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author | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2020-12-27 01:50:21 +0100 |
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committer | Hugo Locurcio <hugo.locurcio@hugo.pro> | 2022-02-15 20:55:53 +0100 |
commit | ee7cd9a3a14415722c1086a3bde02c2e4d0fd0eb (patch) | |
tree | d9d653e44615c17cc3b33d47997ee0cc4ff7009a /platform/osx/godot_application_delegate.h | |
parent | 171021145d49ffdda9110869d35ee63a946af9f8 (diff) |
Add an `OS.get_processor_name()` method
This method can be used to get the CPU model name.
It can be used in conjunction with
`RenderingServer.get_video_adapter_name()` and
`RenderingServer.get_video_adapter_vendor()` for annotating benchmarks
and automatic graphics quality configuration.
Diffstat (limited to 'platform/osx/godot_application_delegate.h')
0 files changed, 0 insertions, 0 deletions