2af70fa5291782696b0027a (patch) | |
tree | 035c455cb4e4166a812df7cebff8072d67dbf131 /platform/register_platform_apis.h | |
parent | d5606503b47a98a5d1d925b2b655760dab850e6e (diff) |
Rename properties unnecessarily using slash (`/`) in their names
This is a legacy of Godot 2 days before the inspector had support for groups.
"Properties" with a slash in their name can't be accessed from script unless
using `set()`/`get()` so they were not actual properties as far as script
languages are concerned.
Part of #17558.
Diffstat (limited to 'platform/register_platform_apis.h')
0 files changed, 0 insertions, 0 deletions