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authorRémi Verschelde <rverschelde@gmail.com>2020-07-01 14:18:13 +0200
committerRémi Verschelde <rverschelde@gmail.com>2020-07-01 14:44:45 +0200
commit372136fe75e9f042d2284bae46d2879950f4d399 (patch)
tree9341d5a780694220105d17352d2ffe07815278bd /platform/osx
parent719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff)
Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent. - Fixes bug where `glow_hdr_bleed_scale` was not used. - Split CameraEffects to their own source file. - Reorder all Environment method and properties declarations, definitions and bindings to be consistent with each other and with the order of property bindings. - Bind missing enum values added with SDFGI. - Remove unused SDFGI enhance_ssr boolean. - Sync doc changes after SDFGI merge and other misc changes.
Diffstat (limited to 'platform/osx')
-rw-r--r--platform/osx/display_server_osx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h
index fddb1d0ca6..ac419a821c 100644
--- a/platform/osx/display_server_osx.h
+++ b/platform/osx/display_server_osx.h
@@ -220,7 +220,7 @@ public:
virtual Vector<int> get_window_list() const;
- virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i());
+ virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
virtual void delete_sub_window(WindowID p_id);
virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID);