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authorbruvzg <7645683+bruvzg@users.noreply.github.com>2022-01-26 11:01:27 +0200
committerbruvzg <7645683+bruvzg@users.noreply.github.com>2022-02-01 16:03:04 +0200
commitb84ef16aa7ef7a871ccc3a06aca52fe820b47967 (patch)
tree90ee2dd8dfd5f402046c86ebdb325edd330e0bce /platform/osx/display_server_osx.mm
parent33d6d4bdf718c9d71e9e97339a5181ae53706880 (diff)
[macOS] Cleanup and split Objective-C objects to the separate files
Diffstat (limited to 'platform/osx/display_server_osx.mm')
-rw-r--r--platform/osx/display_server_osx.mm2712
1 files changed, 712 insertions, 2000 deletions
diff --git a/platform/osx/display_server_osx.mm b/platform/osx/display_server_osx.mm
index a3d48196bb..57480a0ced 100644
--- a/platform/osx/display_server_osx.mm
+++ b/platform/osx/display_server_osx.mm
@@ -30,6 +30,11 @@
#include "display_server_osx.h"
+#include "godot_content_view.h"
+#include "godot_menu_item.h"
+#include "godot_window.h"
+#include "godot_window_delegate.h"
+#include "key_mapping_osx.h"
#include "os_osx.h"
#include "core/io/marshalls.h"
@@ -47,217 +52,121 @@
#if defined(GLES3_ENABLED)
#include "drivers/gles3/rasterizer_gles3.h"
-
-#import <AppKit/NSOpenGLView.h>
#endif
#if defined(VULKAN_ENABLED)
#include "servers/rendering/renderer_rd/renderer_compositor_rd.h"
-
-#include <QuartzCore/CAMetalLayer.h>
-#endif
-
-#ifndef NSAppKitVersionNumber10_14
-#define NSAppKitVersionNumber10_14 1671
#endif
-#define DS_OSX ((DisplayServerOSX *)(DisplayServerOSX::get_singleton()))
-
-static bool ignore_momentum_scroll = false;
-
-static void _get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) {
- r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
- r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
- r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
- r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
-}
-
-static Vector2i _get_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_locationInWindow) {
- const NSRect contentRect = [p_wd.window_view frame];
- const float scale = DS_OSX->screen_get_max_scale();
- p_wd.mouse_pos.x = p_locationInWindow.x * scale;
- p_wd.mouse_pos.y = (contentRect.size.height - p_locationInWindow.y) * scale;
- DS_OSX->last_mouse_pos = p_wd.mouse_pos;
- Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
- return p_wd.mouse_pos;
-}
-
-static void _push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
- Vector<DisplayServerOSX::KeyEvent> &buffer = DS_OSX->key_event_buffer;
- if (DS_OSX->key_event_pos >= buffer.size()) {
- buffer.resize(1 + DS_OSX->key_event_pos);
- }
- buffer.write[DS_OSX->key_event_pos++] = p_event;
-}
-
-static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
- if ([NSCursor respondsToSelector:selector]) {
- id object = [NSCursor performSelector:selector];
- if ([object isKindOfClass:[NSCursor class]]) {
- return object;
+const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
+ const NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (submenu.has(p_menu_root)) {
+ menu = submenu[p_menu_root];
}
}
- if (fallback) {
- // Fallback should be a reasonable default, no need to check.
- return [NSCursor performSelector:fallback];
- }
- return [NSCursor arrowCursor];
-}
-
-/*************************************************************************/
-/* GlobalMenuItem */
-/*************************************************************************/
-
-@interface GlobalMenuItem : NSObject {
-@public
- Callable callback;
- Variant meta;
- bool checkable;
-}
-
-@end
-
-@implementation GlobalMenuItem
-@end
-
-/*************************************************************************/
-/* GodotWindowDelegate */
-/*************************************************************************/
-
-@interface GodotWindowDelegate : NSObject {
- DisplayServerOSX::WindowID window_id;
-}
-
-- (void)windowWillClose:(NSNotification *)notification;
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
-
-@end
-
-@implementation GodotWindowDelegate
-
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
- window_id = wid;
-}
-
-- (BOOL)windowShouldClose:(id)sender {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return YES;
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
}
- DS_OSX->_send_window_event(DS_OSX->windows[window_id], DisplayServerOSX::WINDOW_EVENT_CLOSE_REQUEST);
- return NO;
+ return menu;
}
-- (void)windowWillClose:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- while (wd.transient_children.size()) {
- DS_OSX->window_set_transient(wd.transient_children.front()->get(), DisplayServerOSX::INVALID_WINDOW_ID);
- }
-
- if (wd.transient_parent != DisplayServerOSX::INVALID_WINDOW_ID) {
- DS_OSX->window_set_transient(window_id, DisplayServerOSX::INVALID_WINDOW_ID);
- }
-
-#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_destroy(window_id);
- }
-#endif
-#ifdef VULKAN_ENABLED
- if (DS_OSX->context_vulkan) {
- DS_OSX->context_vulkan->window_destroy(window_id);
+NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
+ NSMenu *menu = nullptr;
+ if (p_menu_root == "") {
+ // Main menu.
+ menu = [NSApp mainMenu];
+ } else if (p_menu_root.to_lower() == "_dock") {
+ // macOS dock menu.
+ menu = dock_menu;
+ } else {
+ // Submenu.
+ if (!submenu.has(p_menu_root)) {
+ NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
+ submenu[p_menu_root] = n_menu;
+ }
+ menu = submenu[p_menu_root];
}
-#endif
-
- DS_OSX->windows.erase(window_id);
-}
-
-- (void)windowDidEnterFullScreen:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ if (menu == apple_menu) {
+ // Do not allow to change Apple menu.
+ return nullptr;
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- wd.fullscreen = true;
-
- [wd.window_object setContentMinSize:NSMakeSize(0, 0)];
- [wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
- // Force window resize event.
- [self windowDidResize:notification];
+ return menu;
}
-- (void)windowDidExitFullScreen:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- wd.fullscreen = false;
-
- const float scale = DS_OSX->screen_get_max_scale();
- if (wd.min_size != Size2i()) {
- Size2i size = wd.min_size / scale;
- [wd.window_object setContentMinSize:NSMakeSize(size.x, size.y)];
- }
- if (wd.max_size != Size2i()) {
- Size2i size = wd.max_size / scale;
- [wd.window_object setContentMaxSize:NSMakeSize(size.x, size.y)];
- }
-
- if (wd.resize_disabled) {
- [wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
- }
-
- if (wd.on_top) {
- [wd.window_object setLevel:NSFloatingWindowLevel];
- }
- // Force window resize event.
- [self windowDidResize:notification];
-}
+DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
+ WindowID id;
+ const float scale = screen_get_max_scale();
+ {
+ WindowData wd;
-- (void)windowDidChangeBackingProperties:(NSNotification *)notification {
- if (!DisplayServerOSX::get_singleton()) {
- return;
- }
+ wd.window_delegate = [[GodotWindowDelegate alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
+ [wd.window_delegate setWindowID:window_id_counter];
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ Point2i position = p_rect.position;
+ // OS X native y-coordinate relative to _get_screens_origin() is negative,
+ // Godot passes a positive value.
+ position.y *= -1;
+ position += _get_screens_origin();
- CGFloat newBackingScaleFactor = [wd.window_object backingScaleFactor];
- CGFloat oldBackingScaleFactor = [[[notification userInfo] objectForKey:@"NSBackingPropertyOldScaleFactorKey"] doubleValue];
+ // initWithContentRect uses bottom-left corner of the window’s frame as origin.
+ wd.window_object = [[GodotWindow alloc]
+ initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
+ styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
+ backing:NSBackingStoreBuffered
+ defer:NO];
+ ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
- if (newBackingScaleFactor != oldBackingScaleFactor) {
- //Set new display scale and window size
- const float scale = DS_OSX->screen_get_max_scale();
- const NSRect contentRect = [wd.window_view frame];
+ wd.window_view = [[GodotContentView alloc] init];
+ ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
+ [wd.window_view setWindowID:window_id_counter];
+ [wd.window_view setWantsLayer:TRUE];
- wd.size.width = contentRect.size.width * scale;
- wd.size.height = contentRect.size.height * scale;
+ [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ [wd.window_object setContentView:wd.window_view];
+ [wd.window_object setDelegate:wd.window_delegate];
+ [wd.window_object setAcceptsMouseMovedEvents:YES];
+ [wd.window_object setRestorable:NO];
+ [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_DPI_CHANGE);
+ if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
+ [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
+ }
CALayer *layer = [wd.window_view layer];
if (layer) {
layer.contentsScale = scale;
}
- //Force window resize event
- [self windowDidResize:notification];
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
+ }
+#endif
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
+ ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
+ }
+#endif
+ id = window_id_counter++;
+ windows[id] = wd;
}
-}
-- (void)windowDidResize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ WindowData &wd = windows[id];
+ window_set_mode(p_mode, id);
const NSRect contentRect = [wd.window_view frame];
-
- const float scale = DS_OSX->screen_get_max_scale();
wd.size.width = contentRect.size.width * scale;
wd.size.height = contentRect.size.height * scale;
@@ -267,1191 +176,448 @@ static NSCursor *_cursorFromSelector(SEL selector, SEL fallback = nil) {
}
#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_resize(window_id, wd.size.width, wd.size.height);
+ if (gl_manager) {
+ gl_manager->window_resize(id, wd.size.width, wd.size.height);
}
#endif
#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- DS_OSX->context_vulkan->window_resize(window_id, wd.size.width, wd.size.height);
+ if (context_vulkan) {
+ context_vulkan->window_resize(id, wd.size.width, wd.size.height);
}
#endif
- if (!wd.rect_changed_callback.is_null()) {
- Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
- Variant *sizep = &size;
- Variant ret;
- Callable::CallError ce;
- wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
- }
+ return id;
}
-- (void)windowDidMove:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->_release_pressed_events();
+void DisplayServerOSX::_update_window_style(WindowData p_wd) {
+ bool borderless_full = false;
- if (!wd.rect_changed_callback.is_null()) {
- Variant size = Rect2i(DS_OSX->window_get_position(window_id), DS_OSX->window_get_size(window_id));
- Variant *sizep = &size;
- Variant ret;
- Callable::CallError ce;
- wd.rect_changed_callback.call((const Variant **)&sizep, 1, ret, ce);
- }
-}
+ if (p_wd.borderless) {
+ NSRect frameRect = [p_wd.window_object frame];
+ NSRect screenRect = [[p_wd.window_object screen] frame];
-- (void)windowDidBecomeKey:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ // Check if our window covers up the screen.
+ if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
+ frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
+ borderless_full = true;
+ }
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CAPTURED) {
- const NSRect contentRect = [wd.window_view frame];
- NSRect pointInWindowRect = NSMakeRect(contentRect.size.width / 2, contentRect.size.height / 2, 0, 0);
- NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
- CGWarpMouseCursorPosition(lMouseWarpPos);
+ if (borderless_full) {
+ // If the window covers up the screen set the level to above the main menu and hide on deactivate.
+ [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
+ [p_wd.window_object setHidesOnDeactivate:YES];
} else {
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- Input::get_singleton()->set_mouse_position(wd.mouse_pos);
- }
-
- DS_OSX->window_focused = true;
- DS_OSX->last_focused_window = window_id;
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
-}
-
-- (void)windowDidResignKey:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
+ // Reset these when our window is not a borderless window that covers up the screen.
+ if (p_wd.on_top && !p_wd.fullscreen) {
+ [p_wd.window_object setLevel:NSFloatingWindowLevel];
+ } else {
+ [p_wd.window_object setLevel:NSNormalWindowLevel];
+ }
+ [p_wd.window_object setHidesOnDeactivate:NO];
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = false;
-
- DS_OSX->_release_pressed_events();
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
}
-- (void)windowDidMiniaturize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
- return;
- }
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = false;
-
- DS_OSX->_release_pressed_events();
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_OUT);
-}
+void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
-- (void)windowDidDeminiaturize:(NSNotification *)notification {
- if (!DS_OSX || !DS_OSX->windows.has(window_id)) {
+ if (!OS::get_singleton()->is_layered_allowed()) {
return;
}
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- DS_OSX->window_focused = true;
- DS_OSX->last_focused_window = window_id;
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_FOCUS_IN);
-}
-
-@end
-
-/*************************************************************************/
-/* GodotContentView */
-/*************************************************************************/
-
+ if (wd.layered_window != p_enabled) {
+ if (p_enabled) {
+ [wd.window_object setBackgroundColor:[NSColor clearColor]];
+ [wd.window_object setOpaque:NO];
+ [wd.window_object setHasShadow:NO];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor clearColor].CGColor];
+ [layer setOpaque:NO];
+ }
#if defined(GLES3_ENABLED)
-@interface GodotContentView : NSOpenGLView <NSTextInputClient> {
-#else
-@interface GodotContentView : NSView <NSTextInputClient> {
-#endif
-
- DisplayServerOSX::WindowID window_id;
- NSTrackingArea *trackingArea;
- NSMutableAttributedString *markedText;
- bool imeInputEventInProgress;
-}
-
-- (void)cancelComposition;
-- (CALayer *)makeBackingLayer;
-- (BOOL)wantsUpdateLayer;
-- (void)updateLayer;
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid;
-
-@end
-
-@implementation GodotContentView
-
-- (void)setWindowID:(DisplayServerOSX::WindowID)wid {
- window_id = wid;
-}
-
-+ (void)initialize {
- if (self == [GodotContentView class]) {
- // nothing left to do here at the moment..
