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authorHugo Locurcio <hugo.locurcio@hugo.pro>2021-07-31 21:49:52 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2021-08-16 17:06:05 +0200
commit91a5ff9dc37615ec98d6ffbdd0165ef135662d80 (patch)
tree7a66f24528f16edfcffb2de93b62f13fb4388d80 /platform/osx/joypad_osx.cpp
parenta12f83206021fa16a5cba5a950e7bb135cf75b8b (diff)
Fix Xbox controllers in Bluetooth mode on macOS
This prevents the D-pad up arrow from being registered as pressed when it isn't, and pressing any direction from activating the next arrow clockwise of it. Co-authored-by: Scott Wadden <scott.wadden@gmail.com>
Diffstat (limited to 'platform/osx/joypad_osx.cpp')
-rw-r--r--platform/osx/joypad_osx.cpp16
1 files changed, 14 insertions, 2 deletions
diff --git a/platform/osx/joypad_osx.cpp b/platform/osx/joypad_osx.cpp
index d778271350..e67d2b0e91 100644
--- a/platform/osx/joypad_osx.cpp
+++ b/platform/osx/joypad_osx.cpp
@@ -143,6 +143,8 @@ void joypad::add_hid_element(IOHIDElementRef p_element) {
switch (usage) {
case kHIDUsage_Sim_Rudder:
case kHIDUsage_Sim_Throttle:
+ case kHIDUsage_Sim_Accelerator:
+ case kHIDUsage_Sim_Brake:
if (!has_element(cookie, &axis_elements)) {
list = &axis_elements;
}
@@ -332,6 +334,13 @@ bool JoypadOSX::configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy) {
p_joy->add_hid_elements(array);
CFRelease(array);
}
+ // Xbox controller hat values start at 1 rather than 0.
+ p_joy->offset_hat = vendor == 0x45e &&
+ (product_id == 0x0b05 ||
+ product_id == 0x02e0 ||
+ product_id == 0x02fd ||
+ product_id == 0x0b13);
+
return true;
}
@@ -388,13 +397,16 @@ bool joypad::check_ff_features() {
return false;
}
-static int process_hat_value(int p_min, int p_max, int p_value) {
+static int process_hat_value(int p_min, int p_max, int p_value, bool p_offset_hat) {
int range = (p_max - p_min + 1);
int value = p_value - p_min;
int hat_value = HatMask::HAT_MASK_CENTER;
if (range == 4) {
value *= 2;
}
+ if (p_offset_hat) {
+ value -= 1;
+ }
switch (value) {
case 0:
@@ -468,7 +480,7 @@ void JoypadOSX::process_joypads() {
for (int j = 0; j < joy.hat_elements.size(); j++) {
rec_element &elem = joy.hat_elements.write[j];
int value = joy.get_hid_element_state(&elem);
- int hat_value = process_hat_value(elem.min, elem.max, value);
+ int hat_value = process_hat_value(elem.min, elem.max, value, joy.offset_hat);
input->joy_hat(joy.id, (HatMask)hat_value);
}