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authorRĂ©mi Verschelde <rverschelde@gmail.com>2020-07-21 12:57:52 +0200
committerGitHub <noreply@github.com>2020-07-21 12:57:52 +0200
commitf6b6d51052b64c9ce11039db7a35e75e374e6ef3 (patch)
tree809167bd066796102777a44fa49c0055e7d71e01 /platform/osx
parent15d07f489d4803c64312c0f6077650a778ad44c6 (diff)
parentce34b77c4a1c9c764f2b33f4ad03284174a65e1f (diff)
Merge pull request #40562 from nekomatata/osxcross-vulkan-layer
Fix Vulkan layer creation when compiling with OSXCross
Diffstat (limited to 'platform/osx')
-rw-r--r--platform/osx/display_server_osx.mm4
1 files changed, 1 insertions, 3 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index 5cc2b25910..baecb260b5 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -3492,9 +3492,7 @@ DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, c
wd.window_view = [[GodotContentView alloc] init];
ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
[wd.window_view setWindowID:window_id_counter];
- if (NSAppKitVersionNumber >= NSAppKitVersionNumber10_14) {
- [wd.window_view setWantsLayer:TRUE];
- }
+ [wd.window_view setWantsLayer:TRUE];
[wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
[wd.window_object setContentView:wd.window_view];