- }
-}
-
-- (CALayer *)makeBackingLayer {
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- CALayer *layer = [[CAMetalLayer class] layer];
- return layer;
- }
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, true);
+ }
#endif
- return [super makeBackingLayer];
-}
-
-- (void)updateLayer {
+ wd.layered_window = true;
+ } else {
+ [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
+ [wd.window_object setOpaque:YES];
+ [wd.window_object setHasShadow:YES];
+ CALayer *layer = [wd.window_view layer];
+ if (layer) {
+ [layer setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1].CGColor];
+ [layer setOpaque:YES];
+ }
#if defined(GLES3_ENABLED)
- if (DS_OSX->gl_manager) {
- DS_OSX->gl_manager->window_update(window_id);
- }
+ if (gl_manager) {
+ gl_manager->window_set_per_pixel_transparency_enabled(p_window, false);
+ }
#endif
-#if defined(VULKAN_ENABLED)
- if (DS_OSX->context_vulkan) {
- [super updateLayer];
+ wd.layered_window = false;
+ }
+ NSRect frameRect = [wd.window_object frame];
+ [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
+ [wd.window_object setFrame:frameRect display:YES];
}
-#endif
-}
-
-- (BOOL)wantsUpdateLayer {
- return YES;
-}
-
-- (id)init {
- self = [super init];
- trackingArea = nil;
- imeInputEventInProgress = false;
- [self updateTrackingAreas];
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSPasteboardTypeFileURL]];
-#else
- [self registerForDraggedTypes:[NSArray arrayWithObject:NSFilenamesPboardType]];
-#endif
- markedText = [[NSMutableAttributedString alloc] init];
- return self;
}
-static const NSRange kEmptyRange = { NSNotFound, 0 };
+void DisplayServerOSX::_update_displays_arrangement() {
+ origin = Point2i();
-- (BOOL)hasMarkedText {
- return (markedText.length > 0);
-}
-
-- (NSRange)markedRange {
- return NSMakeRange(0, markedText.length);
+ for (int i = 0; i < get_screen_count(); i++) {
+ Point2i position = _get_native_screen_position(i);
+ if (position.x < origin.x) {
+ origin.x = position.x;
+ }
+ if (position.y > origin.y) {
+ origin.y = position.y;
+ }
+ }
+ displays_arrangement_dirty = false;
}
-- (NSRange)selectedRange {
- return kEmptyRange;
-}
+Point2i DisplayServerOSX::_get_screens_origin() const {
+ // Returns the native top-left screen coordinate of the smallest rectangle
+ // that encompasses all screens. Needed in get_screen_position(),
+ // window_get_position, and window_set_position()
+ // to convert between OS X native screen coordinates and the ones expected by Godot.
-- (void)setMarkedText:(id)aString selectedRange:(NSRange)selectedRange replacementRange:(NSRange)replacementRange {
- if ([aString isKindOfClass:[NSAttributedString class]]) {
- markedText = [markedText initWithAttributedString:aString];
- } else {
- markedText = [markedText initWithString:aString];
- }
- if (markedText.length == 0) {
- [self unmarkText];
- return;
+ if (displays_arrangement_dirty) {
+ const_cast<DisplayServerOSX *>(this)->_update_displays_arrangement();
}
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (wd.im_active) {
- imeInputEventInProgress = true;
- DS_OSX->im_text.parse_utf8([[markedText mutableString] UTF8String]);
- DS_OSX->im_selection = Point2i(selectedRange.location, selectedRange.length);
-
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
- }
+ return origin;
}
-- (void)unmarkText {
- imeInputEventInProgress = false;
- [[markedText mutableString] setString:@""];
-
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (wd.im_active) {
- DS_OSX->im_text = String();
- DS_OSX->im_selection = Point2i();
-
- OS_OSX::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
+Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
+ NSArray *screenArray = [NSScreen screens];
+ if ((NSUInteger)p_screen < [screenArray count]) {
+ NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
+ // Return the top-left corner of the screen, for OS X the y starts at the bottom.
+ return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
}
-}
-- (NSArray *)validAttributesForMarkedText {
- return [NSArray array];
+ return Point2i();
}
-- (NSAttributedString *)attributedSubstringForProposedRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
- return nil;
+void DisplayServerOSX::_displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->displays_arrangement_dirty = true;
+ }
}
-- (NSUInteger)characterIndexForPoint:(NSPoint)aPoint {
- return 0;
+void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
+ ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
}
-- (NSRect)firstRectForCharacterRange:(NSRange)aRange actualRange:(NSRangePointer)actualRange {
- ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NSMakeRect(0, 0, 0, 0));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
+ _THREAD_SAFE_METHOD_
+ if (!in_dispatch_input_event) {
+ in_dispatch_input_event = true;
- const NSRect contentRect = [wd.window_view frame];
- const float scale = DS_OSX->screen_get_max_scale();
- NSRect pointInWindowRect = NSMakeRect(wd.im_position.x / scale, contentRect.size.height - (wd.im_position.y / scale) - 1, 0, 0);
- NSPoint pointOnScreen = [wd.window_object convertRectToScreen:pointInWindowRect].origin;
+ Variant ev = p_event;
+ Variant *evp = &ev;
+ Variant ret;
+ Callable::CallError ce;
- return NSMakeRect(pointOnScreen.x, pointOnScreen.y, 0, 0);
-}
+ Ref<InputEventFromWindow> event_from_window = p_event;
+ if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
+ // Send to a window.
+ if (windows.has(event_from_window->get_window_id())) {
+ Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
+ if (callable.is_null()) {
+ return;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ } else {
+ // Send to all windows.
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ Callable callable = E->get().input_event_callback;
+ if (callable.is_null()) {
+ continue;
+ }
+ callable.call((const Variant **)&evp, 1, ret, ce);
+ }
+ }
-- (void)cancelComposition {
- [self unmarkText];
- NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
- [currentInputContext discardMarkedText];
+ in_dispatch_input_event = false;
+ }
}
-- (void)insertText:(id)aString {
- [self insertText:aString replacementRange:NSMakeRange(0, 0)];
+void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
+ Ref<InputEvent> ev = p_event;
+ Input::get_singleton()->parse_input_event(ev);
}
-- (void)insertText:(id)aString replacementRange:(NSRange)replacementRange {
- NSEvent *event = [NSApp currentEvent];
-
- NSString *characters;
- if ([aString isKindOfClass:[NSAttributedString class]]) {
- characters = [aString string];
- } else {
- characters = (NSString *)aString;
- }
+void DisplayServerOSX::_process_key_events() {
+ Ref<InputEventKey> k;
+ for (int i = 0; i < key_event_pos; i++) {
+ const KeyEvent &ke = key_event_buffer[i];
+ if (ke.raw) {
+ // Non IME input - no composite characters, pass events as is.
+ k.instantiate();
- NSCharacterSet *ctrlChars = [NSCharacterSet controlCharacterSet];
- NSCharacterSet *wsnlChars = [NSCharacterSet whitespaceAndNewlineCharacterSet];
- if ([characters rangeOfCharacterFromSet:ctrlChars].length && [characters rangeOfCharacterFromSet:wsnlChars].length == 0) {
- NSTextInputContext *currentInputContext = [NSTextInputContext currentInputContext];
- [currentInputContext discardMarkedText];
- [self cancelComposition];
- return;
- }
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
+ k->set_unicode(ke.unicode);
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
+ _push_input(k);
+ } else {
+ // IME input.
+ if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) {
+ k.instantiate();
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(Key::NONE);
+ k->set_physical_keycode(Key::NONE);
+ k->set_unicode(ke.unicode);
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
- if ((codepoint & 0xFF00) == 0xF700) {
- continue;
- }
+ _push_input(k);
+ }
+ if (ke.keycode != Key::NONE) {
+ k.instantiate();
- DisplayServerOSX::KeyEvent ke;
+ k->set_window_id(ke.window_id);
+ get_key_modifier_state(ke.osx_state, k);
+ k->set_pressed(ke.pressed);
+ k->set_echo(ke.echo);
+ k->set_keycode(ke.keycode);
+ k->set_physical_keycode((Key)ke.physical_keycode);
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = false;
- ke.raw = false; // IME input event
- ke.keycode = Key::NONE;
- ke.physical_keycode = Key::NONE;
- ke.unicode = codepoint;
+ if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) {
+ k->set_unicode(key_event_buffer[i + 1].unicode);
+ }
- _push_to_key_event_buffer(ke);
+ _push_input(k);
+ }
+ }
}
- [self cancelComposition];
-}
-- (NSDragOperation)draggingEntered:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
+ key_event_pos = 0;
}
-- (NSDragOperation)draggingUpdated:(id<NSDraggingInfo>)sender {
- return NSDragOperationCopy;
-}
+void DisplayServerOSX::_update_keyboard_layouts() {
+ kbd_layouts.clear();
+ current_layout = 0;
-- (BOOL)performDragOperation:(id<NSDraggingInfo>)sender {
- ERR_FAIL_COND_V(!DS_OSX->windows.has(window_id), NO);
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource();
+ NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName);
+ CFRelease(cur_source);
- if (!wd.drop_files_callback.is_null()) {
- Vector<String> files;
- NSPasteboard *pboard = [sender draggingPasteboard];
+ // Enum IME layouts.
+ NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
+ NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
+ for (NSUInteger i = 0; i < [list_ime count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
-#if MAC_OS_X_VERSION_MIN_REQUIRED >= 101400
- NSArray *items = pboard.pasteboardItems;
- for (NSPasteboardItem *item in items) {
- NSString *path = [item stringForType:NSPasteboardTypeFileURL];
- NSString *ns = [NSURL URLWithString:path].path;
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
-#else
- NSArray *filenames = [pboard propertyListForType:NSFilenamesPboardType];
- for (NSString *ns in filenames) {
- char *utfs = strdup([ns UTF8String]);
- String ret;
- ret.parse_utf8(utfs);
- free(utfs);
- files.push_back(ret);
- }
-#endif
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
- Variant v = files;
- Variant *vp = &v;
- Variant ret;
- Callable::CallError ce;
- wd.drop_files_callback.call((const Variant **)&vp, 1, ret, ce);
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
+ }
}
- return NO;
-}
+ // Enum plain keyboard layouts.
+ NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
+ NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
+ for (NSUInteger i = 0; i < [list_kbd count]; i++) {
+ LayoutInfo ly;
+ NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
+ ly.name.parse_utf8([name UTF8String]);
-- (BOOL)isOpaque {
- return YES;
-}
+ NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages);
+ ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
+ kbd_layouts.push_back(ly);
-- (BOOL)canBecomeKeyView {
- if (DS_OSX->windows.has(window_id)) {
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
- if (wd.no_focus) {
- return NO;
+ if ([name isEqualToString:cur_name]) {
+ current_layout = kbd_layouts.size() - 1;
}
}
- return YES;
-}
-
-- (BOOL)acceptsFirstResponder {
- return YES;
-}
-- (void)cursorUpdate:(NSEvent *)event {
- DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
- DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
- DS_OSX->cursor_set_shape(p_shape);
+ keyboard_layout_dirty = false;
}
-static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, MouseButton index, MouseButton mask, bool pressed) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (pressed) {
- DS_OSX->last_button_state |= mask;
- } else {
- DS_OSX->last_button_state &= (MouseButton)~mask;
- }
-
- Ref<InputEventMouseButton> mb;
- mb.instantiate();
- mb->set_window_id(window_id);
- const Vector2 pos = _get_mouse_pos(wd, [event locationInWindow]);
- _get_key_modifier_state([event modifierFlags], mb);
- mb->set_button_index(index);
- mb->set_pressed(pressed);
- mb->set_position(pos);
- mb->set_global_position(pos);
- mb->set_button_mask(DS_OSX->last_button_state);
- if (index == MouseButton::LEFT && pressed) {
- mb->set_double_click([event clickCount] == 2);
+void DisplayServerOSX::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
+ DisplayServerOSX *ds = (DisplayServerOSX *)DisplayServer::get_singleton();
+ if (ds) {
+ ds->keyboard_layout_dirty = true;
}
-
- Input::get_singleton()->parse_input_event(mb);
}
-- (void)mouseDown:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (([event modifierFlags] & NSEventModifierFlagControl)) {
- wd.mouse_down_control = true;
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, true);
- } else {
- wd.mouse_down_control = false;
- _mouseDownEvent(window_id, event, MouseButton::LEFT, MouseButton::MASK_LEFT, true);
+NSCursor *DisplayServerOSX::_cursor_from_selector(SEL p_selector, SEL p_fallback) {
+ if ([NSCursor respondsToSelector:p_selector]) {
+ id object = [NSCursor performSelector:p_selector];
+ if ([object isKindOfClass:[NSCursor class]]) {
+ return object;
+ }
}
-}
-
-- (void)mouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
-}
-
-- (void)mouseUp:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- if (wd.mouse_down_control) {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, false);
- } else {
- _mouseDownEvent(window_id, event, MouseButton::LEFT, MouseButton::MASK_LEFT, false);
+ if (p_fallback) {
+ // Fallback should be a reasonable default, no need to check.
