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authorJuan Linietsky <reduzio@gmail.com>2015-01-10 17:35:26 -0300
committerJuan Linietsky <reduzio@gmail.com>2015-01-10 17:35:26 -0300
commit89970848311ee2d49040a148a56d80590091877c (patch)
tree804834a8c481fff872671c63afbf6bc6a7abf354 /platform/nacl
parent78f4b937034c8bc24c2a871b1fc08ecbe39d0e5e (diff)
2D Rewrite Step [1]
-=-=-=-=-=-=-=-=-=- -Moved drawing code to a single function that takes linked list (should make it easier to optimize in the future). -Implemented Z ordering of 2D nodes. Node2D and those that inherit have a visibility/Z property that affects drawing order (besides the tree order) -Removed OpenGL ES 1.x support. Good riddance!
Diffstat (limited to 'platform/nacl')
-rw-r--r--platform/nacl/os_nacl.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/platform/nacl/os_nacl.cpp b/platform/nacl/os_nacl.cpp
index d97195c50d..65f66b0354 100644
--- a/platform/nacl/os_nacl.cpp
+++ b/platform/nacl/os_nacl.cpp
@@ -64,7 +64,7 @@ int OSNacl::get_video_driver_count() const {
};
const char * OSNacl::get_video_driver_name(int p_driver) const {
- return "gles2";
+ return "GLES2";
};
OS::VideoMode OSNacl::get_default_video_mode() const {