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author | Juan Linietsky <reduzio@gmail.com> | 2015-01-10 17:35:26 -0300 |
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committer | Juan Linietsky <reduzio@gmail.com> | 2015-01-10 17:35:26 -0300 |
commit | 89970848311ee2d49040a148a56d80590091877c (patch) | |
tree | 804834a8c481fff872671c63afbf6bc6a7abf354 /platform/nacl | |
parent | 78f4b937034c8bc24c2a871b1fc08ecbe39d0e5e (diff) |
2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=-
-Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future).
-Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order)
-Removed OpenGL ES 1.x support. Good riddance!
Diffstat (limited to 'platform/nacl')
-rw-r--r-- | platform/nacl/os_nacl.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp index d97195c50d..65f66b0354 100644 --- a/platform/nacl/os_nacl.cpp +++ b/platform/nacl/os_nacl.cpp @@ -64,7 +64,7 @@ int OSNacl::get_video_driver_count() const { }; const char * OSNacl::get_video_driver_name(int p_driver) const { - return "gles2"; + return "GLES2"; }; OS::VideoMode OSNacl::get_default_video_mode() const { |