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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:18:13 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-07-01 14:44:45 +0200 |
commit | 372136fe75e9f042d2284bae46d2879950f4d399 (patch) | |
tree | 9341d5a780694220105d17352d2ffe07815278bd /platform/osx | |
parent | 719609522a30fa9e3b96b028ac5a1d1a65f1678f (diff) |
Environment: Refactor code for readability + more
- Makes all boolean setters/getters consistent.
- Fixes bug where `glow_hdr_bleed_scale` was not used.
- Split CameraEffects to their own source file.
- Reorder all Environment method and properties declarations,
definitions and bindings to be consistent with each other
and with the order of property bindings.
- Bind missing enum values added with SDFGI.
- Remove unused SDFGI enhance_ssr boolean.
- Sync doc changes after SDFGI merge and other misc changes.
Diffstat (limited to 'platform/osx')
-rw-r--r-- | platform/osx/display_server_osx.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/osx/display_server_osx.h b/platform/osx/display_server_osx.h index fddb1d0ca6..ac419a821c 100644 --- a/platform/osx/display_server_osx.h +++ b/platform/osx/display_server_osx.h @@ -220,7 +220,7 @@ public: virtual Vector<int> get_window_list() const; - virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i & = Rect2i()); + virtual WindowID create_sub_window(WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i()); virtual void delete_sub_window(WindowID p_id); virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID); |