+ return [NSCursor performSelector:p_fallback];
}
+ return [NSCursor arrowCursor];
}
-- (void)mouseMoved:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- NSPoint delta = NSMakePoint([event deltaX], [event deltaY]);
- NSPoint mpos = [event locationInWindow];
+NSMenu *DisplayServerOSX::get_dock_menu() const {
+ return dock_menu;
+}
- if (DS_OSX->ignore_warp) {
- // Discard late events, before warp
- if (([event timestamp]) < DS_OSX->last_warp) {
- return;
- }
- DS_OSX->ignore_warp = false;
+void DisplayServerOSX::menu_callback(id p_sender) {
+ if (![p_sender representedObject]) {
return;
}
- if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
- // Discard late events
- if (([event timestamp]) < DS_OSX->last_warp) {
- return;
- }
+ GodotMenuItem *value = [p_sender representedObject];
- // Warp affects next event delta, subtract previous warp deltas
- List<DisplayServerOSX::WarpEvent>::Element *F = DS_OSX->warp_events.front();
- while (F) {
- if (F->get().timestamp < [event timestamp]) {
- List<DisplayServerOSX::WarpEvent>::Element *E = F;
- delta.x -= E->get().delta.x;
- delta.y -= E->get().delta.y;
- F = F->next();
- DS_OSX->warp_events.erase(E);
+ if (value) {
+ if (value->checkable) {
+ if ([p_sender state] == NSControlStateValueOff) {
+ [p_sender setState:NSControlStateValueOn];
} else {
- F = F->next();
+ [p_sender setState:NSControlStateValueOff];
}
}
- // Confine mouse position to the window, and update delta
- NSRect frame = [wd.window_object frame];
- NSPoint conf_pos = mpos;
- conf_pos.x = CLAMP(conf_pos.x + delta.x, 0.f, frame.size.width);
- conf_pos.y = CLAMP(conf_pos.y - delta.y, 0.f, frame.size.height);
- delta.x = conf_pos.x - mpos.x;
- delta.y = mpos.y - conf_pos.y;
- mpos = conf_pos;
-
- // Move mouse cursor
- NSRect pointInWindowRect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
- conf_pos = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
- CGWarpMouseCursorPosition(conf_pos);
-
- // Save warp data
- DS_OSX->last_warp = [[NSProcessInfo processInfo] systemUptime];
- DisplayServerOSX::WarpEvent ev;
- ev.timestamp = DS_OSX->last_warp;
- ev.delta = delta;
- DS_OSX->warp_events.push_back(ev);
- }
-
- Ref<InputEventMouseMotion> mm;
- mm.instantiate();
-
- mm->set_window_id(window_id);
- mm->set_button_mask(DS_OSX->last_button_state);
- const Vector2i pos = _get_mouse_pos(wd, mpos);
- mm->set_position(pos);
- mm->set_pressure([event pressure]);
- if ([event subtype] == NSEventSubtypeTabletPoint) {
- const NSPoint p = [event tilt];
- mm->set_tilt(Vector2(p.x, p.y));
+ if (value->callback != Callable()) {
+ Variant tag = value->meta;
+ Variant *tagp = &tag;
+ Variant ret;
+ Callable::CallError ce;
+ value->callback.call((const Variant **)&tagp, 1, ret, ce);
+ }
}
- mm->set_global_position(pos);
- mm->set_velocity(Input::get_singleton()->get_last_mouse_velocity());
- const Vector2i relativeMotion = Vector2i(delta.x, delta.y) * DS_OSX->screen_get_max_scale();
- mm->set_relative(relativeMotion);
- _get_key_modifier_state([event modifierFlags], mm);
-
- Input::get_singleton()->parse_input_event(mm);
-}
-
-- (void)rightMouseDown:(NSEvent *)event {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, true);
-}
-
-- (void)rightMouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
}
-- (void)rightMouseUp:(NSEvent *)event {
- _mouseDownEvent(window_id, event, MouseButton::RIGHT, MouseButton::MASK_RIGHT, false);
-}
-
-- (void)otherMouseDown:(NSEvent *)event {
- if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, MouseButton::MIDDLE, MouseButton::MASK_MIDDLE, true);
- } else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON1, MouseButton::MASK_XBUTTON1, true);
- } else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON2, MouseButton::MASK_XBUTTON2, true);
- } else {
- return;
- }
+bool DisplayServerOSX::has_window(WindowID p_window) const {
+ return windows.has(p_window);
}
-- (void)otherMouseDragged:(NSEvent *)event {
- [self mouseMoved:event];
+DisplayServerOSX::WindowData &DisplayServerOSX::get_window(WindowID p_window) {
+ return windows[p_window];
}
-- (void)otherMouseUp:(NSEvent *)event {
- if ((int)[event buttonNumber] == 2) {
- _mouseDownEvent(window_id, event, MouseButton::MIDDLE, MouseButton::MASK_MIDDLE, false);
- } else if ((int)[event buttonNumber] == 3) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON1, MouseButton::MASK_XBUTTON1, false);
- } else if ((int)[event buttonNumber] == 4) {
- _mouseDownEvent(window_id, event, MouseButton::MB_XBUTTON2, MouseButton::MASK_XBUTTON2, false);
- } else {
- return;
- }
-}
+void DisplayServerOSX::send_event(NSEvent *p_event) {
+ // Special case handling of command-period, which is traditionally a special
+ // shortcut in macOS and doesn't arrive at our regular keyDown handler.
+ if ([p_event type] == NSEventTypeKeyDown) {
+ if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
+ Ref<InputEventKey> k;
+ k.instantiate();
-- (void)mouseExited:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+ get_key_modifier_state([p_event modifierFlags], k);
+ k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
+ k->set_pressed(true);
+ k->set_keycode(Key::PERIOD);
+ k->set_physical_keycode(Key::PERIOD);
+ k->set_echo([p_event isARepeat]);
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_EXIT);
+ Input::get_singleton()->parse_input_event(k);
+ }
}
}
-- (void)mouseEntered:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+void DisplayServerOSX::send_window_event(const WindowData &wd, WindowEvent p_event) {
+ _THREAD_SAFE_METHOD_
- if (DS_OSX->mouse_mode != DisplayServer::MOUSE_MODE_CAPTURED) {
- DS_OSX->_send_window_event(wd, DisplayServerOSX::WINDOW_EVENT_MOUSE_ENTER);
+ if (!wd.event_callback.is_null()) {
+ Variant event = int(p_event);
+ Variant *eventp = &event;
+ Variant ret;
+ Callable::CallError ce;
+ wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
}
-
- DisplayServer::CursorShape p_shape = DS_OSX->cursor_shape;
- DS_OSX->cursor_shape = DisplayServer::CURSOR_MAX;
- DS_OSX->cursor_set_shape(p_shape);
}
-- (void)magnifyWithEvent:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- Ref<InputEventMagnifyGesture> ev;
- ev.instantiate();
- ev->set_window_id(window_id);
- _get_key_modifier_state([event modifierFlags], ev);
- ev->set_position(_get_mouse_pos(wd, [event locationInWindow]));
- ev->set_factor([event magnification] + 1.0);
-
- Input::get_singleton()->parse_input_event(ev);
-}
-
-- (void)viewDidChangeBackingProperties {
- // nothing left to do here
-}
-
-- (void)updateTrackingAreas {
- if (trackingArea != nil) {
- [self removeTrackingArea:trackingArea];
- }
-
- NSTrackingAreaOptions options = NSTrackingMouseEnteredAndExited | NSTrackingActiveInKeyWindow | NSTrackingCursorUpdate | NSTrackingInVisibleRect;
- trackingArea = [[NSTrackingArea alloc] initWithRect:[self bounds] options:options owner:self userInfo:nil];
-
- [self addTrackingArea:trackingArea];
- [super updateTrackingAreas];
-}
-
-static bool isNumpadKey(unsigned int key) {
- static const unsigned int table[] = {
- 0x41, /* kVK_ANSI_KeypadDecimal */
- 0x43, /* kVK_ANSI_KeypadMultiply */
- 0x45, /* kVK_ANSI_KeypadPlus */
- 0x47, /* kVK_ANSI_KeypadClear */
- 0x4b, /* kVK_ANSI_KeypadDivide */
- 0x4c, /* kVK_ANSI_KeypadEnter */
- 0x4e, /* kVK_ANSI_KeypadMinus */
- 0x51, /* kVK_ANSI_KeypadEquals */
- 0x52, /* kVK_ANSI_Keypad0 */
- 0x53, /* kVK_ANSI_Keypad1 */
- 0x54, /* kVK_ANSI_Keypad2 */
- 0x55, /* kVK_ANSI_Keypad3 */
- 0x56, /* kVK_ANSI_Keypad4 */
- 0x57, /* kVK_ANSI_Keypad5 */
- 0x58, /* kVK_ANSI_Keypad6 */
- 0x59, /* kVK_ANSI_Keypad7 */
- 0x5b, /* kVK_ANSI_Keypad8 */
- 0x5c, /* kVK_ANSI_Keypad9 */
- 0x5f, /* kVK_JIS_KeypadComma */
- 0x00
- };
- for (int i = 0; table[i] != 0; i++) {
- if (key == table[i]) {
- return true;
- }
+void DisplayServerOSX::release_pressed_events() {
+ _THREAD_SAFE_METHOD_
+ if (Input::get_singleton()) {
+ Input::get_singleton()->release_pressed_events();
}
- return false;
}
-// Keyboard symbol translation table
-static const Key _osx_to_godot_table[128] = {
- /* 00 */ Key::A,
- /* 01 */ Key::S,
- /* 02 */ Key::D,
- /* 03 */ Key::F,
- /* 04 */ Key::H,
- /* 05 */ Key::G,
- /* 06 */ Key::Z,
- /* 07 */ Key::X,
- /* 08 */ Key::C,
- /* 09 */ Key::V,
- /* 0a */ Key::SECTION, /* ISO Section */
- /* 0b */ Key::B,
- /* 0c */ Key::Q,
- /* 0d */ Key::W,
- /* 0e */ Key::E,
- /* 0f */ Key::R,
- /* 10 */ Key::Y,
- /* 11 */ Key::T,
- /* 12 */ Key::KEY_1,
- /* 13 */ Key::KEY_2,
- /* 14 */ Key::KEY_3,
- /* 15 */ Key::KEY_4,
- /* 16 */ Key::KEY_6,
- /* 17 */ Key::KEY_5,
- /* 18 */ Key::EQUAL,
- /* 19 */ Key::KEY_9,
- /* 1a */ Key::KEY_7,
- /* 1b */ Key::MINUS,
- /* 1c */ Key::KEY_8,
- /* 1d */ Key::KEY_0,
- /* 1e */ Key::BRACERIGHT,
- /* 1f */ Key::O,
- /* 20 */ Key::U,
- /* 21 */ Key::BRACELEFT,
- /* 22 */ Key::I,
- /* 23 */ Key::P,
- /* 24 */ Key::ENTER,
- /* 25 */ Key::L,
- /* 26 */ Key::J,
- /* 27 */ Key::APOSTROPHE,
- /* 28 */ Key::K,
- /* 29 */ Key::SEMICOLON,
- /* 2a */ Key::BACKSLASH,
- /* 2b */ Key::COMMA,
- /* 2c */ Key::SLASH,
- /* 2d */ Key::N,
- /* 2e */ Key::M,
- /* 2f */ Key::PERIOD,
- /* 30 */ Key::TAB,
- /* 31 */ Key::SPACE,
- /* 32 */ Key::QUOTELEFT,
- /* 33 */ Key::BACKSPACE,
- /* 34 */ Key::UNKNOWN,
- /* 35 */ Key::ESCAPE,
- /* 36 */ Key::META,
- /* 37 */ Key::META,
- /* 38 */ Key::SHIFT,
- /* 39 */ Key::CAPSLOCK,
- /* 3a */ Key::ALT,
- /* 3b */ Key::CTRL,
- /* 3c */ Key::SHIFT,
- /* 3d */ Key::ALT,
- /* 3e */ Key::CTRL,
- /* 3f */ Key::UNKNOWN, /* Function */
- /* 40 */ Key::UNKNOWN, /* F17 */
- /* 41 */ Key::KP_PERIOD,
- /* 42 */ Key::UNKNOWN,
- /* 43 */ Key::KP_MULTIPLY,
- /* 44 */ Key::UNKNOWN,
- /* 45 */ Key::KP_ADD,
- /* 46 */ Key::UNKNOWN,
- /* 47 */ Key::NUMLOCK, /* Really KeypadClear... */
- /* 48 */ Key::VOLUMEUP, /* VolumeUp */
- /* 49 */ Key::VOLUMEDOWN, /* VolumeDown */
- /* 4a */ Key::VOLUMEMUTE, /* Mute */
- /* 4b */ Key::KP_DIVIDE,
- /* 4c */ Key::KP_ENTER,
- /* 4d */ Key::UNKNOWN,
- /* 4e */ Key::KP_SUBTRACT,
- /* 4f */ Key::UNKNOWN, /* F18 */
- /* 50 */ Key::UNKNOWN, /* F19 */
- /* 51 */ Key::EQUAL, /* KeypadEqual */
- /* 52 */ Key::KP_0,
- /* 53 */ Key::KP_1,
- /* 54 */ Key::KP_2,
- /* 55 */ Key::KP_3,
- /* 56 */ Key::KP_4,
- /* 57 */ Key::KP_5,
- /* 58 */ Key::KP_6,
- /* 59 */ Key::KP_7,
- /* 5a */ Key::UNKNOWN, /* F20 */
- /* 5b */ Key::KP_8,
- /* 5c */ Key::KP_9,
- /* 5d */ Key::YEN, /* JIS Yen */
- /* 5e */ Key::UNDERSCORE, /* JIS Underscore */
- /* 5f */ Key::COMMA, /* JIS KeypadComma */
- /* 60 */ Key::F5,
- /* 61 */ Key::F6,
- /* 62 */ Key::F7,
- /* 63 */ Key::F3,
- /* 64 */ Key::F8,
- /* 65 */ Key::F9,
- /* 66 */ Key::UNKNOWN, /* JIS Eisu */
- /* 67 */ Key::F11,
- /* 68 */ Key::UNKNOWN, /* JIS Kana */
- /* 69 */ Key::F13,
- /* 6a */ Key::F16,
- /* 6b */ Key::F14,
- /* 6c */ Key::UNKNOWN,
- /* 6d */ Key::F10,
- /* 6e */ Key::MENU,
- /* 6f */ Key::F12,
- /* 70 */ Key::UNKNOWN,
- /* 71 */ Key::F15,
- /* 72 */ Key::INSERT, /* Really Help... */
- /* 73 */ Key::HOME,
- /* 74 */ Key::PAGEUP,
- /* 75 */ Key::KEY_DELETE,
- /* 76 */ Key::F4,
- /* 77 */ Key::END,
- /* 78 */ Key::F2,
- /* 79 */ Key::PAGEDOWN,
- /* 7a */ Key::F1,
- /* 7b */ Key::LEFT,
- /* 7c */ Key::RIGHT,
- /* 7d */ Key::DOWN,
- /* 7e */ Key::UP,
- /* 7f */ Key::UNKNOWN,
-};
-
-// Translates a OS X keycode to a Godot keycode
-static Key translateKey(unsigned int key) {
- if (key >= 128) {
- return Key::UNKNOWN;
- }
-
- return _osx_to_godot_table[key];
-}
-
-// Translates a Godot keycode back to a OSX keycode
-static unsigned int unmapKey(Key key) {
- for (int i = 0; i <= 126; i++) {
- if (_osx_to_godot_table[i] == key) {
- return i;
- }
- }
- return 127;
-}
-
