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| author | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:26:22 +0100 |
|---|---|---|
| committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-01-04 20:42:50 +0100 |
| commit | ba2bdc478b9eaad99b6c2a3c860e3dc0fe73a1a6 (patch) | |
| tree | 7a76d22a16a123e7fbd91e48d234667276ab4f13 /platform/osx/osx_terminal_logger.h | |
| parent | 42312f066bd7fc5eb66abb5a2d7161717ceb3c55 (diff) | |
Style: Remove inconsistently used `@author` docstrings
Each file in Godot has had multiple contributors who co-authored it over the
years, and the information of who was the original person to create that file
is not very relevant, especially when used so inconsistently.
`git blame` is a much better way to know who initially authored or later
modified a given chunk of code, and most IDEs now have good integration to
show this information.
Diffstat (limited to 'platform/osx/osx_terminal_logger.h')
0 files changed, 0 insertions, 0 deletions