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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-05-17 11:32:31 +0200
committerGitHub <noreply@github.com>2019-05-17 11:32:31 +0200
commit40a5f81ae540cd7923cd438ccb21ffb41cfbc87d (patch)
tree6912e3be619eaf35c67f0f5184fd6ddf9304a4d5 /platform/osx/export/export.cpp
parentb963bf825307858e816071b16b47e737b6154c98 (diff)
parent22ee26849eeb22e894d0ae5a627e097c8d977d46 (diff)
Merge pull request #28954 from bruvzg/macos_user_icns
Allow using user provided `.icns` files for exported app icons.
Diffstat (limited to 'platform/osx/export/export.cpp')
-rw-r--r--platform/osx/export/export.cpp22
1 files changed, 16 insertions, 6 deletions
diff --git a/platform/osx/export/export.cpp b/platform/osx/export/export.cpp
index 89212b0e5e..d0e39d1638 100644
--- a/platform/osx/export/export.cpp
+++ b/platform/osx/export/export.cpp
@@ -121,7 +121,7 @@ void EditorExportPlatformOSX::get_export_options(List<ExportOption> *r_options)
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/name", PROPERTY_HINT_PLACEHOLDER_TEXT, "Game Name"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/info"), "Made with Godot Engine"));
- r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png"), ""));
+ r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/icon", PROPERTY_HINT_FILE, "*.png,*.icns"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/identifier", PROPERTY_HINT_PLACEHOLDER_TEXT, "com.example.game"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/signature"), ""));
r_options->push_back(ExportOption(PropertyInfo(Variant::STRING, "application/short_version"), "1.0"));
@@ -542,11 +542,21 @@ Error EditorExportPlatformOSX::export_project(const Ref<EditorExportPreset> &p_p
iconpath = ProjectSettings::get_singleton()->get("application/config/icon");
if (iconpath != "") {
- Ref<Image> icon;
- icon.instance();
- icon->load(iconpath);
- if (!icon->empty()) {
- _make_icon(icon, data);
+ if (iconpath.get_extension() == "icns") {
+ FileAccess *icon = FileAccess::open(iconpath, FileAccess::READ);
+ if (icon) {
+ data.resize(icon->get_len());
+ icon->get_buffer(&data.write[0], icon->get_len());
+ icon->close();
+ memdelete(icon);
+ }
+ } else {
+ Ref<Image> icon;
+ icon.instance();
+ icon->load(iconpath);
+ if (!icon->empty()) {
+ _make_icon(icon, data);
+ }
}
}
//bleh?