-struct _KeyCodeMap {
- UniChar kchar;
- Key kcode;
-};
-
-static const _KeyCodeMap _keycodes[55] = {
- { '`', Key::QUOTELEFT },
- { '~', Key::ASCIITILDE },
- { '0', Key::KEY_0 },
- { '1', Key::KEY_1 },
- { '2', Key::KEY_2 },
- { '3', Key::KEY_3 },
- { '4', Key::KEY_4 },
- { '5', Key::KEY_5 },
- { '6', Key::KEY_6 },
- { '7', Key::KEY_7 },
- { '8', Key::KEY_8 },
- { '9', Key::KEY_9 },
- { '-', Key::MINUS },
- { '_', Key::UNDERSCORE },
- { '=', Key::EQUAL },
- { '+', Key::PLUS },
- { 'q', Key::Q },
- { 'w', Key::W },
- { 'e', Key::E },
- { 'r', Key::R },
- { 't', Key::T },
- { 'y', Key::Y },
- { 'u', Key::U },
- { 'i', Key::I },
- { 'o', Key::O },
- { 'p', Key::P },
- { '[', Key::BRACELEFT },
- { ']', Key::BRACERIGHT },
- { '{', Key::BRACELEFT },
- { '}', Key::BRACERIGHT },
- { 'a', Key::A },
- { 's', Key::S },
- { 'd', Key::D },
- { 'f', Key::F },
- { 'g', Key::G },
- { 'h', Key::H },
- { 'j', Key::J },
- { 'k', Key::K },
- { 'l', Key::L },
- { ';', Key::SEMICOLON },
- { ':', Key::COLON },
- { '\'', Key::APOSTROPHE },
- { '\"', Key::QUOTEDBL },
- { '\\', Key::BACKSLASH },
- { '#', Key::NUMBERSIGN },
- { 'z', Key::Z },
- { 'x', Key::X },
- { 'c', Key::C },
- { 'v', Key::V },
- { 'b', Key::B },
- { 'n', Key::N },
- { 'm', Key::M },
- { ',', Key::COMMA },
- { '.', Key::PERIOD },
- { '/', Key::SLASH }
-};
-
-static Key remapKey(unsigned int key, unsigned int state) {
- if (isNumpadKey(key)) {
- return translateKey(key);
- }
-
- TISInputSourceRef currentKeyboard = TISCopyCurrentKeyboardInputSource();
- if (!currentKeyboard) {
- return translateKey(key);
- }
-
- CFDataRef layoutData = (CFDataRef)TISGetInputSourceProperty(currentKeyboard, kTISPropertyUnicodeKeyLayoutData);
- if (!layoutData) {
- return translateKey(key);
- }
-
- const UCKeyboardLayout *keyboardLayout = (const UCKeyboardLayout *)CFDataGetBytePtr(layoutData);
-
- UInt32 keysDown = 0;
- UniChar chars[4];
- UniCharCount realLength;
-
- OSStatus err = UCKeyTranslate(keyboardLayout,
- key,
- kUCKeyActionDisplay,
- (state >> 8) & 0xFF,
- LMGetKbdType(),
- kUCKeyTranslateNoDeadKeysBit,
- &keysDown,
- sizeof(chars) / sizeof(chars[0]),
- &realLength,
- chars);
-
- if (err != noErr) {
- return translateKey(key);
- }
-
- for (unsigned int i = 0; i < 55; i++) {
- if (_keycodes[i].kchar == chars[0]) {
- return _keycodes[i].kcode;
- }
- }
- return translateKey(key);
-}
-
-- (void)keyDown:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- ignore_momentum_scroll = true;
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- NSString *characters = [event characters];
- NSUInteger length = [characters length];
-
- if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- // Fallback unicode character handler used if IME is not active
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
-
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
-
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
-
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = codepoint;
-
- _push_to_key_event_buffer(ke);
- }
- } else {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = true;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = false;
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
- }
-
- // Pass events to IME handler
- if (wd.im_active) {
- [self interpretKeyEvents:[NSArray arrayWithObject:event]];
- }
+void DisplayServerOSX::get_key_modifier_state(unsigned int p_osx_state, Ref<InputEventWithModifiers> r_state) const {
+ r_state->set_shift_pressed((p_osx_state & NSEventModifierFlagShift));
+ r_state->set_ctrl_pressed((p_osx_state & NSEventModifierFlagControl));
+ r_state->set_alt_pressed((p_osx_state & NSEventModifierFlagOption));
+ r_state->set_meta_pressed((p_osx_state & NSEventModifierFlagCommand));
}
-- (void)flagsChanged:(NSEvent *)event {
- ignore_momentum_scroll = true;
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.echo = false;
- ke.raw = true;
-
- int key = [event keyCode];
- int mod = [event modifierFlags];
-
- if (key == 0x36 || key == 0x37) {
- if (mod & NSEventModifierFlagCommand) {
- mod &= ~NSEventModifierFlagCommand;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x38 || key == 0x3c) {
- if (mod & NSEventModifierFlagShift) {
- mod &= ~NSEventModifierFlagShift;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x3a || key == 0x3d) {
- if (mod & NSEventModifierFlagOption) {
- mod &= ~NSEventModifierFlagOption;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else if (key == 0x3b || key == 0x3e) {
- if (mod & NSEventModifierFlagControl) {
- mod &= ~NSEventModifierFlagControl;
- ke.pressed = true;
- } else {
- ke.pressed = false;
- }
- } else {
- return;
- }
-
- ke.osx_state = mod;
- ke.keycode = remapKey(key, mod);
- ke.physical_keycode = translateKey(key);
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
+void DisplayServerOSX::update_mouse_pos(DisplayServerOSX::WindowData &p_wd, NSPoint p_location_in_window) {
+ const NSRect content_rect = [p_wd.window_view frame];
+ const float scale = screen_get_max_scale();
+ p_wd.mouse_pos.x = p_location_in_window.x * scale;
+ p_wd.mouse_pos.y = (content_rect.size.height - p_location_in_window.y) * scale;
+ Input::get_singleton()->set_mouse_position(p_wd.mouse_pos);
}
-- (void)keyUp:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- // Ignore all input if IME input is in progress
- if (!imeInputEventInProgress) {
- NSString *characters = [event characters];
- NSUInteger length = [characters length];
-
- // Fallback unicode character handler used if IME is not active
- if (!wd.im_active && length > 0 && keycode_has_unicode(remapKey([event keyCode], [event modifierFlags]))) {
- Char16String text;
- text.resize([characters length] + 1);
- [characters getCharacters:(unichar *)text.ptrw() range:NSMakeRange(0, [characters length])];
-
- String u32text;
- u32text.parse_utf16(text.ptr(), text.length());
-
- for (int i = 0; i < u32text.length(); i++) {
- const char32_t codepoint = u32text[i];
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = codepoint;
-
- _push_to_key_event_buffer(ke);
- }
- } else {
- DisplayServerOSX::KeyEvent ke;
-
- ke.window_id = window_id;
- ke.osx_state = [event modifierFlags];
- ke.pressed = false;
- ke.echo = [event isARepeat];
- ke.keycode = remapKey([event keyCode], [event modifierFlags]);
- ke.physical_keycode = translateKey([event keyCode]);
- ke.raw = true;
- ke.unicode = 0;
-
- _push_to_key_event_buffer(ke);
- }
+void DisplayServerOSX::push_to_key_event_buffer(const DisplayServerOSX::KeyEvent &p_event) {
+ if (key_event_pos >= key_event_buffer.size()) {
+ key_event_buffer.resize(1 + key_event_pos);
}
+ key_event_buffer.write[key_event_pos++] = p_event;
}
-inline void sendScrollEvent(DisplayServer::WindowID window_id, MouseButton button, double factor, int modifierFlags) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
+void DisplayServerOSX::update_im_text(const Point2i &p_selection, const String &p_text) {
+ im_selection = p_selection;
+ im_text = p_text;
- MouseButton mask = mouse_button_to_mask(button);
-
- Ref<InputEventMouseButton> sc;
- sc.instantiate();
-
- sc->set_window_id(window_id);
- _get_key_modifier_state(modifierFlags, sc);
- sc->set_button_index(button);
- sc->set_factor(factor);
- sc->set_pressed(true);
- sc->set_position(wd.mouse_pos);
- sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state |= (MouseButton)mask;
- sc->set_button_mask(DS_OSX->last_button_state);
-
- Input::get_singleton()->parse_input_event(sc);
-
- sc.instantiate();
- sc->set_window_id(window_id);
- sc->set_button_index(button);
- sc->set_factor(factor);
- sc->set_pressed(false);
- sc->set_position(wd.mouse_pos);
- sc->set_global_position(wd.mouse_pos);
- DS_OSX->last_button_state &= (MouseButton)~mask;
- sc->set_button_mask(DS_OSX->last_button_state);
-
- Input::get_singleton()->parse_input_event(sc);
+ OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE);
}
-inline void sendPanEvent(DisplayServer::WindowID window_id, double dx, double dy, int modifierFlags) {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- Ref<InputEventPanGesture> pg;
- pg.instantiate();
-
- pg->set_window_id(window_id);
- _get_key_modifier_state(modifierFlags, pg);
- pg->set_position(wd.mouse_pos);
- pg->set_delta(Vector2(-dx, -dy));
-
- Input::get_singleton()->parse_input_event(pg);
+void DisplayServerOSX::set_last_focused_window(WindowID p_window) {
+ last_focused_window = p_window;
}
-- (void)scrollWheel:(NSEvent *)event {
- ERR_FAIL_COND(!DS_OSX->windows.has(window_id));
- DisplayServerOSX::WindowData &wd = DS_OSX->windows[window_id];
-
- double deltaX, deltaY;
-
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [event locationInWindow]);
-
- deltaX = [event scrollingDeltaX];
- deltaY = [event scrollingDeltaY];
-
- if ([event hasPreciseScrollingDeltas]) {
- deltaX *= 0.03;
- deltaY *= 0.03;
+void DisplayServerOSX::window_update(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_update(p_window);
}
+#endif
+}
- if ([event momentumPhase] != NSEventPhaseNone) {
- if (ignore_momentum_scroll) {
- return;
- }
- } else {
- ignore_momentum_scroll = false;
+void DisplayServerOSX::window_destroy(WindowID p_window) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_destroy(p_window);
}
-
- if ([event phase] != NSEventPhaseNone || [event momentumPhase] != NSEventPhaseNone) {
- sendPanEvent(window_id, deltaX, deltaY, [event modifierFlags]);
- } else {
- if (fabs(deltaX)) {
- sendScrollEvent(window_id, 0 > deltaX ? MouseButton::WHEEL_RIGHT : MouseButton::WHEEL_LEFT, fabs(deltaX * 0.3), [event modifierFlags]);
- }
- if (fabs(deltaY)) {
- sendScrollEvent(window_id, 0 < deltaY ? MouseButton::WHEEL_UP : MouseButton::WHEEL_DOWN, fabs(deltaY * 0.3), [event modifierFlags]);
- }
+#endif
+#ifdef VULKAN_ENABLED
+ if (context_vulkan) {
+ context_vulkan->window_destroy(p_window);
}
+#endif
+ windows.erase(p_window);
}
-@end
-
-/*************************************************************************/
-/* GodotWindow */
-/*************************************************************************/
-
-@interface GodotWindow : NSWindow {
-}
-
-@end
-
-@implementation GodotWindow
-
-- (BOOL)canBecomeKeyWindow {
- // Required for NSBorderlessWindowMask windows
- for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
- if (E->get().window_object == self) {
- if (E->get().no_focus) {
- return NO;
- }
- }
+void DisplayServerOSX::window_resize(WindowID p_window, int p_width, int p_height) {
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->window_resize(p_window, p_width, p_height);
}
- return YES;
-}
-
-- (BOOL)canBecomeMainWindow {
- // Required for NSBorderlessWindowMask windows
- for (Map<DisplayServer::WindowID, DisplayServerOSX::WindowData>::Element *E = DS_OSX->windows.front(); E; E = E->next()) {
- if (E->get().window_object == self) {
- if (E->get().no_focus) {
- return NO;
- }
- }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->window_resize(p_window, p_width, p_height);
}
- return YES;
+#endif
}
-@end
-
-/*************************************************************************/
-/* DisplayServerOSX */
-/*************************************************************************/
-
bool DisplayServerOSX::has_feature(Feature p_feature) const {
switch (p_feature) {
case FEATURE_GLOBAL_MENU:
@@ -1481,57 +647,13 @@ String DisplayServerOSX::get_name() const {
return "OSX";
}
-const NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) const {
- const NSMenu *menu = nullptr;
- if (p_menu_root == "") {
- // Main menu.x
- menu = [NSApp mainMenu];
- } else if (p_menu_root.to_lower() == "_dock") {
- // macOS dock menu.
