diff options
author | George Marques <george@gmarqu.es> | 2018-11-01 10:27:04 -0300 |
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committer | George Marques <george@gmarqu.es> | 2018-11-01 10:27:04 -0300 |
commit | 4c9d734a756628ebc1dbf7b19ca335146c0e6393 (patch) | |
tree | add0d7f96c12a331658b88b933abe470e17e1315 /platform/osx/os_osx.mm | |
parent | aec8ea4f47af23e6acff181189bbbfaf7f3d18f5 (diff) |
Fix initialization of visual server in all platforms
Avoid leaking an extra instance when using threads. Also fix threaded
loading issues on Android and iOS.
Diffstat (limited to 'platform/osx/os_osx.mm')
-rw-r--r-- | platform/osx/os_osx.mm | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/platform/osx/os_osx.mm b/platform/osx/os_osx.mm index b84e22f53c..cbdec92b90 100644 --- a/platform/osx/os_osx.mm +++ b/platform/osx/os_osx.mm @@ -1383,10 +1383,11 @@ Error OS_OSX::initialize(const VideoMode &p_desired, int p_video_driver, int p_a video_driver_index = p_video_driver; - visual_server = memnew(VisualServerRaster); if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) { visual_server = memnew(VisualServerWrapMT(visual_server, get_render_thread_mode() == RENDER_SEPARATE_THREAD)); + } else { + visual_server = memnew(VisualServerRaster); } visual_server->init(); |