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authorRémi Verschelde <rverschelde@gmail.com>2021-10-28 15:43:36 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-10-28 15:43:36 +0200
commit3a6be64c12a3ba8edb646d5362c34de1a5fcc0bf (patch)
treee43708b20321cf07262918d1bd6fef02c70dabf9 /platform/osx
parent3b11e33a099daa0978147a7550dd84ba5dd14f35 (diff)
clang-format: Various fixes to comments alignment from `clang-format` 13
All reviewed manually and occasionally rewritten to avoid bad auto formatting.
Diffstat (limited to 'platform/osx')
-rw-r--r--platform/osx/export/export_plugin.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/platform/osx/export/export_plugin.cpp b/platform/osx/export/export_plugin.cpp
index 60a878d644..1e80dcd97b 100644
--- a/platform/osx/export/export_plugin.cpp
+++ b/platform/osx/export/export_plugin.cpp
@@ -325,11 +325,11 @@ void EditorExportPlatformOSX::_fix_plist(const Ref<EditorExportPreset> &p_preset
}
/**
- If we're running the OSX version of the Godot editor we'll:
- - export our application bundle to a temporary folder
- - attempt to code sign it
- - and then wrap it up in a DMG
-**/
+ * If we're running the OSX version of the Godot editor we'll:
+ * - export our application bundle to a temporary folder
+ * - attempt to code sign it
+ * - and then wrap it up in a DMG
+ */
Error EditorExportPlatformOSX::_notarize(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
#ifdef OSX_ENABLED