- menu = dock_menu;
- } else {
- // Submenu.
- if (submenu.has(p_menu_root)) {
- menu = submenu[p_menu_root];
- }
- }
- if (menu == apple_menu) {
- // Do not allow to change Apple menu.
- return nullptr;
- }
- return menu;
-}
-
-NSMenu *DisplayServerOSX::_get_menu_root(const String &p_menu_root) {
- NSMenu *menu = nullptr;
- if (p_menu_root == "") {
- // Main menu.
- menu = [NSApp mainMenu];
- } else if (p_menu_root.to_lower() == "_dock") {
- // macOS dock menu.
- menu = dock_menu;
- } else {
- // Submenu.
- if (!submenu.has(p_menu_root)) {
- NSMenu *n_menu = [[NSMenu alloc] initWithTitle:[NSString stringWithUTF8String:p_menu_root.utf8().get_data()]];
- submenu[p_menu_root] = n_menu;
- }
- menu = submenu[p_menu_root];
- }
- if (menu == apple_menu) {
- // Do not allow to change Apple menu.
- return nullptr;
- }
- return menu;
-}
-
void DisplayServerOSX::global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback, const Variant &p_tag) {
_THREAD_SAFE_METHOD_
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
- GlobalMenuItem *obj = [[GlobalMenuItem alloc] init];
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = false;
@@ -1545,7 +667,7 @@ void DisplayServerOSX::global_menu_add_check_item(const String &p_menu_root, con
NSMenu *menu = _get_menu_root(p_menu_root);
if (menu) {
NSMenuItem *menu_item = [menu addItemWithTitle:[NSString stringWithUTF8String:p_label.utf8().get_data()] action:@selector(globalMenuCallback:) keyEquivalent:@""];
- GlobalMenuItem *obj = [[GlobalMenuItem alloc] init];
+ GodotMenuItem *obj = [[GodotMenuItem alloc] init];
obj->callback = p_callback;
obj->meta = p_tag;
obj->checkable = true;
@@ -1601,7 +723,7 @@ bool DisplayServerOSX::global_menu_is_item_checkable(const String &p_menu_root,
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->checkable;
}
@@ -1617,7 +739,7 @@ Callable DisplayServerOSX::global_menu_get_item_callback(const String &p_menu_ro
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->callback;
}
@@ -1633,7 +755,7 @@ Variant DisplayServerOSX::global_menu_get_item_tag(const String &p_menu_root, in
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
if (obj) {
return obj->meta;
}
@@ -1649,10 +771,8 @@ String DisplayServerOSX::global_menu_get_item_text(const String &p_menu_root, in
if (menu) {
const NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- char *utfs = strdup([[menu_item title] UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ ret.parse_utf8([[menu_item title] UTF8String]);
return ret;
}
}
@@ -1707,7 +827,7 @@ void DisplayServerOSX::global_menu_set_item_checkable(const String &p_menu_root,
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->checkable = p_checkable;
}
}
@@ -1723,7 +843,7 @@ void DisplayServerOSX::global_menu_set_item_callback(const String &p_menu_root,
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->callback = p_callback;
}
}
@@ -1739,7 +859,7 @@ void DisplayServerOSX::global_menu_set_item_tag(const String &p_menu_root, int p
}
NSMenuItem *menu_item = [menu itemAtIndex:p_idx];
if (menu_item) {
- GlobalMenuItem *obj = [menu_item representedObject];
+ GodotMenuItem *obj = [menu_item representedObject];
obj->meta = p_tag;
}
}
@@ -1877,10 +997,8 @@ Error DisplayServerOSX::dialog_input_text(String p_title, String p_description,
[window runModal];
- char *utfs = strdup([[input stringValue] UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
+ ret.parse_utf8([[input stringValue] UTF8String]);
if (!p_callback.is_null()) {
Variant text = ret;
@@ -1944,9 +1062,7 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
mouse_mode = p_mode;
if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
- CursorShape p_shape = cursor_shape;
- cursor_shape = DisplayServer::CURSOR_MAX;
- cursor_set_shape(p_shape);
+ cursor_update_shape();
}
}
@@ -1954,25 +1070,82 @@ DisplayServer::MouseMode DisplayServerOSX::mouse_get_mode() const {
return mouse_mode;
}
+bool DisplayServerOSX::update_mouse_wrap(WindowData &p_wd, NSPoint &r_delta, NSPoint &r_mpos, NSTimeInterval p_timestamp) {
+ _THREAD_SAFE_METHOD_
+
+ if (ignore_warp) {
+ // Discard late events, before warp.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+ ignore_warp = false;
+ return true;
+ }
+
+ if (mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
+ // Discard late events.
+ if (p_timestamp < last_warp) {
+ return true;
+ }
+
+ // Warp affects next event delta, subtract previous warp deltas.
+ List<WarpEvent>::Element *F = warp_events.front();
+ while (F) {
+ if (F->get().timestamp < p_timestamp) {
+ List<DisplayServerOSX::WarpEvent>::Element *E = F;
+ r_delta.x -= E->get().delta.x;
+ r_delta.y -= E->get().delta.y;
+ F = F->next();
+ warp_events.erase(E);
+ } else {
+ F = F->next();
+ }
+ }
+
+ // Confine mouse position to the window, and update delta.
+ NSRect frame = [p_wd.window_object frame];
+ NSPoint conf_pos = r_mpos;
+ conf_pos.x = CLAMP(conf_pos.x + r_delta.x, 0.f, frame.size.width);
+ conf_pos.y = CLAMP(conf_pos.y - r_delta.y, 0.f, frame.size.height);
+ r_delta.x = conf_pos.x - r_mpos.x;
+ r_delta.y = r_mpos.y - conf_pos.y;
+ r_mpos = conf_pos;
+
+ // Move mouse cursor.
+ NSRect point_in_window_rect = NSMakeRect(conf_pos.x, conf_pos.y, 0, 0);
+ conf_pos = [[p_wd.window_view window] convertRectToScreen:point_in_window_rect].origin;
+ conf_pos.y = CGDisplayBounds(CGMainDisplayID()).size.height - conf_pos.y;
+ CGWarpMouseCursorPosition(conf_pos);
+
+ // Save warp data.
+ last_warp = [[NSProcessInfo processInfo] systemUptime];
+
+ DisplayServerOSX::WarpEvent ev;
+ ev.timestamp = last_warp;
+ ev.delta = r_delta;
+ warp_events.push_back(ev);
+ }
+
+ return false;
+}
+
void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
_THREAD_SAFE_METHOD_
- if (mouse_mode == MOUSE_MODE_CAPTURED) {
- last_mouse_pos = p_to;
- } else {
+ if (mouse_mode != MOUSE_MODE_CAPTURED) {
WindowID window_id = windows.has(last_focused_window) ? last_focused_window : MAIN_WINDOW_ID;
WindowData &wd = windows[window_id];
- //local point in window coords
+ // Local point in window coords.
const NSRect contentRect = [wd.window_view frame];
const float scale = screen_get_max_scale();
NSRect pointInWindowRect = NSMakeRect(p_to.x / scale, contentRect.size.height - (p_to.y / scale - 1), 0, 0);
NSPoint pointOnScreen = [[wd.window_view window] convertRectToScreen:pointInWindowRect].origin;
- //point in scren coords
+ // Point in scren coords.
CGPoint lMouseWarpPos = { pointOnScreen.x, CGDisplayBounds(CGMainDisplayID()).size.height - pointOnScreen.y };
- //do the warping
+ // Do the warping.
CGEventSourceRef lEventRef = CGEventSourceCreate(kCGEventSourceStateCombinedSessionState);
CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
CGAssociateMouseAndMouseCursorPosition(false);
@@ -1998,6 +1171,10 @@ Point2i DisplayServerOSX::mouse_get_position() const {
return Vector2i();
}
+void DisplayServerOSX::mouse_set_button_state(MouseButton p_state) {
+ last_button_state = p_state;
+}
+
MouseButton DisplayServerOSX::mouse_get_button_state() const {
return last_button_state;
}
@@ -2029,11 +1206,8 @@ String DisplayServerOSX::clipboard_get() const {
NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options];
NSString *string = [objectsToPaste objectAtIndex:0];
- char *utfs = strdup([string UTF8String]);
String ret;
- ret.parse_utf8(utfs);
- free(utfs);
-
+ ret.parse_utf8([string UTF8String]);
return ret;
}
@@ -2044,48 +1218,6 @@ int DisplayServerOSX::get_screen_count() const {
return [screenArray count];
}
-// Returns the native top-left screen coordinate of the smallest rectangle
-// that encompasses all screens. Needed in get_screen_position(),
-// window_get_position, and window_set_position()
-// to convert between OS X native screen coordinates and the ones expected by Godot
-
-static bool displays_arrangement_dirty = true;
-static void displays_arrangement_changed(CGDirectDisplayID display_id, CGDisplayChangeSummaryFlags flags, void *user_info) {
- displays_arrangement_dirty = true;
-}
-
-Point2i DisplayServerOSX::_get_screens_origin() const {
- static Point2i origin;
-
- if (displays_arrangement_dirty) {
- origin = Point2i();
-
- for (int i = 0; i < get_screen_count(); i++) {
- Point2i position = _get_native_screen_position(i);
- if (position.x < origin.x) {
- origin.x = position.x;
- }
- if (position.y > origin.y) {
- origin.y = position.y;
- }
- }
- displays_arrangement_dirty = false;
- }
-
- return origin;
-}
-
-Point2i DisplayServerOSX::_get_native_screen_position(int p_screen) const {
- NSArray *screenArray = [NSScreen screens];
- if ((NSUInteger)p_screen < [screenArray count]) {
- NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
- // Return the top-left corner of the screen, for OS X the y starts at the bottom
- return Point2i(nsrect.origin.x, nsrect.origin.y + nsrect.size.height) * screen_get_max_scale();
- }
-
- return Point2i();
-}
-
Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
_THREAD_SAFE_METHOD_
@@ -2095,7 +1227,7 @@ Point2i DisplayServerOSX::screen_get_position(int p_screen) const {
Point2i position = _get_native_screen_position(p_screen) - _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot expects a positive value
+ // Godot expects a positive value.
position.y *= -1;
return position;
}
@@ -2109,7 +1241,7 @@ Size2i DisplayServerOSX::screen_get_size(int p_screen) const {
NSArray *screenArray = [NSScreen screens];
if ((NSUInteger)p_screen < [screenArray count]) {
- // Note: Use frame to get the whole screen size
+ // Note: Use frame to get the whole screen size.
