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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-01-26 11:01:27 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-01 16:03:04 +0200
commitb84ef16aa7ef7a871ccc3a06aca52fe820b47967 (patch)
tree90ee2dd8dfd5f402046c86ebdb325edd330e0bce /platform/osx/gl_manager_osx_legacy.h
parent33d6d4bdf718c9d71e9e97339a5181ae53706880 (diff)
[macOS] Cleanup and split Objective-C objects to the separate files
Diffstat (limited to 'platform/osx/gl_manager_osx_legacy.h')
-rw-r--r--platform/osx/gl_manager_osx_legacy.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/platform/osx/gl_manager_osx_legacy.h b/platform/osx/gl_manager_osx_legacy.h
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+++ b/platform/osx/gl_manager_osx_legacy.h
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+/*************************************************************************/
+/* gl_manager_osx_legacy.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef GL_MANAGER_OSX_LEGACY_H
+#define GL_MANAGER_OSX_LEGACY_H
+
+#if defined(OSX_ENABLED) && defined(GLES3_ENABLED)
+
+#include "core/error/error_list.h"
+#include "core/os/os.h"
+#include "core/templates/local_vector.h"
+#include "servers/display_server.h"
+
+#include <AppKit/AppKit.h>
+#include <ApplicationServices/ApplicationServices.h>
+#include <CoreVideo/CoreVideo.h>
+
+class GLManager_OSX {
+public:
+ enum ContextType {
+ GLES_3_0_COMPATIBLE,
+ };
+
+private:
+ struct GLWindow {
+ int width = 0;
+ int height = 0;
+
+ id window_view = nullptr;
+ NSOpenGLContext *context = nullptr;
+ };
+
+ Map<DisplayServer::WindowID, GLWindow> windows;
+
+ NSOpenGLContext *shared_context = nullptr;
+ DisplayServer::WindowID current_window = DisplayServer::INVALID_WINDOW_ID;
+
+ Error create_context(GLWindow &win);
+
+ bool use_vsync = false;
+ ContextType context_type;
+
+public:
+ Error window_create(DisplayServer::WindowID p_window_id, id p_view, int p_width, int p_height);
+ void window_destroy(DisplayServer::WindowID p_window_id);
+ void window_resize(DisplayServer::WindowID p_window_id, int p_width, int p_height);
+
+ int window_get_width(DisplayServer::WindowID p_window_id = 0);
+ int window_get_height(DisplayServer::WindowID p_window_id = 0);
+
+ void release_current();
+ void make_current();
+ void swap_buffers();
+
+ void window_make_current(DisplayServer::WindowID p_window_id);
+
+ void window_update(DisplayServer::WindowID p_window_id);
+ void window_set_per_pixel_transparency_enabled(DisplayServer::WindowID p_window_id, bool p_enabled);
+
+ Error initialize();
+
+ void set_use_vsync(bool p_use);
+ bool is_using_vsync() const;
+
+ GLManager_OSX(ContextType p_context_type);
+ ~GLManager_OSX();
+};
+
+#endif // OSX_ENABLED && GLES3_ENABLED
+#endif // GL_MANAGER_OSX_LEGACY_H