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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-24 11:21:23 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-25 09:33:27 +0200
commit74ff5921d68ca09942d8988d5a78849b46d8583b (patch)
tree364847d2d52f728f6ed18de56d306fcbf53ad07d /platform/osx/godot_application_delegate.mm
parent80baa1386a5a19ed8ea50082617d2ae9112678fc (diff)
Improve popup window handling.
Add window FLAG_POPUP and a platform specific routines to control popup auto-hiding and event forwarding.
Diffstat (limited to 'platform/osx/godot_application_delegate.mm')
-rw-r--r--platform/osx/godot_application_delegate.mm4
1 files changed, 4 insertions, 0 deletions
diff --git a/platform/osx/godot_application_delegate.mm b/platform/osx/godot_application_delegate.mm
index be284ba543..dc82075c44 100644
--- a/platform/osx/godot_application_delegate.mm
+++ b/platform/osx/godot_application_delegate.mm
@@ -68,6 +68,10 @@
}
- (void)applicationDidResignActive:(NSNotification *)notification {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->mouse_process_popups(true);
+ }
if (OS::get_singleton()->get_main_loop()) {
OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_APPLICATION_FOCUS_OUT);
}