NSRect nsrect = [[screenArray objectAtIndex:p_screen] frame];
return Size2i(nsrect.size.width, nsrect.size.height) * screen_get_max_scale();
}
@@ -2221,56 +1353,6 @@ void DisplayServerOSX::show_window(WindowID p_id) {
}
}
-void DisplayServerOSX::_send_window_event(const WindowData &wd, WindowEvent p_event) {
- _THREAD_SAFE_METHOD_
-
- if (!wd.event_callback.is_null()) {
- Variant event = int(p_event);
- Variant *eventp = &event;
- Variant ret;
- Callable::CallError ce;
- wd.event_callback.call((const Variant **)&eventp, 1, ret, ce);
- }
-}
-
-DisplayServerOSX::WindowID DisplayServerOSX::_find_window_id(id p_window) {
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if (E->get().window_object == p_window) {
- return E->key();
- }
- }
- return INVALID_WINDOW_ID;
-}
-
-void DisplayServerOSX::_update_window(WindowData p_wd) {
- bool borderless_full = false;
-
- if (p_wd.borderless) {
- NSRect frameRect = [p_wd.window_object frame];
- NSRect screenRect = [[p_wd.window_object screen] frame];
-
- // Check if our window covers up the screen
- if (frameRect.origin.x <= screenRect.origin.x && frameRect.origin.y <= frameRect.origin.y &&
- frameRect.size.width >= screenRect.size.width && frameRect.size.height >= screenRect.size.height) {
- borderless_full = true;
- }
- }
-
- if (borderless_full) {
- // If the window covers up the screen set the level to above the main menu and hide on deactivate
- [p_wd.window_object setLevel:NSMainMenuWindowLevel + 1];
- [p_wd.window_object setHidesOnDeactivate:YES];
- } else {
- // Reset these when our window is not a borderless window that covers up the screen
- if (p_wd.on_top && !p_wd.fullscreen) {
- [p_wd.window_object setLevel:NSFloatingWindowLevel];
- } else {
- [p_wd.window_object setLevel:NSNormalWindowLevel];
- }
- [p_wd.window_object setHidesOnDeactivate:NO];
- }
-}
-
void DisplayServerOSX::delete_sub_window(WindowID p_id) {
_THREAD_SAFE_METHOD_
@@ -2283,24 +1365,6 @@ void DisplayServerOSX::delete_sub_window(WindowID p_id) {
[wd.window_object close];
}
-void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
-}
-
-void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- wd.mpath = p_region;
-}
-
void DisplayServerOSX::window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2339,6 +1403,24 @@ void DisplayServerOSX::window_set_drop_files_callback(const Callable &p_callable
wd.drop_files_callback = p_callable;
}
+void DisplayServerOSX::window_set_title(const String &p_title, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ [wd.window_object setTitle:[NSString stringWithUTF8String:p_title.utf8().get_data()]];
+}
+
+void DisplayServerOSX::window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd = windows[p_window];
+
+ wd.mpath = p_region;
+}
+
int DisplayServerOSX::window_get_current_screen(WindowID p_window) const {
_THREAD_SAFE_METHOD_
ERR_FAIL_COND_V(!windows.has(p_window), -1);
@@ -2370,39 +1452,6 @@ void DisplayServerOSX::window_set_current_screen(int p_screen, WindowID p_window
}
}
-void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND(p_window == p_parent);
-
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd_window = windows[p_window];
-
- ERR_FAIL_COND(wd_window.transient_parent == p_parent);
-
- ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
- if (p_parent == INVALID_WINDOW_ID) {
- //remove transient
- ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
- ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
-
- WindowData &wd_parent = windows[wd_window.transient_parent];
-
- wd_window.transient_parent = INVALID_WINDOW_ID;
- wd_parent.transient_children.erase(p_window);
-
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- } else {
- ERR_FAIL_COND(!windows.has(p_parent));
- ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
- WindowData &wd_parent = windows[p_parent];
-
- wd_window.transient_parent = p_parent;
- wd_parent.transient_children.insert(p_window);
-
- [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
- }
-}
-
Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
_THREAD_SAFE_METHOD_
@@ -2414,14 +1463,14 @@ Point2i DisplayServerOSX::window_get_position(WindowID p_window) const {
const NSRect nsrect = [wd.window_object convertRectToScreen:contentRect];
Point2i pos;
- // Return the position of the top-left corner, for OS X the y starts at the bottom
+ // Return the position of the top-left corner, for OS X the y starts at the bottom.
const float scale = screen_get_max_scale();
pos.x = nsrect.origin.x;
pos.y = (nsrect.origin.y + nsrect.size.height);
pos *= scale;
pos -= _get_screens_origin();
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot expects a positive value
+ // Godot expects a positive value.
pos.y *= -1;
return pos;
}
@@ -2434,7 +1483,7 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
Point2i position = p_position;
// OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot passes a positive value
+ // Godot passes a positive value.
position.y *= -1;
position += _get_screens_origin();
position /= screen_get_max_scale();
@@ -2450,8 +1499,41 @@ void DisplayServerOSX::window_set_position(const Point2i &p_position, WindowID p
[wd.window_object setFrameTopLeftPoint:NSMakePoint(position.x - offset.x, position.y - offset.y)];
- _update_window(wd);
- _ALLOW_DISCARD_ _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ _update_window_style(wd);
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+}
+
+void DisplayServerOSX::window_set_transient(WindowID p_window, WindowID p_parent) {
+ _THREAD_SAFE_METHOD_
+ ERR_FAIL_COND(p_window == p_parent);
+
+ ERR_FAIL_COND(!windows.has(p_window));
+ WindowData &wd_window = windows[p_window];
+
+ ERR_FAIL_COND(wd_window.transient_parent == p_parent);
+
+ ERR_FAIL_COND_MSG(wd_window.on_top, "Windows with the 'on top' can't become transient.");
+ if (p_parent == INVALID_WINDOW_ID) {
+ // Remove transient.
+ ERR_FAIL_COND(wd_window.transient_parent == INVALID_WINDOW_ID);
+ ERR_FAIL_COND(!windows.has(wd_window.transient_parent));
+
+ WindowData &wd_parent = windows[wd_window.transient_parent];
+
+ wd_window.transient_parent = INVALID_WINDOW_ID;
+ wd_parent.transient_children.erase(p_window);
+
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
+ } else {
+ ERR_FAIL_COND(!windows.has(p_parent));
+ ERR_FAIL_COND_MSG(wd_window.transient_parent != INVALID_WINDOW_ID, "Window already has a transient parent");
+ WindowData &wd_parent = windows[p_parent];
+
+ wd_window.transient_parent = p_parent;
+ wd_parent.transient_children.insert(p_window);
+
+ [wd_window.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenAuxiliary];
+ }
}
void DisplayServerOSX::window_set_max_size(const Size2i p_size, WindowID p_window) {
@@ -2532,7 +1614,7 @@ void DisplayServerOSX::window_set_size(const Size2i p_size, WindowID p_window) {
[wd.window_object setFrame:new_frame display:YES];
- _update_window(wd);
+ _update_window_style(wd);
}
Size2i DisplayServerOSX::window_get_size(WindowID p_window) const {
@@ -2552,73 +1634,6 @@ Size2i DisplayServerOSX::window_get_real_size(WindowID p_window) const {
return Size2i(frame.size.width, frame.size.height) * screen_get_max_scale();
}
-bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
- return true;
-}
-
-void DisplayServerOSX::_set_window_per_pixel_transparency_enabled(bool p_enabled, WindowID p_window) {
- ERR_FAIL_COND(!windows.has(p_window));
- WindowData &wd = windows[p_window];
-
- if (!OS_OSX::get_singleton()->is_layered_allowed()) {
- return;
- }
- if (wd.layered_window != p_enabled) {
- if (p_enabled) {
- [wd.window_object setBackgroundColor:[NSColor clearColor]];
- [wd.window_object setOpaque:NO];
- [wd.window_object setHasShadow:NO];
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- [layer setOpaque:NO];
- }
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
- wd.layered_window = true;
- } else {
- [wd.window_object setBackgroundColor:[NSColor colorWithCalibratedWhite:1 alpha:1]];
- [wd.window_object setOpaque:YES];
- [wd.window_object setHasShadow:YES];
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- [layer setOpaque:YES];
- }
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
- wd.layered_window = false;
- }
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- //TODO - reimplement OpenGLES
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- //TODO - implement transparency for Vulkan
- }
-#endif
- NSRect frameRect = [wd.window_object frame];
- [wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:YES];
- [wd.window_object setFrame:frameRect display:YES];
- }
-}
-
void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2627,22 +1642,20 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
WindowMode old_mode = window_get_mode(p_window);
if (old_mode == p_mode) {
- return; // do nothing
+ return; // Do nothing.
}
switch (old_mode) {
case WINDOW_MODE_WINDOWED: {
- //do nothing
+ // Do nothing.
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object deminiaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
[wd.window_object setLevel:NSNormalWindowLevel];
- if (wd.layered_window) {
- _set_window_per_pixel_transparency_enabled(true, p_window);
- }
- if (wd.resize_disabled) { //restore resize disabled
+ _set_window_per_pixel_transparency_enabled(true, p_window);
+ if (wd.resize_disabled) { // Restore resize disabled.
[wd.window_object setStyleMask:[wd.window_object styleMask] & ~NSWindowStyleMaskResizable];
}
if (wd.min_size != Size2i()) {
@@ -2665,16 +1678,16 @@ void DisplayServerOSX::window_set_mode(WindowMode p_mode, WindowID p_window) {
switch (p_mode) {
case WINDOW_MODE_WINDOWED: {
- //do nothing
+ // Do nothing.
} break;
case WINDOW_MODE_MINIMIZED: {
[wd.window_object performMiniaturize:nil];
} break;
case WINDOW_MODE_FULLSCREEN: {
- if (wd.layered_window)
- _set_window_per_pixel_transparency_enabled(false, p_window);
- if (wd.resize_disabled) //fullscreen window should be resizable to work
+ _set_window_per_pixel_transparency_enabled(false, p_window);
+ if (wd.resize_disabled) { // Fullscreen window should be resizable to work.
[wd.window_object setStyleMask:[wd.window_object styleMask] | NSWindowStyleMaskResizable];
+ }
[wd.window_object setContentMinSize:NSMakeSize(0, 0)];
[wd.window_object setContentMaxSize:NSMakeSize(FLT_MAX, FLT_MAX)];
[wd.window_object toggleFullScreen:nil];
@@ -2694,7 +1707,7 @@ DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) c
ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
const WindowData &wd = windows[p_window];
- if (wd.fullscreen) { //if fullscreen, it's not in another mode
+ if (wd.fullscreen) { // If fullscreen, it's not in another mode.
return WINDOW_MODE_FULLSCREEN;
}
if ([wd.window_object isZoomed] && !wd.resize_disabled) {
@@ -2706,10 +1719,14 @@ DisplayServer::WindowMode DisplayServerOSX::window_get_mode(WindowID p_window) c
}
}
- // all other discarded, return windowed.
+ // All other discarded, return windowed.
return WINDOW_MODE_WINDOWED;
}
+bool DisplayServerOSX::window_is_maximize_allowed(WindowID p_window) const {
+ return true;
+}
+
void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {
_THREAD_SAFE_METHOD_
@@ -2719,7 +1736,7 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
switch (p_flag) {
case WINDOW_FLAG_RESIZE_DISABLED: {
wd.resize_disabled = p_enabled;
- if (wd.fullscreen) { //fullscreen window should be resizable, style will be applied on exiting fs
+ if (wd.fullscreen) { // Fullscreen window should be resizable, style will be applied on exiting fullscreen.
return;
}
if (p_enabled) {
@@ -2729,7 +1746,7 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
}
} break;
case WINDOW_FLAG_BORDERLESS: {
- // OrderOut prevents a lose focus bug with the window
+ // OrderOut prevents a lose focus bug with the window.
if ([wd.window_object isVisible]) {
[wd.window_object orderOut:nil];
}
@@ -2737,15 +1754,14 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
if (p_enabled) {
[wd.window_object setStyleMask:NSWindowStyleMaskBorderless];
} else {
- if (wd.layered_window)
- _set_window_per_pixel_transparency_enabled(false, p_window);
+ _set_window_per_pixel_transparency_enabled(false, p_window);
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
- // Force update of the window styles
+ // Force update of the window styles.
