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author | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-17 07:18:22 -0700 |
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committer | PouleyKetchoupp <pouleyketchoup@gmail.com> | 2021-08-17 07:18:22 -0700 |
commit | 2084bb5eb9a88a9258db243a9955f7430f48e7b8 (patch) | |
tree | c30a1ef8d000ad3dd3dd31cf6da6ecc2f1e69f36 /platform/osx/export/export.cpp | |
parent | 913a7a63d5260e32ac992ff419f35992446ead0b (diff) |
Fix 3D character snap on moving platforms
Applying the platform velocity when leaving the platform floor should be
done after snapping to keep things consistent, like it's done in 2D.
Diffstat (limited to 'platform/osx/export/export.cpp')
0 files changed, 0 insertions, 0 deletions