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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-07-21 12:57:52 +0200 |
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committer | GitHub <noreply@github.com> | 2020-07-21 12:57:52 +0200 |
commit | f6b6d51052b64c9ce11039db7a35e75e374e6ef3 (patch) | |
tree | 809167bd066796102777a44fa49c0055e7d71e01 /platform/osx | |
parent | 15d07f489d4803c64312c0f6077650a778ad44c6 (diff) | |
parent | ce34b77c4a1c9c764f2b33f4ad03284174a65e1f (diff) |
Merge pull request #40562 from nekomatata/osxcross-vulkan-layer
Fix Vulkan layer creation when compiling with OSXCross
Diffstat (limited to 'platform/osx')
-rw-r--r-- | platform/osx/display_server_osx.mm | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm index 5cc2b25910..baecb260b5 100644 --- a/platform/osx/display_server_osx.mm +++ b/platform/osx/display_server_osx.mm @@ -3492,9 +3492,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c wd.window_view = [[GodotContentView alloc] init]; ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view"); [wd.window_view setWindowID:window_id_counter]; - if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) { - [wd.window_view setWantsLayer:TRUE]; - } + [wd.window_view setWantsLayer:TRUE]; [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary]; [wd.window_object setContentView:wd.window_view]; |