NSRect frameRect = [wd.window_object frame];
[wd.window_object setFrame:NSMakeRect(frameRect.origin.x, frameRect.origin.y, frameRect.size.width + 1, frameRect.size.height) display:NO];
[wd.window_object setFrame:frameRect display:NO];
}
- _update_window(wd);
+ _update_window_style(wd);
if ([wd.window_object isVisible]) {
if (wd.no_focus) {
[wd.window_object orderFront:nil];
@@ -2766,9 +1782,8 @@ void DisplayServerOSX::window_set_flag(WindowFlags p_flag, bool p_enabled, Windo
}
} break;
case WINDOW_FLAG_TRANSPARENT: {
- wd.layered_window = p_enabled;
if (p_enabled) {
- [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // force borderless
+ [wd.window_object setStyleMask:NSWindowStyleMaskBorderless]; // Force borderless.
} else if (!wd.borderless) {
[wd.window_object setStyleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | (wd.resize_disabled ? 0 : NSWindowStyleMaskResizable)];
}
@@ -2871,28 +1886,103 @@ void DisplayServerOSX::window_set_ime_position(const Point2i &p_pos, WindowID p_
wd.im_position = p_pos;
}
-bool DisplayServerOSX::get_swap_cancel_ok() {
- return false;
+DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
+ Point2i position = p_position;
+ position.y *= -1;
+ position += _get_screens_origin();
+ position /= screen_get_max_scale();
+
+ NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
+ for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
+ if ([E->get().window_object windowNumber] == wnum) {
+ return E->key();
+ }
+ }
+ return INVALID_WINDOW_ID;
}
-void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
+int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
+ ERR_FAIL_COND_V(!windows.has(p_window), 0);
+ switch (p_handle_type) {
+ case DISPLAY_HANDLE: {
+ return 0; // Not supported.
+ }
+ case WINDOW_HANDLE: {
+ return (int64_t)windows[p_window].window_object;
+ }
+ case WINDOW_VIEW: {
+ return (int64_t)windows[p_window].window_view;
+ }
+ default: {
+ return 0;
+ }
+ }
+}
+
+void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
_THREAD_SAFE_METHOD_
- ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+ ERR_FAIL_COND(!windows.has(p_window));
+ windows[p_window].instance_id = p_instance;
+}
- if (cursor_shape == p_shape) {
- return;
+ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
+ return windows[p_window].instance_id;
+}
+
+void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) {
+#if defined(GLES3_ENABLED)
+ gl_manager->window_make_current(p_window_id);
+#endif
+}
+
+void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ gl_manager->set_use_vsync(p_vsync_mode);
+ }
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
}
+#endif
+}
- if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
- cursor_shape = p_shape;
- return;
+DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
+ _THREAD_SAFE_METHOD_
+#if defined(GLES3_ENABLED)
+ if (gl_manager) {
+ return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
}
+#endif
+#if defined(VULKAN_ENABLED)
+ if (context_vulkan) {
+ return context_vulkan->get_vsync_mode(p_window);
+ }
+#endif
+ return DisplayServer::VSYNC_ENABLED;
+}
+
+Point2i DisplayServerOSX::ime_get_selection() const {
+ return im_selection;
+}
- if (cursors[p_shape] != nullptr) {
- [cursors[p_shape] set];
+String DisplayServerOSX::ime_get_text() const {
+ return im_text;
+}
+
+void DisplayServerOSX::cursor_update_shape() {
+ _THREAD_SAFE_METHOD_
+
+ if (cursors[cursor_shape] != nullptr) {
+ [cursors[cursor_shape] set];
} else {
- switch (p_shape) {
+ switch (cursor_shape) {
case CURSOR_ARROW:
[[NSCursor arrowCursor] set];
break;
@@ -2921,16 +2011,16 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
[[NSCursor operationNotAllowedCursor] set];
break;
case CURSOR_VSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthSouthCursor), @selector(resizeUpDownCursor)) set];
break;
case CURSOR_HSIZE:
- [_cursorFromSelector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeEastWestCursor), @selector(resizeLeftRightCursor)) set];
break;
case CURSOR_BDIAGSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthEastSouthWestCursor)) set];
break;
case CURSOR_FDIAGSIZE:
- [_cursorFromSelector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
+ [_cursor_from_selector(@selector(_windowResizeNorthWestSouthEastCursor)) set];
break;
case CURSOR_MOVE:
[[NSCursor arrowCursor] set];
@@ -2942,14 +2032,30 @@ void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
[[NSCursor resizeLeftRightCursor] set];
break;
case CURSOR_HELP:
- [_cursorFromSelector(@selector(_helpCursor)) set];
+ [_cursor_from_selector(@selector(_helpCursor)) set];
break;
default: {
}
}
}
+}
+
+void DisplayServerOSX::cursor_set_shape(CursorShape p_shape) {
+ _THREAD_SAFE_METHOD_
+
+ ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
+
+ if (cursor_shape == p_shape) {
+ return;
+ }
cursor_shape = p_shape;
+
+ if (mouse_mode != MOUSE_MODE_VISIBLE && mouse_mode != MOUSE_MODE_CONFINED) {
+ return;
+ }
+
+ cursor_update_shape();
}
DisplayServerOSX::CursorShape DisplayServerOSX::cursor_get_shape() const {
@@ -3057,85 +2163,31 @@ void DisplayServerOSX::cursor_set_custom_image(const RES &p_cursor, CursorShape
}
}
} else {
- // Reset to default system cursor
+ // Reset to default system cursor.
if (cursors[p_shape] != nullptr) {
cursors[p_shape] = nullptr;
}
- CursorShape c = cursor_shape;
- cursor_shape = CURSOR_MAX;
- cursor_set_shape(c);
+ cursor_update_shape();
cursors_cache.erase(p_shape);
}
}
-struct LayoutInfo {
- String name;
- String code;
-};
-
-static Vector<LayoutInfo> kbd_layouts;
-static int current_layout = 0;
-static bool keyboard_layout_dirty = true;
-static void keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) {
- kbd_layouts.clear();
- current_layout = 0;
- keyboard_layout_dirty = true;
-}
-
-void _update_keyboard_layouts() {
- TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource();
- NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName);
- CFRelease(cur_source);
-
- // Enum IME layouts
- NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode };
- NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false);
- for (NSUInteger i = 0; i < [list_ime count]; i++) {
- LayoutInfo ly;
- NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName);
- ly.name.parse_utf8([name UTF8String]);
-
- NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages);
- ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
- kbd_layouts.push_back(ly);
-
- if ([name isEqualToString:cur_name]) {
- current_layout = kbd_layouts.size() - 1;
- }
- }
-
- // Enum plain keyboard layouts
- NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout };
- NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false);
- for (NSUInteger i = 0; i < [list_kbd count]; i++) {
- LayoutInfo ly;
- NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName);
- ly.name.parse_utf8([name UTF8String]);
-
- NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages);
- ly.code.parse_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]);
- kbd_layouts.push_back(ly);
-
- if ([name isEqualToString:cur_name]) {
- current_layout = kbd_layouts.size() - 1;
- }
- }
-
- keyboard_layout_dirty = false;
+bool DisplayServerOSX::get_swap_cancel_ok() {
+ return false;
}
int DisplayServerOSX::keyboard_get_layout_count() const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
return kbd_layouts.size();
}
void DisplayServerOSX::keyboard_set_current_layout(int p_index) {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX(p_index, kbd_layouts.size());
@@ -3165,7 +2217,7 @@ void DisplayServerOSX::keyboard_set_current_layout(int p_index) {
int DisplayServerOSX::keyboard_get_current_layout() const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
return current_layout;
@@ -3173,7 +2225,7 @@ int DisplayServerOSX::keyboard_get_current_layout() const {
String DisplayServerOSX::keyboard_get_layout_language(int p_index) const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
@@ -3182,7 +2234,7 @@ String DisplayServerOSX::keyboard_get_layout_language(int p_index) const {
String DisplayServerOSX::keyboard_get_layout_name(int p_index) const {
if (keyboard_layout_dirty) {
- _update_keyboard_layouts();
+ const_cast<DisplayServerOSX *>(this)->_update_keyboard_layouts();
}
ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), "");
@@ -3196,124 +2248,8 @@ Key DisplayServerOSX::keyboard_get_keycode_from_physical(Key p_keycode) const {
Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK;
Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK;
- unsigned int osx_keycode = unmapKey((Key)keycode_no_mod);
- return (Key)(remapKey(osx_keycode, 0) | modifiers);
-}
-
-void DisplayServerOSX::_push_input(const Ref<InputEvent> &p_event) {
- Ref<InputEvent> ev = p_event;
- Input::get_singleton()->parse_input_event(ev);
-}
-
-void DisplayServerOSX::_release_pressed_events() {
- _THREAD_SAFE_METHOD_
- if (Input::get_singleton()) {
- Input::get_singleton()->release_pressed_events();
- }
-}
-
-NSMenu *DisplayServerOSX::_get_dock_menu() const {
- return dock_menu;
-}
-
-void DisplayServerOSX::_menu_callback(id p_sender) {
- if (![p_sender representedObject]) {
- return;
- }
-
- GlobalMenuItem *value = [p_sender representedObject];
-
- if (value) {
- if (value->checkable) {
- if ([p_sender state] == NSControlStateValueOff) {
- [p_sender setState:NSControlStateValueOn];
- } else {
- [p_sender setState:NSControlStateValueOff];
- }
- }
-
- if (value->callback != Callable()) {
- Variant tag = value->meta;
- Variant *tagp = &tag;
- Variant ret;
- Callable::CallError ce;
- value->callback.call((const Variant **)&tagp, 1, ret, ce);
- }
- }
-}
-
-void DisplayServerOSX::_send_event(NSEvent *p_event) {
- // special case handling of command-period, which is traditionally a special
- // shortcut in macOS and doesn't arrive at our regular keyDown handler.
- if ([p_event type] == NSEventTypeKeyDown) {
- if (([p_event modifierFlags] & NSEventModifierFlagCommand) && [p_event keyCode] == 0x2f) {
- Ref<InputEventKey> k;
- k.instantiate();
-
- _get_key_modifier_state([p_event modifierFlags], k);
- k->set_window_id(DisplayServerOSX::INVALID_WINDOW_ID);
- k->set_pressed(true);
- k->set_keycode(Key::PERIOD);
- k->set_physical_keycode(Key::PERIOD);
- k->set_echo([p_event isARepeat]);
-
- Input::get_singleton()->parse_input_event(k);
- }
- }
-}
-
-void DisplayServerOSX::_process_key_events() {
- Ref<InputEventKey> k;
- for (int i = 0; i < key_event_pos; i++) {
- const KeyEvent &ke = key_event_buffer[i];
- if (ke.raw) {
- // Non IME input - no composite characters, pass events as is
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(ke.keycode);
- k->set_physical_keycode((Key)ke.physical_keycode);
- k->set_unicode(ke.unicode);
-
- _push_input(k);
- } else {
- // IME input
- if ((i == 0 && ke.keycode == Key::NONE) || (i > 0 && key_event_buffer[i - 1].keycode == Key::NONE)) {
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(Key::NONE);
- k->set_physical_keycode(Key::NONE);
- k->set_unicode(ke.unicode);
-
- _push_input(k);
- }
- if (ke.keycode != Key::NONE) {
- k.instantiate();
-
- k->set_window_id(ke.window_id);
- _get_key_modifier_state(ke.osx_state, k);
- k->set_pressed(ke.pressed);
- k->set_echo(ke.echo);
- k->set_keycode(ke.keycode);
- k->set_physical_keycode((Key)ke.physical_keycode);
-
- if (i + 1 < key_event_pos && key_event_buffer[i + 1].keycode == Key::NONE) {
- k->set_unicode(key_event_buffer[i + 1].unicode);
- }
-
- _push_input(k);
- }
- }
- }
-
- key_event_pos = 0;
+ unsigned int osx_keycode = KeyMappingOSX::unmap_key((Key)keycode_no_mod);
+ return (Key)(KeyMappingOSX::remap_key(osx_keycode, 0) | modifiers);
}
void DisplayServerOSX::process_events() {
@@ -3341,8 +2277,8 @@ void DisplayServerOSX::process_events() {
for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
WindowData &wd = E->get();
if (wd.mpath.size() > 0) {
- const Vector2 mpos = _get_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
- if (Geometry2D::is_point_in_polygon(mpos, wd.mpath)) {
+ update_mouse_pos(wd, [wd.window_object mouseLocationOutsideOfEventStream]);
+ if (Geometry2D::is_point_in_polygon(wd.mouse_pos, wd.mpath)) {
if ([wd.window_object ignoresMouseEvents]) {
[wd.window_object setIgnoresMouseEvents:NO];
}
@@ -3367,6 +2303,18 @@ void DisplayServerOSX::force_process_and_drop_events() {
drop_events = false;
}
+void DisplayServerOSX::release_rendering_thread() {
+}
+
+void DisplayServerOSX::make_rendering_thread() {
+}
+
+void DisplayServerOSX::swap_buffers() {
+#if defined(GLES3_ENABLED)
+ gl_manager->swap_buffers();
+#endif
+}
+
void DisplayServerOSX::set_native_icon(const String &p_filename) {
_THREAD_SAFE_METHOD_
@@ -3427,109 +2375,6 @@ void DisplayServerOSX::set_icon(const Ref<Image> &p_icon) {
[NSApp setApplicationIconImage:nsimg];
}
-void DisplayServerOSX::window_set_vsync_mode(DisplayServer::VSyncMode p_vsync_mode, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- gl_manager->swap_buffers();
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- context_vulkan->set_vsync_mode(p_window, p_vsync_mode);
- }
-#endif
-}
-
-DisplayServer::VSyncMode DisplayServerOSX::window_get_vsync_mode(WindowID p_window) const {
- _THREAD_SAFE_METHOD_
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- return (gl_manager->is_using_vsync() ? DisplayServer::VSyncMode::VSYNC_ENABLED : DisplayServer::VSyncMode::VSYNC_DISABLED);
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- return context_vulkan->get_vsync_mode(p_window);
- }
-#endif
- return DisplayServer::VSYNC_ENABLED;
-}
-
-Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
- Vector<String> drivers;
-
-#if defined(VULKAN_ENABLED)
- drivers.push_back("vulkan");
-#endif
-#if defined(GLES3_ENABLED)
- drivers.push_back("opengl3");
-#endif
-
- return drivers;
-}
-
-void DisplayServerOSX::gl_window_make_current(DisplayServer::WindowID p_window_id) {
-#if defined(GLES3_ENABLED)
- gl_manager->window_make_current(p_window_id);
-#endif
-}
-
-Point2i DisplayServerOSX::ime_get_selection() const {
- return im_selection;
-}
-
-String DisplayServerOSX::ime_get_text() const {
- return im_text;
-}
-
-DisplayServer::WindowID DisplayServerOSX::get_window_at_screen_position(const Point2i &p_position) const {
- Point2i position = p_position;
- position.y *= -1;
- position += _get_screens_origin();
- position /= screen_get_max_scale();
-
- NSInteger wnum = [NSWindow windowNumberAtPoint:NSMakePoint(position.x, position.y) belowWindowWithWindowNumber:0 /*topmost*/];
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- if ([E->get().window_object windowNumber] == wnum) {
- return E->key();
- }
- }
- return INVALID_WINDOW_ID;
-}
-
-int64_t DisplayServerOSX::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {
- ERR_FAIL_COND_V(!windows.has(p_window), 0);
- switch (p_handle_type) {
- case DISPLAY_HANDLE: {
- return 0; // Not supported.
- }
- case WINDOW_HANDLE: {
- return (int64_t)windows[p_window].window_object;
- }
- case WINDOW_VIEW: {
- return (int64_t)windows[p_window].window_view;
- }
- default: {
- return 0;
- }
- }
-}
-
-void DisplayServerOSX::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND(!windows.has(p_window));
- windows[p_window].instance_id = p_instance;
-}
-
-ObjectID DisplayServerOSX::window_get_attached_instance_id(WindowID p_window) const {
- _THREAD_SAFE_METHOD_
-
- ERR_FAIL_COND_V(!windows.has(p_window), ObjectID());
- return windows[p_window].instance_id;
-}
-
DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
DisplayServer *ds = memnew(DisplayServerOSX(p_rendering_driver, p_mode, p_vsync_mode, p_flags, p_resolution, r_error));
if (r_error != OK) {
@@ -3538,177 +2383,48 @@ DisplayServer *DisplayServerOSX::create_func(const String &p_rendering_driver, W
return ds;
}
-DisplayServerOSX::WindowID DisplayServerOSX::_create_window(WindowMode p_mode, VSyncMode p_vsync_mode, const Rect2i &p_rect) {
- WindowID id;
- const float scale = screen_get_max_scale();
- {
- WindowData wd;
-
- wd.window_delegate = [[GodotWindowDelegate alloc] init];
- ERR_FAIL_COND_V_MSG(wd.window_delegate == nil, INVALID_WINDOW_ID, "Can't create a window delegate");
- [wd.window_delegate setWindowID:window_id_counter];
-
- Point2i position = p_rect.position;
- // OS X native y-coordinate relative to _get_screens_origin() is negative,
- // Godot passes a positive value
- position.y *= -1;
- position += _get_screens_origin();
-
- // initWithContentRect uses bottom-left corner of the window’s frame as origin.
- wd.window_object = [[GodotWindow alloc]
- initWithContentRect:NSMakeRect(position.x / scale, (position.y - p_rect.size.height) / scale, p_rect.size.width / scale, p_rect.size.height / scale)
- styleMask:NSWindowStyleMaskTitled | NSWindowStyleMaskClosable | NSWindowStyleMaskMiniaturizable | NSWindowStyleMaskResizable
- backing:NSBackingStoreBuffered
- defer:NO];
- ERR_FAIL_COND_V_MSG(wd.window_object == nil, INVALID_WINDOW_ID, "Can't create a window");
-
- wd.window_view = [[GodotContentView alloc] init];
- ERR_FAIL_COND_V_MSG(wd.window_view == nil, INVALID_WINDOW_ID, "Can't create a window view");
- [wd.window_view setWindowID:window_id_counter];
- [wd.window_view setWantsLayer:TRUE];
-
- [wd.window_object setCollectionBehavior:NSWindowCollectionBehaviorFullScreenPrimary];
- [wd.window_object setContentView:wd.window_view];
- [wd.window_object setDelegate:wd.window_delegate];
- [wd.window_object setAcceptsMouseMovedEvents:YES];
- [wd.window_object setRestorable:NO];
- [wd.window_object setColorSpace:[NSColorSpace sRGBColorSpace]];
-
- if ([wd.window_object respondsToSelector:@selector(setTabbingMode:)]) {
- [wd.window_object setTabbingMode:NSWindowTabbingModeDisallowed];
- }
-
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- layer.contentsScale = scale;
- }
+Vector<String> DisplayServerOSX::get_rendering_drivers_func() {
+ Vector<String> drivers;
#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- Error err = context_vulkan->window_create(window_id_counter, p_vsync_mode, wd.window_view, p_rect.size.width, p_rect.size.height);
- ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create a Vulkan context");
- }
-#endif
-#if defined(GLES3_ENABLED)
- if (gl_manager) {
- Error err = gl_manager->window_create(window_id_counter, wd.window_view, p_rect.size.width, p_rect.size.height);
- ERR_FAIL_COND_V_MSG(err != OK, INVALID_WINDOW_ID, "Can't create an OpenGL context");
- }
+ drivers.push_back("vulkan");
#endif
- id = window_id_counter++;
- windows[id] = wd;
- }
-
- WindowData &wd = windows[id];
- window_set_mode(p_mode, id);
-
- const NSRect contentRect = [wd.window_view frame];
- wd.size.width = contentRect.size.width * scale;
- wd.size.height = contentRect.size.height * scale;
-
- CALayer *layer = [wd.window_view layer];
- if (layer) {
- layer.contentsScale = scale;
- }
-
#if defined(GLES3_ENABLED)
- if (gl_manager) {
- gl_manager->window_resize(id, wd.size.width, wd.size.height);
- }
-#endif
-#if defined(VULKAN_ENABLED)
- if (context_vulkan) {
- context_vulkan->window_resize(id, wd.size.width, wd.size.height);
- }
+ drivers.push_back("opengl3");
#endif
- return id;
-}
-
-void DisplayServerOSX::_dispatch_input_events(const Ref<InputEvent> &p_event) {
- ((DisplayServerOSX *)(get_singleton()))->_dispatch_input_event(p_event);
-}
-
-void DisplayServerOSX::_dispatch_input_event(const Ref<InputEvent> &p_event) {
- _THREAD_SAFE_METHOD_
- if (!in_dispatch_input_event) {
- in_dispatch_input_event = true;
-
- Variant ev = p_event;
- Variant *evp = &ev;
- Variant ret;
- Callable::CallError ce;
-
- Ref<InputEventFromWindow> event_from_window = p_event;
- if (event_from_window.is_valid() && event_from_window->get_window_id() != INVALID_WINDOW_ID) {
- //send to a window
- if (windows.has(event_from_window->get_window_id())) {
- Callable callable = windows[event_from_window->get_window_id()].input_event_callback;
- if (callable.is_null()) {
- return;
- }
- callable.call((const Variant **)&evp, 1, ret, ce);
- }
- } else {
- //send to all windows
- for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
- Callable callable = E->get().input_event_callback;
- if (callable.is_null()) {
- continue;
- }
- callable.call((const Variant **)&evp, 1, ret, ce);
- }
- }
-
- in_dispatch_input_event = false;
- }
-}
-
-void DisplayServerOSX::release_rendering_thread() {
-}
-
-void DisplayServerOSX::make_rendering_thread() {
+ return drivers;
}
-void DisplayServerOSX::swap_buffers() {
-#if defined(GLES3_ENABLED)
- gl_manager->swap_buffers();
-#endif
+void DisplayServerOSX::register_osx_driver() {
+ register_create_function("osx", create_func, get_rendering_drivers_func);
}
DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i &p_resolution, Error &r_error) {
Input::get_singleton()->set_event_dispatch_function(_dispatch_input_events);
r_error = OK;
- drop_events = false;
memset(cursors, 0, sizeof(cursors));
- cursor_shape = CURSOR_ARROW;
-
- key_event_pos = 0;
- mouse_mode = MOUSE_MODE_VISIBLE;
- eventSource = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
- ERR_FAIL_COND(!eventSource);
+ event_source = CGEventSourceCreate(kCGEventSourceStateHIDSystemState);
+ ERR_FAIL_COND(!event_source);
- CGEventSourceSetLocalEventsSuppressionInterval(eventSource, 0.0);
-
- keyboard_layout_dirty = true;
- displays_arrangement_dirty = true;
+ CGEventSourceSetLocalEventsSuppressionInterval(event_source, 0.0);
int screen_count = get_screen_count();
for (int i = 0; i < screen_count; i++) {
display_max_scale = fmax(display_max_scale, screen_get_scale(i));
}
- // Register to be notified on keyboard layout changes
+ // Register to be notified on keyboard layout changes.
CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(),
- nullptr, keyboard_layout_changed,
+ nullptr, _keyboard_layout_changed,
kTISNotifySelectedKeyboardInputSourceChanged, nullptr,
CFNotificationSuspensionBehaviorDeliverImmediately);
- // Register to be notified on displays arrangement changes
- CGDisplayRegisterReconfigurationCallback(displays_arrangement_changed, nullptr);
+ // Register to be notified on displays arrangement changes.
+ CGDisplayRegisterReconfigurationCallback(_displays_arrangement_changed, nullptr);
NSMenuItem *menu_item;
NSString *title;
@@ -3718,10 +2434,10 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
nsappname = [[NSProcessInfo processInfo] processName];
}
- // Setup Dock menu
+ // Setup Dock menu.
dock_menu = [[NSMenu alloc] initWithTitle:@"_dock"];
- // Setup Apple menu
+ // Setup Apple menu.
apple_menu = [[NSMenu alloc] initWithTitle:@""];
title = [NSString stringWithFormat:NSLocalizedString(@"About %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(showAbout:) keyEquivalent:@""];
@@ -3748,7 +2464,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
title = [NSString stringWithFormat:NSLocalizedString(@"Quit %@", nil), nsappname];
[apple_menu addItemWithTitle:title action:@selector(terminate:) keyEquivalent:@"q"];
- // Add items to the menu bar
+ // Add items to the menu bar.
NSMenu *main_menu = [NSApp mainMenu];
menu_item = [main_menu addItemWithTitle:@"" action:nil keyEquivalent:@""];
[main_menu setSubmenu:apple_menu forItem:menu_item];
@@ -3810,7 +2526,7 @@ DisplayServerOSX::DisplayServerOSX(const String &p_rendering_driver, WindowMode
}
DisplayServerOSX::~DisplayServerOSX() {
- //destroy all windows
+ // Destroy all windows.
for (Map<WindowID, WindowData>::Element *E = windows.front(); E;) {
Map<WindowID, WindowData>::Element *F = E;
E = E->next();
@@ -3818,7 +2534,7 @@ DisplayServerOSX::~DisplayServerOSX() {
[F->get().window_object close];
}
- //destroy drivers
+ // Destroy drivers.
#if defined(GLES3_ENABLED)
if (gl_manager) {
memdelete(gl_manager);
@@ -3839,11 +2555,7 @@ DisplayServerOSX::~DisplayServerOSX() {
#endif
CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr);
- CGDisplayRemoveReconfigurationCallback(displays_arrangement_changed, nullptr);
+ CGDisplayRemoveReconfigurationCallback(_displays_arrangement_changed, nullptr);
cursors_cache.clear();
}
-
-void DisplayServerOSX::register_osx_driver() {
- register_create_function("osx", create_func, get_rendering_drivers_func);
-}